Guess who came back? It's me, and I'm ready to bitch again.
I have a handful of RP partners to respond to, so I kinda have my schedule packed. I have no intentions of dropping this RP though, so don't worry.
Do note, Anonymous User who wrote this: This is not directed at you as we've sorted ourselves out. This is a bitch towards the whole community.Let's talk about overburdening ourselves.
We've all done it, at one point or another. Yeah? Well, there's a few differences between the effects that your lack of attendance makes on different roleplays. We'll start with you being too burdened with roleplays to support a certain group you're a part of. As a player, depending on the roleplay, you can cause a devastating effect on the continuation of a roleplay by joining when you know you have too much on your plate already. Either you reply slow compared to the rest because you have too much ground to cover, or at the end of the day, you're tired of writing and put that post off until later. Eventually this leads to you leaving the roleplay as your interest and motivation drain; Which then causes damage to the motivation of the group. (Which I've touched on, but repeating myself is fun.) Which'll lead to slower posting, less inspiration, and generally a terrible time.
Now, we'll move onto 1x1 overburdening. I've had this one happen to me personally; I used to take on way too many people, and then eventually I'd go into RP burnout. This is, of course, bad for 1x1 partners. And you, as it gives you a pretty fucking bad rep and makes finding good people pretty difficult. Not much to say in regard to this one, as we get into the deep stuff.
Now consider the quote above, being told to you not by a 1x1 partner or a player in a group RP, but a GM. A Gal or Guy that choose to run his own project, is too busy joining and making more stuff with people that she or he cannot properly support the RP. This is beyond devastating; This is the beginning of an absolute disaster. This is enough to enforce the mindset that the RP will not be getting the love and support it needs; Instead, it will be getting put on the back burner while your GM flippity Flaps wherever the fuck doing her or his own thing, which is a terrible thought in it's own right, which personally fucking drains me of motivation just thinking about it. The fact that, no matter how dedicated a playerbase you have, you now have a potential ticking time bomb due to having an unstable GM who won't always be there is terrible. Plot can't progress, things in the OOC can't be decided, the works. A lack of an active GM is a death sentence; Through and through.
This is something for all aspiring Roleplay GM's to take note of: If you are uncertain you can keep track of your own thread, then don't make it. Don't make something that'll potentially crush other people's motivations, just because "oh lol i wana do dis hooreeeeyyy". This generally gives a bad view on our community, and personally hurts whenever it happens to me. Not to mention people will likely avoid your works in the future if you gain a bad rep as GM... Something to take note of, because a bad reputation is not at all easily shook off after awhile.
This is just food for thought for people. Know you can support something before you make it; Don't disappoint a bunch of others by having something die within a few weeks due to you "kinda having your schedule packed": If you are that busy with other roleplays, you should put your idea on hold, instead of causing a disappointment for a lot of people, and a bad image of yourself for other people to look at when they think of you.