MACHINA
Name: Brock Sinclair, but typically goes by his title.
Title: The Bonesword
Age: Unknown.
Gender: Male
Allegiance: Machina of Man.
Appearance:
Race: Demon (Specifically Fungal-Skeleton)
Height: 5'9".
Personality: A silent, brave, and valiant heroic type. He values loyalty over a fair amount of other traits, and he tends to fight very defensively and patiently. He is not against nor for the Machina, but will defend humans if he sees they are in danger, be the attacker an angel or demon. Bonesword is also a raging alcoholic, and will drink copious amounts of alcohol despite never being able to get drunk off it due to a lack of any internal organs.
History:
Powers:
Weapons:
The Shroomblade
Crafted specifically for the use by Bonesword, this blade's scabbard replicates the mushroom head on Bonesword, and has proven it's near indestructibility. Throughout the years, it has acquired a taste for the blood of demons, and as a result, it has a potency against demons.
Religious Cutlass
A very-light cyan colored scimitar, occasionally changing colors into a darker shade of seafoam. Currently, it has not been revealed as to what it does, but the metal of the blade is otherworldly.
UNLEASH
The name given to the sword granted to him by Hohenheim. It has similar markings to the weapons that Iona uses, and the only information the swordsman was given about it was that it would become lighter if the swordsman were to succumb to his bloodthirsty desires.
"CHARLIE"
Charlie is a basil-isk, and the pet-project Bonesword had been working on for months... maybe even years. It has acquired a taste for Demons and Angels alike due to the many skeleton arms, crosses and bibles it has eaten throughout it's existence.
Shooting Star (Granted after Oblivion Dungeon)
The Shooting Star is an external shield modification equipped on Bonesword. While charged, it will provide solid defense from any sort ranged attack until it depletes from overuse, then it must wait about 8-10 seconds to fully recharge. While depleted, however, any melee attack from Bonesword will cause a star to fall from the skies at breakneck speeds, slamming into the opponent and dealing quite a bit of extra damage.
Theme: High Quality Undertale Trash (Note: Plants are summoned in order to play this song, typically pumpkins).
Name: Lillian Kolof
Title: The Doctor
Not mine.
Age: Yes.
Gender: Female...?
Allegiance: The Machina
Race: Human
Height: 5'6"
Weight: ~170lb.
Personality: Lillian exists as a burning beacon of health and influence, as well as being a total freak when in any sort of social situation. She isn't the best in social environments, and often will make a situation awkward if she gets involved. Outside of being a complete dolt in conversation, Lillian eagerly enjoys being an alchemist (although she's nowhere near the likes of Hohenheim's talent) and a doctor, and she displays an unsettling amount of intelligence when it comes to the anatomy of anything she comes across.
History:
Serving as a common doctor for any of the humans in Hyperion, Lillian got a call one day from someone in the military, who desperately told her that they needed immediate help with someone who was dying of some... unknown disease. Lillian answered the call and was successful in her attempts to cure the afflicted person, although they did have to lose their entire leg to do so, but they didn't hold Lillian accountable for the leg, as it allowed them to get a pretty sweet robotic implant as a result.
As Lillian got more calls, she eventually quit her old job and directly joined the military as a sort of combat medic. She expected to immediately begin fighting in the battle of Arcadia, but she was unable to do so due to a heavy workload and a lack of any equipment at the time. Thankfully, Lillian finally received her things recently and is ready to get on the field and heal the shit out of some robots and people... and the occasional demon or angel, should they be proving his/herself helpful to the cause of the Machina.
Powers:
Alchemical Knowledge - Lillian possesses an incredible amount of knowledge when it comes to alchemy, and while what she creates isn't as extravagant as Hohenheim's creations, the effects of her concocted potions are incredibly varied, ranging from sexual frenzy to an instant-cure of afflictions.
Heightened Pain Tolerance - Lillian often uses her own body as the subject for her potions, and while she's felt great pain from her experiments, they have resulted in her nerve endings becoming damaged to the point where all pain she feels is greatly lessened. If she screams, it will hurt like absolute HELL.
Weapons / Equipment:
The Anatomical Journal - A magical book of unknown origin that, when in the proximity of any unrecorded species, jots down the details of their anatomy. This journal is limited to only being able to record the anatomy of living beings, but it still proves it's uses even with that limit.
The Chemical Hose - A very useful weapon that uses the potions that Lillian creates as ammunition. The hose fires the loaded potions out as a condensed shot rocketing out at up to 300 PSI, and all effects of the potion are included in the shot. Somehow, the weapon manages to elongate the use of the potions by an unknown method of conservation. The hose can also be transformed and release a mist that can wash over a large area.
The Mask of Stability - Lillian's mask is able to prevent any sort of airborne ailments to affect her, as her mask keeps the air that she breathes safe from anything that may adversely affect her airways and anything inhaled by these airwaves.
Lillian's Sunday Best - Her standard apparel, reinforced by leather padding in crucial spots, and typically overlaying a series of Kevlar padding. It's surprisingly protective, all things considered.
Epsilon - A Mech Suit picked up in KC-00032, carrying its own form of AI that acts under the commands of the pilot, provided the pilot is aligned with the Machina. The suit is similarly able to carry any two handed weapon with a single hand, and is able to use it just as effectively, if not more. (Can be upgraded)
Other:
Theme = Shovel Knight - The Vital Vitriol
HEAVEN
Name: Evelyn Pyrothol , but she goes by Eve.
Title: Syphax's First General
Not my art.
Age: Mid-thirties.
Gender: Female
Allegiance: The Angels of Heaven
Race: Phoenix Harpy
Height: 4'11"
Weight: Yes
Personality: While she is largely modest when it comes to a lot of things, and rightfully devout to her leader of Syphax (and his leaders by extension), Eve can be incredibly cocky in terms of speed, which while she can't beat a harpy male at fighting or anything of that sort, she can undoubtedly beat him in a race. Eve is also unusually hyper for a large amount of time, and caffeine usually triggers her to calm down in a short amount of time, with pure caffeine calming her down in mere seconds. Eve thinks very quick on her feet, and while her ideas are usually bold and brash (and they often cause a lot of self-harm), they are quite effective in the long run.
History:
During the enslavement of the harpies, Eve tried her utmost hardest to evade her masters without making her presence known, and for a vast majority of the period she did it very well. In the off-chance that she was sighted, none of those who saw her could even track her down due to her blinding speed. Unfortunately, her arrogance got the better of her, and it ultimately resulted in her capture during the final third of the enslavement period. Once she was captured, a lot of aggressive actions were held against her, with a vast majority of the actions being able to fall under the category of "stress relief", and even though her body was tattered and bruised to the point of being blue, she kept up in the fight to stay alive for when the time came that she would be freed.
The day finally came where the harpies were freed, and Eve was one of the first women to sign up for the ranks of being a soldier in an army consisting of her fellow birdfolk. A lot of other soldiers were surprised by Eve's decision, as they believed that she was more of a dainty and maternal type of harpy (she wasn't fit for combat, not because she was a girl), however Eve still remained dedicated to fighting alongside Heaven and helping them "win" this war. She didn't prove she was particularly strong in several aspects of combat, however her magical aptitude and her sheer speed proved to be quite good, which earned her a place in the ranks the army.
A few days later, the savior of the harpies, Syphax, came to observe how a few of the troops were doing, and he was quite interested with the abilities of a certain speedster in the ranks. He later challenged Eve to a race, whereas if she lost she would have to do Syphax a "favor", and if Eve won she would be crowned as a general for the new army of harpies. Eve agreed to these terms, and while Syphax proved himself to be quite the fast flyer, it was undoubted that Eve beat him in the race. Upon being dubbed as Syphax's first General, Eve still agreed to give him that favor he requested, and that brings us here.
Powers:
Harpy Physique - Eve has her wings attached to her arms, for starters, so she can't fly and wield a sword in her hands, but she often doesn't care for that kind of luxury. Eve's talons are often sharpened every other week, and she prefers to use those in the event she has to fight in close quarters.
Speedy Sparrow - Eve is ridiculously fast, to the point where it's rather uncanny. What's even more uncanny is the level of agility that she can fly with.
Firebird Strike - A sort of kamikaze attack, Eve jettisons herself through the air at speeds that cause her feathers to ignite, then she slams her flaming body into a target. Naturally, this causes a lot of damage to Eve, however it would seem that her feathers are largely unaffected with using this ability.
Rise from the Ashes - Eve can force avian constructs to rise out of ashes and fight for her, and the construct is similarly able to use a stunted version of Firebird Strike. The construct can only take the form of a small eagle and only one construct can be around at a time.
Reignite the Flames - If Eve is dangerously close to dying, she will receive a second wind as she becomes a flaming force of her own rage. Along with a full-heal, Eve's damage output is capitalized as her emotional state is similarly.
Developing Pyrokinesis - Being reunited with Hell has caused a shift in Eve's mind and abilities, allowing her to finally commit to her legacy as a phoenix. Unfortunately, there won't be a ton of development until she's back up in Heaven, but hey, some of the immediate upgrades are nice.
Flare Feathers - Eve can shoot flaming feathers out of her wings and regrow them back. Accurate, and while they're weak individually, they can easily rack up some good damage. At least it's not suicidal.
Weapons:
Talons - Sharpened claws that can tear through metal because of the speeds that Eve is flying at.
The Lance of the Phoenix - A weapon that isn't often carried around by Eve, but she still owns it either way. Much like the talons, the lance can put a good dent in anything with the speeds that Eve flies around at, and the lance can catch aflame when Eve is using Firebird Strike.
Equipment:
Armor - Eve doesn't run into battle without any armor on, that's a terrible idea! She has a set of armor that allows for her to fly just as fluently as before while also providing the maximum amount of protection it can.
Other:
Theme = Specter of Torment - A Cargo of Fineries
Gender: Female
Allegiance: The Angels of Heaven
Race: Goddess
Height: 5'6"
Weight: Calm down, Susanoo
Personality:
Cold and calculative, Amaterasu watches over the Heavens and keeps it in check for when the others in her place cannot stand up to what threatens the angelic forces. Unlike her sisters, Amaterasu's very somber and stoic, often showing a lack of emotion due to her absent heart. She tries her hardest to give an impression that she's feeling something in an effort to get some kind of feeling, but most attempts have only resulted in acid re-flux, sadly.
History:
In the distant past, Amaterasu was slain by her brother, Tsukuyomi, out of jealousy and hatred, who later came to the realization that life wasn't all that great if he didn't have his sister. Out of depression and sadness, Tsukuyomi eventually committed suicide, rejoining his sister in death, much to the dismay of Susanoo. Susanoo fell into a depression that eventually led to his death, in a sense. While the depression was not the exact cause of Susanoo's death, it is believed to have played a big part as Susanoo charged against armies, willingly fighting until he would eventually fall in battle.
Much later, the three deities were reincarnated into their forms, at roughly the same times. Acting as a unit, the triplet trio of Godly Sisters was born into the Heavens, retaining their knowledge of their powers and strengths, and tasked with the goal of keeping the Heavens safe from any harm.
Interestingly, the youngest triplet of the Godly Sisters (by about five minutes) was born... cold. Unlike the versions commonly told about, this reincarnation of Amaterasu was born without a whole heart, as it was effectively torn from her being thousands of years before her reincarnation. As time has passed, a small sliver of her old heart had been reformed, allowing her to feel some sense of compassion, and while she tries hard for it, she longs for that familiar feeling of a full heart.
Powers:
Godly Blessing - At her will, Amaterasu can buff her allies with a defensive aura. The aura can double the defenses of her allies very briefly, or it can slightly increase the defense for an extended period of time. The time period cannot extend for more than a minute or two at a time.
Flight - She can fly. What else needs to be said?
Solar Manipulation - Amaterasu is able to control forms of light and fire similarly, able to apply both of those powers in various ways (typically defensive ways). Her manipulation of these elements often leave them with a certain aspect of holiness, resulting in a passive amount of holy damage that is proportional to the amount of damage she would inflict with the attacks normally.
Weapons:
Shortsword - A regular old shortsword, and even though Amaterasu prefers not to use it, she's not a slouch with it.
Equipment:
Yata-no-Kagami - A resilient mirror to the common person, but the best tool in Amaterasu's arsenal when held by her. Amaterasu is able to tap into the true potential of the mirror, allowing for the mirror to become a sturdy shield when contained in her hands. When possessed by Amaterasu, the mirror acts as a full blown shield, fitting the size of it's wielder accordingly, and reflecting most forms of projectile damage back at the attacker in a concentrated form (provided it is an energy attack). The mirror itself is also able to show the truth behind someone, revealing who they really are on the inside, whether it be a merciless dictator or a humble family man. Alas, the mirror is not indestructible, and it will break when hit with an attack that's too strong for it to be countered, like a giant earth-shattering laser. The attack will still be reflected to a point, but it won't be completely stopped.
Other:
Name: She forgot her name long ago, but she took up the name of Abigail.
Title: The Restless
Age: Rumored to be about 18.
Gender: Female
Allegiance: Angels of Heaven.
Race: Spirit.
Appearance:
Height: 4'11"
Personality: Abigail is a very passive girl who devoutly follows her morals of what is good without any question. She will never slack off on a job if it still needs doing, and even though she's opposed to instigating combat, she will not hesitate to bring down the hammer if need be, although, she will always try for diplomacy when she fights, be it alliance or surrender. She's unable to properly rest until she finds the one she has been looking for for as long as she can remember, and she'll stop at nothing to reunite with him when she finds him.
History:
Powers:
Weapons:
Wisp Veil Cannons
2 floating turrets made out of the dreams and thoughts of those Abigail has met surround her and act as her weapons of choice. They have a high fire rate, natural homing ability towards any opponents aggressive towards Abigail, and can be charged for a single shot that can really pack a punch.
The Spear of Destinies
A flashy name for a regular old spear, but it has a lot of sentimental value to Abigail. The spear was the last gift given to her by the demon she loved, and she's used it as her melee weapon of choice ever since she rose from her grave.
Theme: More High Quality Rips
HELL
Name: Apia von Wingstar
Title: Hivemother
Age: Pretty Damn Old
Gender: Female
Allegiance: Hell
Race: Vampiric Queen Bee
Height: 5'0"
Weight: ~100lb.
Personality:
A very... maternal woman, Apia will act very protective of any child she comes across, and while she may see them as her own young, she'll still put them to work at building her ultimate domain. She has a major sweet tooth, and she's unrelenting in a fight, fully ready to pelt you with swarms and swarms of her workers while happily stabbing you herself, over and over, as you swell up into an adorably swollen ball of poison and pain. She enjoys a nice bottle of freshened honey, the finest of all foods, and she doesn't dare talk down to those who could easily squash her like the pitiful insect she is.
Oh, and she likes to hug people.
History:
Not much is really known about the Queen in terms of her history, as the main extent was that she showed up in the Nexus one day and... asserted herself. What is known about her is that she's spent her last couple of centuries in retirement, trying to construct her own home within the confines of Hell. She tried to fight for the Heavens once, but was hastily casted out when one of her drones stung Deva's face. It was seen as an act of aggression on her part, and she 'retreated' to the confines of Hell as a suitable place to set up her home and domain.
In actuality, while everyone in Hell was fighting in Arcadia and such, she was being handled by Ira.
Before all of that, though. As time passed, she began to become more and more tired of the same process every day. Building her home up was becoming repetitive, especially when you were only building it out of the same materials. She craved variety in her home, and there was one good way to get that variety. Coming out of her retirement to hunt for lands and new materials to construct her home out of. It was a risky idea, but then she remembered that there wasn't much penalty for dying in the Nexus, so she was ready to take on the world! Her home would be the finest in all of Hell- no, THE ENTIRE NEXUS!
Powers:
Queenly Majesty - Being the Queen Bee, Apia has distinct control over any bees or the like, often times turning them into her own minions and swarming her opponents with waves upon waves of pure torment and buzzy terror.
- Defend Formation - Apia directs her minions to a defensive form, maximizing the amount of damage lessened at the sacrifice of her own strength and mobility.
- Attack Formation Alpha - Apia directs her minions to swarm something or someone and accumulate a steady amount of damage onto the enemy, acting like a sort of poison (and as DPS). Alpha also has a slight edge over Beta, as it causes the target to become paralyzed in the main area of affliction (arms, legs, torso, etc. Combinations are possible).
- Attack Formation Beta - Similarly to Alpha, Beta is a direction of a swarm to encompass something/someone, but instead of doing steady damage, it does instantaneous damage. The damage output is ridiculous, but the cost of it is greater, ending up with hordes of dead bees and wasps afterwards. It's slightly unnerving for Apia to witness these bee dying.
Stinger Regrowth - Apia, unlike most other bees, does not die when her stinger is lost. It instead is regenerated through some form or another, and she is able to continue life like nothing happened.
Pollination - As a bee, Apia has grown accustomed to the many different varieties of pollen brought to her hive, and as such, she has grown into a resistance of it. Any adverse effects of pollen spread on a battlefield will not affect her (unless it is in very high concentrations or in major abundance).
Flight - She can fly using her tiny insect wings... or is it magic? Bees are too heavy to fly...
Newborn Vampirism - Bloodlust, blood drinking, you know the drill. Apia's trying to get a hold of it, spending a few hours every day simply in the dungeons of hell eating mooks and such, with the occasional actual-demon, but the dungeons can satisfy her for the time being, except on special occasions.
Weapons / Equipment:
Stingers - They're stingers the size of shortswords, capable of being thrown like javelins and able to poison like darts. That's a deadly combination.
The Honey Rod - A magical wand, this weapon is capable of dispensing high amounts of bees and wasps within a very short amount of time, giving Apia a near-limitless supply of her ammunition. If the rod is seperated from her for too long, it will start spewing bees out without any orders, making them hostile to anyone around. It is similarly Apia's own pocket dimension of sorts, and she has access to it in more distinct ways than one. It's her home, and she's always carrying it around.
Other:
it's hip to fuck bees
Name: Kermit Homicide
Title: The Frog
Age: Older than 15, for sure.
Gender: Male
Allegiance: Hell
Race: Frog-Puppet-turned-Demonic-Creature
Height: About 2'11", to estimate roughly.
Personality: Insane would be an understatement for the Frog, as he has some sort of system to his attacks. People who've met the frog have seen him as the most kindhearted individual, always wanting to see the smiles on the faces of others. Those who have fought the frog know that his fighting style is chaotic, destructive, and all around increasingly deadly the longer it goes on. The Frog has a bitter resentment of humankind, and will happily try and throw down against angels if he gets the chance, but will be more than happy to put on a show if requested by a child... or maybe an idiot.
Powers:
Weapons:
Equipment: N/A
Other: Theme of Memes
"I brought a knife to a gunfight, and I'm still gonna kick ass."
Name: Brock Sinclair, but typically goes by his title.
Title: The Bonesword
Age: Unknown.
Gender: Male
Allegiance: Machina of Man.
Appearance:
Race: Demon (Specifically Fungal-Skeleton)
Height: 5'9".
Personality: A silent, brave, and valiant heroic type. He values loyalty over a fair amount of other traits, and he tends to fight very defensively and patiently. He is not against nor for the Machina, but will defend humans if he sees they are in danger, be the attacker an angel or demon. Bonesword is also a raging alcoholic, and will drink copious amounts of alcohol despite never being able to get drunk off it due to a lack of any internal organs.
History:
A long time ago, a single mushroom was growing in a forest. A purple mushroom, with green spots, and a very bone-like material as the stalk. Years later, a skeleton rose from the ground in that spot, his skull topped by the head of a mushroom, and his soul free. He began to roam the world that was resistant of the Nexus' influence, eventually finding a human settlement where he attempted interaction. After the attempt, he was hastily rejected due to his appearance being frightful. Saddened and discouraged, the skeleton roamed more, stumbling across a demon settlement, where they welcomed him as a brother. There he learned how to live for himself and how to care and defend people he loved.
Eventually the demons were enraged at the humans, who slaughtered the livestock and burned down a forest. When the skeleton heard the demons were going to go and pillage the humans, the skeleton was glad to join in the endeavor, and marched onwards to go and kill the humans who insulted him so long ago. Once they were there, the demons slew all of the men in the settlement, leaving only the women and children captured.
As the demons rejoiced in their victory, the skeleton couldn't help but feel remorse for what he did that day, how he killed those men, and what the demons were going to do to the women and children... Right before the unforgivable happened to those captured, the skeleton drew his sword in the name of justice, and defended the humans with all of his might. The amount of blood spilled that day was unforgettable and traumatic. The villagers did not know whether or not the skeleton wanted them all for himself or if he wanted to protect them, but either way they tried to slay him to avoid a bad situation in case of that. The skeleton fled, unwilling to hurt those humans, and returned to his life of roaming the lands in search of new people to meet.
Many years passed, and the skeleton got tired of roaming and finished off his life of that, making a small shelter in a cave off in a forest. It was a bit later when a human child found him when they were roaming the world. Much to the skeleton's surprise, the child did not run from the demon, rather thought he was funny-looking and treated him like a friend. The skeleton felt a sense of companionship, something he had been without for a long time, and a bond unlike most others was formed, where the two treated eachother like lovers, and when the child's village was attacked, the skeleton came out of hiding and defended every single one of the humans in that village, not letting a single one perish from a demon's weapon.
Every human but one, anyway. The child was slain by the brawniest, bloodiest, and most vile demon in the raid, who thought it would cripple the feelings of the skeleton and make him submit to the raiders. What followed that day was the first instance of an Honor Strike, and holy hell did it finish the raid. The skeleton was celebrated for his heroic actions by the humans, and was welcomed back into the village at anytime.
When the dead child's funeral was had, the skeleton took an oath. From that day on, he would defend mankind with his life, until either the day he died for good, or the day that mankind betrayed him again. Hopefully that doesn't happen for a long time.
Eventually the demons were enraged at the humans, who slaughtered the livestock and burned down a forest. When the skeleton heard the demons were going to go and pillage the humans, the skeleton was glad to join in the endeavor, and marched onwards to go and kill the humans who insulted him so long ago. Once they were there, the demons slew all of the men in the settlement, leaving only the women and children captured.
As the demons rejoiced in their victory, the skeleton couldn't help but feel remorse for what he did that day, how he killed those men, and what the demons were going to do to the women and children... Right before the unforgivable happened to those captured, the skeleton drew his sword in the name of justice, and defended the humans with all of his might. The amount of blood spilled that day was unforgettable and traumatic. The villagers did not know whether or not the skeleton wanted them all for himself or if he wanted to protect them, but either way they tried to slay him to avoid a bad situation in case of that. The skeleton fled, unwilling to hurt those humans, and returned to his life of roaming the lands in search of new people to meet.
Many years passed, and the skeleton got tired of roaming and finished off his life of that, making a small shelter in a cave off in a forest. It was a bit later when a human child found him when they were roaming the world. Much to the skeleton's surprise, the child did not run from the demon, rather thought he was funny-looking and treated him like a friend. The skeleton felt a sense of companionship, something he had been without for a long time, and a bond unlike most others was formed, where the two treated eachother like lovers, and when the child's village was attacked, the skeleton came out of hiding and defended every single one of the humans in that village, not letting a single one perish from a demon's weapon.
Every human but one, anyway. The child was slain by the brawniest, bloodiest, and most vile demon in the raid, who thought it would cripple the feelings of the skeleton and make him submit to the raiders. What followed that day was the first instance of an Honor Strike, and holy hell did it finish the raid. The skeleton was celebrated for his heroic actions by the humans, and was welcomed back into the village at anytime.
When the dead child's funeral was had, the skeleton took an oath. From that day on, he would defend mankind with his life, until either the day he died for good, or the day that mankind betrayed him again. Hopefully that doesn't happen for a long time.
Powers:
- Enter: the Sharpswordsman
Throwing swords proves very useful if there are any around. Simply put, this ability allows for Bonesword to throw any sort of sword with incredible accuracy and power. For a visual explanation, think about how the sword throwing in Superhot works. - Bloody Harvest
Bonesword animates sentient plant-life close to him, and whatever is animated is sworn to do whatever Bonesword desires until the task is completed or the animated dies. If any large plant life is not around, Bonesword can make it grow very quickly out of nothing, and if it isn't used, it will persist as a normal plant. - Passive Plant Manipulation
Bonesword can make plants bend to his will without giving them life. Pretty cool stuff. - Undeath
As long as the skull of Bonesword remains intact, his soul is still present and he is able to take another skeleton's body for himself. If he cannot immediately take another skeletons body, Bloody Harvest is activated, allowing for a plant to carry the skull until a skeleton is found. - Honor Strike
One strike, empowered with the memories and feelings of brotherly love, is delivered to an enemy, greatly damaging them. Any and all demons tremble in the sight of this, and are blazed in a holy light, devastating them for near deadly amounts of damage. Catch is, Bonesword must be under insane amounts of stress to use this power.
*This power is not holy, it is just aimed at demons because of history and beef with them.
Weapons:
The Shroomblade
Crafted specifically for the use by Bonesword, this blade's scabbard replicates the mushroom head on Bonesword, and has proven it's near indestructibility. Throughout the years, it has acquired a taste for the blood of demons, and as a result, it has a potency against demons.
Religious Cutlass
A very-light cyan colored scimitar, occasionally changing colors into a darker shade of seafoam. Currently, it has not been revealed as to what it does, but the metal of the blade is otherworldly.
UNLEASH
The name given to the sword granted to him by Hohenheim. It has similar markings to the weapons that Iona uses, and the only information the swordsman was given about it was that it would become lighter if the swordsman were to succumb to his bloodthirsty desires.
"CHARLIE"
Charlie is a basil-isk, and the pet-project Bonesword had been working on for months... maybe even years. It has acquired a taste for Demons and Angels alike due to the many skeleton arms, crosses and bibles it has eaten throughout it's existence.
Shooting Star (Granted after Oblivion Dungeon)
The Shooting Star is an external shield modification equipped on Bonesword. While charged, it will provide solid defense from any sort ranged attack until it depletes from overuse, then it must wait about 8-10 seconds to fully recharge. While depleted, however, any melee attack from Bonesword will cause a star to fall from the skies at breakneck speeds, slamming into the opponent and dealing quite a bit of extra damage.
Freshmint - A minty plant that releases a relieving pollen cloud that cures who/whatever is within the cloud's AoE of any ailments inflicted in the battle. Cloud grows in proportion to the amount of nearby plants.
Mockrose - A porous purple rose genetically engineered to act similar to Victoire's, these roses emit a less-dangerous fume that, when inhaled, weakens the afflicted, with the degrees of weakness varying on how apparent the fumes are. These roses, however, do not require blood to stay alive.
Mineshroom - A relatively small mushroom, emblazoned with a purple-on-green palette, that explodes into a cloud of toxic fumes when people get too close. These fumes are slightly corrosive, and can eat away at armor and weaken the integrity of the armor.
Vulcan Yew - Bio-Engineered marvels from KC-00032, the seeds grow into miniguns that fire high velocity armor piercing rounds, capable of putting a nasty dent on armored enemies as well as poisoning them. Gifted by Eos after the Oblivion Dungeon.
Mockrose - A porous purple rose genetically engineered to act similar to Victoire's, these roses emit a less-dangerous fume that, when inhaled, weakens the afflicted, with the degrees of weakness varying on how apparent the fumes are. These roses, however, do not require blood to stay alive.
Mineshroom - A relatively small mushroom, emblazoned with a purple-on-green palette, that explodes into a cloud of toxic fumes when people get too close. These fumes are slightly corrosive, and can eat away at armor and weaken the integrity of the armor.
Vulcan Yew - Bio-Engineered marvels from KC-00032, the seeds grow into miniguns that fire high velocity armor piercing rounds, capable of putting a nasty dent on armored enemies as well as poisoning them. Gifted by Eos after the Oblivion Dungeon.
Theme: High Quality Undertale Trash (Note: Plants are summoned in order to play this song, typically pumpkins).
"Who needs some motherfuckin' healin'?"
Name: Lillian Kolof
Title: The Doctor
Not mine.
Age: Yes.
Gender: Female...?
Allegiance: The Machina
Race: Human
Height: 5'6"
Weight: ~170lb.
Personality: Lillian exists as a burning beacon of health and influence, as well as being a total freak when in any sort of social situation. She isn't the best in social environments, and often will make a situation awkward if she gets involved. Outside of being a complete dolt in conversation, Lillian eagerly enjoys being an alchemist (although she's nowhere near the likes of Hohenheim's talent) and a doctor, and she displays an unsettling amount of intelligence when it comes to the anatomy of anything she comes across.
History:
Serving as a common doctor for any of the humans in Hyperion, Lillian got a call one day from someone in the military, who desperately told her that they needed immediate help with someone who was dying of some... unknown disease. Lillian answered the call and was successful in her attempts to cure the afflicted person, although they did have to lose their entire leg to do so, but they didn't hold Lillian accountable for the leg, as it allowed them to get a pretty sweet robotic implant as a result.
As Lillian got more calls, she eventually quit her old job and directly joined the military as a sort of combat medic. She expected to immediately begin fighting in the battle of Arcadia, but she was unable to do so due to a heavy workload and a lack of any equipment at the time. Thankfully, Lillian finally received her things recently and is ready to get on the field and heal the shit out of some robots and people... and the occasional demon or angel, should they be proving his/herself helpful to the cause of the Machina.
Powers:
Alchemical Knowledge - Lillian possesses an incredible amount of knowledge when it comes to alchemy, and while what she creates isn't as extravagant as Hohenheim's creations, the effects of her concocted potions are incredibly varied, ranging from sexual frenzy to an instant-cure of afflictions.
Heightened Pain Tolerance - Lillian often uses her own body as the subject for her potions, and while she's felt great pain from her experiments, they have resulted in her nerve endings becoming damaged to the point where all pain she feels is greatly lessened. If she screams, it will hurt like absolute HELL.
Weapons / Equipment:
The Anatomical Journal - A magical book of unknown origin that, when in the proximity of any unrecorded species, jots down the details of their anatomy. This journal is limited to only being able to record the anatomy of living beings, but it still proves it's uses even with that limit.
The Chemical Hose - A very useful weapon that uses the potions that Lillian creates as ammunition. The hose fires the loaded potions out as a condensed shot rocketing out at up to 300 PSI, and all effects of the potion are included in the shot. Somehow, the weapon manages to elongate the use of the potions by an unknown method of conservation. The hose can also be transformed and release a mist that can wash over a large area.
The Mask of Stability - Lillian's mask is able to prevent any sort of airborne ailments to affect her, as her mask keeps the air that she breathes safe from anything that may adversely affect her airways and anything inhaled by these airwaves.
Lillian's Sunday Best - Her standard apparel, reinforced by leather padding in crucial spots, and typically overlaying a series of Kevlar padding. It's surprisingly protective, all things considered.
Epsilon - A Mech Suit picked up in KC-00032, carrying its own form of AI that acts under the commands of the pilot, provided the pilot is aligned with the Machina. The suit is similarly able to carry any two handed weapon with a single hand, and is able to use it just as effectively, if not more. (Can be upgraded)
Other:
Theme = Shovel Knight - The Vital Vitriol
HEAVEN
"Think y'can keep up?"
Name: Evelyn Pyrothol , but she goes by Eve.
Title: Syphax's First General
Not my art.
Age: Mid-thirties.
Gender: Female
Allegiance: The Angels of Heaven
Race: Phoenix Harpy
Height: 4'11"
Weight: Yes
Personality: While she is largely modest when it comes to a lot of things, and rightfully devout to her leader of Syphax (and his leaders by extension), Eve can be incredibly cocky in terms of speed, which while she can't beat a harpy male at fighting or anything of that sort, she can undoubtedly beat him in a race. Eve is also unusually hyper for a large amount of time, and caffeine usually triggers her to calm down in a short amount of time, with pure caffeine calming her down in mere seconds. Eve thinks very quick on her feet, and while her ideas are usually bold and brash (and they often cause a lot of self-harm), they are quite effective in the long run.
History:
During the enslavement of the harpies, Eve tried her utmost hardest to evade her masters without making her presence known, and for a vast majority of the period she did it very well. In the off-chance that she was sighted, none of those who saw her could even track her down due to her blinding speed. Unfortunately, her arrogance got the better of her, and it ultimately resulted in her capture during the final third of the enslavement period. Once she was captured, a lot of aggressive actions were held against her, with a vast majority of the actions being able to fall under the category of "stress relief", and even though her body was tattered and bruised to the point of being blue, she kept up in the fight to stay alive for when the time came that she would be freed.
The day finally came where the harpies were freed, and Eve was one of the first women to sign up for the ranks of being a soldier in an army consisting of her fellow birdfolk. A lot of other soldiers were surprised by Eve's decision, as they believed that she was more of a dainty and maternal type of harpy (she wasn't fit for combat, not because she was a girl), however Eve still remained dedicated to fighting alongside Heaven and helping them "win" this war. She didn't prove she was particularly strong in several aspects of combat, however her magical aptitude and her sheer speed proved to be quite good, which earned her a place in the ranks the army.
A few days later, the savior of the harpies, Syphax, came to observe how a few of the troops were doing, and he was quite interested with the abilities of a certain speedster in the ranks. He later challenged Eve to a race, whereas if she lost she would have to do Syphax a "favor", and if Eve won she would be crowned as a general for the new army of harpies. Eve agreed to these terms, and while Syphax proved himself to be quite the fast flyer, it was undoubted that Eve beat him in the race. Upon being dubbed as Syphax's first General, Eve still agreed to give him that favor he requested, and that brings us here.
Powers:
Harpy Physique - Eve has her wings attached to her arms, for starters, so she can't fly and wield a sword in her hands, but she often doesn't care for that kind of luxury. Eve's talons are often sharpened every other week, and she prefers to use those in the event she has to fight in close quarters.
Speedy Sparrow - Eve is ridiculously fast, to the point where it's rather uncanny. What's even more uncanny is the level of agility that she can fly with.
Firebird Strike - A sort of kamikaze attack, Eve jettisons herself through the air at speeds that cause her feathers to ignite, then she slams her flaming body into a target. Naturally, this causes a lot of damage to Eve, however it would seem that her feathers are largely unaffected with using this ability.
Rise from the Ashes - Eve can force avian constructs to rise out of ashes and fight for her, and the construct is similarly able to use a stunted version of Firebird Strike. The construct can only take the form of a small eagle and only one construct can be around at a time.
Reignite the Flames - If Eve is dangerously close to dying, she will receive a second wind as she becomes a flaming force of her own rage. Along with a full-heal, Eve's damage output is capitalized as her emotional state is similarly.
Developing Pyrokinesis - Being reunited with Hell has caused a shift in Eve's mind and abilities, allowing her to finally commit to her legacy as a phoenix. Unfortunately, there won't be a ton of development until she's back up in Heaven, but hey, some of the immediate upgrades are nice.
Flare Feathers - Eve can shoot flaming feathers out of her wings and regrow them back. Accurate, and while they're weak individually, they can easily rack up some good damage. At least it's not suicidal.
Weapons:
Talons - Sharpened claws that can tear through metal because of the speeds that Eve is flying at.
The Lance of the Phoenix - A weapon that isn't often carried around by Eve, but she still owns it either way. Much like the talons, the lance can put a good dent in anything with the speeds that Eve flies around at, and the lance can catch aflame when Eve is using Firebird Strike.
Equipment:
Armor - Eve doesn't run into battle without any armor on, that's a terrible idea! She has a set of armor that allows for her to fly just as fluently as before while also providing the maximum amount of protection it can.
Other:
Theme = Specter of Torment - A Cargo of Fineries
"Laying a hand on Heaven will get you an audience with me."
Name: Amaterasu
Goddess of the Sun
Age: 999Goddess of the Sun
Gender: Female
Allegiance: The Angels of Heaven
Race: Goddess
Height: 5'6"
Weight: Calm down, Susanoo
Personality:
Cold and calculative, Amaterasu watches over the Heavens and keeps it in check for when the others in her place cannot stand up to what threatens the angelic forces. Unlike her sisters, Amaterasu's very somber and stoic, often showing a lack of emotion due to her absent heart. She tries her hardest to give an impression that she's feeling something in an effort to get some kind of feeling, but most attempts have only resulted in acid re-flux, sadly.
History:
In the distant past, Amaterasu was slain by her brother, Tsukuyomi, out of jealousy and hatred, who later came to the realization that life wasn't all that great if he didn't have his sister. Out of depression and sadness, Tsukuyomi eventually committed suicide, rejoining his sister in death, much to the dismay of Susanoo. Susanoo fell into a depression that eventually led to his death, in a sense. While the depression was not the exact cause of Susanoo's death, it is believed to have played a big part as Susanoo charged against armies, willingly fighting until he would eventually fall in battle.
Much later, the three deities were reincarnated into their forms, at roughly the same times. Acting as a unit, the triplet trio of Godly Sisters was born into the Heavens, retaining their knowledge of their powers and strengths, and tasked with the goal of keeping the Heavens safe from any harm.
Interestingly, the youngest triplet of the Godly Sisters (by about five minutes) was born... cold. Unlike the versions commonly told about, this reincarnation of Amaterasu was born without a whole heart, as it was effectively torn from her being thousands of years before her reincarnation. As time has passed, a small sliver of her old heart had been reformed, allowing her to feel some sense of compassion, and while she tries hard for it, she longs for that familiar feeling of a full heart.
Powers:
Godly Blessing - At her will, Amaterasu can buff her allies with a defensive aura. The aura can double the defenses of her allies very briefly, or it can slightly increase the defense for an extended period of time. The time period cannot extend for more than a minute or two at a time.
Flight - She can fly. What else needs to be said?
Solar Manipulation - Amaterasu is able to control forms of light and fire similarly, able to apply both of those powers in various ways (typically defensive ways). Her manipulation of these elements often leave them with a certain aspect of holiness, resulting in a passive amount of holy damage that is proportional to the amount of damage she would inflict with the attacks normally.
[+] Light Wall - Amaterasu raises a wall of solid holy light, able to block even the strongest of attacks and grind enemy advances to a halt. The walls have a short duration, but they're damn effective at what they do.
[+] Prismatic Armor - Reflective armor, able to absorb light and redirect it back at the shooter, and able to take a fair amount of hits before shattering and revealing the tender Amatersu from underneath it.
[+] Fire Storm - Amaterasu can throw a fireball that explodes, causing several more fireballs to rain down from the Heavens and explode on a target, dealing additional damage.
[+] Prismatic Armor - Reflective armor, able to absorb light and redirect it back at the shooter, and able to take a fair amount of hits before shattering and revealing the tender Amatersu from underneath it.
[+] Fire Storm - Amaterasu can throw a fireball that explodes, causing several more fireballs to rain down from the Heavens and explode on a target, dealing additional damage.
Weapons:
Shortsword - A regular old shortsword, and even though Amaterasu prefers not to use it, she's not a slouch with it.
Equipment:
Yata-no-Kagami - A resilient mirror to the common person, but the best tool in Amaterasu's arsenal when held by her. Amaterasu is able to tap into the true potential of the mirror, allowing for the mirror to become a sturdy shield when contained in her hands. When possessed by Amaterasu, the mirror acts as a full blown shield, fitting the size of it's wielder accordingly, and reflecting most forms of projectile damage back at the attacker in a concentrated form (provided it is an energy attack). The mirror itself is also able to show the truth behind someone, revealing who they really are on the inside, whether it be a merciless dictator or a humble family man. Alas, the mirror is not indestructible, and it will break when hit with an attack that's too strong for it to be countered, like a giant earth-shattering laser. The attack will still be reflected to a point, but it won't be completely stopped.
Other:
"I'm going to find him again..."
Name: She forgot her name long ago, but she took up the name of Abigail.
Title: The Restless
Age: Rumored to be about 18.
Gender: Female
Allegiance: Angels of Heaven.
Race: Spirit.
Appearance:
Height: 4'11"
Personality: Abigail is a very passive girl who devoutly follows her morals of what is good without any question. She will never slack off on a job if it still needs doing, and even though she's opposed to instigating combat, she will not hesitate to bring down the hammer if need be, although, she will always try for diplomacy when she fights, be it alliance or surrender. She's unable to properly rest until she finds the one she has been looking for for as long as she can remember, and she'll stop at nothing to reunite with him when she finds him.
History:
A time long ago, the world saw the birth of a young girl whose name has long been forgotten. She was born into a small village of nomadic farmers, with a rapidly growing force of demons growing and expanding in another settlement nearby. The girl commonly wandered around in the forest near her city in search of fun and excitement, and occasionally she would climb to the top of trees and watch the demons that lived close to her home. She was always fascinated by how interesting and silly those demons looked, and often she would have daydreams of her possibly getting to meet and befriend some of those demons. She didn't actually like her home that much because she was always treated like she was an ignorant child, treating her like she could never do good, and insulting her for no reason. The mistreatment was absolutely infuriating and depressing to her.
One day, she was in the forest after a long and aggressive conversation with her parents about how she wanted to go and make peace with the local demon tribe and how she was an idiot for even considering the possibility of a peaceful existence with those hooligans. She hated her family after that point for assuming the motives of people they never met, and she was actually going into the forest to... well... end it. That was the day she met her favorite person and probably the closest thing to a real family member she would ever have known of, and she loved him.
As she took a small step off a large fall, she landed in a pool a ways below her, and she found a lone demon, aged to the bone from years of wandering, and with a sorrowful past. She didn't fear him, rather she befriended the poor man, and soon it became a relationship that would persist across a century. She loved the demon greatly, and he loved her back greatly. The demon even began to teach her how to fight and defend herself so she would be able to live on her own if she had to. The relationship escalated from there until the day where Abigail was born.
It happened suddenly, one second everything was fine, the girl was at her home sleeping soundly, and then the next second half the village was on fire and there were demons everywhere, trying to kill everyone and take the women and children for themselves. However, the demon she had come to love fought relentlessly to protect everyone who he had never met until just then, killing his own kind to save the lives of others. The girl fought alongside him until she was grabbed by the burliest demon and slain, then everything she knew went black.
That is, until a few months later on a rainy day.
The grave where she was buried was disturbed, as a ghostly figure of a woman drifted out of it, rotting flesh covering the body, and the stench of death reeking off her. She had no idea who she was, where she came from, or why she was back. She only felt empty inside at the loss of her beloved, and she would pursue him at all costs until she finally found him. She adopted the name Abigail and roamed for years until she finally found Heaven, where she was told she was destined to go to. Once in Heaven, she wandered the entirety of it in order to find her beloved, thinking he may have died and ascended up there. She was unsuccessful in her plight, and joined up with the guard of Heaven in order to fight at the uprising machine presence plaguing the many lands, and to stomp out the demon hordes that took him away from her.
She still has hope that he is alive and she will find him.
One day, she was in the forest after a long and aggressive conversation with her parents about how she wanted to go and make peace with the local demon tribe and how she was an idiot for even considering the possibility of a peaceful existence with those hooligans. She hated her family after that point for assuming the motives of people they never met, and she was actually going into the forest to... well... end it. That was the day she met her favorite person and probably the closest thing to a real family member she would ever have known of, and she loved him.
As she took a small step off a large fall, she landed in a pool a ways below her, and she found a lone demon, aged to the bone from years of wandering, and with a sorrowful past. She didn't fear him, rather she befriended the poor man, and soon it became a relationship that would persist across a century. She loved the demon greatly, and he loved her back greatly. The demon even began to teach her how to fight and defend herself so she would be able to live on her own if she had to. The relationship escalated from there until the day where Abigail was born.
It happened suddenly, one second everything was fine, the girl was at her home sleeping soundly, and then the next second half the village was on fire and there were demons everywhere, trying to kill everyone and take the women and children for themselves. However, the demon she had come to love fought relentlessly to protect everyone who he had never met until just then, killing his own kind to save the lives of others. The girl fought alongside him until she was grabbed by the burliest demon and slain, then everything she knew went black.
That is, until a few months later on a rainy day.
The grave where she was buried was disturbed, as a ghostly figure of a woman drifted out of it, rotting flesh covering the body, and the stench of death reeking off her. She had no idea who she was, where she came from, or why she was back. She only felt empty inside at the loss of her beloved, and she would pursue him at all costs until she finally found him. She adopted the name Abigail and roamed for years until she finally found Heaven, where she was told she was destined to go to. Once in Heaven, she wandered the entirety of it in order to find her beloved, thinking he may have died and ascended up there. She was unsuccessful in her plight, and joined up with the guard of Heaven in order to fight at the uprising machine presence plaguing the many lands, and to stomp out the demon hordes that took him away from her.
She still has hope that he is alive and she will find him.
Powers:
- Flight
Ethereal beings of a supernatural origin typically have the ability to hover around, even if it's just at low altitudes. Thankfully, Abigail can just fly however long she desires, because that's a perk of being a ghost, although the speed of her flight is slower the farther away from the ground she is. - Ghostly Perks
A perk of being a ghost is that you can't really be affected by typical mortal ailments, so any kind of typical chemical weapon, poisonous gas, or disease cannot harm Abigail. If it's magic mustard gas though, that's another thing. - Dreambolt
Through a channeling of Abigail's inner dreams and desires, a pastel blue bolt of ethereality is shot out of her palms, devastating the target. If Abigail is near any teammates that are willing to share their dreams with Abigail, the bolt becomes increasingly powerful. - Nightmare
Abigail can completely take away a foes willingness to fight by giving them a sight of the most horrific thing they can imagine, traumatizing them into submission. However, Abigail cannot incapacitate a foe unless they are significantly weaker, and the foe must actually be able to have conscious thoughts, preventing this from being able to affect any AI.
Weapons:
Wisp Veil Cannons
2 floating turrets made out of the dreams and thoughts of those Abigail has met surround her and act as her weapons of choice. They have a high fire rate, natural homing ability towards any opponents aggressive towards Abigail, and can be charged for a single shot that can really pack a punch.
The Spear of Destinies
A flashy name for a regular old spear, but it has a lot of sentimental value to Abigail. The spear was the last gift given to her by the demon she loved, and she's used it as her melee weapon of choice ever since she rose from her grave.
Theme: More High Quality Rips
HELL
"You'll never beat the swarm of my children!"
Name: Apia von Wingstar
Title: Hivemother
Age: Pretty Damn Old
Gender: Female
Allegiance: Hell
Race: Vampiric Queen Bee
Height: 5'0"
Weight: ~100lb.
Personality:
A very... maternal woman, Apia will act very protective of any child she comes across, and while she may see them as her own young, she'll still put them to work at building her ultimate domain. She has a major sweet tooth, and she's unrelenting in a fight, fully ready to pelt you with swarms and swarms of her workers while happily stabbing you herself, over and over, as you swell up into an adorably swollen ball of poison and pain. She enjoys a nice bottle of freshened honey, the finest of all foods, and she doesn't dare talk down to those who could easily squash her like the pitiful insect she is.
Oh, and she likes to hug people.
History:
Not much is really known about the Queen in terms of her history, as the main extent was that she showed up in the Nexus one day and... asserted herself. What is known about her is that she's spent her last couple of centuries in retirement, trying to construct her own home within the confines of Hell. She tried to fight for the Heavens once, but was hastily casted out when one of her drones stung Deva's face. It was seen as an act of aggression on her part, and she 'retreated' to the confines of Hell as a suitable place to set up her home and domain.
In actuality, while everyone in Hell was fighting in Arcadia and such, she was being handled by Ira.
Before all of that, though. As time passed, she began to become more and more tired of the same process every day. Building her home up was becoming repetitive, especially when you were only building it out of the same materials. She craved variety in her home, and there was one good way to get that variety. Coming out of her retirement to hunt for lands and new materials to construct her home out of. It was a risky idea, but then she remembered that there wasn't much penalty for dying in the Nexus, so she was ready to take on the world! Her home would be the finest in all of Hell- no, THE ENTIRE NEXUS!
Powers:
Queenly Majesty - Being the Queen Bee, Apia has distinct control over any bees or the like, often times turning them into her own minions and swarming her opponents with waves upon waves of pure torment and buzzy terror.
- Defend Formation - Apia directs her minions to a defensive form, maximizing the amount of damage lessened at the sacrifice of her own strength and mobility.
- Attack Formation Alpha - Apia directs her minions to swarm something or someone and accumulate a steady amount of damage onto the enemy, acting like a sort of poison (and as DPS). Alpha also has a slight edge over Beta, as it causes the target to become paralyzed in the main area of affliction (arms, legs, torso, etc. Combinations are possible).
- Attack Formation Beta - Similarly to Alpha, Beta is a direction of a swarm to encompass something/someone, but instead of doing steady damage, it does instantaneous damage. The damage output is ridiculous, but the cost of it is greater, ending up with hordes of dead bees and wasps afterwards. It's slightly unnerving for Apia to witness these bee dying.
Stinger Regrowth - Apia, unlike most other bees, does not die when her stinger is lost. It instead is regenerated through some form or another, and she is able to continue life like nothing happened.
Pollination - As a bee, Apia has grown accustomed to the many different varieties of pollen brought to her hive, and as such, she has grown into a resistance of it. Any adverse effects of pollen spread on a battlefield will not affect her (unless it is in very high concentrations or in major abundance).
Flight - She can fly using her tiny insect wings... or is it magic? Bees are too heavy to fly...
Newborn Vampirism - Bloodlust, blood drinking, you know the drill. Apia's trying to get a hold of it, spending a few hours every day simply in the dungeons of hell eating mooks and such, with the occasional actual-demon, but the dungeons can satisfy her for the time being, except on special occasions.
Weapons / Equipment:
Stingers - They're stingers the size of shortswords, capable of being thrown like javelins and able to poison like darts. That's a deadly combination.
The Honey Rod - A magical wand, this weapon is capable of dispensing high amounts of bees and wasps within a very short amount of time, giving Apia a near-limitless supply of her ammunition. If the rod is seperated from her for too long, it will start spewing bees out without any orders, making them hostile to anyone around. It is similarly Apia's own pocket dimension of sorts, and she has access to it in more distinct ways than one. It's her home, and she's always carrying it around.
Other:
it's hip to fuck bees
"It's not easy being green..."
Name: Kermit Homicide
Title: The Frog
Age: Older than 15, for sure.
Gender: Male
Allegiance: Hell
Race: Frog-Puppet-turned-Demonic-Creature
Height: About 2'11", to estimate roughly.
Personality: Insane would be an understatement for the Frog, as he has some sort of system to his attacks. People who've met the frog have seen him as the most kindhearted individual, always wanting to see the smiles on the faces of others. Those who have fought the frog know that his fighting style is chaotic, destructive, and all around increasingly deadly the longer it goes on. The Frog has a bitter resentment of humankind, and will happily try and throw down against angels if he gets the chance, but will be more than happy to put on a show if requested by a child... or maybe an idiot.
Commonly airing on the children's television shows for Hyperion, Kermit was a popular star for kids and dumb robots to learn from and look up to. A lot of people came to the conclusion that he was a very good role model for kids, and everyone loved the idea of him helping people find out how many letters are in the alphabet, what to do at various traffic signs, and all around be a good sport in life. The market realized this was a goldmine for products, and many Kermit puppets were made for retail sales. One of these toys was picked up by a soldier whose robotic daughter was one of the biggest fans imaginable. She loved the frog character, and it was always fun to have a bedtime story read to you by your favorite frog.
The puppet was packed away once the daughter grew out of the phase where she liked Kermit, eventually leading to the next time the frog was picked up being about 15 years later, where the daughter was throwing a party and a few of the attendees found the frog in a box of stuff that people could just take. These attendees were not fun guys, as they took the puppet outside into the backyard and began to do unthinkable things to it. Some were rather tame and could be treated with a wash, like how one guy pulled down his pants and urinated on the puppet, while other were a bit more... not-so-washable. The memory of necking will never leave the frog's mind. After the party was over, the frog was found in the backyard 2 days later, covered in various liquids aside from urine. The daughter was disgusted by this, and she had the natural realization to throw the puppet away in the dumpster, which was hauled off by a garbage collector later that day.
As the puppet was discarded in the dump, a strange looking man walked up to the small puppet, lifting it up with his hand and holding it. Disgusted when he realized the state the toy was in, the man threw it back onto the ground, covering the toy in more grime and gunk. It was at this point where the frog became... sentient, to some extent. The puppet left the dump that morning, and the police had found the dead remains of a strange looking man, riddled with stab wounds and with the design of Kermit's eye etched into the back of the man's neck.
The same day, the police found the dead remains of a teenage girl, her foot cut off and with the same mark of Kermit's eye on her forearm. A man was found beside her with his hand cut off, marked the same way.
The murderer was never found.
The puppet was packed away once the daughter grew out of the phase where she liked Kermit, eventually leading to the next time the frog was picked up being about 15 years later, where the daughter was throwing a party and a few of the attendees found the frog in a box of stuff that people could just take. These attendees were not fun guys, as they took the puppet outside into the backyard and began to do unthinkable things to it. Some were rather tame and could be treated with a wash, like how one guy pulled down his pants and urinated on the puppet, while other were a bit more... not-so-washable. The memory of necking will never leave the frog's mind. After the party was over, the frog was found in the backyard 2 days later, covered in various liquids aside from urine. The daughter was disgusted by this, and she had the natural realization to throw the puppet away in the dumpster, which was hauled off by a garbage collector later that day.
As the puppet was discarded in the dump, a strange looking man walked up to the small puppet, lifting it up with his hand and holding it. Disgusted when he realized the state the toy was in, the man threw it back onto the ground, covering the toy in more grime and gunk. It was at this point where the frog became... sentient, to some extent. The puppet left the dump that morning, and the police had found the dead remains of a strange looking man, riddled with stab wounds and with the design of Kermit's eye etched into the back of the man's neck.
The same day, the police found the dead remains of a teenage girl, her foot cut off and with the same mark of Kermit's eye on her forearm. A man was found beside her with his hand cut off, marked the same way.
The murderer was never found.
Powers:
- Frogginess - Kermit expresses all traits shared with what he was designed after. From the voice of the actual character to even the incredible jumping ability. Some would assume his jumps would be limited by his height, but they'd be wrong.
- Showtime - Declared by saying "It's Showtime!", Kermit is able to grab the attention of anything and everything around him, which forces the person to keep their eyes on him at all times. If they look away, they are rendered froggy and must put up with having too big of a tongue for the rest of the area, which commonly gets under their legs and trips them up. Demons and people with no eyes are immune to this, unfortunately.
- Rat-a-tat - Kermit's gun has a seemingly unlimited amount of ammo as long as he can continue saying the phrase of "RATATATATATATATAT..."
- Puppeteer - If anyone dares to put on Kermit as a hand-puppet without asking, may they lose all will to fight and fall under his control.
Weapons:
- The Rainbow Cannon - An unfitting name for an AK-47 with a drum mag armed by a frog, the Cannon is actually capable of firing any sort of bullet that's loaded into the magazine, which also is able to carry any kind of bullet that's in existence. This cannot load any sort of rocket, sadly, as that would be incredibly dumb and OP, and we don't want to teach kiddies how to be OP, as it makes them snooty.
Equipment: N/A
Other: Theme of Memes