It seems you are the only one who can assist in lending Help in tying the man captive, @ihinka. As for the Wildwalker's initiative, she has a 17 there, @Guardian Angel Haruki.
Thank you, @ihinka, it will not be forgotten in events to come. Shaedra might not be the most intelligent of elves, but she certainly isn't forgetful apparently. One less enemy to fight is one more chance to live after all.
@Guardian Angel Haruki How will the tying of the thug work since we are far apart in initiative? I'm just gonna assume /even though you shouldn't Assum / that our elf is next in the initiative roll with 17
@ihinka Considering that Shaedra and Safira are tying up the bandit together, it’ll take up one round from each of you. There is an Initiative tracker on the 0th post.
Disregarding the two who are tying the bandit up, who are the three closest figures to Mirdas? My action will involve casting Bless on those three individuals, so they could have the advantage at opening damage.
Since we are tying the bandit to prevent him from being another enemy, is Shaedra rolling a Dexterity check to tie him, with advantage from Safira's Help action, or is it going to be considered an effective success between us both, @Guardian Angel Haruki?
@The Harbinger of Ferocity Since the bandit is going to be resisting, I say roll the Dexterity check with advantage, and Safira will do that as well on her turn.
Going forward then, given her turn is upcoming and spent on that, she rolls a 19 on her Dexterity check to tie the bandit, with her advantage roll coming after being much lower at a 7. I will post this again when it comes to be her turn, but this should allow Jamil of Azalorn to act on his own turn now, @Guardian Angel Haruki.
Is it possible for Mirdas to position himself in a way where if any of the bandits from one direction were to go after Shaedra and Safira, they would have to pass Mirdas's square and provoke an Opportunity Attack?
@Cu Chulainn The bandits have surrounded everyone who went after the thief in a circle. Mirdas could have an opportunity attack at two or three of them, but there are still bandits coming in from behind and the side.
@Guardian Angel Haruki When it's Boram's turn, since he has the Battle master archetype, he's going to use one superiority die (he has 4) to use menacing attack, which means he'll shoot a bandit and do 1d8 extra damage, and the Bandit will have to take a wis save, if he rolls under 13 he becomes frightened until the end of my next turn, then I'm gonna use action surge to repeat that action on a different bandit.