@SantosGabriel77 I suppose there would be all sorts of NPC's who could, but the only problem is that it will be hard for them to find the time. However I did mention that if you try to use a skill a few times ( even if you don't have it as a skillset) and are successful at it, then after a while I will allow it to be added to your character's list, adding one point each time until you progressively get better. I have this in the info somewhere but I believe with no skill points it is a 1d6, but you must get over a 4 for it to be a success, like a 70/30 chance, give or take..
Lets say
5 successes per the
first point, up to
3 requires
15, and anything above that requires
20.
5 is pretty much the cap so, I mean if you roll 5 50% chances and cant get a success then its pretty moot past that point. Acquiring skills should be a task to say the least, so if it's something you want to do then you need to be meticulous about keeping up with it. When you roll make sure you specify what it is for and make sure you can provide the proof. You can go above a
5, it just seems to be a bit unnecessary..
Also, I am pretty open to most anything being a skillset, just run it by me first.