@The 42nd Gecko
You are greatly misunderstanding what KoL is saying. I will let them further respond to this.
You are greatly misunderstanding what KoL is saying. I will let them further respond to this.
@Mega Birb You should probably not go through the portal yourself. You seem to have plans for Greg.
@KoL Alright, let's be clear.
1. Will the consequences be worse than Artoria being out of the roleplay?
If so:
2. Are you gonna ban me over getting one of my characters killed?
If the answer to 1 is "no", then, oh no, I'm being threatened with my character being taken out of my control when what I'm trying to do is get a character out of my control. How horrifying. If the answer to 2 is "yes", uh... why?
All I'm trying to do is kill off one of my characters so I don't have to fight a battle I don't want to have to fight. And hey, I get to give Greg some time to shine while I do it. I don't see why this is so problematic.
@Mega Birb You should probably not go through the portal yourself. You seem to have plans for Greg.
@Flamelord
Let me see if I understood what you were trying to propose. You want more meaningful events that develop the setting instead of random battles like some of the past ones, right?
If so, I have some ideas that might interest you. In fact, the next battle can very well be the one I scraped in order to open room for Arcadia since there seemed to be a demand for a battle with simple objectives and ample room for flying, which is why Arcadia came out in the shape it was.
For the next battle we might do something focused on the Machina, since they need more development as a whole. An incursion on their lands that might reveal more about their society seems to be an interesting beginning.
<Snipped quote by KoL>
Yes, though my consideration there is twofold. My initial intent had been for myself and whomever else wanted to come along to have some segments during the interlude that would help to flesh out the factions, which would not involve the GMs insofar as they would make sure we aren't getting off base with previously explained lore.
While I was thinking on that I did realize that this far the War hasn't seemed so much as a war as it was akin to the Scramble For Africa, with the majority of mission types being fighting over unclaimed land. So some fights either on pre-established front lines or attacking into enemy territory would help give it more of a proper feel for the sort of conflict that it is supposed to be
<Snipped quote by KoL>
Yes, though my consideration there is twofold. My initial intent had been for myself and whomever else wanted to come along to have some segments during the interlude that would help to flesh out the factions, which would not involve the GMs insofar as they would make sure we aren't getting off base with previously explained lore.
While I was thinking on that I did realize that this far the War hasn't seemed so much as a war as it was akin to the Scramble For Africa, with the majority of mission types being fighting over unclaimed land. So some fights either on pre-established front lines or attacking into enemy territory would help give it more of a proper feel for the sort of conflict that it is supposed to be
@Lonewolf685 I was real excited for what I had planned for Artoria's pre-capture/kill/whatever dialogue. I might do it anyway, just have Artoria be an idiot.
<Snipped quote by Flamelord>
I see. But, the thing is that we never barred anyone from doing anykind of world building or character development during the interludes. Usually it's inactivity/lack of focus that kills it.
@The 42nd Gecko I meant the hand wave, just that in the end, Hildr would off her instead of capture her. Then Death would just hold her captive for as long as you want.
Though I see Arthuria thinks like a Mandalorian. What a sense of humor, though if she really wanted to please Lucille, she'd bring them back in forms she could enjoy beating on.
<Snipped quote by KoL>
There was never any explicit barring, sure, but I've always gotten this feeling from the talk in the OOC that you guys didn't want things to be poked and prodded any more than the minimum, especially with Windel's recent statement that he doesn't think things need to be examined in detail if only a small minority cares about it. That and I have been wary of doing anything too bold to depart from the stated preferential format of the RP, because I've previously gotten burned for doing my own thing
Well, as long as the actual suggestion (part two of the previous post) is taken into account then I promise to restrict my comments to just blaming the Jester for everything without serious analysis. Windel isn't the only one who can be lazy.
@Inner Demon I mean, we don't want characters from different factions to intermingle needlessly. I guess that it got lost somewhere in the middle of the way between the OP and now, but the War of the Triumvirate is supposed to be a conflict that is older than almost anyone can remember. The reasons why the War began are meaningless. All that everyone know is War for War's sake. We never lied about this to anyone, that's why I find the total hate so many characters have for the War to be so apaling. One or two deluded pacofists is a thing but more than that feels strange.
Oh I never meant to have any cross faction meet ups. I literally meant just the angels. That said, having faction specific gatherings in between bouts might help raise moral for the characters and make ceaseless eternal war more bearable. Even in Valhalla where they die to fight to die to fight, they pause on occasion for feasts. But I'm more or less done on the issue. If the GMs are against something, then it doesn't get in. No matter how well it's proposed.