After dedicating years of his life to fighting Heartless and preserving the Realm of Light, Key-Master Sora passed away at a ripe old age. His legacy, however, lived on. The WDS (World Defense System) was greatly expanded and improved until it was capable of eliminating all Heartless activity on a single world. Over time, this system was spread to other worlds, and eventually Heartless became a thing of the past. It seemed the only place Heartless could now thrive was in the depths of space, in the areas outside of the opened Star Paths. Their increased presence in these locations caused them to develop strong concentration of dark energies, too dangerous to fly through, and so Gummi Ship travel became restricted to only following the paths that Sora had opened during his second journey (Kingdom Hearts 2). Like Sora, Riku also dedicated his life to the cause of light, and after Sora's death he founded a Brotherhood of Knights that would come to be known as the Judges. The Judges tasked themselves with maintaining the peace and eliminating any force that would threaten the return of the Heartless.
It's now been a thousand years since those times. Peace has reigned throughout that time, and most of the worlds are prospering. One of those worlds is Lunaris, a world named for it's intriguing resemblance to a moon. Lunaris is a thriving space port, finding itself in the center of a profitable trading route between various worlds. It's home to many merchants (some that travel, others that don't) and has become a popular place for would-be adventurers and explorers to get their start. One unlikely group of strangers, each in Lunaris for one reason or another, face an impending challenge whether they know it or not. What had begun as a simple purpose for being in Lunaris will take a turn... for the worse.
So that's the plot hook. It's a bit generic but I can promise it gets interesting once it starts. I'd tell you how but... spoilers. Anyway there's a couple of things I still need input with. Here they are:
1. Keyblades. This one is sort of the elephant in the room. At least one will be incorporated in ways I will choose not to reveal for spoilery reasons. But what I'm asking is should the party be allowed to have them. The issue I'm thinking of is that if everyone has one, then that diminishes their overall value, but if only one or two is allowed to have one then it suddenly becomes unfair to everyone else. Should Keyblades simply be banned in terms of player characters?
2. Nobodies. You'll notice that the plot hook kind of goes out of its way to avoid mentioning them. This is because I simply have no idea what to do with them at present. I can imagine they would just kind of fade away since Sora defeating the Organization kind of made them become irrelevant in the grand scheme of things. Any thoughts or whatever concerning this? *shrugs*
It's now been a thousand years since those times. Peace has reigned throughout that time, and most of the worlds are prospering. One of those worlds is Lunaris, a world named for it's intriguing resemblance to a moon. Lunaris is a thriving space port, finding itself in the center of a profitable trading route between various worlds. It's home to many merchants (some that travel, others that don't) and has become a popular place for would-be adventurers and explorers to get their start. One unlikely group of strangers, each in Lunaris for one reason or another, face an impending challenge whether they know it or not. What had begun as a simple purpose for being in Lunaris will take a turn... for the worse.
So that's the plot hook. It's a bit generic but I can promise it gets interesting once it starts. I'd tell you how but... spoilers. Anyway there's a couple of things I still need input with. Here they are:
1. Keyblades. This one is sort of the elephant in the room. At least one will be incorporated in ways I will choose not to reveal for spoilery reasons. But what I'm asking is should the party be allowed to have them. The issue I'm thinking of is that if everyone has one, then that diminishes their overall value, but if only one or two is allowed to have one then it suddenly becomes unfair to everyone else. Should Keyblades simply be banned in terms of player characters?
2. Nobodies. You'll notice that the plot hook kind of goes out of its way to avoid mentioning them. This is because I simply have no idea what to do with them at present. I can imagine they would just kind of fade away since Sora defeating the Organization kind of made them become irrelevant in the grand scheme of things. Any thoughts or whatever concerning this? *shrugs*