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Hidden 8 yrs ago Post by TheWendil
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@The 42nd Gecko

You are greatly misunderstanding what KoL is saying. I will let them further respond to this.
Hidden 8 yrs ago Post by The 42nd Gecko
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@TheWindel I eagerly await the clearing up of the confusion.
Hidden 8 yrs ago Post by Mega Birb
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@Mega Birb You should probably not go through the portal yourself. You seem to have plans for Greg.

Yeah you're right, I kinda do. So unless I just want him to straight out be an asshole, which is exactly what I don't wanna do, he wouldn't be throwing her through it.

@KoL
Note taken, then.
Hidden 8 yrs ago Post by The 42nd Gecko
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@Mega Birb Wow, you don't want him to be a straight out asshole? Huh, I had him pegged all wrong.
Hidden 8 yrs ago Post by The 42nd Gecko
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@Lonewolf685 Looks like we won't be doing it. Greg decided not to push Artoria through her scouting portal, so she has no real reason to show up other than unbridled hubris.

I'll just have her forget when the fight is supposed to be and sleep through it.
Hidden 8 yrs ago Post by KoL
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@Flamelord

Let me see if I understood what you were trying to propose. You want more meaningful events that develop the setting instead of random battles like some of the past ones, right?

If so, I have some ideas that might interest you. In fact, the next battle can very well be the one I scraped in order to open room for Arcadia since there seemed to be a demand for a battle with simple objectives and ample room for flying, which is why Arcadia came out in the shape it was.

For the next battle we might do something focused on the Machina, since they need more development as a whole. An incursion on their lands that might reveal more about their society seems to be an interesting beginning.

Depending on how things go, possibly provide some neutral neutral grounds at a point. But this has to be thought out, since I still don't see the idea of inter-faction relationships as a very productive one, yet.

@KoL Alright, let's be clear.

1. Will the consequences be worse than Artoria being out of the roleplay?
If so:
2. Are you gonna ban me over getting one of my characters killed?

If the answer to 1 is "no", then, oh no, I'm being threatened with my character being taken out of my control when what I'm trying to do is get a character out of my control. How horrifying. If the answer to 2 is "yes", uh... why?

All I'm trying to do is kill off one of my characters so I don't have to fight a battle I don't want to have to fight. And hey, I get to give Greg some time to shine while I do it. I don't see why this is so problematic.

@Mega Birb You should probably not go through the portal yourself. You seem to have plans for Greg.


Artoria won't be kicked out. I'm warning you two because we give warnings as part of our obligation. The worse that can happen is Iona capturing her.

We wouldn't ban you for such stupid reasons. While I did allow myself to slip into hotblooded reactions again, I do have my reasons to be wary of @Lucius Cypher, but that's something to be solved between he and I, the threat wasn't extended to anyone else. And certainly, not to you or @Mega Birb.

This is just a heads up to IC consequences, like always. You shouldn't read too much into it.
Hidden 8 yrs ago Post by Lonewolf685
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@The 42nd Gecko you say that just as I get home and comfy with my laptop and lets. Oh well. If anyone needs me I'll be bouncing between volume 4 of Jojo and trying to watch Kemeno Friends. The CGI makes my eyes bleed but I like to imagine Artoria is being a pervy voyeur in the background.

Side note, if you guys want a more structured side pool of activities from the GMs, my time is limited and I'm not a GM anymore, but I'd be glad to help set things up.
Hidden 8 yrs ago Post by Flamelord
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@Flamelord

Let me see if I understood what you were trying to propose. You want more meaningful events that develop the setting instead of random battles like some of the past ones, right?

If so, I have some ideas that might interest you. In fact, the next battle can very well be the one I scraped in order to open room for Arcadia since there seemed to be a demand for a battle with simple objectives and ample room for flying, which is why Arcadia came out in the shape it was.

For the next battle we might do something focused on the Machina, since they need more development as a whole. An incursion on their lands that might reveal more about their society seems to be an interesting beginning.


Yes, though my consideration there is twofold. My initial intent had been for myself and whomever else wanted to come along to have some segments during the interlude that would help to flesh out the factions, which would not involve the GMs insofar as they would make sure we aren't getting off base with previously explained lore.

While I was thinking on that I did realize that this far the War hasn't seemed so much as a war as it was akin to the Scramble For Africa, with the majority of mission types being fighting over unclaimed land. So some fights either on pre-established front lines or attacking into enemy territory would help give it more of a proper feel for the sort of conflict that it is supposed to be
Hidden 8 yrs ago Post by The 42nd Gecko
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@Lonewolf685 I was real excited for what I had planned for Artoria's pre-capture/kill/whatever dialogue. I might do it anyway, just have Artoria be an idiot.
Hidden 8 yrs ago Post by Lonewolf685
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<Snipped quote by KoL>

Yes, though my consideration there is twofold. My initial intent had been for myself and whomever else wanted to come along to have some segments during the interlude that would help to flesh out the factions, which would not involve the GMs insofar as they would make sure we aren't getting off base with previously explained lore.

While I was thinking on that I did realize that this far the War hasn't seemed so much as a war as it was akin to the Scramble For Africa, with the majority of mission types being fighting over unclaimed land. So some fights either on pre-established front lines or attacking into enemy territory would help give it more of a proper feel for the sort of conflict that it is supposed to be


I like where your head is at, genuinely I do. That sounds just as I envisioned this first way back when, but doing that in this written format comes with some old obstacles. Namely, NPCs and Static Defenses. Now there have been great efforts to bolster the value of such emplacements and cannon fodder. When the battles occur on empty slates, like Arcadia and the Sea of Ruthria, those don't have to be factors which everyone needs to hold in equal consideration for them to have value.

And for that matter, we'd need some serious consideration as to the sturdiness of walls, barricades, trenches, etc as most of our characters could demolish them with ease unless we made some indestructible material requiring long, tedious manufacturing and deconstruction processes so no one outside a core of engineers can feasibly remove them in a heated conflict without equally powerful artillery, cannons, holy ballista, etc.

That said, I'm sure Windel and KoL will work something satisfying out. Hopefully interests won't shift like a pendulum and lead to demands for something far from the more central conflict.
Hidden 8 yrs ago Post by KoL
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<Snipped quote by KoL>

Yes, though my consideration there is twofold. My initial intent had been for myself and whomever else wanted to come along to have some segments during the interlude that would help to flesh out the factions, which would not involve the GMs insofar as they would make sure we aren't getting off base with previously explained lore.

While I was thinking on that I did realize that this far the War hasn't seemed so much as a war as it was akin to the Scramble For Africa, with the majority of mission types being fighting over unclaimed land. So some fights either on pre-established front lines or attacking into enemy territory would help give it more of a proper feel for the sort of conflict that it is supposed to be


I see. But, the thing is that we never barred anyone from doing anykind of world building or character development during the interludes. Usually it's inactivity/lack of focus that kills it.

We merely usher things forward when we see that interest in whatever kind of scene has reached an asymptote, or that we've spent too much time on it. You can't frankly say that a scene that drags on for more than a month is interesting, can you? There may be exceptions, especially linked to seasonal events, but we know how to adapt. The pauses we do during the Holidays/New year and for school tests period should be a good proof of that.

Over all, we try to do what we see as the best for any given moment. It's the players' choice how/if they'll react to it, or do something of their own. Usually, it just turns out that indecision is the reigning factor when there's no active GM direction.
Hidden 8 yrs ago Post by Lonewolf685
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@Lonewolf685 I was real excited for what I had planned for Artoria's pre-capture/kill/whatever dialogue. I might do it anyway, just have Artoria be an idiot.


If Hildr did beat her- and with Arthuria's powers she wouldn't play around- then she'd at least be nice enough to make certain her deceased soul gets a trip straight to Death's piano room. if she's lucky, Death may even be a clock eyed cat that will sate all her Hohenheim fantasies...and possibly lead to her joining the Cult of Death all Valkyrie are devoted to., but that's just an added bonus :3
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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@Lonewolf685 Oh? Were you thinking of actually making it a fight? I thought it'd just be a handwave "and then Artoria lost" so that there's no actual fighting going on to trigger TheWindel or other angels showing up.

It would be kinda hilarious if somehow, Artoria managed to win, and that would also skip the fight.

Artoria: Tada, I beat Hildr and have rescued Ira and Victoire!
Lucille: Wait, the fuck, really?
Artoria: Yup.
Lucille: Ok.. Where are they?
Artoria: *urp* Wait, you wanted them alive?
Hidden 8 yrs ago Post by Lonewolf685
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@The 42nd Gecko I meant the hand wave, just that in the end, Hildr would off her instead of capture her. Then Death would just hold her captive for as long as you want.

Though I see Arthuria thinks like a Mandalorian. What a sense of humor, though if she really wanted to please Lucille, she'd bring them back in forms she could enjoy beating on.
Hidden 8 yrs ago Post by Flamelord
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<Snipped quote by Flamelord>

I see. But, the thing is that we never barred anyone from doing anykind of world building or character development during the interludes. Usually it's inactivity/lack of focus that kills it.


There was never any explicit barring, sure, but I've always gotten this feeling from the talk in the OOC that you guys didn't want things to be poked and prodded any more than the minimum, especially with Windel's recent statement that he doesn't think things need to be examined in detail if only a small minority cares about it. That and I have been wary of doing anything too bold to depart from the stated preferential format of the RP, because I've previously gotten burned for doing my own thing

Well, as long as the actual suggestion (part two of the previous post) is taken into account then I promise to restrict my comments to just blaming the Jester for everything without serious analysis. Windel isn't the only one who can be lazy.
Hidden 8 yrs ago Post by The 42nd Gecko
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@Lonewolf685 Eh, Artoria likes Lucille in the bits that remind her of Hoho, but she's got far too much rosy glasses for Hoho to fall for Lucille.
Hidden 8 yrs ago Post by Mega Birb
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@The 42nd Gecko I meant the hand wave, just that in the end, Hildr would off her instead of capture her. Then Death would just hold her captive for as long as you want.

Though I see Arthuria thinks like a Mandalorian. What a sense of humor, though if she really wanted to please Lucille, she'd bring them back in forms she could enjoy beating on.


So ideally she would become either the Jester or Greg.
Hidden 8 yrs ago Post by KoL
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<Snipped quote by KoL>

There was never any explicit barring, sure, but I've always gotten this feeling from the talk in the OOC that you guys didn't want things to be poked and prodded any more than the minimum, especially with Windel's recent statement that he doesn't think things need to be examined in detail if only a small minority cares about it. That and I have been wary of doing anything too bold to depart from the stated preferential format of the RP, because I've previously gotten burned for doing my own thing

Well, as long as the actual suggestion (part two of the previous post) is taken into account then I promise to restrict my comments to just blaming the Jester for everything without serious analysis. Windel isn't the only one who can be lazy.


Well, there's indeed a limit to how much sidetracking and out of context behavior we can admit, but so far most of what happened IC (except inter-faction bar nights and parties) has been mostly within the realm of possibilities.

This RP isn't in as nearly a critical state as the one you are thinking about. Which is why we are trying to keep inactivity and side-tracking at comfortable, to unsure that it never reaches such a critical point.
Hidden 8 yrs ago Post by Inner Demon
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@Inner Demon I mean, we don't want characters from different factions to intermingle needlessly. I guess that it got lost somewhere in the middle of the way between the OP and now, but the War of the Triumvirate is supposed to be a conflict that is older than almost anyone can remember. The reasons why the War began are meaningless. All that everyone know is War for War's sake. We never lied about this to anyone, that's why I find the total hate so many characters have for the War to be so apaling. One or two deluded pacofists is a thing but more than that feels strange.


@KoLOh I never meant to have any cross faction meet ups. I literally meant just the angels. That said, having faction specific gatherings in between bouts might help raise moral for the characters and make ceaseless eternal war more bearable. Even in Valhalla where they die to fight to die to fight, they pause on occasion for feasts. But I'm more or less done on the issue. If the GMs are against something, then it doesn't get in. No matter how well it's proposed.
Hidden 8 yrs ago Post by TheWendil
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Oh I never meant to have any cross faction meet ups. I literally meant just the angels. That said, having faction specific gatherings in between bouts might help raise moral for the characters and make ceaseless eternal war more bearable. Even in Valhalla where they die to fight to die to fight, they pause on occasion for feasts. But I'm more or less done on the issue. If the GMs are against something, then it doesn't get in. No matter how well it's proposed.


You know, this could have saved alot of drama today. Like I said, we already have happy fun times among Factions between battles. It's just no one ever does anything with them. So really, don't ask us GMs and start asking your fellow RPers. Where does this idea of the GMs being against it keep coming from?

How are we against it if it's already a thing?
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