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Hidden 8 yrs ago Post by Flamelord
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<Snipped quote by Flamelord>

So wait, are you saying just write out the conclusion without waiting for Players?


Well, you want to end it right? Have the players finish their scenes if you want, and then a final post to wrap it up where the Jester narrates the ultimate end of the conflict between the PC's and the Imperator, and the aftermath. And there you have your good end.
Hidden 8 yrs ago Post by TheWendil
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Well, you want to end it right? Have the players finish their scenes if you want, and then a final post to wrap it up where the Jester narrates the ultimate end of the conflict between the PC's and the Imperator, and the aftermath. And there you have your good end.


Well yes, that does effectively end things but I wouldn't call that a "Good Ending" because it's not really earned. This method is possible and not too far to what was going to happen, but it won't achieve the best possible ending. In that sense, this "Bad Ending" fits the definition you had earlier.
Hidden 8 yrs ago Post by Flamelord
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<Snipped quote by Flamelord>

Well yes, that does effectively end things but I wouldn't call that a "Good Ending" because it's not really earned. This method is possible and not too far to what was going to happen, but it won't achieve the best possible ending. In that sense, this "Bad Ending" fits the definition you had earlier.


If the Big Bad is defeated and the world does not come out of the story worse off than when it went in, it's a Good Ending, by most modern conventional definitions, regardless of whether said victory was 'earned' or not. -_-
Hidden 8 yrs ago Post by TheWendil
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If the Big Bad is defeated and the world does not come out of the story worse off than when it went in, it's a Good Ending, by most modern conventional definitions, regardless of whether said victory was 'earned' or not. -_-


But that's the thing Flame. Given the actions of the PCs, we don't intend to have the Big Bad defeated. Hence, the Bad Ending.
Hidden 8 yrs ago Post by Flamelord
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<Snipped quote by Flamelord>

But that's the thing Flame. Given the actions of the PCs, we don't intend to have the Big Bad defeated. Hence, the Bad Ending.


And hence what I said before, about you not thinking we did well enough to warrant a Good Ending (which you determined as me being passive aggressive when it turns out that I was, in fact, right)
Hidden 8 yrs ago Post by TheWendil
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And hence what I said before, about you not thinking we did well enough to warrant a Good Ending (which you determined as me being passive aggressive when it turns out that I was, in fact, right)


This method is possible and not too far to what was going to happen, but it won't achieve the best possible ending. In that sense, this "Bad Ending" fits the definition you had earlier.
Hidden 8 yrs ago 8 yrs ago Post by Flamelord
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Err, my definition was not 'best possible ending', my definition was 'actually resolves the conflict in a positive manner'. Unless the GOlden Ending was also the only possible ending where things go well on the whole, they are still two different things.

EDIT: I mean, I'm not sure why I'm even bothering to argue in the first place, since you'll just do what you want anyway. I shall resign myself to the inevitable disappointment of rocks falling and everything dying.
Hidden 8 yrs ago 8 yrs ago Post by TheWendil
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Err, my definition was not 'best possible ending', my definition was 'actually resolves the conflict in a positive manner'. Unless the GOlden Ending was also the only possible ending where things go well on the whole, they are still two different things.


Ah. Well, it's doubtful we're going to allow resolving the conflict in a positive manner. Though concerning Alex, it really doesn't matter anyway since his heist would be the end of his story and aside from Monkey, he wouldn't have interaction with the others. I suppose what I should be asking is why do you care? Alex isn't involved with the others so it's not like he's going to be killed off.
Hidden 8 yrs ago Post by Flamelord
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I suppose what I should be asking is why do you care? Alex isn't involved with the others so it's not like he's going to be killed off.


....Because as a player in the RP I am allowed to care about whether the other players in the RP had a satisfactory experience? Especially since they were the ones engaged with what the actual plot of the RP was supposed to be?
Hidden 8 yrs ago Post by TheWendil
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....Because as a player in the RP I am allowed to care about whether the other players in the RP had a satisfactory experience? Especially since they were the ones engaged with what the actual plot of the RP was supposed to be?


Hmm. Well we are asking for other's opinions. So far we've heard you and Awesome. Also remember that this RP has so few people in general and so many that rarely respond anyway to have an opinion one way or another.
Hidden 8 yrs ago Post by Awesomoman64
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@TheWindel



Edit: This is a joke. Real opinions to come.
Hidden 8 yrs ago Post by TheWendil
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@Flamelord

I mean to be frank, we have 9 people in this RP including the GMs. 5 of these people seem fine with the outcome, including the three GMs, Awesome, and McFazzer. We haven't heard from @floodtalon, @BlueAjah, or @The 42nd Gecko. You also seem fine with this outcome.
Hidden 8 yrs ago 8 yrs ago Post by Flamelord
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You also seem fine with this outcome.


As I said, I am disappointed, but not surprised. Ultimately it makes me feel like this RP was an incredible waste of time because nothing that anyone did will actually end up mattering, and even my guy contributes to that (he still has a Relic they can track after all). And I know how much you enjoy watching people suffer. I just seem fine because you've already made it clear I shouldn't expect a better outcome.
Hidden 8 yrs ago Post by Flood
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@TheWindel

To be frank, I'm disappointed that we couldn't achieve the "Good Ending" but I understand that you want to end the RP. I kinda want to know what we could've done different but whatever.
Hidden 8 yrs ago Post by Lonewolf685
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<Snipped quote by TheWindel>

As I said, I am disappointed, but not surprised. Ultimately it makes me feel like this RP was an incredible waste of time because nothing that anyone did will actually end up mattering, and even my guy contributes to that (he still has a Relic they can track after all). And I know how much you enjoy watching people suffer. I just seem fine because you've already made it clear I shouldn't expect a better outcome.


@TheWindel

To be frank, I'm disappointed that we couldn't achieve the "Good Ending" but I understand that you want to end the RP. I kinda want to know what we could've done different but whatever.


Know that you aren't the only ones disappointed. The GMs have not made this decision lightly, but ultimately, we have lost as much interest as others have in this RP. It's an incessant struggle to get people to post twice a month and even more so for it to be a post that matters at all.

If there was any hope for a Good Ending, it would have come from RPers making their posts in a timely manner. It would have come from everyone cooperating to push the story we provide forward. When it comes to the point where we feel as though we are dragging everyone by the heels, the RP is dead in the water.

There is no Happily Ever After because it was not fought for. What has been accomplished isn't enough and it is plain to see that we will never have seen it accomplished if we waited another year. Interest has dried up. Frustration has burnt out, and in the end, we are too disappointed to continue knowing that continued inaction will just drag this out further.

Shattering will conclude because no one wanted to put the effort into piecing things together, and for that, we can all be left with nothing but disappointment and lessons learned.
Hidden 8 yrs ago Post by Awesomoman64
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While I’m sure the GM’s have already discussed what I’m about to go over, I feel it needs to be discussed publicly. Namely, what were the requirements to win? In my mind that was getting all the relics which, if I recall correctly, we did. Therefore I find it unfair that our ultimate outcome is failure.

Were there secondary objectives we missed? Probably, and because of that I’m fine with our victory coming at an enormous loss. But in the grand scheme if the primary objective was achieved then an ending where the evil was not defeated should not be the character’s fates. But I could be wrong. My memory is only so good and with how far apart our posts are I could have easily missed or forgot something. If that is the case then I'll shut up and watch the world burn with you guys.

This is the only problem I have with the sudden end however. As pointed out interest in this RP is all but gone and there is really no reason to keep it going if it's so we can be done with it.

Ultimately I think ending it is a smart choice but how it ends is the GM’s decision. If they want to change the ending to be a bit better cool. If not and all the characters are going to die in defeat, oh well. It sucks but clearly we've already moved on or stopped caring.
Hidden 8 yrs ago Post by Lonewolf685
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While I’m sure the GM’s have already discussed what I’m about to go over, I feel it needs to be discussed publicly. Namely, what were the requirements to win? In my mind that was getting all the relics which, if I recall correctly, we did. Therefore I find it unfair that our ultimate outcome is failure.

Were there secondary objectives we missed? Probably, and because of that I’m fine with our victory coming at an enormous loss. But in the grand scheme if the primary objective was achieved then an ending where the evil was not defeated should not be the character’s fates. But I could be wrong. My memory is only so good and with how far apart our posts are I could have easily missed or forgot something. If that is the case then I'll shut up and watch the world burn with you guys.

This is the only problem I have with the sudden end however. As pointed out interest in this RP is all but gone and there is really no reason to keep it going if it's so we can be done with it.

Ultimately I think ending it is a smart choice but how it ends is the GM’s decision. If they want to change the ending to be a bit better cool. If not and all the characters are going to die in defeat, oh well. It sucks but clearly we've already moved on or stopped caring.


We are not rewarding a lack of interest by slapping on a happy ending, though if it alleviates some burden from your minds, it isn't so cut and dry as 'Everyone Dies, the end.'

What you fail to grasp is that interest and initiative are objectives in their own right. If Luke learned how to use the Force from Master Yoda, then decided screw it I don't need to do anything cause I already have everything I need, then there wouldn't have been much of a conclusion. As I said, all the pieces are there but they will never get put together as things are.
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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Well, I am disappointed, I had hoped we were on the "alright, we'll fast track you through the plot cause things are winding down". I kinda feel like everyone's getting punished because one plot important character (I am gonna say that one very significant track of the roleplay got slowed down by a particular character vanishing for a month at a time not once but five separate times) was slow to post.

I thought it was gonna be "Alright, all relics you could get, form up, laser beam of friendship for the plot resolve, when the great monster or whatever shows up at eerily the same time as the relics forming up. Maybe one or two boss fights with secondary antagonists like Librarian and Yggdrasil first."

Me and Flame consistently had posting time turnarounds of a day or two when we were in that same plotline together. And on the collab we were going back four or five times a day at each other. There was still interest.

As far as the Luke metaphor.. I don't feel like Luke. I feel like I'm Nien Nunb who decided to say "I'm not the best pilot, maybe you should let one of those seven Jedi you've got over there fly? I'll figure out something else to help by doing." Or, as Monkey said, "Between Titania, Asgard, Solanne, Fei, Si, Lorelai or Durgan, take your pick, I'm utterly irrelevant in this conflict."

I tried quite a few times to make my character relevant, but they didn't work. I'm not smart enough to come up with a smart solution. My attempt to harass the Imperator, failed. Attempt to infiltrate the palace, failed. Rexicorg, well, at least I lead Chen to the right place, but Monkey was worse than worthless, getting Chen injured and alienating Ruxen. Attempt to set up a second identity to sneaky sneaky, failed. Attempt to rescue the Librarians, hahahaaaa failed. Attempt to get information from Yggdrasil, failed. Attempt to rescue Alex, failed.

All of Monkey's actual accomplishments, could have been achieved by a air-scooter with a GPS. But it's not for lack of trying. I tried pretty hard, too hard sometimes, getting told "No you can't have that power." I feel like me and Monkey tried really really hard, but we just never mattered anyway. Maybe Monkey could have achieved some things if she had taken a legend relic, but that felt like I wouldn't be helping the plot along as Monkey. Maybe Monkey could have mattered if I was a smarter player. But I feel like if "initiative" is one of the things you're measuring for whether or not we earned it, I hope at least Monkey earned her share. You might feel otherwise because she was "abandoning" the main plot, but I felt that was the only way she could make a difference. Her only arguable success from earlier was going where there were no strong NPCs to overshadow* her, by skipping Arcadia and Exilia and heading to Rexicorg. I thought joining the heist would be a way for Monkey to make a difference without having to suddenly spike up in power to stand at the likes of Asgard's side.

*And then Ruxen still swooped in and KO'd the monster which I had intended for Monkey. So, that didn't entirely work. :/

TL/DR: I'mma sad Monkey. But that's not likely to change how things shake down.
Hidden 8 yrs ago Post by TheWendil
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@The 42nd Gecko

Yes, I can see that. There's alot of what could have been concerning this RP. Unfortunately, we're just at a point where the majority of players just don't care anymore to do anything about all this. Like Lone said, it's disappointment all around and a rush to end this thing already.
Hidden 8 yrs ago Post by BlueAjah
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Okay. First of all, I should apologize. I know I disappeared a lot and held back a lot of what was supposed to happen, and for that, I am truly sorry. Life can be stressful, you all know that. I’m in my senior year of high school and there’s so much happening in both home life and school, stuff that no one wants to hear and I don’t want to get into. There’s nothing I can do to fix what happened other than apologize.

And I’ll admit, I started to get bored with this roleplay. When everything first started up and we had a much larger cast, I was so excited. I love writing about Fei and I couldn’t wait to see where the story would progress to. To no one’s fault except my own, I just got bored and lazy. Stress plus my lack of motivation to write, slowed down everything. Again, I’m so sorry for not posting.

While I don’t think it’s fair to entirely blame me, @The 42nd Gecko (next time tag me lol), I played a huge part in this.

It’s really sad to see this rp end. While I started to lose motivation, I really did enjoy the story. It’s also the longest rp I’ve ever been apart of. If there’s anything I can do to help turn this rp back around and make it exciting again for everyone, I would be more than willing to do so. Otherwise, I will fully support the GM’s decision in whatever they decide to do with the ending.

Just, thank you for making a wonderful world and being really understanding when things came up. I can’t tell you how much my writing has improved from this. I know I haven’t been the best writer and I’m not really good at figuring out the plot and understanding a lot of things, but this was really a great story to be apart of. So again, thank you :)
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