Hidden 7 yrs ago Post by The Harbinger of Ferocity
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It seems you are the only one who can assist in lending Help in tying the man captive, @ihinka. As for the Wildwalker's initiative, she has a 17 there, @Guardian Angel Haruki.
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Hidden 7 yrs ago Post by ihinka
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@The Harbinger of Ferocity Then Safira'll sheath her scimitar, help tie the thug up and draw her weapon once again
Hidden 7 yrs ago Post by Guardian Angel Haruki
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Guardian Angel Haruki The Healer

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@The Harbinger of Ferocity Awesome! Thank ye. XD

And I believe that is everyone. So up first is, drum roll please...

*drum roll*

@Cu Chulainn You’re up!
Hidden 7 yrs ago Post by JBRam2002
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@Guardian Angel Haruki do we have a map or similar for combat, or is it all theater of the mind?
Hidden 7 yrs ago Post by Guardian Angel Haruki
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@JBRam2002 This will be in the theatre of the mind.
Hidden 7 yrs ago Post by The Harbinger of Ferocity
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Thank you, @ihinka, it will not be forgotten in events to come. Shaedra might not be the most intelligent of elves, but she certainly isn't forgetful apparently. One less enemy to fight is one more chance to live after all.
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Hidden 7 yrs ago Post by ihinka
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@Guardian Angel Haruki How will the tying of the thug work since we are far apart in initiative? I'm just gonna assume /even though you shouldn't Assum / that our elf is next in the initiative roll with 17
Hidden 7 yrs ago Post by Guardian Angel Haruki
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@ihinka Considering that Shaedra and Safira are tying up the bandit together, it’ll take up one round from each of you.
There is an Initiative tracker on the 0th post.
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Hidden 7 yrs ago Post by ihinka
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Hidden 7 yrs ago Post by Cu Chulainn
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@Guardian Angel Haruki

Disregarding the two who are tying the bandit up, who are the three closest figures to Mirdas? My action will involve casting Bless on those three individuals, so they could have the advantage at opening damage.
Hidden 7 yrs ago Post by The Harbinger of Ferocity
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Since we are tying the bandit to prevent him from being another enemy, is Shaedra rolling a Dexterity check to tie him, with advantage from Safira's Help action, or is it going to be considered an effective success between us both, @Guardian Angel Haruki?
Hidden 7 yrs ago Post by Guardian Angel Haruki
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@Cu Chulainn I believe that would be Jacoby, Bobbin, and Boram. Signod is still on the path where everyone met each other.

There’s also Jamil the panther.
Hidden 7 yrs ago Post by Guardian Angel Haruki
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@The Harbinger of Ferocity Since the bandit is going to be resisting, I say roll the Dexterity check with advantage, and Safira will do that as well on her turn.
Hidden 7 yrs ago Post by The Harbinger of Ferocity
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Going forward then, given her turn is upcoming and spent on that, she rolls a 19 on her Dexterity check to tie the bandit, with her advantage roll coming after being much lower at a 7. I will post this again when it comes to be her turn, but this should allow Jamil of Azalorn to act on his own turn now, @Guardian Angel Haruki.
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Hidden 7 yrs ago Post by 0 Azzy 0
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0 Azzy 0 (insert witty quote here)

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Aside from Boram and Signod, who else chose not to jump the 8th random stranger and consequently get themselves surrounded? XD
Hidden 7 yrs ago Post by Cu Chulainn
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@Guardian Angel Haruki

Is it possible for Mirdas to position himself in a way where if any of the bandits from one direction were to go after Shaedra and Safira, they would have to pass Mirdas's square and provoke an Opportunity Attack?
Hidden 7 yrs ago Post by Guardian Angel Haruki
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@Cu Chulainn The bandits have surrounded everyone who went after the thief in a circle. Mirdas could have an opportunity attack at two or three of them, but there are still bandits coming in from behind and the side.
Hidden 7 yrs ago Post by Cu Chulainn
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@Guardian Angel Haruki

So long as it discourages a few bandits from sliding into their DMs, then Mirdas is pleased.
Hidden 7 yrs ago Post by Pennydumb123
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@Guardian Angel Haruki When it's Boram's turn, since he has the Battle master archetype, he's going to use one superiority die (he has 4) to use menacing attack, which means he'll shoot a bandit and do 1d8 extra damage, and the Bandit will have to take a wis save, if he rolls under 13 he becomes frightened until the end of my next turn, then I'm gonna use action surge to repeat that action on a different bandit.
Hidden 7 yrs ago Post by Cu Chulainn
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