@Lugubrious Thanks. I love Gray as a character and as much as I like the concept of his new magic, it was a really a let down because Hiro can't come up with a legit reason to say him and Natsu are still equals. I always see Gray = Natsu with Plotsu having the raw power and Gray the intelligence.
Plus, Gratsu currently is a cheap rip off of Nardo and Sauce.
CRAP! I was gonna revive my good ol' Ice Girl from my To aru RP. I guess ice is too famous these days.
I was gonna use weakened Accelerator lol.
How the heck do I use Akame from AKame ga Kill? cuz Poison Sword is the only issue here.
What about Current Jellal? or even Mystogan. Damian Darhk??
Rin from AoEX?then again that's the equivalent of Devil Slaying.
My brain hurts, I just need input on these and for now I will sleep. I will get a character later apart from your inputs.
@Lugubrious Thanks. I love Gray as a character and as much as I like the concept of his new magic, it was a really a let down because Hiro can't come up with a legit reason to say him and Natsu are still equals. I always see Gray = Natsu with Plotsu having the raw power and Gray the intelligence.
Plus, Gratsu currently is a cheap rip off of Nardo and Sauce.
CRAP! I was gonna revive my good ol' Ice Girl from my To aru RP. I guess ice is too famous these days.
I was gonna use weakened Accelerator lol.
How the heck do I use Akame from AKame ga Kill? cuz Poison Sword is the only issue here.
What about Current Jellal? or even Mystogan. Damian Darhk??
Rin from AoEX?then again that's the equivalent of Devil Slaying.
My brain hurts, I just need input on these and for now I will sleep. I will get a character later apart from your inputs.
I looked up Accelerator, and his main ability -redirection of vector values- doesn't seem super overpowered at first glance, but it may be so by its applications, so I don't really have much of an idea.
I read Akame's abilities, and yes, the sword that can kill anything in seconds with just a scratch would be a pretty big red flag, but being able to run at mach 1 coupled with extreme combat skills is also a bit overmuch. To keep that sort of speed, it would need to pretty much be a character's sole gimmick.
Jellal's Heavenly Body magic and Darkness magic would be fine as abilities on their own, albeit not at his level of power, but no way could a character have the vast list of different magics he has, even if just Heavenly Body and Darkness at the same time. Mystogan's layered circles magic would also be acceptable on its own.
Damian Darhk's darkness magic on its own would be okay if it started at a lower base level, requiring killing in order to get good, and even then nowhere near Damian Darhk's full power. There would be stuff in the City of Echoes for a similar character to kill in order to 'charge' the magic. Of course, darkness magic paired with telekinesis, teleportation, and so forth is also untenable.
@Lugubrious I added in her firepower, tell me if it sounds good and I'll move her over to the character tab. And thank you for complimenting my sheet ^^
@Lugubrious I added in her firepower, tell me if it sounds good and I'll move her over to the character tab. And thank you for complimenting my sheet ^^
Excellent! The description you added is very helpful. You're good to go.
There will be supply caches located in the city, but whatever expenditures you make in a fight would deplete her resources, possibly rendering her very vulnerable until she can resupply.
all that is reasonable and basically what I was thinking anyway. The whole having to leave and get supplies also leaves her open to ambushes by melee characters when she returns from a supply run or having the enemy find and them occupy the cache, causing a stand off as her fuel slowly runs out.
would you want me to record the supply counts she has during the rp or go on a "she used a butt tone of bullets there, so she's probably out" basis. the second leaves it up to running out when it would be most dramatic which is probably better for writing purposes and stops my opponent and I from having to do bullet counting. In either case I should probably list the ammo counts per clip on the sheet so we have a general idea of how much firepower she can sustain.
@Lugubrious Whew, this felt like a rush trying to get it done during lunch and various smaller breaks at work. Let me know what you think, I'm happy to make any alterations necessary. :)
Name: Bartholomew K. Runch Alias: Captain K. Runch, the Cereal Killer Race: Human Sex: Male Class: Devil Fruit Swordsman Equipment:
The Spoonsaber – A wildly impractical weapon for most, but Runch is proficient with it. The edges of the spoon head are serrated, allowing for a rip and tear style cut, while the overall shape allows Runch to swat some attacks away or launch objects similar to a catapult.
Flintlock – A single-shot pistol on his belt,it is loaded with powder but never any ammunition, as Runch creates the most fitting shot he can think of at any given moment on the fly. Is only a sidearm used primarily for distractions or to take advantage of a lowered guard.
Abilities:
Accomplished swordsman – Runch is by no means a master of the blade, but he is proficient in his own right and can hold his own. His weapon is so absurd and unique that most others wouldn’t even know how to use it, but if he were to go up against a dedicated swordmaster and rely on nothing but his own skill with a blade, then he would surely lose.
Vast Endurance – Runch is not the strongest fighter, nor the fastest, but he can take a great deal of punishment and keep fighting on. Since his bori bori no mi powers require that he eat a type of cereal himself before he can create it, he’s been forced to expose himself to every single weaponized Krunch Berry he’s ever developed.
Bori Bori no Mi (Crunch Crunch Fruit): Having eaten the devil’s fruit known as the bori bori no mi, Runch is a cereal man, able to create and manipulate any type of cereal that he has himself eaten. The amount he can produce is theoretically limitless, but once created and expelled from his body he has no power over it. At creation he first chooses which recipe of cereal he has eaten (some examples include poisoned, explosive via gunpowder, peanut butter, etc.), then creates it with the physical properties of his choice (size, density, etc.), and finally where and how it emerges from his body. The cereal can be weakened by moisture, and Runch himself is unable to swim due to the devil fruit’s curse. Instead he sinks like a stone.
Fighting Style: Field-control is number one in Captain K. Runch’s priority. Not being as strong or as fast as his opponents means that he has to manipulate the battlefield to his advantage, and he makes full use of his bori bori powers to do it. To trip up enemies he’ll leave berry pellets as dense and hard as steel. To block unavoidable attacks he’ll erect a wall of dense, heavy cereal pellets. To keep himself mobile he may propel around with a quick blast of cereal from his feet, and rain explosive cereal down from above, or even gum up his opponent and/or their weapons with peanutbutter-shot. Between it all Runch will generally launch quick hit and run tactics using his spoonsaber.
Personality: A pirate on the high seas, but a very friendly, jolly, and jovial man with a unique laugh (omnomnomnom!), Captain Bartholomew K. Runch is the kind of man to cheerfully make friends first, and battle second. He’d rather win you over with the perfect bowl of cereal and enjoy a night on the town than engage in a skirmish, but he certainly won’t shy away from a battle once it’s clear such a thing can no longer be avoided. He commands his crew fairly, but is stern and authoritative. Off ship, Runch treats everyone with respect until they prove it is undeserved, though certain formalities may fly over his head. Intelligent, but no genius, he’s an educated man that can nonetheless be slightly naïve or gullible, which owes more to his trusting nature than his overall intellect. Despite his epithet of the “Cereal Killer,” Runch goes out of his way to avoid killing unless there is no other alternative, or the victim in question has proven that they are the worst kind of scum, the kind of person which he claims, “don’t deserve the joy of seeing a child’s smile.”
Bio: Born a lad on a large island in the northern seas, Bartholomew K. Runch was raised as a wheat farmer. Though he enjoyed the family business well enough, his dream happened to be liess on the production side of the farming, and more on the manufacturing side. He desired to take the wheat and grain and fashion it into cereal that his family could market and sell under their own branding. So at a fairly young age, he took over the family business and expanded their process, investing in the tools and equipment he would need to fulfill his dream.
A few years had passed, and his new business was booming among the local islands. His product had become a major import in the area, his family gained a new height of profit, and his respect grew. Still, if you were to ask Runch himself, he’d tell you that the best part of it all was to see the joyful smiles on people’s faces, children and adults alike, as they scarfed down his latest recipes. If only there was a way to get his work out to the rest of the world! Alas, they were in a rather quiet and disconnected area, isolated from other people, and they didn’t have the fields or production to be able to reliably supply other places. Such ideas would remain a pipe dream.
At least Runch thought so, until he received summons from a far away island across the sea! The king of this land had heard tale of his cereal and invited Runch to a competition against other cereal chefs that were to gather together. Excitedly, Runch gathered his essentials and left to prepare for the competition, leaving his business behind for the rest of the family to take part of. Once there, he and the competition were treated to audience with the king and explained the rules of the competition. Each would have one day to prepare the best, tastiest, most delicious sample of cereal they could for the king to enjoy, and the winner would join his majesty on an expedition to the most dangerous and legendary lands on the planet in order to seek out new ingredients to even better their recipe.
More excited than he ever thought possible, Runch took the competition very seriously. He and the three other competitors provided their meals for the king to enjoy. After an hour of deliberation, a winner had been declared. Bartholomew K. Runch would be setting sail soon as the month came to an end. He and the king celebrated that night, but the joyous occasion would come to a terrible and tragic end. One of the other competitors, jealous and enraged over his loss, snuck into the king’s chambers and murdered him the next morning. Runch arrived just in time to catch the perpetrator red handed, but was not able to stop the murder from occurring. Still enraged, the killer turned his sights on Runch, who fought hard to defend himself, but was no warrior.
Nearly down and out, Runch had been knocked into a display case which held various objects the king had collected, spilling the contents upon the floor. The nearly beaten cereal chef spied a bizarre berry with strange swirl patterns and recalled the legends of the devil fruit, which could grant amazing powers. He quickly gobbled it up (instantly regretting this action as the fruit itself was the worst tasting thing he could have ever imagined) and reached out with his hand as his assailant charged. A stream of cereal blasted from the open palm, slamming into the murderer and knocking him out of the window. The royal guard, summoned by the sounds of the battle, kicked in the door to find Runch alone with their deceased king, and made the natural assumption. Instinct kicked in, and Runch fled the scene.
After that day a bounty was placed on his head, and so he could never go home again. Determined to bring the old king’s dream to reality, he set out on the only path left available to him, and thus he recruited a crew of buccaneers and brigands to sail the high seas free from any law, following only their hearts and adventure. One day he will explore all new lands and sample every ingredient so that he can create the perfect recipe, just as king Bonaparte desired.
Wish: Runch set sail in order to explore the world and find as many exotic and amazing places as he could, and gather every ingredient possible from these strange lands in hopes of being able to create the “perfect cereal,” one which is tasty and nutritious for both adults and children alike. To that end, he desires the perfect ship, which can carry he and his crew anywhere in the world they choose to go.
Echo: Within a faraway island kingdom, a palace sits crawling with guards and soldiers, while inside a monarch is dead, slain with a spoon through the heart…
Appearance:
Runch is not an especially tall man, standing at only 5’6”, with a lean but muscular build. Somewhat pale despite all the ocean sun he gets, with a snow white mustache jutting down nearly two feet from his face stylized in a razor-sharp looking V, he wears the coat of a marine that has been dyed blue. Adorned upon his head is a wide blue bicorn hat with a large ‘K’ emblazoned (somewhat poorly) upon it.
Frenzy: When forced into the frenzy, all trace of the jolly ol’ cap’n is gone. He could not even be recognized on sight, as he produces a thick armor of highly dense cereal and attacks with abandon, resembling some sort of mush monster fashioned from grain and wheat. He constantly leaks cereal of all kinds from every recipe he’s ever concocted. Most are harmless, of course, but many are poisonous, explosive, gooey, acidic, and other forms of very nasty. His intent in this form is nothing short of the complete smothering of his opponent so that they are buried in a large mound of mush until they succumb to the properties of the various dangerous cereal mixes, or die of asphyxiation.
On the topic of NPC characters, can I get one to be brought back? Not actually participating in the tournament but is more or less on the side and cheering on my actual combatant?
Just wondering, how would fights play out between rpers? Do we write out the entire fight, including a possible kill, or do we write it out section by section?
I told myself I wasn't interested. I told myself I could do without... then I started reading stuff and, well, here I am, ~10 hours after deciding to write a character. Rework of an old one.
And yes, I do like lilies.
I hope everything is in order.
Name: Lily Strider Alias: Inari Race: Kitsune/Fox Spirit (was once human) Sex: Female Class: Trickster Appearance: As a human Lily might have been described as simply pretty, but following her transformation from human to something with mythological, there is no denying her striking, youthful, beauty. She is a comparatively tall woman, standing at 175cm, built slender and athletic yet with prominent assets, who presents herself with a calm and oftentimes aloof front - standing straight-backed and observant.
While not immediately obvious, closer inspection will reveal and Eastern Asian heritage, mixed with European blood, granting her large, expressive eyes, coloured a brilliant blue - brown, when she was still human - full lips, and a fair, heart-shaped face that gives her a surprisingly gentle look, counteracting the feral nature that her slitted pupils, elongated canines, and large, vulpine ears atop her head, seem to imply. Perhaps most important of all regarding her mythological side, are the nine, snow white, fox tails, growing out from behind her, each almost as long as she is tall and - were she to be a judge - delightfully fluffy and soft.
Of the features she retained from when she was human, her hair is the most noticeable. Hanging free, the cascades of jet black hair, falling down her back, would reach to her thighs; straight and thick. She, however, most often wears it in one thick braid, tied at the end with a red silk ribbon gifted to her by her lover once. Like her hair, she wears her finger nails long and straight, tapering to a softly rounded point at the end, and perpetually coloured a purpleish blue.
While she would enjoy to wear almost any and all kinds of dresses, at any given day, current situation taken into consideration she is most likely found wearing a short, dark jacket over a white shirt, dark leggings and a long, loose skirt.
Equipment: Short of her own clothes, Lily is a fighter without weapons, preferring instead her wits and quick reflexes. She does have with her a pack of food and other necessities.
Abilities: Lily is a quick and agile individual, possessing speed and agility beyond human limitations. Besides various tricks of the trade like pickpocketing, deft and nimble finger, gymnastics, parkour, and the skill to hide almost anywhere, Lily possesses vast magical powers focused almost solely around the illusory and evocation schools.
Thanks to the relatively limited repertoire of abilities her transformation granted her, she has been able to become incredibly skilled in their use in the just ten years that she has had them. These abilities include, true to the the mythology, being able to conjure and control fire and lightning, not to mention vivid and intricate illusions, capable of not only tricking the eyes, but also the other four senses. The power of her illusions, so to speak, is determined by how much her opponent believes them to be true. She could conjure the image of a boulder and let it fall down upon her adversary, and if they believed to be real, they would feel the impact and the pain as if it were real, however they would not be hurt by it, only believe so. Essentially, the more gullible or less thoughtful her opponent is, the higher the chances that her illusions will work as intended.
Until the matter of destructive abilities, she has a total of three types of magic: Fire, lightning, and force. Starting with force, it is the least complicated and most basic use of her magic. She is simply sends forth a wave of nearly invisible kinetic energy at short to medium range. It is a simple cantrip that, none the less, packs enough of a punch to dent a one inch steel plate.
Fire and lightning are somewhat more complex - the friction from her tails moving against each other, creates and stores up electricity for Lily to use, and unleash. This means that, to be observant, rapid movements of her tail is a tell for when she is planning to use her lightning. The range of this is anywhere from melee to long range, as is the voltage and amperage. This means that she can replicate a taser by touching, or creates a veritable lightning strike by unleashing it all at once. More powerful strikes requires more power, and so she needs more time to refuel afterwards.
Fire obeys the same rules as lightning, in that she uses the friction of her tails to generate heat that becomes her foxfire: Blue orbs of flame the size of a tennis ball. The difference here is that she cannot store up "fuel" for these, but has to generate it on the go. Doing so makes number of foxfires materialize in the air around her, moving under her command. She can then fire them at her opponents, resulting in detonations equal to that of small rockets each.
Fighting Style: Lily is a trickster, which means that she is not someone to directly confront an opponent. She has the ability to unleash devastating attacks, but doing so drains her and leaves her vulnerable until she can charge up more electricity. For that reason she utilizes her own craftiness to avoid direct confrontation whenever possible. Instead she uses her illusions to misdirect and mislead her opponent, either tricking them into thinking that she is somewhere that she isn't, or that some attack is incoming when there isn't any. She likes to take her time to analyse her opponent, using the time illusion by her to spot weaknesses and opportunities, and strike at the most opportune moment.
For example, she might simply create an illusion of her standing at X, while she is actually a few steps to the left of that space bending the light around her to render herself invisible, letting her opponent charge at X expecting an easy hit, only for Lily to hit them in their unprotected flank as they pass on by.
She might use lightning to stun of fire to blind, further allowing herself to cause confusion and discord around her opponent. She thrives in misdirection, making her opponent think that an attack is coming from the front, when in actuality she is behind them, ready to zap them.
Against foes that can not reliably be fooled by her trickery, she instead hides and strikes from a distance, setting up illusory traps that, if nothing else, will momentarily confuse her adversary and give her time to set up for a lethal strike.
Personality: Lily is not a kind person.
That is an important thing to remember for those that know her. She grew up an orphan, living alone in the Streets save for one man who cared for her in her childhood. That life has hardened her, leaving little place for a pleasantries and kindness four of those with whom Lilly shares nothing, or very little. That is not to say, however, but she is without compassion, for who knows more about compassion than someone who has experienced it so little? She has not become jaded like everybody else has. She knows what true kindness is, what true compassion is about. Things that so many others take for granted - and neighbour coming by with a slice of their Sunday pie, or the presence of family - are so incredibly precious to her, that she would do anything to protect what she has.
So while she is not kind, that does not mean that she does not sympathise with others in ways that no one else does. And though she usually acts rough and aloof, the shells she has formed around her heart, hides a compassionate soul that understands loss, grief, loneliness, and love in ways that so many others never even consider. To her, love from a family is not something that is expected, but love in general is something that has to be well and truly earned.
Bio: Who ever thought but there would be more than one world in existence? Not planets, but dimensions. A universe like ours only different - key points in time having been altered in such a way, that everything had evolved and changed in new and unimaginable ways. And to live in one where every mythological creature had returned from the legends not half a millennia past?
Lily Strider, street urchin, would never have thought that possible had that not been her reality - living in a world connected to four other realms, different yet similar. Then again her life and everyday was focused around trying to find food and shelter. Dry days were difficult, wet days even worse. Even the hot days, that normal people looked forward to, brought with them their own sets of challenges. Where are cold days made it difficult to stay warm, hot days makes food spoil quicker which can be just as disastrous as being sick in the winter.
Lily lived with a man called Max since the first day she could remember. She had no neither mother or father or siblings, familiar only with the same old alleys every night and, of course, Max. The only person she had to look up to, and the only person she loved. She never knew why she lived in the streets off some suburb outside of London, only that it had forever been her life, and it most likely would for ever be alive. It was here that she learned to pick pocket, steal, run, hide, and use her head to survive as she had no other choice, or go hungry. Max had taught her much, but even his time on this earth would not be eternal.
One winter, when the weather was especially harsh, Max had given her his blanket when she sat freezing one night only to fall sick himself. From that point on it was a downhill road. Max through more and more sick and more sick as the days passed, insisting that Lily should keep what she found for herself, rather than worry about an old man like him, he used to say. She would refuse, citing that she would help him recover however long it took, and he continued to repeat that she ought to look after herself and not him. He continued to say this until he could say it no more, and lay still one spring morning. That was the day Lily closed off her heart.
From that day onwards, Lily Strider lived her life alone, caring for naught but her own survival. A couple of years later, and a war broke out. The four realms that had, until now, lived in peace with each other experienced serious strife for the first time. The largest of the four realms, thought it would be better if they were all governed by the same body. When the preposition was shut down by the leaders of the other three Realms, play directed by effort and more militaristic approach. It quickly conquered the smallest of the realms, arming its soldiers with their own technology and set them unto a war of conquest against the others. The world in which Lily lived was the third strongest, they're only ally now being the second strongest. And efforts to combat the advanced technology of their would-be invaders, they joined forces to create technology which would effectively make a human into one of the mythological creatures their roamed the worlds.
With the aid of some of these mythological creatures, they managed to develop something akin to Gene splicing: Altering a recipient to the point where there was only their personality left of their human past. In some cases, like with Lily's, she's still retained much of her pre-transformation appearance, only that it was enhanced so to speak - making her beautiful when she had been simply pretty.
At the age of eighteen, Lily volunteer to the program. They promised food, shelter, and - to her - exorbitant amounts of money exchange for her services. She was found to be compatible with the nine tailed Fox, and so she became one herself: A once street urchin transformed into living weapon, sent to fight those who would rule over them.
The war lasted ten years, but they were able to push back the aggressor, and sealed off access to their Worlds. In those years, Lily changed. She had promised herself never to love again, to never let herself be drawn in with someone only to lose them. Yet she has found herself surrounded with people she considers friends: Sindri Haynes, Alice Blackwood, Lilith Akhtar, Celica Dancer, and finally Tsukiko - a woman born Japanese and the one whose flippant and never-ending happiness and joy in life, cracked the stone around Lily's heart and showed her how to love again. She gave her the courage to be compassionate, and while she still has a long way to go, she is miles ahead from where she started.
Now, Lily comes to the one place where she knows that there is a chance to complete her family. A chance to repay the man, in spite of having almost nothing, still decided to take care of the child that have even less.
Wish: A family - for Max to be brought back to life, to live with her and Tsukiko, her lover, as a family.
Echo: A suburbian area but clean and well maintained house either side of the road, and within each house is a replicate of the rooms where Lily and Tsukiko lived during the war, as well as the abodes of her friends. The gardens are simple and, while not overgrown, are not entirely well kept either. Simple grass lawns, with the occasional small pond or other decorations.
Frenzy: It happens that Lily is overcome by Rage, when something she truly cares about is threatened or ridiculed in front of her. Were such a thing to happen, her Frenzied state would cause her tails and nails to turn black, her irises becoming yellow and feral looking. Not only is her magic empowered, but so is her a physical strength and speed. Before she would avoid physical confrontation, but in this stage she is more than willing to personally introduce another person's face to the ground, tear their throat out with her nails, or be the cause of other kinds of gory mayhem. Her fire turns from blue to black, great explosion becoming something more like hand grenades, does the her lightning require less fuel, allowing for more frequent high-powered attacks. The final, and perhaps most terrifying change, is her illusions. Normally she uses them to distract and mislead, but during her Frenzy she all that oozes eldritch horrors; banshee wails splitting the air, the images of forgotten Horrors creeping out of every nook and cranny, seeking to devour anything living.
all that is reasonable and basically what I was thinking anyway. The whole having to leave and get supplies also leaves her open to ambushes by melee characters when she returns from a supply run or having the enemy find and them occupy the cache, causing a stand off as her fuel slowly runs out.
would you want me to record the supply counts she has during the rp or go on a "she used a butt tone of bullets there, so she's probably out" basis. the second leaves it up to running out when it would be most dramatic which is probably better for writing purposes and stops my opponent and I from having to do bullet counting. In either case I should probably list the ammo counts per clip on the sheet so we have a general idea of how much firepower she can sustain.
Well, keep in mind that you're only writing your portion of a fight, so only one person will ever be counting bullets for their side of the story. Not being ultra-specific is alright, but taking time for the character to, say, quickly see how much ammo she has left and furrowing her brow to see her supplies dwindling would be a good plan. And supply caches won't be frequent enough so that she can just fly off and get one mid-fight; they'll be hidden, too. Once you've done the listing, go ahead and port the sheet over.
Right, I've toned down my character's teleportation ability and nerfed his strength. I've also removed his super speed.
Not enough. I did say I wanted everything in the abilities section to be gone, sans a nerfed strength. Please remove the teleportation ability entirely. Additionally, I'd like you to eliminate either 'Dew Shield' or 'Illuminati Shield'; together, there's too much that just negates incoming damage. I also want you to remove the building-level properties of Nokia Rounds. Given that Nokias are supposedly indestructible, not almighty weapons, I'd say that they should be able to punch throw armor or walls, and nothing more, in exchanging for less overall stopping power. After these changes, he'd still have a ton of versatility and firepower, but not overpowered offense, mobility, or defense...and then, I suppose I can let you in, as much as I detest the character's whole premise.
@Lugubrious Whew, this felt like a rush trying to get it done during lunch and various smaller breaks at work. Let me know what you think, I'm happy to make any alterations necessary. :)
Name: Bartholomew K. Runch Alias: Captain K. Runch, the Cereal Killer Race: Human Sex: Male Class: Devil Fruit Swordsman Equipment:
The Spoonsaber – A wildly impractical weapon for most, but Runch is proficient with it. The edges of the spoon head are serrated, allowing for a rip and tear style cut, while the overall shape allows Runch to swat some attacks away or launch objects similar to a catapult.
Flintlock – A single-shot pistol on his belt,it is loaded with powder but never any ammunition, as Runch creates the most fitting shot he can think of at any given moment on the fly. Is only a sidearm used primarily for distractions or to take advantage of a lowered guard.
Abilities:
Accomplished swordsman – Runch is by no means a master of the blade, but he is proficient in his own right and can hold his own. His weapon is so absurd and unique that most others wouldn’t even know how to use it, but if he were to go up against a dedicated swordmaster and rely on nothing but his own skill with a blade, then he would surely lose.
Vast Endurance – Runch is not the strongest fighter, nor the fastest, but he can take a great deal of punishment and keep fighting on. Since his bori bori no mi powers require that he eat a type of cereal himself before he can create it, he’s been forced to expose himself to every single weaponized Krunch Berry he’s ever developed.
Bori Bori no Mi (Crunch Crunch Fruit): Having eaten the devil’s fruit known as the bori bori no mi, Runch is a cereal man, able to create and manipulate any type of cereal that he has himself eaten. The amount he can produce is theoretically limitless, but once created and expelled from his body he has no power over it. At creation he first chooses which recipe of cereal he has eaten (some examples include poisoned, explosive via gunpowder, peanut butter, etc.), then creates it with the physical properties of his choice (size, density, etc.), and finally where and how it emerges from his body. The cereal can be weakened by moisture, and Runch himself is unable to swim due to the devil fruit’s curse. Instead he sinks like a stone.
Fighting Style: Field-control is number one in Captain K. Runch’s priority. Not being as strong or as fast as his opponents means that he has to manipulate the battlefield to his advantage, and he makes full use of his bori bori powers to do it. To trip up enemies he’ll leave berry pellets as dense and hard as steel. To block unavoidable attacks he’ll erect a wall of dense, heavy cereal pellets. To keep himself mobile he may propel around with a quick blast of cereal from his feet, and rain explosive cereal down from above, or even gum up his opponent and/or their weapons with peanutbutter-shot. Between it all Runch will generally launch quick hit and run tactics using his spoonsaber.
Personality: A pirate on the high seas, but a very friendly, jolly, and jovial man with a unique laugh (omnomnomnom!), Captain Bartholomew K. Runch is the kind of man to cheerfully make friends first, and battle second. He’d rather win you over with the perfect bowl of cereal and enjoy a night on the town than engage in a skirmish, but he certainly won’t shy away from a battle once it’s clear such a thing can no longer be avoided. He commands his crew fairly, but is stern and authoritative. Off ship, Runch treats everyone with respect until they prove it is undeserved, though certain formalities may fly over his head. Intelligent, but no genius, he’s an educated man that can nonetheless be slightly naïve or gullible, which owes more to his trusting nature than his overall intellect. Despite his epithet of the “Cereal Killer,” Runch goes out of his way to avoid killing unless there is no other alternative, or the victim in question has proven that they are the worst kind of scum, the kind of person which he claims, “don’t deserve the joy of seeing a child’s smile.”
Bio: Born a lad on a large island in the northern seas, Bartholomew K. Runch was raised as a wheat farmer. Though he enjoyed the family business well enough, his dream happened to be liess on the production side of the farming, and more on the manufacturing side. He desired to take the wheat and grain and fashion it into cereal that his family could market and sell under their own branding. So at a fairly young age, he took over the family business and expanded their process, investing in the tools and equipment he would need to fulfill his dream.
A few years had passed, and his new business was booming among the local islands. His product had become a major import in the area, his family gained a new height of profit, and his respect grew. Still, if you were to ask Runch himself, he’d tell you that the best part of it all was to see the joyful smiles on people’s faces, children and adults alike, as they scarfed down his latest recipes. If only there was a way to get his work out to the rest of the world! Alas, they were in a rather quiet and disconnected area, isolated from other people, and they didn’t have the fields or production to be able to reliably supply other places. Such ideas would remain a pipe dream.
At least Runch thought so, until he received summons from a far away island across the sea! The king of this land had heard tale of his cereal and invited Runch to a competition against other cereal chefs that were to gather together. Excitedly, Runch gathered his essentials and left to prepare for the competition, leaving his business behind for the rest of the family to take part of. Once there, he and the competition were treated to audience with the king and explained the rules of the competition. Each would have one day to prepare the best, tastiest, most delicious sample of cereal they could for the king to enjoy, and the winner would join his majesty on an expedition to the most dangerous and legendary lands on the planet in order to seek out new ingredients to even better their recipe.
More excited than he ever thought possible, Runch took the competition very seriously. He and the three other competitors provided their meals for the king to enjoy. After an hour of deliberation, a winner had been declared. Bartholomew K. Runch would be setting sail soon as the month came to an end. He and the king celebrated that night, but the joyous occasion would come to a terrible and tragic end. One of the other competitors, jealous and enraged over his loss, snuck into the king’s chambers and murdered him the next morning. Runch arrived just in time to catch the perpetrator red handed, but was not able to stop the murder from occurring. Still enraged, the killer turned his sights on Runch, who fought hard to defend himself, but was no warrior.
Nearly down and out, Runch had been knocked into a display case which held various objects the king had collected, spilling the contents upon the floor. The nearly beaten cereal chef spied a bizarre berry with strange swirl patterns and recalled the legends of the devil fruit, which could grant amazing powers. He quickly gobbled it up (instantly regretting this action as the fruit itself was the worst tasting thing he could have ever imagined) and reached out with his hand as his assailant charged. A stream of cereal blasted from the open palm, slamming into the murderer and knocking him out of the window. The royal guard, summoned by the sounds of the battle, kicked in the door to find Runch alone with their deceased king, and made the natural assumption. Instinct kicked in, and Runch fled the scene.
After that day a bounty was placed on his head, and so he could never go home again. Determined to bring the old king’s dream to reality, he set out on the only path left available to him, and thus he recruited a crew of buccaneers and brigands to sail the high seas free from any law, following only their hearts and adventure. One day he will explore all new lands and sample every ingredient so that he can create the perfect recipe, just as king Bonaparte desired.
Wish: Runch set sail in order to explore the world and find as many exotic and amazing places as he could, and gather every ingredient possible from these strange lands in hopes of being able to create the “perfect cereal,” one which is tasty and nutritious for both adults and children alike. To that end, he desires the perfect ship, which can carry he and his crew anywhere in the world they choose to go.
Echo: Within a faraway island kingdom, a palace sits crawling with guards and soldiers, while inside a monarch is dead, slain with a spoon through the heart…
Appearance:
Runch is not an especially tall man, standing at only 5’6”, with a lean but muscular build. Somewhat pale despite all the ocean sun he gets, with a snow white mustache jutting down nearly two feet from his face stylized in a razor-sharp looking V, he wears the coat of a marine that has been dyed blue. Adorned upon his head is a wide blue bicorn hat with a large ‘K’ emblazoned (somewhat poorly) upon it.
Frenzy: When forced into the frenzy, all trace of the jolly ol’ cap’n is gone. He could not even be recognized on sight, as he produces a thick armor of highly dense cereal and attacks with abandon, resembling some sort of mush monster fashioned from grain and wheat. He constantly leaks cereal of all kinds from every recipe he’s ever concocted. Most are harmless, of course, but many are poisonous, explosive, gooey, acidic, and other forms of very nasty. His intent in this form is nothing short of the complete smothering of his opponent so that they are buried in a large mound of mush until they succumb to the properties of the various dangerous cereal mixes, or die of asphyxiation.
Inventory: Phylactery
...Splendid. This is, I would say, a prime example of a character who goes beyond the joke to add something interesting and original. He's got a fun, jovial attitude that's a nice contrast to most of the stuff we have so far, and a skillset that, while rendering him one of the weaker characters, will still allow him to hold his own, particularly with some creativity. I have no alterations to ask for; go ahead and port him over.
On the topic of NPC characters, can I get one to be brought back? Not actually participating in the tournament but is more or less on the side and cheering on my actual combatant?
If you mean brought back following this character's defeat in the first round of the tournament, yes, that could potentially be arranged. However, if you want to introduce an NPC that never does any fighting, that's a no can do, I'm afraid. All NPCs will be filling out the second half of the roster at first.
Just wondering, how would fights play out between rpers? Do we write out the entire fight, including a possible kill, or do we write it out section by section?
The OP does give a lot of detail on it, but the basic run-down is that it's a best of five rounds system, so three rounds take it. Each person tries to create a medium-to-large post that encapsulates the beginning, middle, and end of the fight. Both contestants write their version of what happens in the given round, and the winning one becomes canon. The third round includes the 'possible kill'.
Wow, we have a whole lot of characters now. Also the power level has been rapidly escalating it seems lol
Er...that's probably true. I think I did mention that even in the current situations, your character might be on the lower end of the power level. If you'd like to make a couple changes to help bring her a little higher, that could potentially be arranged. The same might be true for Dane, actually.
I've removed his Dew Shield, making him more of a glass cannon right now, and nerfed his Nokia rounds. I hope he's more balanced now.
Those are good, and he is more balanced, but there's one thing I asked for that you have not addressed, and until that has been taken care of, I cannot accept him. I must say, removing one or two things with each iteration rather than all the ones I marked for erasure at once is a little perplexing to me.
I told myself I wasn't interested. I told myself I could do without... then I started reading stuff and, well, here I am, ~10 hours after deciding to write a character. Rework of an old one.
And yes, I do like lilies.
I hope everything is in order.
Name: Lily Strider Alias: Inari Race: Kitsune/Fox Spirit (was once human) Sex: Female Class: Trickster Appearance: As a human Lily might have been described as simply pretty, but following her transformation from human to something with mythological, there is no denying her striking, youthful, beauty. She is a comparatively tall woman, standing at 175cm, built slender and athletic yet with prominent assets, who presents herself with a calm and oftentimes aloof front - standing straight-backed and observant.
While not immediately obvious, closer inspection will reveal and Eastern Asian heritage, mixed with European blood, granting her large, expressive eyes, coloured a brilliant blue - brown, when she was still human - full lips, and a fair, heart-shaped face that gives her a surprisingly gentle look, counteracting the feral nature that her slitted pupils, elongated canines, and large, vulpine ears atop her head, seem to imply. Perhaps most important of all regarding her mythological side, are the nine, snow white, fox tails, growing out from behind her, each almost as long as she is tall and - were she to be a judge - delightfully fluffy and soft.
Of the features she retained from when she was human, her hair is the most noticeable. Hanging free, the cascades of jet black hair, falling down her back, would reach to her thighs; straight and thick. She, however, most often wears it in one thick braid, tied at the end with a red silk ribbon gifted to her by her lover once. Like her hair, she wears her finger nails long and straight, tapering to a softly rounded point at the end, and perpetually coloured a purpleish blue.
While she would enjoy to wear almost any and all kinds of dresses, at any given day, current situation taken into consideration she is most likely found wearing a short, dark jacket over a white shirt, dark leggings and a long, loose skirt.
Equipment: Short of her own clothes, Lily is a fighter without weapons, preferring instead her wits and quick reflexes. She does have with her a pack of food and other necessities.
Abilities: Lily is a quick and agile individual, possessing speed and agility beyond human limitations. Besides various tricks of the trade like pickpocketing, deft and nimble finger, gymnastics, parkour, and the skill to hide almost anywhere, Lily possesses vast magical powers focused almost solely around the illusory and evocation schools.
Thanks to the relatively limited repertoire of abilities her transformation granted her, she has been able to become incredibly skilled in their use in the just ten years that she has had them. These abilities include, true to the the mythology, being able to conjure and control fire and lightning, not to mention vivid and intricate illusions, capable of not only tricking the eyes, but also the other four senses. The power of her illusions, so to speak, is determined by how much her opponent believes them to be true. She could conjure the image of a boulder and let it fall down upon her adversary, and if they believed to be real, they would feel the impact and the pain as if it were real, however they would not be hurt by it, only believe so. Essentially, the more gullible or less thoughtful her opponent is, the higher the chances that her illusions will work as intended.
Until the matter of destructive abilities, she has a total of three types of magic: Fire, lightning, and force. Starting with force, it is the least complicated and most basic use of her magic. She is simply sends forth a wave of nearly invisible kinetic energy at short to medium range. It is a simple cantrip that, none the less, packs enough of a punch to dent a one inch steel plate.
Fire and lightning are somewhat more complex - the friction from her tails moving against each other, creates and stores up electricity for Lily to use, and unleash. This means that, to be observant, rapid movements of her tail is a tell for when she is planning to use her lightning. The range of this is anywhere from melee to long range, as is the voltage and amperage. This means that she can replicate a taser by touching, or creates a veritable lightning strike by unleashing it all at once. More powerful strikes requires more power, and so she needs more time to refuel afterwards.
Fire obeys the same rules as lightning, in that she uses the friction of her tails to generate heat that becomes her foxfire: Blue orbs of flame the size of a tennis ball. The difference here is that she cannot store up "fuel" for these, but has to generate it on the go. Doing so makes number of foxfires materialize in the air around her, moving under her command. She can then fire them at her opponents, resulting in detonations equal to that of small rockets each.
Fighting Style: Lily is a trickster, which means that she is not someone to directly confront an opponent. She has the ability to unleash devastating attacks, but doing so drains her and leaves her vulnerable until she can charge up more electricity. For that reason she utilizes her own craftiness to avoid direct confrontation whenever possible. Instead she uses her illusions to misdirect and mislead her opponent, either tricking them into thinking that she is somewhere that she isn't, or that some attack is incoming when there isn't any. She likes to take her time to analyse her opponent, using the time illusion by her to spot weaknesses and opportunities, and strike at the most opportune moment.
For example, she might simply create an illusion of her standing at X, while she is actually a few steps to the left of that space bending the light around her to render herself invisible, letting her opponent charge at X expecting an easy hit, only for Lily to hit them in their unprotected flank as they pass on by.
She might use lightning to stun of fire to blind, further allowing herself to cause confusion and discord around her opponent. She thrives in misdirection, making her opponent think that an attack is coming from the front, when in actuality she is behind them, ready to zap them.
Against foes that can not reliably be fooled by her trickery, she instead hides and strikes from a distance, setting up illusory traps that, if nothing else, will momentarily confuse her adversary and give her time to set up for a lethal strike.
Personality: Lily is not a kind person.
That is an important thing to remember for those that know her. She grew up an orphan, living alone in the Streets save for one man who cared for her in her childhood. That life has hardened her, leaving little place for a pleasantries and kindness four of those with whom Lilly shares nothing, or very little. That is not to say, however, but she is without compassion, for who knows more about compassion than someone who has experienced it so little? She has not become jaded like everybody else has. She knows what true kindness is, what true compassion is about. Things that so many others take for granted - and neighbour coming by with a slice of their Sunday pie, or the presence of family - are so incredibly precious to her, that she would do anything to protect what she has.
So while she is not kind, that does not mean that she does not sympathise with others in ways that no one else does. And though she usually acts rough and aloof, the shells she has formed around her heart, hides a compassionate soul that understands loss, grief, loneliness, and love in ways that so many others never even consider. To her, love from a family is not something that is expected, but love in general is something that has to be well and truly earned.
Bio: Who ever thought but there would be more than one world in existence? Not planets, but dimensions. A universe like ours only different - key points in time having been altered in such a way, that everything had evolved and changed in new and unimaginable ways. And to live in one where every mythological creature had returned from the legends not half a millennia past?
Lily Strider, street urchin, would never have thought that possible had that not been her reality - living in a world connected to four other realms, different yet similar. Then again her life and everyday was focused around trying to find food and shelter. Dry days were difficult, wet days even worse. Even the hot days, that normal people looked forward to, brought with them their own sets of challenges. Where are cold days made it difficult to stay warm, hot days makes food spoil quicker which can be just as disastrous as being sick in the winter.
Lily lived with a man called Max since the first day she could remember. She had no neither mother or father or siblings, familiar only with the same old alleys every night and, of course, Max. The only person she had to look up to, and the only person she loved. She never knew why she lived in the streets off some suburb outside of London, only that it had forever been her life, and it most likely would for ever be alive. It was here that she learned to pick pocket, steal, run, hide, and use her head to survive as she had no other choice, or go hungry. Max had taught her much, but even his time on this earth would not be eternal.
One winter, when the weather was especially harsh, Max had given her his blanket when she sat freezing one night only to fall sick himself. From that point on it was a downhill road. Max through more and more sick and more sick as the days passed, insisting that Lily should keep what she found for herself, rather than worry about an old man like him, he used to say. She would refuse, citing that she would help him recover however long it took, and he continued to repeat that she ought to look after herself and not him. He continued to say this until he could say it no more, and lay still one spring morning. That was the day Lily closed off her heart.
From that day onwards, Lily Strider lived her life alone, caring for naught but her own survival. A couple of years later, and a war broke out. The four realms that had, until now, lived in peace with each other experienced serious strife for the first time. The largest of the four realms, thought it would be better if they were all governed by the same body. When the preposition was shut down by the leaders of the other three Realms, play directed by effort and more militaristic approach. It quickly conquered the smallest of the realms, arming its soldiers with their own technology and set them unto a war of conquest against the others. The world in which Lily lived was the third strongest, they're only ally now being the second strongest. And efforts to combat the advanced technology of their would-be invaders, they joined forces to create technology which would effectively make a human into one of the mythological creatures their roamed the worlds.
With the aid of some of these mythological creatures, they managed to develop something akin to Gene splicing: Altering a recipient to the point where there was only their personality left of their human past. In some cases, like with Lily's, she's still retained much of her pre-transformation appearance, only that it was enhanced so to speak - making her beautiful when she had been simply pretty.
At the age of eighteen, Lily volunteer to the program. They promised food, shelter, and - to her - exorbitant amounts of money exchange for her services. She was found to be compatible with the nine tailed Fox, and so she became one herself: A once street urchin transformed into living weapon, sent to fight those who would rule over them.
The war lasted ten years, but they were able to push back the aggressor, and sealed off access to their Worlds. In those years, Lily changed. She had promised herself never to love again, to never let herself be drawn in with someone only to lose them. Yet she has found herself surrounded with people she considers friends: Sindri Haynes, Alice Blackwood, Lilith Akhtar, Celica Dancer, and finally Tsukiko - a woman born Japanese and the one whose flippant and never-ending happiness and joy in life, cracked the stone around Lily's heart and showed her how to love again. She gave her the courage to be compassionate, and while she still has a long way to go, she is miles ahead from where she started.
Now, Lily comes to the one place where she knows that there is a chance to complete her family. A chance to repay the man, in spite of having almost nothing, still decided to take care of the child that have even less.
Wish: A family - for Max to be brought back to life, to live with her and Tsukiko, her lover, as a family.
Echo: A suburbian area but clean and well maintained house either side of the road, and within each house is a replicate of the rooms where Lily and Tsukiko lived during the war, as well as the abodes of her friends. The gardens are simple and, while not overgrown, are not entirely well kept either. Simple grass lawns, with the occasional small pond or other decorations.
Frenzy: It happens that Lily is overcome by Rage, when something she truly cares about is threatened or ridiculed in front of her. Were such a thing to happen, her Frenzied state would cause her tails and nails to turn black, her irises becoming yellow and feral looking. Not only is her magic empowered, but so is her a physical strength and speed. Before she would avoid physical confrontation, but in this stage she is more than willing to personally introduce another person's face to the ground, tear their throat out with her nails, or be the cause of other kinds of gory mayhem. Her fire turns from blue to black, great explosion becoming something more like hand grenades, does the her lightning require less fuel, allowing for more frequent high-powered attacks. The final, and perhaps most terrifying change, is her illusions. Normally she uses them to distract and mislead, but during her Frenzy she all that oozes eldritch horrors; banshee wails splitting the air, the images of forgotten Horrors creeping out of every nook and cranny, seeking to devour anything living.
Inventory: Phylactery
Glad to see you here, Kap! Your character is pretty darn good. A fast, illusion-employing elementalist is a good contender, neither too weak nor too strong. As with K. Runch, I don't have anything really to ask. No doubt your lurking has informed you about what I'm looking for. Go ahead and port Lily over to the characters tab.
Phew! What a busy day. Factoring in K. Runch, Lily, and my own character, we're currently at 10 slots filled, leaving only 6 remaining. One, of course, is semi-occupied by Mira's WIP, and we have Hostile, Hatakekuro, Deadnaut, and Indra waiting in the wings. That essentially means there's only one unclaimed spot left...
@GreenGoat Tell me about it. Looks like my character will have to try and avoid close melees if she wants to survive, but I suppose she should be able to keep up with ice magic and some creativity.
Juniper has a God Hand to put her in the ranks of the inhumanly strong and fast, but she's also one armed, so I don't know how you'll make her deal with some of this stuff.