Name: Rita
Age: 15, this is fairly impressive for a goblin
Class: Monster, with a multi class in berserker
Race: Goblin
Reputation: originally she was but a your average goblin fighter, I.E. fodder for low level adventurers. That is until she and her mob fought against a particularly incompetent party who, after suffering a humiliating thrashing, ended up dumping most of their possessions in their panicked flight. In the fighting she ended up biting off one of the human's fingers and later while looting discovered it featured a pretty looking ring. She ended up put it on out of curiosity.
She woke up about 3 days later , her int and str score having been quadrupled up to that of the average human. She had been left for dead by her mob with only the ring on her finger, her hammer and some of the books from the adventurers packs left behind as they where of no interest to her kin. It was within one of these books that she found the secrets to human power and unlocked one of the great mysteries of the universe. That book was “a beginners guide to adventuring”, specifically the pages about the class system. She learned how someone could gain power from killing their enemies. For a now tribless goblin, set apart from the others by her new found intelligence, she needed some way to ensure her own survival and the power of the humans was a tempting solution of that issue of preserving her own existence. To gain the power of the human adventurers she must become one, and thus gain a character sheet, class and the ability to gain xp.
After about a month’s worth of close shaves she finally managed to break into Adventurer Guild when it was practically empty and forced Luna to sign her up as an adventurer. This was done by grabbing onto her hair, planting her clawed goblinoid feet on her boobs to stand and scream into the poor womans face till she agreed to register her. This was as far as her plan went. Her standing holding her little card triumphantly in the air is probably where she will be when this rp starts.
Personality: She has your average goblinoid traits of being a vicious little sneak but now with a massive overconfidence boost gained from being the most powerful goblin ever. This fact is nowhere near as impressive as she thinks it is. She has developed empathy alongside her increase of intelligence and the two combined have curtailed the desire to commit evil for the sake of evil. However make no mistake, she is ultimately in this for the power: no more relying in strength in numbers, no more worrying about being a source of xp for some noob adventurors, she is going to be the most badass goblin this world has ever seen! She just needs to figure out how to get to that stage from her starting point as rookie adventurer.
Skills:
Sneaky Git: being small sometimes has it’s advantages, as she can squeeze into places a bigger person could not. She is also fairly versed in climbing and ambushing people.
Killer instinct: She is a creature ostensibly made for violence. This doesn’t mean she is very good at it, but she is experienced in combat and easily motivated to fight things.
Disproportionately strong: A tiny goblin lass should not be able to hit as hard as a fully grown human. Combine with a goblins natural dexterity it makes for a pretty nasty fighting style. She is hard to hit and hits surprisingly hard.
Belongings:
Ruby Ring: boosts her normally abysmal strength and intelligence stats to something approaching beginner adventurer levels. Used to belong to some guy who wore a floppy red hat with a feather in it.
Warhammer: A wooden pole with a chunk of metal on the end. Good for smashing.