Hidden 8 yrs ago 8 yrs ago Post by Floch
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Floch King of Eldia

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@Lugubrious Thanks.
I love Gray as a character and as much as I like the concept of his new magic, it was a really a let down because Hiro can't come up with a legit reason to say him and Natsu are still equals. I always see Gray = Natsu with Plotsu having the raw power and Gray the intelligence.

Plus, Gratsu currently is a cheap rip off of Nardo and Sauce.

CRAP! I was gonna revive my good ol' Ice Girl from my To aru RP. I guess ice is too famous these days.

I was gonna use weakened Accelerator lol.

How the heck do I use Akame from AKame ga Kill? cuz Poison Sword is the only issue here.

What about Current Jellal? or even Mystogan. Damian Darhk??

Rin from AoEX?then again that's the equivalent of Devil Slaying.

My brain hurts, I just need input on these and for now I will sleep. I will get a character later apart from your inputs.

@Mira Yasaka sup.
Hidden 8 yrs ago Post by Lugubrious
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@Lugubrious Thanks.
I love Gray as a character and as much as I like the concept of his new magic, it was a really a let down because Hiro can't come up with a legit reason to say him and Natsu are still equals. I always see Gray = Natsu with Plotsu having the raw power and Gray the intelligence.

Plus, Gratsu currently is a cheap rip off of Nardo and Sauce.

CRAP! I was gonna revive my good ol' Ice Girl from my To aru RP. I guess ice is too famous these days.

I was gonna use weakened Accelerator lol.

How the heck do I use Akame from AKame ga Kill? cuz Poison Sword is the only issue here.

What about Current Jellal? or even Mystogan. Damian Darhk??

Rin from AoEX?then again that's the equivalent of Devil Slaying.

My brain hurts, I just need input on these and for now I will sleep. I will get a character later apart from your inputs.


I looked up Accelerator, and his main ability -redirection of vector values- doesn't seem super overpowered at first glance, but it may be so by its applications, so I don't really have much of an idea.

I read Akame's abilities, and yes, the sword that can kill anything in seconds with just a scratch would be a pretty big red flag, but being able to run at mach 1 coupled with extreme combat skills is also a bit overmuch. To keep that sort of speed, it would need to pretty much be a character's sole gimmick.

Jellal's Heavenly Body magic and Darkness magic would be fine as abilities on their own, albeit not at his level of power, but no way could a character have the vast list of different magics he has, even if just Heavenly Body and Darkness at the same time. Mystogan's layered circles magic would also be acceptable on its own.

Damian Darhk's darkness magic on its own would be okay if it started at a lower base level, requiring killing in order to get good, and even then nowhere near Damian Darhk's full power. There would be stuff in the City of Echoes for a similar character to kill in order to 'charge' the magic. Of course, darkness magic paired with telekinesis, teleportation, and so forth is also untenable.
Hidden 8 yrs ago Post by Sentel
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Sentel A Sucker

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@Lugubrious I added in her firepower, tell me if it sounds good and I'll move her over to the character tab. And thank you for complimenting my sheet ^^
Hidden 8 yrs ago Post by Lugubrious
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@Lugubrious I added in her firepower, tell me if it sounds good and I'll move her over to the character tab. And thank you for complimenting my sheet ^^


Excellent! The description you added is very helpful. You're good to go.
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Posted!
Hidden 8 yrs ago Post by DracoLunaris
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There will be supply caches located in the city, but whatever expenditures you make in a fight would deplete her resources, possibly rendering her very vulnerable until she can resupply.


all that is reasonable and basically what I was thinking anyway. The whole having to leave and get supplies also leaves her open to ambushes by melee characters when she returns from a supply run or having the enemy find and them occupy the cache, causing a stand off as her fuel slowly runs out.

would you want me to record the supply counts she has during the rp or go on a "she used a butt tone of bullets there, so she's probably out" basis. the second leaves it up to running out when it would be most dramatic which is probably better for writing purposes and stops my opponent and I from having to do bullet counting. In either case I should probably list the ammo counts per clip on the sheet so we have a general idea of how much firepower she can sustain.
Hidden 8 yrs ago Post by Hostile
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@Lugubrious

Right, I've toned down my character's teleportation ability and nerfed his strength. I've also removed his super speed.
Hidden 8 yrs ago 8 yrs ago Post by ProPro
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@Lugubrious Whew, this felt like a rush trying to get it done during lunch and various smaller breaks at work. Let me know what you think, I'm happy to make any alterations necessary. :)

Hidden 8 yrs ago Post by Gardevoiran
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On the topic of NPC characters, can I get one to be brought back? Not actually participating in the tournament but is more or less on the side and cheering on my actual combatant?
Hidden 8 yrs ago Post by Floch
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Floch King of Eldia

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@Mira Yasaka As expected. Your specialty on Teleporter type of character/power never cease to amaze me. Dane's like a shout out to Kaori.

Hidden 8 yrs ago Post by Roughdragon1
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Just wondering, how would fights play out between rpers? Do we write out the entire fight, including a possible kill, or do we write it out section by section?
Hidden 8 yrs ago Post by Mira Yasaka
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@Indra



Yeah.. but this ain't Kao.

@Roughdragon1 Best fights is done best and right through collabs IMO.
Hidden 8 yrs ago 8 yrs ago Post by DracoLunaris
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@Roughdragon1 read the combat section again, it's in there.
Hidden 8 yrs ago Post by Roughdragon1
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Oops, nvm, I got it now
Hidden 8 yrs ago Post by kapuchu
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I told myself I wasn't interested. I told myself I could do without... then I started reading stuff and, well, here I am, ~10 hours after deciding to write a character. Rework of an old one.

And yes, I do like lilies.

I hope everything is in order.
Hidden 8 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

all that is reasonable and basically what I was thinking anyway. The whole having to leave and get supplies also leaves her open to ambushes by melee characters when she returns from a supply run or having the enemy find and them occupy the cache, causing a stand off as her fuel slowly runs out.

would you want me to record the supply counts she has during the rp or go on a "she used a butt tone of bullets there, so she's probably out" basis. the second leaves it up to running out when it would be most dramatic which is probably better for writing purposes and stops my opponent and I from having to do bullet counting. In either case I should probably list the ammo counts per clip on the sheet so we have a general idea of how much firepower she can sustain.


Well, keep in mind that you're only writing your portion of a fight, so only one person will ever be counting bullets for their side of the story. Not being ultra-specific is alright, but taking time for the character to, say, quickly see how much ammo she has left and furrowing her brow to see her supplies dwindling would be a good plan. And supply caches won't be frequent enough so that she can just fly off and get one mid-fight; they'll be hidden, too. Once you've done the listing, go ahead and port the sheet over.

@Lugubrious

Right, I've toned down my character's teleportation ability and nerfed his strength. I've also removed his super speed.


Not enough. I did say I wanted everything in the abilities section to be gone, sans a nerfed strength. Please remove the teleportation ability entirely. Additionally, I'd like you to eliminate either 'Dew Shield' or 'Illuminati Shield'; together, there's too much that just negates incoming damage. I also want you to remove the building-level properties of Nokia Rounds. Given that Nokias are supposedly indestructible, not almighty weapons, I'd say that they should be able to punch throw armor or walls, and nothing more, in exchanging for less overall stopping power. After these changes, he'd still have a ton of versatility and firepower, but not overpowered offense, mobility, or defense...and then, I suppose I can let you in, as much as I detest the character's whole premise.

@Lugubrious Whew, this felt like a rush trying to get it done during lunch and various smaller breaks at work. Let me know what you think, I'm happy to make any alterations necessary. :)



...Splendid. This is, I would say, a prime example of a character who goes beyond the joke to add something interesting and original. He's got a fun, jovial attitude that's a nice contrast to most of the stuff we have so far, and a skillset that, while rendering him one of the weaker characters, will still allow him to hold his own, particularly with some creativity. I have no alterations to ask for; go ahead and port him over.

On the topic of NPC characters, can I get one to be brought back? Not actually participating in the tournament but is more or less on the side and cheering on my actual combatant?


If you mean brought back following this character's defeat in the first round of the tournament, yes, that could potentially be arranged. However, if you want to introduce an NPC that never does any fighting, that's a no can do, I'm afraid. All NPCs will be filling out the second half of the roster at first.

Just wondering, how would fights play out between rpers? Do we write out the entire fight, including a possible kill, or do we write it out section by section?


The OP does give a lot of detail on it, but the basic run-down is that it's a best of five rounds system, so three rounds take it. Each person tries to create a medium-to-large post that encapsulates the beginning, middle, and end of the fight. Both contestants write their version of what happens in the given round, and the winning one becomes canon. The third round includes the 'possible kill'.
Hidden 8 yrs ago Post by GreenGoat
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Wow, we have a whole lot of characters now. Also the power level has been rapidly escalating it seems lol
Hidden 8 yrs ago Post by Hostile
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@Lugubrious

I've removed his Dew Shield, making him more of a glass cannon right now, and nerfed his Nokia rounds. I hope he's more balanced now.
Hidden 8 yrs ago Post by Lugubrious
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Wow, we have a whole lot of characters now. Also the power level has been rapidly escalating it seems lol


Er...that's probably true. I think I did mention that even in the current situations, your character might be on the lower end of the power level. If you'd like to make a couple changes to help bring her a little higher, that could potentially be arranged. The same might be true for Dane, actually.

@Lugubrious

I've removed his Dew Shield, making him more of a glass cannon right now, and nerfed his Nokia rounds. I hope he's more balanced now.


Those are good, and he is more balanced, but there's one thing I asked for that you have not addressed, and until that has been taken care of, I cannot accept him. I must say, removing one or two things with each iteration rather than all the ones I marked for erasure at once is a little perplexing to me.

I told myself I wasn't interested. I told myself I could do without... then I started reading stuff and, well, here I am, ~10 hours after deciding to write a character. Rework of an old one.

And yes, I do like lilies.

I hope everything is in order.


Glad to see you here, Kap! Your character is pretty darn good. A fast, illusion-employing elementalist is a good contender, neither too weak nor too strong. As with K. Runch, I don't have anything really to ask. No doubt your lurking has informed you about what I'm looking for. Go ahead and port Lily over to the characters tab.

Phew! What a busy day. Factoring in K. Runch, Lily, and my own character, we're currently at 10 slots filled, leaving only 6 remaining. One, of course, is semi-occupied by Mira's WIP, and we have Hostile, Hatakekuro, Deadnaut, and Indra waiting in the wings. That essentially means there's only one unclaimed spot left...
Hidden 8 yrs ago Post by Lazo
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@GreenGoat Tell me about it. Looks like my character will have to try and avoid close melees if she wants to survive, but I suppose she should be able to keep up with ice magic and some creativity.

Juniper has a God Hand to put her in the ranks of the inhumanly strong and fast, but she's also one armed, so I don't know how you'll make her deal with some of this stuff.
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