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"𝚃𝚑𝚎 𝚜𝚔𝚢 𝚊𝚋𝚘𝚟𝚎 𝚝𝚑𝚎 𝚙𝚘𝚛𝚝 𝚠𝚊𝚜 𝚝𝚑𝚎 𝚌𝚘𝚕𝚘𝚛 𝚘𝚏 𝚝𝚎𝚕𝚎𝚟𝚒𝚜𝚒𝚘𝚗, 𝚝𝚞𝚗𝚎𝚍 𝚝𝚘 𝚊 𝚍𝚎𝚊𝚍 𝚜𝚝𝚊𝚝𝚒𝚘𝚗."





erra _ r:Evolution

A Briza & SmileyJaws Collaboration.






𝙰 𝚛𝚘𝚕𝚎-𝚙𝚕𝚊𝚢 𝚋𝚊𝚜𝚎𝚍 𝚒𝚗 𝚊 𝚙𝚘𝚜𝚝-𝚒𝚗𝚍𝚞𝚜𝚝𝚛𝚒𝚊𝚕 𝚍𝚢𝚜𝚝𝚘𝚙𝚒𝚊𝚗 𝚟𝚎𝚛𝚜𝚒𝚘𝚗 𝚘𝚏 𝙴𝚊𝚛𝚝𝚑, “𝚃𝚎𝚛𝚛𝚊”. 𝙻𝚘𝚘𝚔𝚒𝚗𝚐 𝚝𝚘 𝚛𝚎𝚕𝚢 𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚘𝚗 𝚌𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚎𝚕𝚎𝚖𝚎𝚗𝚝𝚜, 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚛𝚎𝚕𝚊𝚝𝚎𝚍 𝚝𝚘 𝚜𝚘𝚌𝚒𝚊𝚕 𝚘𝚛𝚍𝚎𝚛 𝚠𝚒𝚝𝚑 𝚑𝚒𝚗𝚝𝚜 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜, 𝚛𝚘𝚋𝚘𝚝𝚒𝚌𝚜 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 𝚌𝚢𝚋𝚎𝚛 𝚘𝚛𝚐𝚊𝚗𝚒𝚜𝚖𝚜. 𝚃𝚑𝚎 𝚛𝚘𝚕𝚎-𝚙𝚕𝚊𝚢 will 𝚓𝚘𝚒𝚗 𝚝𝚑𝚎 𝚝𝚢𝚙𝚒𝚌𝚊𝚕 𝚘𝚗𝚕𝚒𝚗𝚎 𝚜𝚎𝚝𝚝𝚒𝚗𝚐 𝚘𝚏 𝚝𝚑𝚎 𝚐𝚎𝚗𝚛𝚎 𝚠𝚑𝚒𝚕𝚎 𝚊𝚕𝚜𝚘 𝚑𝚊𝚟𝚒𝚗𝚐 𝚊 𝚏𝚘𝚌𝚞𝚜 𝚘𝚗 𝚝𝚑𝚎 𝚑𝚞𝚖𝚊𝚗 𝚊𝚜𝚙𝚎𝚌𝚝 𝚘𝚏 𝚊 𝚑𝚒𝚐𝚑-𝚝𝚎𝚌𝚑, 𝚕𝚘𝚠-𝚕𝚒𝚏𝚎 𝚠𝚘𝚛𝚕𝚍 𝚘𝚏 𝚌𝚘𝚖𝚙𝚞𝚝𝚎𝚛𝚜, 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚊𝚗𝚍 𝚌𝚘𝚛𝚛𝚞𝚙𝚝𝚒𝚘𝚗. 𝙼𝚎𝚐𝚊-𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚑𝚊𝚟𝚎 𝚋𝚎𝚌𝚘𝚖𝚎 𝚝𝚑𝚎 𝚗𝚎𝚠 𝚠𝚘𝚛𝚕𝚍 𝚐𝚘𝚟𝚎𝚛𝚗𝚖𝚎𝚗𝚝𝚜 𝚊𝚗𝚍 𝚌𝚘𝚗𝚝𝚛𝚘𝚕 𝚊𝚕𝚖𝚘𝚜𝚝 𝚊𝚕𝚕 𝚊𝚜𝚙𝚎𝚌𝚝𝚜 𝚘𝚏 𝚕𝚒𝚏𝚎 𝚑𝚘𝚕𝚍𝚒𝚗𝚐 𝚙𝚘𝚕𝚒𝚝𝚒𝚌𝚊𝚕, 𝚜𝚘𝚌𝚒𝚊𝚕, 𝚖𝚒𝚕𝚒𝚝𝚊𝚛𝚢 𝚊𝚗𝚍 𝚎𝚌𝚘𝚗𝚘𝚖𝚒𝚌 𝚙𝚘𝚠𝚎𝚛. 𝙾𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛𝚜 𝚠𝚒𝚕𝚕 𝚝𝚊𝚔𝚎 𝚘𝚗 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎𝚜 𝚘𝚏 𝚖𝚎𝚛𝚌𝚎𝚗𝚊𝚛𝚒𝚎𝚜, 𝚊𝚐𝚎𝚗𝚝𝚜 𝚊𝚗𝚍 𝚘𝚙𝚎𝚛𝚊𝚝𝚘𝚛𝚜 𝚑𝚒𝚛𝚎𝚍 𝚋𝚢 𝚊 𝚗𝚞𝚖𝚋𝚎𝚛 𝚘𝚏 𝚙𝚛𝚎-𝚍𝚎𝚝𝚎𝚛𝚖𝚒𝚗𝚎𝚍 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚌𝚘𝚖𝚙𝚎𝚝𝚒𝚗𝚐 𝚏𝚘𝚛 𝚙𝚘𝚠𝚎𝚛. 𝚃𝚑𝚎 𝚛𝚘𝚕𝚎-𝚙𝚕𝚊𝚢 𝚊𝚕𝚜𝚘 𝚒𝚗𝚝𝚎𝚗𝚍𝚜 𝚝𝚘 𝚎𝚡𝚙𝚕𝚘𝚛𝚎 𝚊 𝚟𝚊𝚛𝚒𝚎𝚝𝚢 𝚘𝚏 𝚙𝚕𝚘𝚝𝚜 𝚊𝚗𝚍 𝚜𝚒𝚍𝚎 𝚙𝚕𝚘𝚝𝚜 𝚘𝚟𝚎𝚛 𝚝𝚑𝚎 𝚌𝚘𝚞𝚛𝚜𝚎 𝚘𝚏 𝚒𝚝'𝚜 𝚕𝚒𝚏𝚎, 𝚊𝚒𝚖𝚒𝚗𝚐 𝚝𝚘 𝚋𝚎𝚌𝚘𝚖𝚎 𝚊𝚗 𝚘𝚗𝚐𝚘𝚒𝚗𝚐 𝚜𝚎𝚛𝚒𝚎𝚜 𝚝𝚑𝚊𝚝 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚎𝚗𝚓𝚘𝚢𝚎𝚍 𝚋𝚢 𝚊𝚕𝚕 𝚒𝚗𝚟𝚘𝚕𝚟𝚎𝚍 𝚏𝚘𝚛 𝚊 𝚕𝚘𝚗𝚐 𝚝𝚒𝚖𝚎 𝚝𝚘 𝚌𝚘𝚖𝚎.

𝚃𝚎𝚛𝚛𝚊 𝚒𝚜 𝚊 𝚐𝚊𝚖𝚎 𝚝𝚑𝚊𝚝 𝚑𝚊𝚜 𝚜𝚎𝚎𝚗 𝚗𝚞𝚖𝚎𝚛𝚘𝚞𝚜 𝚒𝚗𝚌𝚊𝚛𝚗𝚊𝚝𝚒𝚘𝚗𝚜 𝚘𝚗 𝚝𝚑𝚎 𝚐𝚞𝚒𝚕𝚍 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 𝚜𝚒𝚝𝚎𝚜 𝚍𝚞𝚛𝚒𝚗𝚐 𝚒𝚝'𝚜 𝚕𝚒𝚏𝚎𝚝𝚒𝚖𝚎, 𝚊𝚜 𝚠𝚎𝚕𝚕 𝚊𝚜 𝚋𝚎𝚒𝚗𝚐 𝚊 𝚙𝚎𝚝 𝚠𝚘𝚛𝚕𝚍-𝚋𝚞𝚒𝚕𝚍𝚒𝚗𝚐 𝚙𝚛𝚘𝚓𝚎𝚌𝚝 𝚘𝚏𝚏𝚕𝚒𝚗𝚎 𝚏𝚘𝚛 𝚘𝚝𝚑𝚎𝚛 𝚖𝚎𝚍𝚒𝚊. 𝚃𝚑𝚒𝚜 𝚒𝚗𝚜𝚝𝚊𝚕𝚕𝚖𝚎𝚗𝚝 𝚊𝚒𝚖𝚜 𝚝𝚘 𝚋𝚛𝚒𝚗𝚐 𝚊 𝚗𝚎𝚠, 𝚏𝚛𝚎𝚜𝚑 𝚕𝚒𝚐𝚑𝚝 𝚊𝚗𝚍 𝚕𝚘𝚘𝚔 𝚝𝚘 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚊𝚗𝚍 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎𝚕𝚢 𝚛𝚎𝚠𝚘𝚛𝚔𝚜 𝚖𝚞𝚌𝚑 𝚘𝚏 𝚝𝚑𝚎 𝚖𝚊𝚓𝚘𝚛 𝚕𝚘𝚛𝚎 𝚝𝚑𝚊𝚝 𝚜𝚘𝚖𝚎 𝚛𝚎𝚝𝚞𝚛𝚗𝚒𝚗𝚐 𝚙𝚕𝚊𝚢𝚎𝚛𝚜 𝚖𝚊𝚢 𝚛𝚎𝚌𝚘𝚐𝚗𝚒𝚣𝚎. 𝚆𝚎 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚊𝚌𝚌𝚎𝚙𝚝𝚒𝚗𝚐 𝚋𝚘𝚝𝚑 𝚘𝚕𝚍 𝚍𝚘𝚐𝚜 𝚊𝚗𝚍 𝚏𝚛𝚎𝚜𝚑 𝚏𝚊𝚌𝚎𝚜, 𝚑𝚘𝚙𝚎𝚏𝚞𝚕𝚕𝚢 𝚋𝚞𝚒𝚕𝚍𝚒𝚗𝚐 𝚊 𝚜𝚝𝚛𝚘𝚗𝚐, 𝚕𝚘𝚢𝚊𝚕 𝚌𝚘𝚖𝚖𝚞𝚗𝚒𝚝𝚢-𝚒𝚗𝚜𝚒𝚍𝚎-𝚊-𝚌𝚘𝚖𝚖𝚞𝚗𝚒𝚝𝚢 𝚒𝚗 𝚝𝚑𝚎 𝚙𝚛𝚘𝚌𝚎𝚜𝚜.

𝙼𝚊𝚢𝚋𝚎 𝚢𝚘𝚞'𝚟𝚎 𝚋𝚎𝚎𝚗 𝚕𝚘𝚘𝚔𝚒𝚗𝚐 𝚏𝚘𝚛 𝚜𝚘𝚖𝚎𝚝𝚑𝚒𝚗𝚐 𝚕𝚒𝚔𝚎 𝚝𝚑𝚒𝚜 𝚏𝚘𝚛 𝚊 𝚕𝚘𝚗𝚐 𝚝𝚒𝚖𝚎, 𝚘𝚛 𝚙𝚎𝚛𝚑𝚊𝚙𝚜 𝚌𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚒𝚜 𝚝𝚑𝚎 𝚍𝚛𝚞𝚐 𝚢𝚘𝚞 𝚗𝚎𝚟𝚎𝚛 𝚔𝚗𝚎𝚠 𝚢𝚘𝚞 𝚗𝚎𝚎𝚍𝚎𝚍. 𝙿𝚘𝚜𝚝 𝚢𝚘𝚞𝚛 𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝 𝚋𝚎𝚕𝚘𝚠 𝚊𝚗𝚍 𝚙𝚛𝚎𝚙𝚊𝚛𝚎 𝚝𝚘 𝚋𝚎 𝚙𝚕𝚞𝚐𝚐𝚎𝚍 𝚒𝚗.



"𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚘𝚏𝚝𝚎𝚗 𝚎𝚡𝚙𝚛𝚎𝚜𝚜𝚎𝚜 𝚊 𝚜𝚎𝚗𝚜𝚎 𝚘𝚏 𝚛𝚎𝚋𝚎𝚕𝚕𝚒𝚘𝚗, 𝚜𝚞𝚐𝚐𝚎𝚜𝚝𝚒𝚗𝚐 𝚒𝚝 𝚊𝚜 𝚊 𝚝𝚢𝚙𝚎 𝚘𝚏 𝚌𝚞𝚕𝚝𝚞𝚛𝚊𝚕 𝚛𝚎𝚟𝚘𝚕𝚞𝚝𝚒𝚘𝚗 𝚒𝚗 𝚜𝚌𝚒𝚎𝚗𝚌𝚎 𝚏𝚒𝚌𝚝𝚒𝚘𝚗."


hat is yberpunk?

𝙸𝚗 𝚝𝚎𝚛𝚖𝚜 𝚘𝚏 𝚕𝚒𝚝𝚎𝚛𝚊𝚝𝚞𝚛𝚎, 𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚒𝚜 𝚊 𝚛𝚎𝚕𝚊𝚝𝚒𝚟𝚎𝚕𝚢 𝚢𝚘𝚞𝚗𝚐 𝚜𝚞𝚋-𝚐𝚎𝚗𝚛𝚎 𝚘𝚏 𝚜𝚌𝚒𝚎𝚗𝚌𝚎 𝚏𝚒𝚌𝚝𝚒𝚘𝚗 𝚏𝚎𝚊𝚝𝚞𝚛𝚒𝚗𝚐 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚍 𝚜𝚌𝚒𝚎𝚗𝚌𝚎 𝚊𝚗𝚍 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚊𝚗𝚍 𝚒𝚜 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚜𝚎𝚝 𝚒𝚗 𝚍𝚢𝚜𝚝𝚘𝚙𝚒𝚊𝚗, 𝚞𝚛𝚋𝚊𝚗 𝚏𝚞𝚝𝚞𝚛𝚎𝚜. 𝙼𝚘𝚜𝚝 𝚘𝚏𝚝𝚎𝚗 𝚝𝚑𝚎 𝚏𝚘𝚌𝚞𝚜 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚏𝚒𝚌𝚝𝚒𝚘𝚗 𝚒𝚜 𝚊 "𝙷𝚒𝚐𝚑 𝚝𝚎𝚌𝚑. 𝙻𝚘𝚠 𝚕𝚒𝚏𝚎" 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚜𝚎𝚝 𝚘𝚗 𝚊 𝚗𝚎𝚊𝚛-𝚏𝚞𝚝𝚞𝚛𝚎 𝚎𝚊𝚛𝚝𝚑. 𝚂𝚘𝚖𝚎 𝚌𝚘𝚖𝚖𝚘𝚗 𝚝𝚑𝚎𝚖𝚎𝚜 𝚒𝚗𝚌𝚕𝚞𝚍𝚎 𝙰𝙸 𝚊𝚗𝚍 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌 𝚎𝚗𝚑𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝𝚜, 𝚜𝚘𝚌𝚒𝚎𝚝𝚊𝚕 𝚋𝚛𝚎𝚊𝚔𝚍𝚘𝚠𝚗 𝚘𝚛 𝚌𝚑𝚊𝚗𝚐𝚎, 𝚊𝚗𝚍 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚋𝚎𝚝𝚠𝚎𝚎𝚗 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 (𝚠𝚑𝚘 𝚘𝚏𝚝𝚎𝚗 𝚊𝚌𝚝 𝚊𝚜 𝚐𝚘𝚟𝚎𝚛𝚗𝚒𝚗𝚐 𝚋𝚘𝚍𝚒𝚎𝚜), 𝚑𝚊𝚌𝚔𝚎𝚛𝚜 𝚊𝚗𝚍 𝙰𝙸, 𝚝𝚘 𝚗𝚊𝚖𝚎 𝚊 𝚏𝚎𝚠.

𝙸𝚗 𝚝𝚛𝚞𝚝𝚑, 𝚝𝚑𝚎 𝚜𝚞𝚋-𝚐𝚎𝚗𝚛𝚎 𝚘𝚏 𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚒𝚜 𝚌𝚘𝚗𝚜𝚝𝚊𝚗𝚝𝚕𝚢 𝚎𝚟𝚘𝚕𝚟𝚒𝚗𝚐 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚛𝚎𝚌𝚎𝚗𝚝 𝚜𝚙𝚒𝚔𝚎 𝚘𝚏 𝚏𝚊𝚗𝚜 𝚊𝚗𝚍 𝚗𝚎𝚠𝚌𝚘𝚖𝚎𝚛𝚜. 𝚃𝚑𝚒𝚜 𝚌𝚊𝚗 𝚖𝚊𝚔𝚎 𝚐𝚒𝚟𝚒𝚗𝚐 𝚊𝚗 𝚎𝚡𝚙𝚕𝚊𝚗𝚊𝚝𝚒𝚘𝚗 𝚍𝚒𝚏𝚏𝚒𝚌𝚞𝚕𝚝, 𝚝𝚘 𝚜𝚊𝚢 𝚝𝚑𝚎 𝚕𝚎𝚊𝚜𝚝. 𝙸𝚗 𝚜𝚝𝚊𝚛𝚔 𝚌𝚘𝚗𝚝𝚛𝚊𝚜𝚝 𝚝𝚘 𝚝𝚑𝚎 𝚄𝚝𝚘𝚙𝚒𝚊𝚗 𝚜𝚌𝚒𝚎𝚗𝚌𝚎 𝚏𝚒𝚌𝚝𝚒𝚘𝚗 𝚝𝚢𝚙𝚒𝚌𝚊𝚕 𝚝𝚘 𝚝𝚑𝚎 𝟻𝟶'𝚜 𝚊𝚗𝚍 𝟼𝟶'𝚜, 𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚕𝚒𝚔𝚎𝚜 𝚝𝚘 𝚎𝚡𝚙𝚕𝚘𝚛𝚎 𝚝𝚑𝚎 𝚍𝚊𝚛𝚔𝚎𝚛, 𝚐𝚛𝚒𝚝𝚝𝚒𝚎𝚛 𝚜𝚒𝚍𝚎 𝚘𝚏 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚍 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚝𝚑𝚊𝚝 𝚛𝚞𝚕𝚎 𝚘𝚟𝚎𝚛 𝚊𝚕𝚕 𝚌𝚊𝚛𝚒𝚗𝚐 𝚕𝚒𝚝𝚝𝚕𝚎 𝚏𝚘𝚛 𝚖𝚘𝚛𝚊𝚕𝚒𝚝𝚢, 𝚙𝚞𝚋𝚕𝚒𝚌 𝚜𝚊𝚏𝚎𝚝𝚢, 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚕𝚒𝚝𝚝𝚕𝚎 𝚙𝚎𝚘𝚙𝚕𝚎 𝚝𝚑𝚎𝚢 𝚐𝚘𝚟𝚎𝚛𝚗. 𝙵𝚊𝚌𝚒𝚗𝚐 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚘𝚌𝚛𝚊𝚌𝚢 𝚙𝚘𝚕𝚒𝚝𝚒𝚌𝚊𝚕 𝚋𝚘𝚛𝚍𝚎𝚛𝚜 𝚊𝚗𝚍 𝚋𝚘𝚞𝚗𝚍𝚊𝚛𝚒𝚎𝚜 𝚖𝚎𝚊𝚗 𝚗𝚘𝚝𝚑𝚒𝚗𝚐, 𝚝𝚑𝚎 𝚜𝚊𝚖𝚎 𝚌𝚊𝚗 𝚋𝚎 𝚜𝚊𝚒𝚍 𝚏𝚘𝚛 𝚛𝚊𝚌𝚒𝚊𝚕 𝚊𝚗𝚍 𝚐𝚎𝚘𝚐𝚛𝚊𝚙𝚑𝚒𝚌𝚊𝚕 𝚋𝚘𝚞𝚗𝚍𝚊𝚛𝚒𝚎𝚜. 𝙸𝚗 𝚝𝚑𝚎𝚜𝚎 𝚠𝚘𝚛𝚕𝚍𝚜 𝚘𝚏 𝚌𝚘𝚛𝚛𝚞𝚙𝚝𝚒𝚘𝚗, 𝚊𝚗𝚍 𝚌𝚘𝚗𝚜𝚙𝚒𝚛𝚊𝚌𝚒𝚎𝚜 𝚘𝚏𝚝𝚎𝚗 𝚊𝚗𝚢 𝚜𝚎𝚗𝚜𝚎 𝚘𝚏 𝚗𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚒𝚍𝚎𝚗𝚝𝚒𝚝𝚢 𝚒𝚜 𝚕𝚘𝚗𝚐 𝚏𝚘𝚛𝚐𝚘𝚝𝚝𝚎𝚗 𝚋𝚢 𝚒𝚝𝚜 𝚒𝚗𝚑𝚊𝚋𝚒𝚝𝚊𝚗𝚝𝚜. 𝙸𝚗𝚜𝚝𝚎𝚊𝚍 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍, 𝚘𝚛 𝚖𝚘𝚜𝚝 𝚘𝚏 𝚒𝚝, 𝚑𝚊𝚜 𝚋𝚎𝚎𝚗 𝚌𝚊𝚛𝚟𝚎𝚍 𝚞𝚙 𝚒𝚗𝚝𝚘 𝚝𝚎𝚛𝚛𝚒𝚝𝚘𝚛𝚒𝚎𝚜 𝚘𝚠𝚗𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎 𝚊𝚏𝚘𝚛𝚎𝚖𝚎𝚗𝚝𝚒𝚘𝚗𝚎𝚍 𝚋𝚞𝚜𝚒𝚗𝚎𝚜𝚜𝚎𝚜. 𝙸𝚗𝚌𝚎𝚜𝚜𝚊𝚗𝚝 𝚊𝚍𝚟𝚎𝚛𝚝𝚒𝚜𝚎𝚖𝚎𝚗𝚝, 𝚖𝚘𝚗𝚎𝚢, 𝚙𝚘𝚠𝚎𝚛 𝚊𝚗𝚍 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚜𝚊𝚝𝚞𝚛𝚊𝚝𝚒𝚘𝚗 𝚛𝚞𝚗 𝚛𝚊𝚖𝚙𝚊𝚗𝚝 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚖𝚊𝚓𝚘𝚛𝚒𝚝𝚢 𝚘𝚏 𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚠𝚘𝚛𝚔𝚜 (𝚜𝚘𝚞𝚗𝚍 𝚏𝚊𝚖𝚒𝚕𝚒𝚊𝚛, 𝚢𝚎𝚝?).

𝙰𝚜 𝚗𝚎𝚠 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚛𝚎𝚊𝚛𝚎𝚍 𝚒𝚝𝚜 𝚑𝚎𝚊𝚍 𝚘𝚟𝚎𝚛 𝚝𝚑𝚎 𝚍𝚎𝚌𝚊𝚍𝚎𝚜, 𝙲𝚢𝚋𝚎𝚛𝚙𝚞𝚗𝚔 𝚑𝚊𝚜 𝚌𝚑𝚊𝚗𝚐𝚎𝚍 𝚍𝚛𝚊𝚖𝚊𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚝𝚘 𝚊𝚌𝚌𝚘𝚖𝚖𝚘𝚍𝚊𝚝𝚎 𝚝𝚑𝚎 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚒𝚜𝚜𝚞𝚎𝚜 (𝚋𝚘𝚝𝚑 𝚛𝚎𝚊𝚕 𝚊𝚗𝚍 𝚒𝚖𝚊𝚐𝚒𝚗𝚎𝚍) 𝚝𝚑𝚊𝚝 𝚊𝚛𝚒𝚜𝚎 𝚠𝚒𝚝𝚑 𝚒𝚝. 𝙸𝚝 𝚒𝚜 𝚙𝚛𝚘𝚋𝚊𝚋𝚕𝚢 𝚝𝚑𝚒𝚜 𝚟𝚎𝚛𝚢 𝚏𝚊𝚌𝚝𝚘𝚛 𝚝𝚑𝚊𝚝 𝚑𝚊𝚜 𝚊𝚝𝚝𝚛𝚊𝚌𝚝𝚎𝚍 𝚜𝚘 𝚖𝚊𝚗𝚢 𝚏𝚊𝚗𝚜 𝚊𝚗𝚍 𝚔𝚎𝚎𝚙𝚜 𝚞𝚜 𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝𝚎𝚍. 𝙼𝚊𝚜𝚜 𝚜𝚞𝚛𝚟𝚎𝚒𝚕𝚊𝚗𝚌𝚎, 𝚌𝚢𝚋𝚎𝚛𝚌𝚛𝚒𝚖𝚎𝚜, 𝚙𝚛𝚒𝚟𝚊𝚌𝚢 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 𝚜𝚞𝚌𝚑 𝚒𝚜𝚜𝚞𝚎𝚜 𝚊𝚛𝚎 𝚗𝚘 𝚕𝚘𝚗𝚐𝚎𝚛 𝚌𝚘𝚗𝚏𝚒𝚗𝚎𝚍 𝚝𝚘 𝚜𝚌𝚒𝚎𝚗𝚌𝚎 𝚏𝚒𝚌𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚑𝚊𝚟𝚎 𝚊𝚕𝚕 𝚋𝚎𝚎𝚗 𝚙𝚛𝚎𝚜𝚊𝚐𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎 𝚐𝚎𝚗𝚛𝚎.



"𝙸 𝚊𝚖 𝚏𝚛𝚎𝚎, 𝚗𝚘 𝚖𝚊𝚝𝚝𝚎𝚛 𝚠𝚑𝚊𝚝 𝚛𝚞𝚕𝚎𝚜 𝚜𝚞𝚛𝚛𝚘𝚞𝚗𝚍 𝚖𝚎."


ules of ngagement

» 𝙰𝚕𝚕 𝙶𝚞𝚒𝚕𝚍 𝚛𝚞𝚕𝚎𝚜 𝚊𝚙𝚙𝚕𝚢, 𝚋𝚛𝚎𝚊𝚔𝚒𝚗𝚐 𝚝𝚑𝚎𝚜𝚎 𝚛𝚞𝚕𝚎𝚜 𝚠𝚒𝚕𝚕 𝚛𝚎𝚜𝚞𝚕𝚝 𝚒𝚗 𝚢𝚘𝚞𝚛 𝚝𝚎𝚛𝚖𝚒𝚗𝚊𝚝𝚒𝚘𝚗 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢, 𝚊𝚗𝚍 𝚖𝚊𝚢 𝚋𝚎 𝚛𝚎𝚙𝚘𝚛𝚝𝚎𝚍 𝚝𝚘 𝚜𝚒𝚝𝚎 𝚖𝚘𝚍𝚎𝚛𝚊𝚝𝚘𝚛𝚜.

» 𝙽𝚘 𝚐𝚘𝚍𝚖𝚘𝚍𝚒𝚗𝚐/𝚖𝚎𝚝𝚊𝚐𝚊𝚖𝚒𝚗𝚐/𝚙𝚘𝚠𝚎𝚛𝚙𝚕𝚊𝚢𝚒𝚗𝚐, 𝚔𝚎𝚎𝚙 𝙸𝙲 𝚊𝚗𝚍 𝙾𝙾𝙲 𝚙𝚘𝚜𝚝𝚜 𝚝𝚘 𝚝𝚑𝚎𝚒𝚛 𝚛𝚎𝚜𝚙𝚎𝚌𝚝𝚒𝚟𝚎 𝚝𝚊𝚋𝚜. 𝙿𝚘𝚜𝚝𝚜 𝚜𝚑𝚘𝚞𝚕𝚍 𝚋𝚎 𝚠𝚛𝚒𝚝𝚝𝚎𝚗 𝚒𝚗 𝚝𝚑𝚒𝚛𝚍 𝚙𝚎𝚛𝚜𝚘𝚗, 𝚙𝚊𝚜𝚝 𝚝𝚎𝚗𝚜𝚎, 𝚋𝚎 𝚍𝚎𝚝𝚊𝚒𝚕𝚎𝚍 𝚊𝚗𝚍 𝚕𝚎𝚐𝚒𝚋𝚕𝚎. 𝙾𝚗𝚎 𝚕𝚒𝚗𝚎𝚛𝚜 𝚊𝚛𝚎 𝚝𝚘 𝚋𝚎 𝚊𝚟𝚘𝚒𝚍𝚎𝚍 𝚊𝚗𝚍 𝚛𝚎𝚙𝚎𝚊𝚝 𝚘𝚏𝚏𝚎𝚗𝚍𝚎𝚛𝚜 𝚖𝚊𝚢 𝚋𝚎 𝚛𝚎𝚙𝚛𝚒𝚖𝚊𝚗𝚍𝚎𝚍.

» 𝙲𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚜𝚑𝚎𝚎𝚝𝚜 𝚞𝚜𝚒𝚗𝚐 𝙰𝚗𝚒𝚖𝚎 𝚙𝚒𝚌𝚝𝚞𝚛𝚎𝚜 𝚠𝚒𝚕𝚕 𝚗𝚘𝚝 𝚋𝚎 𝚛𝚎𝚟𝚒𝚎𝚠𝚎𝚍. 𝙸𝚏 𝚢𝚘𝚞’𝚛𝚎 𝚑𝚊𝚟𝚒𝚗𝚐 𝚝𝚛𝚘𝚞𝚋𝚕𝚎 𝚜𝚘𝚞𝚛𝚌𝚒𝚗𝚐 𝚊𝚛𝚝 𝚏𝚘𝚛 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚕𝚎𝚝 𝚊 𝙶𝙼 𝚔𝚗𝚘𝚠 𝚊𝚗𝚍 𝚠𝚎 𝚖𝚊𝚢 𝚋𝚎 𝚊𝚋𝚕𝚎 𝚝𝚘 𝚑𝚎𝚕𝚙.

» 𝙲𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚒𝚗𝚝𝚎𝚛𝚊𝚌𝚝𝚒𝚘𝚗𝚜 𝚍𝚘 𝚗𝚘𝚝 𝚎𝚚𝚞𝚊𝚝𝚎 𝚝𝚘 𝚝𝚑𝚎 𝚛𝚎𝚊𝚕 𝚠𝚘𝚛𝚕𝚍, 𝚋𝚊𝚍 𝚋𝚕𝚘𝚘𝚍 𝚋𝚎𝚝𝚠𝚎𝚎𝚗 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛𝚜 𝚜𝚑𝚘𝚞𝚕𝚍 𝚋𝚎 𝚔𝚎𝚙𝚝 𝚝𝚘 𝚝𝚑𝚎 𝙸𝙲. 𝙻𝚒𝚔𝚎𝚠𝚒𝚜𝚎, 𝚒𝚏 𝚢𝚘𝚞 𝚑𝚊𝚟𝚎 𝚊 𝚙𝚛𝚘𝚋𝚕𝚎𝚖 𝚠𝚒𝚝𝚑 𝚊𝚗𝚘𝚝𝚑𝚎𝚛 𝚙𝚎𝚛𝚜𝚘𝚗 𝚒𝚗 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢 𝚝𝚑𝚎𝚗 𝚔𝚎𝚎𝚙 𝚢𝚘𝚞𝚛 𝚕𝚘𝚟𝚎𝚛’𝚜 𝚜𝚙𝚊𝚝 𝚝𝚘 𝙿𝙼𝚜 𝚊𝚗𝚍 𝚘𝚞𝚝 𝚘𝚏 𝚝𝚑𝚎 𝙾𝙾𝙲.

» 𝙱𝚎 𝚖𝚒𝚗𝚍𝚏𝚞𝚕 𝚘𝚏 𝚘𝚝𝚑𝚎𝚛 𝚙𝚕𝚊𝚢𝚎𝚛𝚜 𝚊𝚌𝚝𝚒𝚟𝚒𝚝𝚢 𝚊𝚗𝚍 𝚜𝚙𝚎𝚎𝚍 𝚠𝚑𝚎𝚗 𝚙𝚘𝚜𝚝𝚒𝚗𝚐, 𝚝𝚛𝚢 𝚗𝚘𝚝 𝚝𝚘 𝚕𝚎𝚝 𝚝𝚑𝚎 𝚐𝚊𝚖𝚎 𝚐𝚎𝚝 𝚝𝚘𝚘 𝚏𝚊𝚛 𝚊𝚑𝚎𝚊𝚍 𝚠𝚒𝚝𝚑𝚘𝚞𝚝 𝚙𝚎𝚘𝚙𝚕𝚎 𝚑𝚊𝚟𝚒𝚗𝚐 𝚊 𝚏𝚊𝚒𝚛 𝚌𝚑𝚊𝚗𝚌𝚎 𝚝𝚘 𝚛𝚎𝚜𝚙𝚘𝚗𝚍 𝚘𝚛 𝚏𝚒𝚗𝚒𝚜𝚑 𝚝𝚑𝚎𝚒𝚛 𝚛𝚎𝚜𝚙𝚎𝚌𝚝𝚒𝚟𝚎 𝚜𝚌𝚎𝚗𝚎𝚜. 𝙸𝚏 𝚝𝚑𝚒𝚗𝚐𝚜 𝚐𝚎𝚝 𝚝𝚘𝚘 𝚖𝚎𝚜𝚜𝚢 𝚊 𝚙𝚘𝚜𝚝𝚒𝚗𝚐 𝚘𝚛𝚍𝚎𝚛 𝚖𝚊𝚢 𝚑𝚊𝚟𝚎 𝚝𝚘 𝚋𝚎 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚎𝚍 𝚜𝚘 𝚓𝚞𝚜𝚝 𝚞𝚜𝚎 𝚢𝚘𝚞𝚛 𝚌𝚘𝚖𝚖𝚘𝚗 𝚜𝚎𝚗𝚜𝚎.

» 𝙶𝙼𝚜 𝚑𝚊𝚟𝚎 𝚝𝚑𝚎 𝚏𝚒𝚗𝚊𝚕 𝚜𝚊𝚢, 𝚗𝚘 𝚒𝚏𝚜, 𝚋𝚞𝚝𝚜 𝚘𝚛 𝚖𝚊𝚢𝚋𝚎𝚜. 𝙸𝚏 𝚢𝚘𝚞’𝚛𝚎 𝚝𝚘𝚕𝚍 𝚋𝚢 𝚊 𝙶𝙼 𝚑𝚘𝚠 𝚜𝚘𝚖𝚎𝚝𝚑𝚒𝚗𝚐 𝚒𝚜 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚋𝚎 𝚒𝚝’𝚜 𝚙𝚛𝚘𝚋𝚊𝚋𝚕𝚢 𝚊 𝚐𝚘𝚘𝚍 𝚒𝚍𝚎𝚊 𝚝𝚘 𝚕𝚒𝚜𝚝𝚎𝚗.

» 𝙰𝚌𝚝𝚒𝚟𝚒𝚝𝚢! 𝚁𝚎𝚊𝚕 𝚕𝚒𝚏𝚎 𝚌𝚊𝚗 𝚋𝚎 𝚑𝚎𝚌𝚝𝚒𝚌, 𝚊𝚗𝚍 𝚊𝚜 𝚖𝚞𝚌𝚑 𝚊𝚜 𝚠𝚎’𝚍 𝚕𝚒𝚔𝚎 𝚝𝚘 𝚜𝚙𝚎𝚗𝚍 𝚊𝚕𝚕 𝚘𝚞𝚛 𝚝𝚒𝚖𝚎 𝚙𝚕𝚞𝚗𝚐𝚒𝚗𝚐 𝚏𝚞𝚛𝚝𝚑𝚎𝚛 𝚒𝚗𝚝𝚘 𝚘𝚞𝚛 𝚏𝚊𝚗𝚝𝚊𝚜𝚒𝚎𝚜 𝚝𝚑𝚒𝚜 𝚌𝚊𝚗’𝚝 𝚊𝚕𝚠𝚊𝚢𝚜 𝚋𝚎 𝚝𝚑𝚎 𝚌𝚊𝚜𝚎. 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝚒𝚏 𝚢𝚘𝚞’𝚛𝚎 𝚏𝚒𝚗𝚍𝚒𝚗𝚐 𝚢𝚘𝚞𝚛𝚜𝚎𝚕𝚏 𝚗𝚎𝚎𝚍𝚒𝚗𝚐 𝚝𝚘 𝚙𝚕𝚞𝚐 𝚘𝚞𝚝 𝚏𝚘𝚛 𝚊𝚗 𝚎𝚡𝚝𝚎𝚗𝚍𝚎𝚍 𝚙𝚎𝚛𝚒𝚘𝚍 𝚘𝚏 𝚝𝚒𝚖𝚎 𝚙𝚕𝚎𝚊𝚜𝚎 𝚕𝚎𝚝 𝚞𝚜 𝚔𝚗𝚘𝚠 𝚜𝚘 𝚠𝚎 𝚌𝚊𝚗 𝚠𝚘𝚛𝚔 𝚊𝚛𝚘𝚞𝚗𝚍 𝚒𝚝. 𝙰𝚕𝚜𝚘, 𝚍𝚘𝚛𝚖𝚊𝚗𝚝 𝚙𝚕𝚊𝚢𝚎𝚛𝚜 𝚠𝚒𝚕𝚕 𝚗𝚘𝚝 𝚋𝚎 𝚠𝚊𝚒𝚝𝚎𝚍 𝚞𝚙𝚘𝚗 𝚠𝚒𝚝𝚑𝚘𝚞𝚝 𝚙𝚛𝚒𝚘𝚛 𝚠𝚊𝚛𝚗𝚒𝚗𝚐 𝚊𝚗𝚍 𝚖𝚊𝚢 𝚖𝚒𝚜𝚜 𝚖𝚊𝚓𝚘𝚛 𝚙𝚕𝚘𝚝 𝚍𝚎𝚟𝚎𝚕𝚘𝚙𝚖𝚎𝚗𝚝𝚜 𝚊𝚝 𝚊𝚗𝚢 𝚝𝚒𝚖𝚎. 𝚂𝚒𝚖𝚒𝚕𝚊𝚛𝚕𝚢, 𝚙𝚕𝚎𝚊𝚜𝚎 𝚍𝚘𝚗’𝚝 𝚓𝚞𝚜𝚝 𝚍𝚛𝚘𝚙 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢 𝚠𝚒𝚝𝚑𝚘𝚞𝚝 𝚝𝚎𝚕𝚕𝚒𝚗𝚐 𝚊𝚗𝚢𝚘𝚗𝚎, 𝚘𝚏𝚏𝚎𝚗𝚍𝚎𝚛𝚜 𝚠𝚒𝚕𝚕 𝚗𝚘𝚝 𝚋𝚎 𝚊𝚌𝚌𝚎𝚙𝚝𝚎𝚍 𝚋𝚊𝚌𝚔 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢 𝚠𝚒𝚝𝚑𝚘𝚞𝚝 𝚐𝚘𝚘𝚍 𝚛𝚎𝚊𝚜𝚘𝚗.

» 𝙸𝚗𝚌𝚕𝚞𝚍𝚎 “𝚃𝚑𝚎 𝙵𝚞𝚝𝚞𝚛𝚎 𝚒𝚜 𝙽𝚘𝚠” 𝚒𝚗 𝚝𝚑𝚎 “𝙾𝚝𝚑𝚎𝚛” 𝚏𝚒𝚎𝚕𝚍 𝚘𝚏 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚜𝚑𝚎𝚎𝚝 𝚝𝚘 𝚜𝚑𝚘𝚠 𝚢𝚘𝚞’𝚟𝚎 𝚛𝚎𝚊𝚍 𝚝𝚑𝚎 𝚛𝚞𝚕𝚎𝚜.

» 𝙳𝚞𝚎 𝚝𝚘 𝚝𝚑𝚎 𝚜𝚑𝚎𝚎𝚛 𝚊𝚖𝚘𝚞𝚗𝚝 𝚘𝚏 𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝 𝚒𝚗 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢, 𝚠𝚎 𝚌𝚞𝚛𝚛𝚎𝚗𝚝𝚕𝚢 𝚑𝚊𝚟𝚎 𝚊 𝚘𝚗𝚎 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚙𝚎𝚛 𝚙𝚕𝚊𝚢𝚎𝚛 𝚛𝚞𝚕𝚎 𝚒𝚗 𝚙𝚕𝚊𝚌𝚎. 𝚃𝚑𝚒𝚜 𝚖𝚊𝚢 𝚌𝚑𝚊𝚗𝚐𝚎 𝚊𝚜 𝚙𝚎𝚘𝚙𝚕𝚎 𝚒𝚗𝚎𝚟𝚒𝚝𝚊𝚋𝚕𝚢 𝚍𝚛𝚘𝚙 𝚘𝚛 𝚕𝚎𝚊𝚟𝚎 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎 𝚙𝚕𝚊𝚢. 𝚂𝚘𝚛𝚛𝚢 𝚏𝚘𝚛 𝚊𝚗𝚢 𝚒𝚗𝚌𝚘𝚗𝚟𝚎𝚗𝚒𝚎𝚗𝚌𝚎 𝚝𝚑𝚒𝚜 𝚖𝚊𝚢 𝚌𝚊𝚞𝚜𝚎.

» 𝙷𝚊𝚟𝚎 𝚏𝚞𝚗!




"𝙻𝚒𝚔𝚎 𝚌𝚒𝚝𝚢 𝚕𝚒𝚐𝚑𝚝𝚜, 𝚛𝚎𝚌𝚎𝚍𝚒𝚗𝚐."


imeline of vents

𝟸𝟶𝟷𝟻 - 𝙰 𝚜𝚎𝚛𝚒𝚎𝚜 𝚘𝚏 𝚕𝚊𝚛𝚐𝚎, 𝚠𝚒𝚍𝚎𝚜𝚌𝚊𝚕𝚎, 𝚋𝚒𝚘𝚌𝚑𝚎𝚖𝚒𝚌𝚊𝚕 𝚊𝚝𝚝𝚊𝚌𝚔𝚜 𝚝𝚑𝚛𝚘𝚠 𝚠𝚘𝚛𝚕𝚍 𝚗𝚊𝚝𝚒𝚘𝚗𝚜 𝚒𝚗𝚝𝚘 𝚍𝚒𝚜𝚊𝚛𝚛𝚊𝚢. 𝚂𝚎𝚌𝚞𝚛𝚒𝚝𝚢 𝚌𝚘𝚗𝚌𝚎𝚛𝚗𝚜 𝚊𝚛𝚎 𝚊𝚝 𝚊𝚗 𝚊𝚕𝚕 𝚝𝚒𝚖𝚎 𝚑𝚒𝚐𝚑 𝚊𝚗𝚍 𝚏𝚎𝚊𝚛 𝚒𝚜 𝚛𝚊𝚖𝚙𝚊𝚗𝚝. 𝚃𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚞𝚜𝚎 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚛𝚎 𝚊𝚕𝚜𝚘 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚎𝚍 𝚊𝚜 𝚊𝚗 𝚊𝚕𝚝𝚎𝚛𝚗𝚊𝚝𝚒𝚟𝚎 𝚝𝚘 𝚙𝚛𝚘𝚜𝚝𝚑𝚎𝚝𝚒𝚌𝚜 𝚏𝚘𝚛 𝚝𝚑𝚘𝚜𝚎 𝚠𝚑𝚘 𝚌𝚊𝚗 𝚊𝚏𝚏𝚘𝚛𝚍 𝚝𝚑𝚎𝚖, 𝚖𝚊𝚒𝚗𝚕𝚢 𝚝𝚑𝚎 𝚜𝚞𝚙𝚎𝚛 𝚎𝚕𝚒𝚝𝚎 𝚊𝚗𝚍 𝚞𝚙𝚙𝚎𝚛 𝚌𝚕𝚊𝚜𝚜.

𝟸𝟶𝟸𝟸 - 𝙸𝚗𝚝𝚎𝚛𝚗𝚊𝚕 𝚜𝚝𝚛𝚞𝚐𝚐𝚕𝚎𝚜 𝚠𝚒𝚝𝚑𝚒𝚗 𝙽𝙰𝚃𝙾 𝚊𝚗𝚍 𝚝𝚑𝚎 𝙴𝚄 𝚕𝚎𝚊𝚍𝚜 𝚝𝚘 𝚝𝚑𝚎 𝚜𝚎𝚙𝚊𝚛𝚊𝚝𝚒𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚖𝚊𝚓𝚘𝚛𝚒𝚝𝚢 𝚘𝚏 𝚝𝚑𝚎 𝚏𝚘𝚛𝚖𝚎𝚛 𝙴𝚊𝚜𝚝𝚎𝚛𝚗 𝙱𝚕𝚘𝚌 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚄𝚗𝚒𝚘𝚗. 𝙱𝚢 𝚢𝚎𝚊𝚛𝚜 𝚎𝚗𝚍 𝚁𝚞𝚜𝚜𝚒𝚊 𝚋𝚎𝚐𝚒𝚗𝚜 𝚊𝚗𝚗𝚎𝚡𝚒𝚗𝚐 𝚜𝚊𝚒𝚍 𝚗𝚊𝚝𝚒𝚘𝚗𝚜, 𝚊 𝚙𝚛𝚘𝚌𝚎𝚜𝚜 𝚠𝚑𝚒𝚌𝚑 𝚠𝚒𝚕𝚕 𝚝𝚊𝚔𝚎 𝚘𝚟𝚎𝚛 𝚊 𝚍𝚎𝚌𝚊𝚍𝚎 𝚊𝚗𝚍 𝚝𝚑𝚛𝚎𝚊𝚝𝚎𝚗 𝚝𝚘 𝚜𝚙𝚊𝚛𝚔 𝚝𝚠𝚘 𝚠𝚘𝚛𝚕𝚍 𝚠𝚊𝚛𝚜. 𝙵𝚘𝚛 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚝𝚒𝚖𝚎 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗𝚜 𝚋𝚎𝚐𝚒𝚗 𝚝𝚘 𝚍𝚛𝚘𝚙 𝚒𝚗 𝚙𝚛𝚒𝚌𝚎 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚊𝚛𝚎 𝚜𝚝𝚒𝚕𝚕 𝚕𝚊𝚛𝚐𝚎𝚕𝚢 𝚞𝚗𝚊𝚏𝚏𝚘𝚛𝚍𝚊𝚋𝚕𝚎. 𝚃𝚑𝚎 𝚛𝚊𝚗𝚐𝚎 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌 𝚎𝚗𝚑𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝𝚜 𝚊𝚟𝚊𝚒𝚕𝚊𝚋𝚕𝚎 𝚑𝚊𝚜 𝚊𝚕𝚜𝚘 𝚒𝚗𝚌𝚛𝚎𝚊𝚜𝚎𝚍 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚖𝚊𝚛𝚔𝚎𝚝 𝚑𝚊𝚜 𝚋𝚎𝚎𝚗 𝚌𝚘𝚛𝚗𝚎𝚛𝚎𝚍 𝚋𝚢 𝚝𝚠𝚘 𝚖𝚊𝚓𝚘𝚛 𝚙𝚕𝚊𝚢𝚎𝚛𝚜, 𝚛𝚘𝚋𝚘𝚝𝚒𝚌𝚜 𝚌𝚘𝚖𝚙𝚊𝚗𝚒𝚎𝚜, 𝚠𝚑𝚘 𝚊𝚛𝚎 𝚋𝚎𝚐𝚒𝚗𝚗𝚒𝚗𝚐 𝚝𝚘 𝚋𝚛𝚊𝚗𝚌𝚑 𝚘𝚞𝚝 𝚒𝚗𝚝𝚘 𝚌𝚘𝚜𝚖𝚎𝚝𝚒𝚌𝚜. 𝚃𝚑𝚎 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝𝚜 𝚐𝚊𝚛𝚗𝚎𝚛𝚎𝚍 𝚊 𝚖𝚒𝚡𝚎𝚍 𝚛𝚎𝚊𝚌𝚝𝚒𝚘𝚗 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚙𝚞𝚋𝚕𝚒𝚌.

𝟸𝟶𝟸𝟻 - 𝚂𝚞𝚍𝚍𝚎𝚗 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝𝚜 𝚒𝚗 𝚋𝚒𝚘𝚗𝚒𝚌𝚜 𝚕𝚎𝚊𝚍 𝚝𝚘 𝚌𝚑𝚎𝚊𝚙𝚎𝚛 𝚖𝚊𝚗𝚞𝚏𝚊𝚌𝚝𝚞𝚛𝚒𝚗𝚐 𝚌𝚘𝚜𝚝𝚜 𝚏𝚘𝚛 𝚊 𝚟𝚊𝚛𝚒𝚎𝚝𝚢 𝚘𝚏 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚟𝚊𝚒𝚕𝚊𝚋𝚕𝚎. 𝙼𝚘𝚛𝚎 𝚠𝚒𝚍𝚎𝚜𝚙𝚛𝚎𝚊𝚍 𝚊𝚏𝚏𝚘𝚛𝚍𝚊𝚋𝚒𝚕𝚒𝚝𝚢 𝚊𝚗𝚍 𝚍𝚒𝚜𝚝𝚛𝚒𝚋𝚞𝚝𝚒𝚘𝚗 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜 𝚋𝚎𝚐𝚒𝚗𝚜, 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚝𝚒𝚖𝚎 𝚝𝚑𝚎 𝚐𝚎𝚗𝚎𝚛𝚊𝚕 𝚙𝚞𝚋𝚕𝚒𝚌 𝚍𝚎𝚕𝚟𝚎 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚊𝚗𝚍 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗 𝚚𝚞𝚒𝚌𝚔𝚕𝚢 𝚋𝚎𝚌𝚘𝚖𝚎𝚜 𝚊 𝚌𝚛𝚊𝚣𝚎. 𝚂𝚘𝚖𝚎 𝚍𝚎𝚜𝚒𝚐𝚗𝚎𝚛 𝚋𝚛𝚊𝚗𝚍𝚜 𝚙𝚊𝚢 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚛𝚒𝚐𝚑𝚝 𝚝𝚘 𝚑𝚊𝚟𝚎 𝚝𝚑𝚎𝚒𝚛 𝚕𝚊𝚋𝚎𝚕𝚜 𝚋𝚕𝚊𝚣𝚘𝚗𝚎𝚍 𝚘𝚗 𝚝𝚑𝚎 𝚝𝚎𝚌𝚑 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛𝚜 𝚚𝚞𝚒𝚌𝚔𝚕𝚢 𝚏𝚘𝚕𝚕𝚘𝚠 𝚜𝚞𝚒𝚝. 𝚆𝚒𝚝𝚑𝚒𝚗 𝚏𝚒𝚟𝚎 𝚢𝚎𝚊𝚛𝚜 𝚊 𝚝𝚛𝚊𝚗𝚜-𝚑𝚞𝚖𝚊𝚗𝚒𝚜𝚝 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚠𝚒𝚕𝚕 𝚜𝚠𝚎𝚎𝚙 𝚊𝚌𝚛𝚘𝚜𝚜 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍. 𝚂𝚝𝚒𝚕𝚕, 𝚊 𝚕𝚊𝚛𝚐𝚎 𝚙𝚛𝚘𝚙𝚘𝚛𝚝𝚒𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍'𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚊𝚛𝚎 𝚘𝚞𝚝𝚛𝚊𝚐𝚎𝚍, 𝚠𝚒𝚝𝚑𝚒𝚗 𝚊 𝚍𝚎𝚌𝚊𝚍𝚎 𝚊 𝚙𝚞𝚛𝚒𝚜𝚝 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚏𝚘𝚛𝚖𝚜, 𝚊𝚍𝚟𝚘𝚌𝚊𝚝𝚒𝚗𝚐 𝚝𝚘 "𝚔𝚎𝚎𝚙 𝚑𝚞𝚖𝚊𝚗𝚜, 𝚑𝚞𝚖𝚊𝚗."

𝟸𝟶𝟹𝟶 - 𝚂𝚝𝚘𝚌𝚔 𝚖𝚊𝚛𝚔𝚎𝚝𝚜 𝚙𝚕𝚞𝚗𝚐𝚎, 𝚝𝚑𝚛𝚘𝚠𝚒𝚗𝚐 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚒𝚗𝚝𝚘 𝚛𝚎𝚌𝚎𝚜𝚜𝚒𝚘𝚗, 𝚝𝚑𝚎 𝚠𝚘𝚛𝚜𝚝 𝚜𝚒𝚗𝚌𝚎 𝚝𝚑𝚎 𝙶𝚛𝚎𝚊𝚝 𝙳𝚎𝚙𝚛𝚎𝚜𝚜𝚒𝚘𝚗 𝟷𝟶𝟶 𝚢𝚎𝚊𝚛𝚜 𝚘𝚗 𝚜𝚞𝚛𝚙𝚊𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝟸𝟶𝟶𝟾 𝚌𝚛𝚊𝚜𝚑. 𝚃𝚑𝚎 𝚎𝚗𝚜𝚞𝚒𝚗𝚐 𝚙𝚎𝚛𝚒𝚘𝚍 𝚠𝚘𝚞𝚕𝚍 𝚋𝚎 𝚍𝚞𝚋𝚋𝚎𝚍 𝚝𝚑𝚎 "𝙳𝚒𝚛𝚝𝚢 𝚃𝚑𝚒𝚛𝚝𝚒𝚎𝚜" 𝚋𝚢 𝚙𝚘𝚙𝚞𝚕𝚊𝚛 𝚖𝚎𝚍𝚒𝚊 𝚊𝚗𝚍 𝚗𝚎𝚠𝚜 𝚘𝚞𝚝𝚕𝚎𝚝𝚜 𝚕𝚎𝚊𝚍𝚒𝚗𝚐 𝚝𝚘 𝚝𝚑𝚎 𝚝𝚎𝚛𝚖 𝚜𝚝𝚒𝚌𝚔𝚒𝚗𝚐. 𝚃𝚑𝚎 𝚌𝚛𝚊𝚜𝚑 𝚖𝚊𝚛𝚔𝚎𝚍 𝚝𝚑𝚎 𝚏𝚒𝚐𝚞𝚛𝚊𝚝𝚒𝚟𝚎 𝚎𝚗𝚍 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚊𝚜 𝚒𝚝 𝚠𝚊𝚜 𝚔𝚗𝚘𝚠𝚗. 𝙽𝚘𝚝𝚑𝚒𝚗𝚐 𝚠𝚘𝚞𝚕𝚍 𝚎𝚟𝚎𝚛 𝚋𝚎 𝚝𝚑𝚎 𝚜𝚊𝚖𝚎. 90% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚗𝚘𝚠 𝚑𝚊𝚜 𝚊𝚌𝚌𝚎𝚜𝚜 𝚝𝚘 𝚝𝚑𝚎 𝚒𝚗𝚝𝚎𝚛𝚗𝚎𝚝, 𝚊 𝚜𝚝𝚊𝚐𝚐𝚎𝚛𝚒𝚗𝚐 39% 𝚓𝚞𝚖𝚙 𝚜𝚒𝚗𝚌𝚎 𝟸𝟶𝟷𝟻, 𝙾𝚕𝚍 𝙴𝚊𝚛𝚝𝚑 𝚒𝚜 𝚗𝚘𝚠 𝚖𝚘𝚛𝚎 𝚌𝚘𝚗𝚗𝚎𝚌𝚝𝚎𝚍 𝚝𝚑𝚊𝚗 𝚎𝚟𝚎𝚛 𝚊𝚗𝚍 𝚒𝚜 𝚝𝚛𝚞𝚕𝚢 𝚋𝚎𝚌𝚘𝚖𝚒𝚗𝚐 𝚊𝚗 𝚘𝚗𝚕𝚒𝚗𝚎 𝚠𝚘𝚛𝚕𝚍.

𝟸𝟶𝟹𝟿 - 𝚃𝚑𝚎 "𝙳𝚒𝚛𝚝𝚢 𝚃𝚑𝚒𝚛𝚝𝚒𝚎𝚜" 𝚛𝚎𝚌𝚎𝚜𝚜𝚒𝚘𝚗 𝚘𝚏𝚏𝚒𝚌𝚒𝚊𝚕𝚕𝚢 𝚎𝚗𝚍𝚜. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙, 𝚊 𝚛𝚎𝚕𝚊𝚝𝚒𝚟𝚎𝚕𝚢 𝚗𝚎𝚠 𝚌𝚘𝚗𝚐𝚕𝚘𝚖𝚎𝚛𝚊𝚝𝚎, 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎 𝚌𝚘𝚗𝚜𝚝𝚛𝚞𝚌𝚝𝚒𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚝𝚊𝚕𝚕𝚎𝚜𝚝 𝚜𝚔𝚢𝚜𝚌𝚛𝚊𝚙𝚎𝚛 𝚒𝚗 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍, 𝚝𝚊𝚔𝚒𝚗𝚐 𝚝𝚑𝚎 𝚝𝚒𝚝𝚕𝚎 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝙱𝚞𝚛𝚓 𝙺𝚑𝚊𝚕𝚒𝚏𝚊 𝚒𝚗 𝙳𝚞𝚋𝚊𝚒.

𝟸𝟶𝟻𝟶 - 𝙼𝚘𝚗𝚊𝚛𝚌𝚑𝚢 𝚒𝚗 𝚝𝚑𝚎 𝚄𝚗𝚒𝚝𝚎𝚍 𝙺𝚒𝚗𝚐𝚍𝚘𝚖 𝚎𝚗𝚍𝚜, 𝚝𝚑𝚎 𝚎𝚗𝚍 𝚘𝚏 𝚌𝚘𝚗𝚜𝚝𝚒𝚝𝚞𝚝𝚒𝚘𝚗𝚊𝚕 𝚖𝚘𝚗𝚊𝚛𝚌𝚑𝚒𝚎𝚜 𝚊𝚛𝚘𝚞𝚗𝚍 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚜𝚘𝚘𝚗 𝚏𝚘𝚕𝚕𝚘𝚠𝚜. 𝙼𝚘𝚜𝚌𝚘𝚠 𝙼𝚎𝚝𝚛𝚘 𝙱𝚘𝚖𝚋𝚒𝚗𝚐𝚜 𝚔𝚒𝚕𝚕 𝟼𝟽 𝚊𝚗𝚍 𝚐𝚘 𝚞𝚗𝚌𝚕𝚊𝚒𝚖𝚎𝚍, 𝚗𝚎𝚠 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚋𝚛𝚎𝚊𝚔𝚜 𝚘𝚞𝚝 𝚒𝚗 𝚝𝚑𝚎 𝙼𝚒𝚍𝚍𝚕𝚎 𝙴𝚊𝚜𝚝. 𝙴𝚞𝚛𝚘𝚙𝚎 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚛𝚎𝚜𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚕𝚘𝚘𝚔 𝚘𝚗, 𝚘𝚗 𝚎𝚍𝚐𝚎. 𝚁𝚒𝚘𝚝𝚜 𝚏𝚕𝚊𝚛𝚎 𝚊𝚌𝚛𝚘𝚜𝚜 𝙴𝚗𝚐𝚕𝚊𝚗𝚍, 𝙵𝚛𝚊𝚗𝚌𝚎, 𝙶𝚎𝚛𝚖𝚊𝚗𝚢 𝚊𝚗𝚍 𝚂𝚙𝚊𝚒𝚗. 𝚆𝚘𝚛𝚕𝚍 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚛𝚎𝚊𝚌𝚑𝚎𝚜 8.8 𝚋𝚒𝚕𝚕𝚒𝚘𝚗.

𝟸𝟶𝟼𝟸 - 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚙𝚛𝚒𝚟𝚊𝚝𝚒𝚣𝚎𝚜 𝚝𝚑𝚎 𝚒𝚗𝚝𝚎𝚛𝚗𝚎𝚝 𝚜𝚙𝚊𝚛𝚔𝚒𝚗𝚐 𝚐𝚕𝚘𝚋𝚊𝚕 𝚘𝚞𝚝𝚛𝚊𝚐𝚎, 𝚛𝚒𝚘𝚝𝚜 𝚊𝚗𝚍 𝚖𝚊𝚜𝚜 𝚔𝚒𝚕𝚕𝚒𝚗𝚐𝚜 𝚋𝚛𝚎𝚊𝚔 𝚘𝚞𝚝 𝚠𝚘𝚛𝚕𝚍𝚠𝚒𝚍𝚎 𝚔𝚒𝚕𝚕𝚒𝚗𝚐 𝟺𝟶𝟶,𝟶𝟶𝟶. 𝙳𝚎𝚜𝚙𝚒𝚝𝚎 𝚝𝚑𝚒𝚜 𝚝𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚗𝚘 𝚛𝚘𝚕𝚕𝚋𝚊𝚌𝚔𝚜. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚋𝚎𝚐𝚒𝚗𝚜 𝚝𝚘 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝 𝚗𝚎𝚠 𝚌𝚘𝚛𝚎 𝚏𝚎𝚊𝚝𝚞𝚛𝚎𝚜 𝚊𝚗𝚍 𝚊𝚗𝚗𝚘𝚞𝚗𝚌𝚎𝚜 𝚝𝚑𝚎 𝚊𝚛𝚛𝚒𝚟𝚊𝚕 𝚘𝚏 𝙴𝚞𝚛𝚘𝙽𝚎𝚝 𝚍𝚞𝚎 𝚝𝚑𝚎 𝚜𝚊𝚖𝚎 𝚢𝚎𝚊𝚛.

𝟸𝟶𝟾𝟶 - 𝙵𝚘𝚕𝚕𝚘𝚠𝚒𝚗𝚐 𝚝𝚑𝚎 𝚛𝚘𝚕𝚕𝚘𝚞𝚝 𝚘𝚏 𝚊 𝚗𝚞𝚖𝚋𝚎𝚛 𝚘𝚏 𝚑𝚒𝚐𝚑𝚕𝚢 𝚊𝚍𝚊𝚙𝚝𝚊𝚋𝚕𝚎, 𝚜𝚎𝚗𝚝𝚒𝚎𝚗𝚝 𝙰𝙸, 𝚝𝚑𝚎 𝚚𝚞𝚎𝚜𝚝𝚒𝚘𝚗 𝚘𝚏 𝚎𝚝𝚑𝚒𝚌𝚜 𝚘𝚏 𝚊𝚛𝚝𝚒𝚏𝚒𝚌𝚒𝚊𝚕 𝚒𝚗𝚝𝚎𝚕𝚕𝚒𝚐𝚎𝚗𝚌𝚎 𝚒𝚜 𝚝𝚑𝚛𝚘𝚠𝚗 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚕𝚒𝚖𝚎𝚕𝚒𝚐𝚑𝚝 𝚊𝚗𝚍 𝚋𝚎𝚌𝚘𝚖𝚎𝚜 𝚊 𝚑𝚘𝚝𝚕𝚢 𝚍𝚎𝚋𝚊𝚝𝚎𝚍 𝚝𝚘𝚙𝚒𝚌 𝚏𝚘𝚛 𝚢𝚎𝚊𝚛𝚜 𝚝𝚘 𝚌𝚘𝚖𝚎. 𝚃𝚠𝚘 𝚢𝚎𝚊𝚛𝚜 𝚕𝚊𝚝𝚎𝚛 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝙰𝚗𝚍𝚛𝚘𝚒𝚍 𝚝𝚘 𝚋𝚎 𝚖𝚊𝚍𝚎 𝚊 𝚌𝚒𝚝𝚒𝚣𝚎𝚗 𝚒𝚜 𝚍𝚘𝚗𝚎 𝚜𝚘 𝚒𝚗 𝙱𝚎𝚕𝚐𝚒𝚞𝚖.

𝟸𝟶𝟾𝟻 - 𝙶𝚒𝚟𝚎𝚗 𝚝𝚑𝚎 𝚜𝚙𝚎𝚎𝚍𝚢 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝𝚜 𝚒𝚗 𝙰𝙸, 𝚝𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚜𝚘𝚌𝚒𝚎𝚝𝚊𝚕 𝚏𝚎𝚊𝚛𝚜 𝚘𝚏 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚗𝚍 𝙰𝙸 𝚋𝚎𝚌𝚘𝚖𝚒𝚗𝚐 𝚜𝚖𝚊𝚛𝚝𝚎𝚛 𝚝𝚑𝚊𝚗 𝚊𝚗𝚍 𝚘𝚟𝚎𝚛𝚝𝚊𝚔𝚒𝚗𝚐 𝚑𝚞𝚖𝚊𝚗𝚜. 𝚅𝚒𝚘𝚕𝚎𝚗𝚌𝚎 𝚊𝚐𝚊𝚒𝚗𝚜𝚝 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚋𝚎𝚌𝚘𝚖𝚎𝚜 𝚙𝚛𝚎𝚟𝚊𝚕𝚎𝚗𝚝. 𝙿𝚘𝚙𝚞𝚕𝚊𝚛 𝙰𝙸 𝚏𝚎𝚊𝚛 𝚖𝚘𝚗𝚐𝚎𝚛𝚜 𝚙𝚛𝚘𝚖𝚘𝚝𝚎 𝚝𝚑𝚎 𝚟𝚒𝚘𝚕𝚎𝚗𝚌𝚎.

𝟸𝟶𝟿𝟶 - 𝙿𝚛𝚘𝚝𝚎𝚜𝚝𝚒𝚗𝚐 𝚝𝚑𝚎 𝚙𝚎𝚛𝚜𝚎𝚌𝚞𝚝𝚒𝚘𝚗 𝚘𝚏 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚗𝚍 𝙰𝙸, 𝚗𝚞𝚖𝚎𝚛𝚘𝚞𝚜 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚜𝚎𝚝 𝚝𝚑𝚎𝚖𝚜𝚎𝚕𝚟𝚎𝚜 𝚘𝚗 𝚏𝚒𝚛𝚎 𝚒𝚗 𝚋𝚞𝚜𝚢 𝚊𝚛𝚎𝚊𝚜 𝚐𝚕𝚘𝚋𝚊𝚕𝚕𝚢. 𝚅𝚒𝚍𝚎𝚘 𝚘𝚏 𝚝𝚑𝚎 𝚎𝚟𝚎𝚗𝚝 𝚒𝚜 𝚌𝚒𝚛𝚌𝚞𝚕𝚊𝚝𝚎𝚍 𝚠𝚒𝚍𝚎𝚕𝚢, 𝚋𝚎𝚌𝚘𝚖𝚒𝚗𝚐 𝚝𝚑𝚎 𝚖𝚘𝚜𝚝 𝚟𝚒𝚎𝚠𝚎𝚍 𝚏𝚘𝚘𝚝𝚊𝚐𝚎 𝚘𝚏 𝚊𝚕𝚕 𝚝𝚒𝚖𝚎 𝚊𝚗𝚍 𝚋𝚛𝚘𝚞𝚐𝚑𝚝 𝚖𝚊𝚜𝚜𝚒𝚟𝚎 𝚊𝚝𝚝𝚎𝚗𝚝𝚒𝚘𝚗 𝚝𝚘 𝚝𝚑𝚎 𝚕𝚊𝚌𝚔 𝚘𝚏 𝙰𝙸 𝚛𝚒𝚐𝚑𝚝𝚜 𝚊𝚗d 𝚋𝚎𝚐𝚜 𝚗𝚎𝚠 𝚚𝚞𝚎𝚜𝚝𝚒𝚘𝚗𝚜 𝚘𝚗 𝚝𝚑𝚎 𝚑𝚞𝚖𝚊𝚗𝚒𝚝𝚢 𝚘𝚏 𝙰𝙸. 𝟸𝟻% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚒𝚜 𝚗𝚘𝚠 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚎𝚍 𝚒𝚗 𝚜𝚘𝚖𝚎𝚠𝚊𝚢, 𝚊 𝚖𝚊𝚛𝚐𝚒𝚗𝚊𝚕 𝟶.𝟻% 𝚊𝚛𝚎 𝚌𝚘𝚗𝚜𝚒𝚍𝚎𝚛𝚎𝚍 "𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚖𝚘𝚍𝚒𝚏𝚒𝚎𝚍".

𝟸𝟶𝟿𝟸 - 𝚄𝚗𝚕𝚒𝚔𝚎 𝚝𝚑𝚎 𝚙𝚞𝚋𝚕𝚒𝚌𝚒𝚝𝚢 𝚜𝚝𝚞𝚗𝚝 𝚘𝚏 𝟸𝟶𝟾𝟶, 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚛𝚎 𝚗𝚘𝚠 𝚊𝚏𝚏𝚘𝚛𝚍𝚎𝚍 𝚛𝚒𝚐𝚑𝚝𝚜 𝚠𝚒𝚝𝚑 𝚐𝚎𝚗𝚞𝚒𝚗𝚎 𝚕𝚎𝚐𝚊𝚕 𝚛𝚎𝚌𝚘𝚐𝚗𝚒𝚝𝚒𝚘𝚗. 𝚁𝚎𝚙𝚎𝚛𝚌𝚞𝚜𝚜𝚒𝚘𝚗𝚜 𝚏𝚘𝚛 𝚘𝚏𝚏𝚎𝚗𝚍𝚎𝚛𝚜 𝚊𝚐𝚊𝚒𝚗𝚜𝚝 𝚝𝚑𝚎𝚜𝚎 𝚛𝚒𝚐𝚑𝚝𝚜 𝚊𝚛𝚎 𝚎𝚗𝚏𝚘𝚛𝚌𝚎𝚍 𝚠𝚒𝚝𝚑 𝚏𝚒𝚗𝚎𝚜 𝚊𝚗𝚍 𝚓𝚊𝚒𝚕 𝚝𝚒𝚖𝚎. 𝙰𝚏𝚝𝚎𝚛 𝟺𝟶 𝚢𝚎𝚊𝚛𝚜 𝚘𝚏 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝, 𝚝𝚑𝚎 𝚁𝚞𝚜𝚜𝚒𝚊𝚗 𝚠𝚊𝚛 𝚒𝚗 𝚝𝚑𝚎 𝙼𝚒𝚍𝚍𝚕𝚎 𝙴𝚊𝚜𝚝 𝚎𝚗𝚍𝚜 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎 𝚌𝚘𝚕𝚕𝚊𝚙𝚜𝚎 𝚘𝚏 𝚖𝚊𝚗𝚢 𝙼𝚒𝚍𝚍𝚕𝚎 𝙴𝚊𝚜𝚝𝚎𝚛𝚗 𝚌𝚘𝚞𝚗𝚝𝚛𝚒𝚎𝚜.

𝟸𝟶𝟿𝟻 - 𝚃𝚑𝚎 𝙴𝚄 𝚊𝚗𝚍 𝚒𝚝'𝚜 𝚖𝚎𝚖𝚋𝚎𝚛 𝚜𝚝𝚊𝚝𝚎𝚜 𝚍𝚒𝚜𝚜𝚘𝚕𝚟𝚎 𝚌𝚘𝚗𝚜𝚘𝚕𝚒𝚍𝚊𝚝𝚒𝚗𝚐 𝚒𝚗𝚝𝚘 𝚘𝚗𝚎 𝚗𝚊𝚝𝚒𝚘𝚗; 𝙴𝚞𝚛𝚘𝚙𝚊. 𝚃𝚑𝚎 𝚜𝚊𝚖𝚎 𝚢𝚎𝚊𝚛 𝙲𝚊𝚗𝚊𝚍𝚊, 𝚗𝚘𝚠 𝚊 𝚏𝚊𝚒𝚕𝚒𝚗𝚐 𝚌𝚘𝚞𝚗𝚝𝚛𝚢 𝚊𝚗𝚍 𝚒𝚗 𝚍𝚊𝚗𝚐𝚎𝚛 𝚘𝚏 𝚌𝚘𝚕𝚕𝚊𝚙𝚜𝚒𝚗𝚐 𝚕𝚒𝚔𝚎 𝚝𝚑𝚎 𝙼𝚒𝚍𝚍𝚕𝚎 𝙴𝚊𝚜𝚝, 𝚌𝚘𝚗𝚜𝚘𝚕𝚒𝚍𝚊𝚝𝚎𝚜 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚄𝚗𝚒𝚝𝚎𝚍 𝚂𝚝𝚊𝚝𝚎𝚜. 𝙾𝚟𝚎𝚛 𝚝𝚑𝚎 𝚗𝚎𝚡𝚝 𝚝𝚠𝚘 𝚍𝚎𝚌𝚊𝚍𝚎𝚜 𝚊 𝚗𝚎𝚠 𝟸𝟺 𝚂𝚝𝚊𝚝𝚎𝚜 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚌𝚛𝚎𝚊𝚝𝚎𝚍 𝚠𝚒𝚝𝚑 𝚖𝚞𝚌𝚑 𝚘𝚏 𝚝𝚑𝚎 𝚕𝚊𝚗𝚍 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚗𝚘 𝚞𝚜𝚎. 𝚃𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚕𝚊𝚜𝚎𝚛 𝚠𝚎𝚊𝚙𝚘𝚗𝚛𝚢 𝚒𝚜 𝚒𝚗𝚝𝚛𝚘𝚍𝚞𝚌𝚎𝚍 𝚝𝚘 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚒𝚗 𝚝𝚑𝚎 𝚏𝚘𝚛𝚖 𝚘𝚏 𝚜𝚖𝚊𝚕𝚕 𝚊𝚛𝚖𝚜.

𝟸𝟶𝟿𝟿 - 𝙰𝚝 𝚝𝚑𝚎 𝚝𝚞𝚛𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚌𝚎𝚗𝚝𝚞𝚛𝚢 𝚝𝚑𝚎 𝚗𝚘𝚝𝚒𝚘𝚗 𝚘𝚏 𝚊 "𝙽𝚎𝚠 𝚆𝚘𝚛𝚕𝚍 𝙾𝚛𝚍𝚎𝚛" 𝚒𝚜 𝚛𝚎𝚊𝚕𝚒𝚣𝚎𝚍. 𝙻𝚊𝚛𝚐𝚎 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚠𝚑𝚘 𝚏𝚘𝚛 𝚊 𝚌𝚎𝚗𝚝𝚞𝚛𝚢 𝚑𝚊𝚟𝚎 𝚜𝚑𝚘𝚠𝚗 𝚎𝚡𝚌𝚎𝚜𝚜𝚒𝚟𝚎 𝚊𝚗𝚍 𝚞𝚗𝚛𝚎𝚊𝚜𝚘𝚗𝚊𝚋𝚕𝚎 𝚒𝚗𝚏𝚕𝚞𝚎𝚗𝚌𝚎 𝚘𝚟𝚎𝚛 𝚝𝚑𝚎 𝚙𝚘𝚕𝚒𝚝𝚒𝚌𝚊𝚕 𝚙𝚛𝚘𝚌𝚎𝚜𝚜 𝚝𝚞𝚛𝚗𝚎𝚍 𝚝𝚑𝚎 𝚛𝚞𝚕𝚎𝚜 𝚘𝚗 𝚝𝚑𝚎𝚒𝚛 𝚑𝚎𝚊𝚍 𝚊𝚜 𝚗𝚘𝚝𝚊𝚋𝚕𝚎 m𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚞𝚜𝚞𝚛𝚙 𝙴𝚞𝚛𝚘𝚙𝚊'𝚜 𝚐𝚘𝚟𝚎𝚛𝚗𝚖𝚎𝚗𝚝, 𝚖𝚊𝚛𝚔𝚒𝚗𝚐 𝚝𝚑𝚎𝚖 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚜𝚞𝚌𝚑 𝚙𝚛𝚒𝚟𝚊𝚝𝚎 𝚌𝚘𝚖𝚙𝚊𝚗𝚢 𝚝𝚘 𝚑𝚘𝚕𝚍 "𝚜𝚘𝚟𝚎𝚛𝚎𝚒𝚐𝚗" 𝚝𝚎𝚛𝚛𝚒𝚝𝚘𝚛𝚢. 𝙸𝚗 𝚝𝚑𝚎 𝚌𝚘𝚖𝚒𝚗𝚐 𝚢𝚎𝚊𝚛𝚜 𝚊 𝚜𝚒𝚖𝚒𝚕𝚊𝚛 m𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝 𝚠𝚘𝚞𝚕𝚍 𝚋𝚎𝚌𝚘𝚖𝚎 𝚝𝚑𝚎 𝚗𝚎𝚠 𝚙𝚘𝚠𝚎𝚛 𝚘𝚏 𝚁𝚞𝚜𝚜𝚒𝚊. 𝚃𝚑𝚎𝚒𝚛 𝚗𝚊𝚖𝚎 𝚠𝚘𝚞𝚕𝚍 𝚌𝚑𝚊𝚗𝚐𝚎 𝚝𝚘 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾 𝚝𝚘 𝚛𝚎𝚙𝚛𝚎𝚜𝚎𝚗𝚝 𝚝𝚑𝚎 𝟷𝟾 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝚝𝚑𝚊𝚝 𝚁𝚞𝚜𝚜𝚒𝚊 𝚠𝚊𝚜 𝚍𝚒𝚟𝚒𝚍𝚎𝚍 𝚒𝚗𝚝𝚘. 𝚃𝚑𝚎 𝚌𝚑𝚊𝚗𝚐𝚎 𝚒𝚜 𝚜𝚞𝚛𝚙𝚛𝚒𝚜𝚒𝚗𝚐𝚕𝚢 𝚠𝚎𝚕𝚕 𝚛𝚎𝚌𝚎𝚒𝚟𝚎𝚍 𝚊𝚗𝚍 𝚖𝚊𝚛𝚔𝚎𝚍 𝚊𝚜 𝚊 𝚐𝚘𝚘𝚍 𝚘𝚖𝚎𝚗 𝚘𝚏 𝚝𝚑𝚒𝚗𝚐𝚜 𝚝𝚘 𝚌𝚘𝚖𝚎.

𝟸𝟷𝟶𝟻 - 𝚂𝚎𝚎𝚒𝚗𝚐 𝚝𝚑𝚎 𝚒𝚗𝚒𝚝𝚒𝚊𝚕 𝚜𝚞𝚌𝚌𝚎𝚜𝚜 𝚘𝚏 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚍 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾 𝚝𝚑𝚎 𝙹𝚊𝚙𝚊𝚗𝚎𝚜𝚎 𝚐𝚘𝚟𝚎𝚛𝚗𝚖𝚎𝚗𝚝, 𝚏𝚎𝚊𝚛𝚒𝚗𝚐 𝚌𝚒𝚟𝚒𝚕 𝚠𝚊𝚛 𝚊𝚗𝚍 𝚞𝚗𝚛𝚎𝚜𝚝, 𝚠𝚒𝚕𝚕𝚒𝚗𝚐𝚕𝚢 𝚍𝚒𝚜𝚜𝚘𝚕𝚟𝚎𝚍 𝚊𝚗𝚍 𝚑𝚊𝚗𝚍𝚎𝚍 𝚙𝚘𝚠𝚎𝚛 𝚘𝚟𝚎𝚛 𝚝𝚘 𝙹𝙿𝙽. 𝚃𝚑𝚎 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝚍𝚒𝚟𝚒𝚍𝚎𝚜 𝙹𝚊𝚙𝚊𝚗 𝚞𝚙 𝚒𝚗𝚝𝚘 𝟸𝟸 𝚖𝚒𝚌𝚛𝚘-𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝚊𝚗𝚍 𝚌𝚑𝚊𝚗𝚐𝚎𝚜 𝚝𝚑𝚎𝚒𝚛 𝚗𝚊𝚖𝚎 𝚝𝚘 𝙹𝙿𝙽-𝟸𝟸. 𝙵𝚘𝚛 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚝𝚒𝚖𝚎 𝚝𝚑𝚎 𝚄𝚗𝚒𝚝𝚎𝚍 𝚂𝚝𝚊𝚝𝚎𝚜 𝚐𝚘𝚟𝚎𝚛𝚗𝚖𝚎𝚗𝚝 𝚘𝚙𝚎𝚗𝚕𝚢 𝚍𝚎𝚗𝚘𝚞𝚗𝚌𝚎𝚜 𝚝𝚑𝚎 𝚌𝚑𝚊𝚗𝚐𝚎𝚜 𝚊𝚗𝚍 𝚚𝚞𝚎𝚜𝚝𝚒𝚘𝚗𝚜 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗 𝚏𝚞𝚝𝚞𝚛𝚎.

𝟸𝟷𝟸𝟶 - 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚛𝚎 𝚘𝚏𝚏𝚎𝚛𝚎𝚍 𝚏𝚞𝚕𝚕 𝚑𝚞𝚖𝚊𝚗 𝚛𝚒𝚐𝚑𝚝𝚜, 𝚊𝚗𝚍 𝚗𝚘𝚝 𝚕𝚘𝚗𝚐 𝚊𝚏𝚝𝚎𝚛, 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚊𝚛𝚝𝚒𝚏𝚒𝚌𝚒𝚊𝚕 𝚒𝚗𝚝𝚎𝚕𝚕𝚒𝚐𝚎𝚗𝚌𝚎 𝚠𝚘𝚛𝚕𝚍 𝚕𝚎𝚊𝚍𝚎𝚛 𝚝𝚊𝚔𝚎𝚜 𝚌𝚎𝚗𝚝𝚎𝚛 𝚜𝚝𝚊𝚐𝚎. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙'𝚜 𝚗𝚎𝚠 𝚛𝚘𝚋𝚘𝚝 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝚕𝚊𝚜𝚝𝚜 𝚜𝚒𝚡 𝚖𝚘𝚗𝚝𝚑𝚜 𝚋𝚎𝚏𝚘𝚛𝚎 𝚒𝚝 𝚒𝚜 𝚊𝚜𝚜𝚊𝚜𝚜𝚒𝚗𝚊𝚝𝚎𝚍 𝚋𝚢 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚘𝚏 𝚊𝚗 𝚎𝚡𝚝𝚛𝚎𝚖𝚎 𝚙𝚞𝚛𝚒𝚜𝚝 𝚐𝚛𝚘𝚞𝚙, 𝚠𝚑𝚘 𝚍𝚎𝚜𝚙𝚒𝚝𝚎 𝚠𝚒𝚍𝚎𝚛 𝚊𝚌𝚌𝚎𝚙𝚝𝚊𝚗𝚌𝚎 𝚘𝚏 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜, 𝚊𝚛𝚎 𝚐𝚛𝚘𝚠𝚒𝚗𝚐 𝚒𝚗 𝚙𝚘𝚙𝚞𝚕𝚊𝚛𝚒𝚝𝚢. 𝚃𝚑𝚎 𝚙𝚎𝚛𝚙𝚎𝚝𝚛𝚊𝚝𝚘𝚛𝚜 𝚊𝚛𝚎 𝚊𝚛𝚛𝚎𝚜𝚝𝚎𝚍, 𝚒𝚗𝚝𝚎𝚛𝚛𝚘𝚐𝚊𝚝𝚎𝚍 𝚊𝚗𝚍 𝚎𝚡𝚎𝚌𝚞𝚝𝚎𝚍, 𝚋𝚞𝚝 𝚝𝚑𝚎𝚛𝚎 𝚠𝚊𝚜 𝚗𝚎𝚟𝚎𝚛 𝚊𝚗𝚘𝚝𝚑𝚎𝚛 𝙰𝚗𝚍𝚛𝚘𝚒𝚍 𝚙𝚕𝚊𝚌𝚎𝚍 𝚘𝚗 𝚝𝚑𝚎 𝚋𝚘𝚊𝚛𝚍 𝚘𝚏 𝚍𝚒𝚛𝚎𝚌𝚝𝚘𝚛𝚜 𝚋𝚢 𝚊𝚗𝚢 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗. 𝟹𝟸% 𝚘𝚏 𝚝𝚑𝚎 𝚆𝚘𝚛𝚕𝚍'𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚊𝚛𝚎 𝚗𝚘𝚠 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚎𝚍 𝚠𝚒𝚝𝚑 𝟻% 𝚋𝚎𝚒𝚗𝚐 𝚌𝚘𝚗𝚜𝚒𝚍𝚎𝚛𝚎𝚍 "𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚖𝚘𝚍𝚒𝚏𝚒𝚎𝚍".

𝟸𝟷𝟸𝟸 - 𝚂𝚘𝚞𝚝𝚑 𝙰𝚖𝚎𝚛𝚒𝚌𝚊𝚗 𝚌𝚘𝚞𝚗𝚝𝚛𝚒𝚎𝚜 𝚌𝚘𝚗𝚜𝚘𝚕𝚒𝚍𝚊𝚝𝚎 𝚒𝚗𝚝𝚘 𝚊 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝚗𝚊𝚖𝚎𝚍 𝚂𝚘𝚕𝚊𝚌𝚎.

𝟸𝟷𝟸𝟻 - 𝚃𝚑𝚎 𝚄𝚗𝚒𝚝𝚎𝚍 𝚂𝚝𝚊𝚝𝚎𝚜 𝚏𝚒𝚗𝚊𝚕𝚕𝚢 𝚜𝚞𝚌𝚌𝚞𝚖𝚋𝚜 𝚝𝚘 𝚝𝚑𝚎 𝚠𝚊𝚢 𝚝𝚑𝚒𝚗𝚐𝚜 𝚊𝚛𝚎 𝚐𝚘𝚒𝚗𝚐 𝚊𝚗𝚍 𝚛𝚊𝚝𝚑𝚎𝚛 𝚝𝚑𝚊𝚗 𝚋𝚎𝚒𝚗𝚐 𝚘𝚟𝚎𝚛𝚝𝚑𝚛𝚘𝚠𝚗 𝚊𝚗𝚍 𝚌𝚘𝚜𝚝𝚒𝚗𝚐 𝚝𝚑𝚘𝚞𝚜𝚊𝚗𝚍𝚜, 𝚒𝚏 𝚗𝚘𝚝 𝚖𝚒𝚕𝚕𝚒𝚘𝚗𝚜, 𝚘𝚏 𝙰𝚖𝚎𝚛𝚒𝚌𝚊𝚗 𝚕𝚒𝚟𝚎𝚜 𝚒𝚗 𝚝𝚑𝚎 𝚙𝚛𝚘𝚌𝚎𝚜𝚜, 𝚝𝚑𝚎𝚢 𝚌𝚘𝚗𝚜𝚘𝚕𝚒𝚍𝚊𝚝𝚎 𝚞𝚗𝚍𝚎𝚛 𝚝𝚑𝚎 𝙼𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝙽𝚘𝚟𝚊. 𝙴𝚕𝚎𝚌𝚝𝚛𝚘𝚝𝚑𝚎𝚛𝚖𝚊𝚕 𝚠𝚎𝚊𝚙𝚘𝚗𝚜 𝚊𝚛𝚎 𝚒𝚗𝚝𝚛𝚘𝚍𝚞𝚌𝚎𝚍 𝚝𝚘 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍 𝚋𝚞𝚝 𝚊𝚛𝚎 𝚛𝚊𝚛𝚎 𝚊𝚗𝚍 𝚎𝚡𝚙𝚎𝚗𝚜𝚒𝚟𝚎. 𝙸𝚗𝚍𝚒𝚟𝚒𝚍𝚞𝚊𝚕 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚍𝚊𝚙𝚝 𝙴𝚞𝚛𝚘𝙽𝚎𝚝 𝚝𝚘 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗 𝚒𝚗𝚝𝚎𝚛𝚏𝚊𝚌𝚎𝚜 𝚊𝚗𝚍 𝚒𝚗𝚝𝚛𝚒𝚌𝚊𝚌𝚒𝚎𝚜, 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚌𝚘𝚗𝚝𝚎𝚗𝚝 𝚛𝚎𝚖𝚊𝚒𝚗𝚜 𝚘𝚙𝚎𝚗 𝚊𝚗𝚍 𝚊𝚟𝚊𝚒𝚕𝚊𝚋𝚕𝚎 𝚘𝚟𝚎𝚛 𝚌𝚛𝚘𝚜𝚜-𝚙𝚕𝚊𝚝𝚏𝚘𝚛𝚖𝚜.

𝟸𝟷𝟹𝟿 - 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚍 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾 𝚐𝚘 𝚝𝚘 𝚠𝚊𝚛, 𝚝𝚑𝚎 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚒𝚜 𝚋𝚛𝚞𝚝𝚊𝚕 𝚊𝚗𝚍 𝚋𝚕𝚘𝚘𝚍𝚢 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚍𝚎𝚊𝚝𝚑 𝚝𝚘𝚕𝚕 𝚒𝚜 𝚒𝚗 𝚎𝚡𝚌𝚎𝚜𝚜 𝟷 𝚋𝚒𝚕𝚕𝚒𝚘𝚗 𝚒𝚗𝚌𝚕𝚞𝚍𝚒𝚗𝚐 𝚑𝚞𝚖𝚊𝚗 𝚊𝚗𝚍 𝙰𝚗𝚍𝚛𝚘𝚒𝚍 𝚕𝚒𝚏𝚎. 𝙸𝚝'𝚜 𝟼 𝚢𝚎𝚊𝚛𝚜 𝚋𝚎𝚏𝚘𝚛𝚎 𝚊𝚗 𝚞𝚗𝚎𝚊𝚜𝚢 𝚙𝚎𝚊𝚌𝚎 𝚊𝚐𝚛𝚎𝚎𝚖𝚎𝚗𝚝 𝚒𝚜 𝚛𝚎𝚊𝚌𝚑𝚎𝚍 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚝𝚠𝚘 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚍𝚎𝚌𝚒𝚍𝚎 𝚝𝚘 𝚖𝚞𝚝𝚞𝚊𝚕𝚕𝚢 𝚋𝚎𝚗𝚎𝚏𝚒𝚝 𝚏𝚛𝚘𝚖 𝚎𝚊𝚌𝚑 𝚘𝚝𝚑𝚎𝚛. 𝚃𝚑𝚎 𝚛𝚎𝚋𝚞𝚒𝚕𝚍𝚒𝚗𝚐 𝚘𝚏 𝚍𝚊𝚖𝚊𝚐𝚎𝚍 𝚒𝚗𝚏𝚛𝚊𝚜𝚝𝚛𝚞𝚌𝚝𝚞𝚛𝚎 𝚝𝚊𝚔𝚎𝚜 𝚖𝚊𝚗𝚢 𝚖𝚘𝚛𝚎 𝚢𝚎𝚊𝚛𝚜 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚖𝚎𝚗𝚝𝚊𝚕 𝚒𝚖𝚙𝚊𝚌𝚝 𝚘𝚗 𝚊 𝚕𝚊𝚛𝚐𝚎 𝚙𝚛𝚘𝚙𝚘𝚛𝚝𝚒𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚠𝚒𝚕𝚕 𝚝𝚊𝚔𝚎 𝚕𝚘𝚗𝚐𝚎𝚛 𝚜𝚝𝚒𝚕𝚕. 𝚃𝚑𝚎 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚏𝚊𝚕𝚕𝚜 𝚏𝚛𝚘𝚖 𝟷𝟶.𝟼 𝚋𝚒𝚕𝚕𝚒𝚘𝚗 𝚝𝚘 𝟿.𝟸 𝚋𝚒𝚕𝚕𝚒𝚘𝚗 𝚋𝚢 𝚝𝚑𝚎 𝚠𝚊𝚛𝚜 𝚎𝚗𝚍.

𝟸𝟷𝟻𝟷 - 𝚅𝚒𝚛𝚝𝚞𝚊𝚕 𝚁𝚎𝚊𝚕𝚒𝚝𝚢 𝚋𝚎𝚌𝚘𝚖𝚎𝚜 𝚒𝚗𝚍𝚒𝚜𝚌𝚎𝚛𝚗𝚒𝚋𝚕𝚎 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚛𝚎𝚊𝚕 𝚠𝚘𝚛𝚕𝚍, 𝚖𝚊𝚗𝚢 𝚙𝚎𝚘𝚙𝚕𝚎 𝚊𝚛𝚎 𝚌𝚑𝚘𝚘𝚜𝚒𝚗𝚐 𝚝𝚘 𝚜𝚙𝚎𝚗𝚍 𝚝𝚑𝚎𝚒𝚛 𝚎𝚗𝚝𝚒𝚛𝚎 𝚊𝚍𝚞𝚕𝚝 𝚕𝚒𝚟𝚎𝚜 𝚒𝚗 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗 𝚙𝚎𝚛𝚏𝚎𝚌𝚝 𝚠𝚘𝚛𝚕𝚍𝚜. 𝚃𝚑𝚎 𝙶𝚕𝚘𝚋𝚊𝚕 𝙽𝚎𝚝𝚠𝚘𝚛𝚔 𝚒𝚜 𝚗𝚘𝚠 𝚊𝚌𝚌𝚎𝚜𝚜𝚎𝚍 𝚋𝚢 𝟿𝟽.𝟺% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍, 𝚌𝚢𝚋𝚎𝚛𝚜𝚙𝚊𝚌𝚎 𝚒𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚛 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚛𝚒𝚐𝚑𝚝 𝚝𝚘 𝚙𝚛𝚒𝚟𝚊𝚌𝚢 𝚒𝚜 𝚗𝚘𝚠 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎𝚕𝚢 𝚗𝚘𝚗-𝚎𝚡𝚒𝚜𝚝𝚎𝚗𝚝. 𝙲𝚘𝚖𝚙𝚞𝚝𝚎𝚛 𝚌𝚛𝚒𝚖𝚎 𝚒𝚜 𝚗𝚘𝚠 𝚝𝚑𝚎 𝚖𝚘𝚜𝚝 𝚌𝚘𝚖𝚖𝚘𝚗, 𝚝𝚑𝚎 𝚙𝚞𝚛𝚌𝚑𝚊𝚜𝚎 𝚊𝚗𝚍 𝚞𝚜𝚊𝚐𝚎 𝚘𝚏 𝚊𝚗𝚘𝚗𝚢𝚖𝚘𝚞𝚜 𝚌𝚛𝚎𝚍𝚒𝚝 𝚊𝚗𝚍 𝚌𝚘𝚖𝚖𝚞𝚗𝚒𝚌𝚊𝚝𝚒𝚘𝚗 𝚍𝚎𝚟𝚒𝚌𝚎𝚜, 𝚏𝚊𝚔𝚎 𝚙𝚊𝚜𝚜𝚙𝚘𝚛𝚝𝚜 𝚏𝚘𝚛 𝚖𝚘𝚟𝚒𝚗𝚐 𝚋𝚎𝚝𝚠𝚎𝚎𝚗 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝚎𝚊𝚜𝚒𝚎𝚛 𝚊𝚗𝚍 𝚘𝚏 𝚌𝚘𝚞𝚛𝚜𝚎 𝚑𝚊𝚌𝚔𝚒𝚗𝚐 𝚝𝚘 𝚗𝚊𝚖𝚎 𝚊 𝚏𝚎𝚠.

𝟸𝟷𝟻𝟼 - 𝙷𝚊𝚛𝚍𝚕𝚒𝚗𝚎, 𝚝𝚛𝚊𝚗𝚜-𝚑𝚞𝚖𝚊𝚗𝚒𝚜𝚝 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚘𝚏 𝚑𝚒𝚐𝚑𝚕𝚢 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚎𝚍 𝚛𝚎𝚓𝚎𝚌𝚝𝚜 𝚊𝚗𝚍 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚐𝚘𝚒𝚗𝚐 𝚋𝚢 𝚝𝚑𝚎 𝚗𝚊𝚖𝚎 𝚘𝚏 "𝙾𝚞𝚝𝚏𝚒𝚝" 𝚊𝚛𝚎 𝚕𝚊𝚋𝚎𝚕𝚕𝚎𝚍 𝚝𝚎𝚛𝚛𝚘𝚛𝚒𝚜𝚝𝚜 𝚋𝚢 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚜𝚠𝚒𝚏𝚝𝚕𝚢 𝚏𝚘𝚕𝚕𝚘𝚠 𝚜𝚞𝚒𝚝 𝚊𝚜 𝚝𝚑𝚎 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚐𝚊𝚒𝚗𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚛𝚒𝚝𝚢 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝙹𝙿𝙽-𝟸𝟸 𝚌𝚘𝚖𝚙𝚊𝚗𝚢 𝚃𝚊𝚗𝚝𝚘 𝚋𝚎𝚌𝚘𝚖𝚎 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍'𝚜 𝚕𝚎𝚊𝚍𝚒𝚗𝚐 𝚊𝚞𝚝𝚑𝚘𝚛𝚒𝚝𝚢 𝚘𝚗 𝚝𝚑𝚎 𝚖𝚊𝚗𝚞𝚏𝚊𝚌𝚝𝚞𝚛𝚒𝚗𝚐 𝚊𝚗𝚍 𝚜𝚊𝚕𝚎𝚜 𝚘𝚏 𝚑𝚒𝚐𝚑 𝚚𝚞𝚊𝚕𝚒𝚝𝚢 𝚠𝚎𝚊𝚙𝚘𝚗𝚜 𝚊𝚗𝚍 𝚊𝚛𝚖𝚘𝚛. 𝚃𝚑𝚎 𝚕𝚊𝚛𝚐𝚎𝚜𝚝 𝚌𝚛𝚊𝚌𝚔𝚍𝚘𝚠𝚗 𝚘𝚗 𝚋𝚕𝚊𝚌𝚔 𝚖𝚊𝚛𝚔𝚎𝚝 𝚍𝚞𝚋𝚋𝚎𝚍 '𝚙𝚛𝚒𝚖𝚒𝚝𝚒𝚟𝚎' 𝚠𝚎𝚊𝚙𝚘𝚗𝚜 𝚒𝚗 𝚝𝚑𝚎 𝚑𝚒𝚜𝚝𝚘𝚛𝚢 𝚘𝚏 𝚝𝚑𝚎 𝚌𝚘𝚗𝚝𝚒𝚗𝚎𝚗𝚝 𝚒𝚜 𝚜𝚞𝚌𝚌𝚎𝚜𝚜𝚏𝚞𝚕𝚕𝚢 𝚌𝚊𝚛𝚛𝚒𝚎𝚍 𝚘𝚞𝚝 𝚋𝚢 𝚊 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙/𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝 𝚓𝚘𝚒𝚗𝚝 𝚎𝚏𝚏𝚘𝚛𝚝.

𝟸𝟷𝟼𝟸 - 𝙱𝚢 𝚖𝚒𝚍-𝚢𝚎𝚊𝚛 𝚝𝚑𝚎 𝚌𝚘𝚖𝚙𝚞𝚝𝚎𝚛 𝚟𝚒𝚛𝚞𝚜, 𝙻𝚞𝚌𝚒𝚍, 𝚊𝚝𝚝𝚊𝚌𝚔𝚎𝚍 𝟹𝟶% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍'𝚜 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜. 𝟸𝟶% 𝚘𝚏 𝚝𝚑𝚎 𝚒𝚗𝚏𝚎𝚌𝚝𝚎𝚍 𝚋𝚎𝚌𝚊𝚖𝚎 𝚛𝚒𝚐𝚒𝚍 𝚊𝚗𝚍 𝚖𝚘𝚝𝚒𝚘𝚗𝚕𝚎𝚜𝚜 𝚊𝚜 𝚒𝚏 𝚝𝚞𝚛𝚗𝚎𝚍 𝚘𝚏𝚏 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚎𝚡𝚊𝚖𝚒𝚗𝚊𝚝𝚒𝚘𝚗 𝚙𝚛𝚘𝚟𝚎𝚍 𝚝𝚑𝚒𝚜 𝚠𝚊𝚜 𝚗𝚘𝚝 𝚝𝚑𝚎 𝚌𝚊𝚜𝚎, 𝚠𝚑𝚒𝚕𝚎 𝚝𝚑𝚎 𝚛𝚎𝚖𝚊𝚒𝚗𝚒𝚗𝚐 𝟷𝟶% 𝚠𝚎𝚛𝚎 𝚜𝚎𝚗𝚝 𝚒𝚗𝚝𝚘 𝚊 𝚏𝚛𝚎𝚗𝚣𝚢 𝚊𝚝𝚝𝚊𝚌𝚔𝚒𝚗𝚐 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚊𝚗𝚍 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚝𝚑𝚊𝚝 𝚌𝚛𝚘𝚜𝚜𝚎𝚍 𝚝𝚑𝚎𝚒𝚛 𝚙𝚊𝚝𝚑. 𝚃𝚑𝚎 𝚏𝚘𝚛𝚖𝚎𝚛 𝚜𝚞𝚐𝚐𝚎𝚜𝚝𝚎𝚍 𝚝𝚑𝚊𝚝 𝚜𝚘𝚖𝚎𝚝𝚑𝚒𝚗𝚐 𝚒𝚗 𝚝𝚑𝚎 𝚟𝚒𝚛𝚞𝚜' 𝚌𝚘𝚖𝚙𝚘𝚜𝚒𝚝𝚒𝚘𝚗 𝚌𝚊𝚞𝚜𝚎𝚍 𝚒𝚝 𝚝𝚘 𝚏𝚊𝚒𝚕, 𝚊𝚝 𝚕𝚎𝚊𝚜𝚝 𝚙𝚊𝚛𝚝𝚒𝚊𝚕𝚕𝚢, 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚏𝚊𝚕𝚕𝚘𝚞𝚝 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚌𝚑𝚊𝚘𝚜 𝚠𝚊𝚜 𝚖𝚊𝚜𝚜𝚒𝚟𝚎. 𝚃𝚑𝚎 𝚎𝚟𝚎𝚗𝚝 𝚌𝚘𝚗𝚝𝚒𝚗𝚞𝚎𝚍 𝚏𝚘𝚛 𝚊 𝚠𝚎𝚎𝚔 𝚞𝚗𝚝𝚒𝚕 𝚝𝚑𝚎 𝚒𝚜𝚜𝚞𝚎 𝚠𝚊𝚜 𝚏𝚒𝚗𝚊𝚕𝚕𝚢 𝚏𝚒𝚡𝚎𝚍 𝚠𝚑𝚎𝚗 𝚝𝚑𝚎 𝟹𝟶% 𝚒𝚗𝚏𝚎𝚌𝚝𝚎𝚍 𝚠𝚎𝚛𝚎 𝚍𝚒𝚜𝚌𝚘𝚗𝚝𝚒𝚗𝚞𝚎𝚍 𝚊𝚗𝚍 𝚛𝚎𝚌𝚢𝚌𝚕𝚎𝚍. 𝚃𝚑𝚎 𝚌𝚘𝚖𝚙𝚛𝚘𝚖𝚒𝚜𝚎 𝚒𝚗 𝚝𝚑𝚎 𝙶𝚕𝚘𝚋𝚊𝚕 𝙽𝚎𝚝𝚠𝚘𝚛𝚔'𝚜 𝚖𝚊𝚒𝚗𝚏𝚛𝚊𝚖𝚎 𝚝𝚑𝚊𝚝 𝚝𝚑𝚎 𝚟𝚒𝚛𝚞𝚜 𝚎𝚡𝚙𝚕𝚘𝚒𝚝𝚎𝚍 𝚠𝚊𝚜 𝚏𝚒𝚡𝚎𝚍 𝚋𝚞𝚝 𝚒𝚝 𝚙𝚛𝚘𝚟𝚎𝚍 𝚝𝚘 𝚖𝚊𝚗𝚢 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚏𝚒𝚛𝚜𝚝 𝚝𝚒𝚖𝚎 𝚝𝚑𝚊𝚝 𝚝𝚑𝚎 𝚜𝚢𝚜𝚝𝚎𝚖 𝚠𝚊𝚜 𝚗𝚘𝚝 𝚙𝚎𝚛𝚏𝚎𝚌𝚝 𝚊𝚗𝚍 𝚠𝚘𝚞𝚕𝚍 𝚒𝚗𝚜𝚙𝚒𝚛𝚎 𝚜𝚒𝚖𝚒𝚕𝚊𝚛 𝚊𝚕𝚋𝚎𝚒𝚝 𝚜𝚖𝚊𝚕𝚕𝚎𝚛 𝚜𝚌𝚊𝚕𝚎 𝚊𝚝𝚝𝚊𝚌𝚔𝚜 𝚒𝚗 𝚝𝚑𝚎 𝚏𝚞𝚝𝚞𝚛𝚎. 𝚂𝚎𝚌𝚞𝚛𝚒𝚝𝚢 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗, 𝙱𝚕𝚊𝚌𝚔𝚕𝚒𝚐𝚑𝚝, 𝚑𝚊𝚜 𝚋𝚎𝚎𝚗 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚕𝚎 𝚏𝚘𝚛 𝚊𝚕𝚕 𝚜𝚞𝚌𝚑 𝚖𝚊𝚝𝚝𝚎𝚛𝚜 𝚜𝚒𝚗𝚌𝚎.

𝟸𝟷𝟽𝟺 - 𝚃𝚑𝚎 𝚜𝚎𝚌𝚘𝚗𝚍 𝚠𝚊𝚛 𝚋𝚎𝚝𝚠𝚎𝚎𝚗 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚍 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝 𝚋𝚛𝚘𝚔𝚎 𝚘𝚞𝚝 𝚒𝚗 𝚝𝚑𝚎 𝚋𝚎𝚐𝚒𝚗𝚗𝚒𝚗𝚐 𝚘𝚏 𝚝𝚑𝚎 𝚢𝚎𝚊𝚛, 𝚠𝚑𝚒𝚕𝚎 𝚒𝚝 𝚠𝚊𝚜 𝚘𝚟𝚎𝚛 𝚒𝚗 𝟸𝟿 𝚍𝚊𝚢𝚜 𝚠𝚒𝚝𝚑 𝚗𝚘 𝚌𝚕𝚎𝚊𝚛 𝚟𝚒𝚌𝚝𝚘𝚛, 𝚝𝚑𝚎 𝚍𝚎𝚊𝚝𝚑 𝚝𝚘𝚕𝚕 𝚠𝚊𝚜 𝚒𝚗 𝚝𝚑𝚎 𝚑𝚞𝚗𝚍𝚛𝚎𝚍𝚜 𝚘𝚏 𝚝𝚑𝚘𝚞𝚜𝚊𝚗𝚍𝚜 𝚘𝚗 𝚋𝚘𝚝𝚑 𝚜𝚒𝚍𝚎𝚜. 𝙰 𝚗𝚎𝚠 𝚙𝚎𝚊𝚌𝚎 𝚊𝚐𝚛𝚎𝚎𝚖𝚎𝚗𝚝 𝚠𝚊𝚜 𝚍𝚛𝚊𝚠𝚗 𝚞𝚙 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚙𝚎𝚊𝚌𝚎 𝚑𝚊𝚜 𝚋𝚎𝚎𝚗 𝚛𝚘𝚌𝚔𝚢 𝚊𝚗𝚍 𝚝𝚎𝚗𝚜𝚒𝚘𝚗𝚜 𝚊𝚛𝚎 𝚛𝚒𝚏𝚎 𝚎𝚟𝚎𝚛 𝚜𝚒𝚗𝚌𝚎. 𝙸𝚗 𝚝𝚑𝚎 𝚜𝚊𝚖𝚎 𝚢𝚎𝚊𝚛 𝙽𝚘𝚟𝚊 𝚊𝚗𝚍 𝚂𝚘𝚕𝚊𝚌𝚎 𝚏𝚘𝚞𝚗𝚍 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚘𝚟𝚎𝚛 𝚋𝚘𝚛𝚍𝚎𝚛 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜, 𝚊𝚙𝚝𝚕𝚢 𝚗𝚊𝚖𝚎𝚍 𝚝𝚑𝚎 𝙱𝚘𝚛𝚍𝚎𝚛 𝚆𝚊𝚛𝚜, 𝚝𝚑𝚎𝚢 𝚑𝚊𝚟𝚎 𝚌𝚘𝚗𝚝𝚒𝚗𝚞𝚎𝚍 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚕𝚊𝚜𝚝 𝚚𝚞𝚊𝚛𝚝𝚎𝚛 𝚌𝚎𝚗𝚝𝚞𝚛𝚢 𝚠𝚒𝚝𝚑 𝚗𝚘 𝚎𝚗𝚍 𝚒𝚗 𝚜𝚒𝚐𝚑𝚝.

𝟸𝟷𝟾𝟸 - 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚌𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙷𝚘𝚛𝚜𝚝 𝙱𝚊𝚢𝚎𝚛 𝚍𝚒𝚎𝚜 𝚊𝚐𝚎𝚍 𝟷𝟷𝟸, 𝚑𝚎 𝚒𝚜 𝚜𝚞𝚌𝚌𝚎𝚎𝚍𝚎𝚍 𝚋𝚢 𝚑𝚒𝚜 𝚜𝚘𝚗, 𝚆𝚎𝚛𝚗𝚎𝚛. 𝙸𝚗𝚝𝚎𝚛𝚗𝚊𝚕 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚒𝚗 𝙱𝚕𝚊𝚌𝚔𝚕𝚒𝚐𝚑𝚝 𝚕𝚎𝚊𝚍𝚜 𝚝𝚘 𝚊 𝚜𝚑𝚘𝚛𝚝, 𝚝𝚛𝚘𝚞𝚋𝚕𝚒𝚗𝚐 𝚙𝚎𝚛𝚒𝚘𝚍 𝚘𝚏 𝚌𝚘𝚗𝚌𝚎𝚛𝚗𝚜 𝚊𝚛𝚘𝚞𝚗𝚍 𝚝𝚑𝚎 𝚌𝚘𝚗𝚝𝚒𝚗𝚞𝚊𝚝𝚒𝚘𝚗 𝚘𝚏 𝚜𝚎𝚌𝚞𝚛𝚒𝚝𝚢 𝚜𝚎𝚛𝚟𝚒𝚌𝚎𝚜 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚠𝚒𝚍𝚎𝚛 𝚎𝚏𝚏𝚎𝚌𝚝 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚘𝚗 𝚝𝚑𝚎 𝙶𝚕𝚘𝚋𝚊𝚕 𝙽𝚎𝚝𝚠𝚘𝚛𝚔, 𝚗𝚘𝚝𝚑𝚒𝚗𝚐 𝚌𝚘𝚖𝚎𝚜 𝚏𝚛𝚘𝚖 𝚒𝚝.

𝟸𝟷𝟿𝟺 - 𝚁𝚒𝚘𝚝𝚜 𝚘𝚟𝚎𝚛 𝚝𝚑𝚎 𝚌𝚞𝚛𝚛𝚎𝚗𝚝 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 (𝚠𝚑𝚘 𝚒𝚜 𝚕𝚎𝚜𝚜 𝚝𝚘𝚕𝚎𝚛𝚊𝚋𝚕𝚎 𝚝𝚘𝚠𝚊𝚛𝚍𝚜 𝙰𝙸 𝚛𝚒𝚐𝚑𝚝𝚜 𝚝𝚑𝚊𝚗 𝚑𝚒𝚜 𝚏𝚊𝚝𝚑𝚎𝚛) 𝚋𝚛𝚎𝚊𝚔 𝚘𝚞𝚝 𝚊𝚌𝚛𝚘𝚜𝚜 𝙴𝚞𝚛𝚘𝚙𝚊 𝚠𝚑𝚒𝚌𝚑 𝚊𝚛𝚎 𝚚𝚞𝚒𝚌𝚔𝚕𝚢 𝚜𝚚𝚞𝚊𝚜𝚑𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎 𝙴𝙿𝙰 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚊𝚜𝚜𝚒𝚜𝚝𝚊𝚗𝚌𝚎 𝚘𝚏 𝚝𝚑𝚎 𝙴𝙳𝙵. 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝18 𝙿𝙼𝙲𝚜 𝚊𝚖𝚊𝚜𝚜 𝚘𝚗 𝚝𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊/𝙺𝚘𝚛𝚙𝚘 𝚋𝚘𝚛𝚍𝚎𝚛 𝚒𝚗 𝚊 𝚜𝚑𝚘𝚠 𝚘𝚏 𝚜𝚝𝚛𝚎𝚗𝚐𝚝𝚑 𝚛𝚊𝚒𝚜𝚒𝚗𝚐 𝚌𝚘𝚗𝚌𝚎𝚛𝚗𝚜 𝚝𝚑𝚊𝚝 𝚝𝚑𝚎 𝚖𝚎𝚐𝚊𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗'𝚜 𝚕𝚊𝚝𝚎𝚜𝚝 𝚊𝚌𝚝 𝚘𝚏 𝚊𝚐𝚐𝚛𝚎𝚜𝚜𝚒𝚘𝚗 𝚒𝚜 𝚊 𝚙𝚛𝚎𝚙𝚊𝚛𝚊𝚝𝚒𝚘𝚗 𝚏𝚘𝚛 𝚠𝚊𝚛.

𝟸𝟸𝟶𝟶 - 𝙿𝚛𝚎𝚜𝚎𝚗𝚝 𝚍𝚊𝚢. 𝚃𝚑𝚎 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚒𝚜 𝟷𝟷.𝟸 𝚋𝚒𝚕𝚕𝚒𝚘𝚗, 𝟽𝟶% 𝚘𝚏 𝚑𝚞𝚖𝚊𝚗𝚜 𝚗𝚘𝚠 𝚊𝚟𝚊𝚒𝚕 𝚘𝚏 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗 𝚒𝚗 𝚜𝚘𝚖𝚎 𝚏𝚘𝚛𝚖, 𝟹𝟶% 𝚊𝚛𝚎 𝚗𝚘𝚠 𝚌𝚘𝚗𝚜𝚒𝚍𝚎𝚛𝚎𝚍 "𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚖𝚘𝚍𝚒𝚏𝚒𝚎𝚍". 𝙰𝚝 𝚠𝚑𝚊𝚝 𝚙𝚘𝚒𝚗𝚝 𝚍𝚘𝚎𝚜 𝚘𝚗𝚎 𝚜𝚝𝚘𝚙 𝚋𝚎𝚒𝚗𝚐 𝚑𝚞𝚖𝚊𝚗, 𝚒𝚏 𝚘𝚗𝚎 𝚜𝚝𝚘𝚙𝚜 𝚋𝚎𝚒𝚗𝚐 𝚑𝚞𝚖𝚊𝚗 𝚊𝚝 𝚊𝚕𝚕 𝚒𝚜 𝚊 𝚝𝚘𝚙𝚒𝚌 𝚘𝚏 𝚑𝚎𝚊𝚝𝚎𝚍 𝚍𝚎𝚋𝚊𝚝𝚎 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝟹𝟶% 𝚖𝚒𝚗𝚘𝚛𝚒𝚝𝚢 𝚊𝚛𝚎 𝚛𝚎𝚏𝚎𝚛𝚛𝚎𝚍 𝚝𝚘 𝚊𝚜 "𝙲𝚢𝚋𝚘𝚛𝚐𝚜".




"𝚃𝚑𝚎 𝚌𝚢𝚋𝚘𝚛𝚐 𝚠𝚘𝚞𝚕𝚍 𝚗𝚘𝚝 𝚛𝚎𝚌𝚘𝚐𝚗𝚒𝚣𝚎 𝚝𝚑𝚎 𝙶𝚊𝚛𝚍𝚎𝚗 𝚘𝚏 𝙴𝚍𝚎𝚗; 𝚒𝚝 𝚒𝚜 𝚗𝚘𝚝 𝚖𝚊𝚍𝚎 𝚘𝚏 𝚖𝚞𝚍 𝚊𝚗𝚍 𝚌𝚊𝚗𝚗𝚘𝚝 𝚍𝚛𝚎𝚊𝚖 𝚘𝚏 𝚛𝚎𝚝𝚞𝚛𝚗𝚒𝚗𝚐 𝚝𝚘 𝚍𝚞𝚜𝚝."


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𝙷𝚞𝚖𝚊𝚗:
𝚄𝚗𝚖𝚘𝚍𝚒𝚏𝚒𝚎𝚍, 𝙹𝚊𝚌𝚔-𝚘𝚏-𝚊𝚕𝚕-𝚝𝚛𝚊𝚍𝚎𝚜, 𝚛𝚎𝚐𝚞𝚕𝚊𝚛 𝚎𝚟𝚎𝚛𝚢𝚍𝚊𝚢 𝚑𝚞𝚖𝚊𝚗𝚜. 𝚃𝚑𝚎 𝚠𝚊𝚢 𝚗𝚊𝚝𝚞𝚛𝚎 𝚒𝚗𝚝𝚎𝚗𝚍𝚎𝚍 𝚒𝚜 𝚠𝚑𝚊𝚝 𝚊 𝚖𝚒𝚗𝚘𝚛𝚒𝚝𝚢 𝚘𝚏 𝚝𝚑𝚒𝚜 𝚜𝚘𝚌𝚒𝚊𝚕 𝚐𝚛𝚘𝚞𝚙 𝚠𝚒𝚕𝚕 𝚝𝚎𝚕𝚕 𝚢𝚘𝚞. 𝚂𝚘𝚖𝚎𝚘𝚗𝚎 𝚠𝚑𝚘 𝚑𝚊𝚜 𝚗𝚘𝚝 𝚞𝚗𝚍𝚎𝚛𝚐𝚘𝚗𝚎 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌 𝚖𝚘𝚍𝚒𝚏𝚒𝚌𝚊𝚝𝚒𝚘𝚗 𝚘𝚛 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗 𝚘𝚏 𝚊𝚗𝚢 𝚔𝚒𝚗𝚍. 𝙸𝚝 𝚒𝚜 𝚍𝚎𝚋𝚊𝚝𝚊𝚋𝚕𝚎 𝚠𝚑𝚎𝚝𝚑𝚎𝚛 𝚘𝚛 𝚗𝚘𝚝 𝚝𝚑𝚘𝚜𝚎 𝚠𝚑𝚘 𝚑𝚊𝚟𝚎 𝚗𝚎𝚎𝚍𝚎𝚍 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜 𝚏𝚘𝚛 𝚜𝚎𝚟𝚎𝚛𝚎, 𝚕𝚒𝚏𝚎-𝚜𝚊𝚟𝚒𝚗𝚐 𝚖𝚎𝚍𝚒𝚌𝚊𝚕 𝚌𝚊𝚜𝚎𝚜 𝚊𝚛𝚎 𝙷𝚞𝚖𝚊𝚗 𝚘𝚛 𝙲𝚢𝚋𝚘𝚛𝚐 𝚠𝚑𝚒𝚌𝚑 𝚕𝚒𝚗𝚔𝚜 𝚍𝚎𝚎𝚙𝚕𝚢 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚜𝚘𝚌𝚒𝚊𝚕 𝚌𝚘𝚗𝚜𝚝𝚛𝚞𝚌𝚝 𝚘𝚏 𝚒𝚍𝚎𝚗𝚝𝚒𝚝𝚢.

𝙲𝚢𝚋𝚘𝚛𝚐:
𝙽𝚘𝚝𝚑𝚒𝚗𝚐 𝚒𝚜 𝚌𝚎𝚛𝚝𝚊𝚒𝚗 𝚊𝚗𝚍 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚌𝚊𝚗 𝚋𝚎 𝚊𝚕𝚝𝚎𝚛𝚎𝚍, 𝚎𝚟𝚎𝚗 𝚝𝚑𝚎 𝚑𝚞𝚖𝚊𝚗 𝚋𝚘𝚍𝚢. 𝙵𝚕𝚎𝚜𝚑 𝚊𝚗𝚍 𝚋𝚘𝚗𝚎 𝚑𝚊𝚟𝚎 𝚋𝚎𝚌𝚘𝚖𝚎 𝚓𝚞𝚜𝚝 𝚊𝚜 𝚖𝚊𝚕𝚕𝚎𝚊𝚋𝚕𝚎 𝚊𝚜 𝚍𝚊𝚝𝚊.𝚃𝚑𝚎 𝚖𝚘𝚛𝚎 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚍 𝚒𝚗𝚍𝚒𝚟𝚒𝚍𝚞𝚊𝚕 𝚌𝚘𝚖𝚙𝚘𝚗𝚎𝚗𝚝𝚜 𝚘𝚏 𝚝𝚑𝚎 𝚋𝚘𝚍𝚢 𝚌𝚊𝚗 𝚋𝚎 𝚛𝚎𝚙𝚕𝚊𝚌𝚎𝚍 𝚘𝚛 𝚞𝚙𝚐𝚛𝚊𝚍𝚎𝚍 𝚋𝚢 𝚜𝚞𝚛𝚐𝚒𝚌𝚊𝚕 𝚙𝚛𝚘𝚌𝚎𝚍𝚞𝚛𝚎, 𝚓𝚞𝚜𝚝 𝚕𝚒𝚔𝚎 𝚝𝚑𝚎 𝚌𝚘𝚖𝚙𝚘𝚗𝚎𝚗𝚝𝚜 𝚘𝚏 𝚊𝚗𝚢 𝚘𝚝𝚑𝚎𝚛 𝚖𝚊𝚌𝚑𝚒𝚗𝚎. 𝚂𝚘𝚖𝚎 𝚜𝚙𝚕𝚒𝚗𝚝𝚎𝚛 𝚐𝚛𝚘𝚞𝚙𝚜 𝚠𝚒𝚝𝚑𝚒𝚗 𝚝𝚑𝚒𝚜 𝚠𝚒𝚍𝚎𝚛 𝚐𝚛𝚘𝚞𝚙 𝚍𝚎𝚜𝚙𝚒𝚜𝚎 𝚝𝚑𝚎 𝚑𝚞𝚖𝚊𝚗 𝚋𝚘𝚍𝚢’𝚜 𝚙𝚑𝚢𝚜𝚒𝚌𝚊𝚕 𝚌𝚘𝚗𝚜𝚝𝚛𝚊𝚒𝚗𝚝𝚜 𝚊𝚗𝚍 𝚍𝚒𝚜𝚌𝚘𝚟𝚎𝚛 𝚏𝚛𝚎𝚎𝚍𝚘𝚖 𝚒𝚗 𝚒𝚝𝚜 𝚊𝚋𝚊𝚗𝚍𝚘𝚗𝚖𝚎𝚗𝚝. 𝚃𝚑𝚎 𝚑𝚞𝚖𝚊𝚗 𝚋𝚘𝚍𝚢 𝚑𝚊𝚜 𝚋𝚎𝚌𝚘𝚖𝚎 𝚜𝚎𝚎𝚗 𝚊𝚜 𝚊 𝚜𝚑𝚎𝚕𝚕 𝚒𝚗𝚍𝚎𝚙𝚎𝚗𝚍𝚎𝚗𝚝 𝚊𝚗𝚍 𝚍𝚎𝚝𝚊𝚌𝚑𝚊𝚋𝚕𝚎 𝚏𝚛𝚘𝚖 𝚙𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢 𝚊𝚗𝚍 𝚖𝚒𝚗𝚍. 𝚆𝚑𝚒𝚕𝚎 𝚛𝚘𝚞𝚐𝚑𝚕𝚢 𝟽𝟶% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍’𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚊𝚛𝚎 𝙲𝚢𝚋𝚘𝚛𝚐 𝚋𝚢 𝚍𝚎𝚏𝚒𝚗𝚒𝚝𝚒𝚘𝚗 𝚝𝚑𝚎 𝚋𝚛𝚘𝚊𝚍 𝚌𝚊𝚝𝚎𝚐𝚘𝚛𝚢 𝚌𝚘𝚟𝚎𝚛𝚜 𝚝𝚑𝚘𝚜𝚎 𝚠𝚒𝚝𝚑 𝚖𝚒𝚗𝚒𝚖𝚊𝚕 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚊𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚘𝚗𝚕𝚢 𝚊𝚋𝚘𝚞𝚝 𝟹𝟶% 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍’𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚝𝚒𝚘𝚗 𝚋𝚎𝚒𝚗𝚐 𝚌𝚘𝚗𝚜𝚒𝚍𝚎𝚛𝚎𝚍 "𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚖𝚘𝚍𝚒𝚏𝚒𝚎𝚍."

𝙰𝚗𝚍𝚛𝚘𝚒𝚍:
𝙿𝚞𝚝 𝚜𝚒𝚖𝚙𝚕𝚢, 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚛𝚎 𝚛𝚘𝚋𝚘𝚝𝚜. 𝚄𝚗𝚕𝚒𝚔𝚎 𝙲𝚢𝚋𝚘𝚛𝚐𝚜, 𝚠𝚑𝚘 𝚊𝚛𝚎 𝚌𝚘𝚖𝚙𝚘𝚜𝚎𝚍 𝚘𝚏 𝚋𝚘𝚝𝚑 𝚋𝚒𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚊𝚗𝚍 𝚊𝚛𝚝𝚒𝚏𝚒𝚌𝚒𝚊𝚕 𝚙𝚊𝚛𝚝𝚜, 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚊𝚛𝚎 𝚎𝚗𝚝𝚒𝚛𝚎𝚕𝚢 𝚖𝚎𝚌𝚑𝚊𝚗𝚒𝚌𝚊𝚕. 𝙸𝚍𝚎𝚊𝚕𝚕𝚢 𝙰𝚗𝚍𝚛𝚘𝚒𝚍𝚜 𝚑𝚘𝚕𝚍 𝚊𝚗 𝚊𝚕𝚖𝚘𝚜𝚝 𝚒𝚏 𝚗𝚘𝚝 𝚎𝚗𝚝𝚒𝚛𝚎𝚕𝚢 𝚒𝚗𝚍𝚒𝚜𝚝𝚒𝚗𝚐𝚞𝚒𝚜𝚑𝚊𝚋𝚕𝚎 𝚛𝚎𝚜𝚎𝚖𝚋𝚕𝚊𝚗𝚌𝚎 𝚝𝚘 𝚑𝚞𝚖𝚊𝚗𝚜 𝚋𝚘𝚝𝚑 𝚒𝚗 𝚙𝚑𝚢𝚜𝚒𝚌𝚊𝚕 𝚊𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎 𝚊𝚗𝚍 𝚐𝚎𝚗𝚎𝚛𝚊𝚕 𝚍𝚎𝚖𝚎𝚊𝚗𝚘𝚛. 𝙴𝚡𝚌𝚎𝚙𝚝𝚒𝚘𝚗𝚜 𝚝𝚘 𝚝𝚑𝚒𝚜 𝚊𝚛𝚎 𝚘𝚕𝚍 𝚠𝚘𝚛𝚕𝚍 𝚛𝚎𝚕𝚒𝚌𝚜 𝚊𝚗𝚍 𝚜𝚘𝚖𝚎 𝚜𝚒𝚖𝚙𝚕𝚎𝚛 𝚍𝚎𝚜𝚒𝚐𝚗𝚜 𝚘𝚏𝚝𝚎𝚗 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚎𝚍 𝚊𝚜 𝚊 𝚕𝚘𝚠-𝚌𝚕𝚊𝚜𝚜 𝚊𝚞𝚝𝚘𝚖𝚊𝚝𝚎𝚍 𝚠𝚘𝚛𝚔 𝚏𝚘𝚛𝚌𝚎 𝚠𝚒𝚝𝚑 𝚗𝚘 𝚜𝚎𝚗𝚜𝚎 𝚘𝚏 𝚜𝚎𝚕𝚏 𝚘𝚛 𝚜𝚎𝚗𝚝𝚒𝚎𝚗𝚌𝚎 𝚘𝚛 𝚌𝚘𝚗𝚜𝚌𝚒𝚘𝚞𝚜𝚗𝚎𝚜𝚜.

𝙴𝚝𝚑𝚎𝚛𝚎𝚊𝚕:[𝚗𝚘𝚗-𝚙𝚕𝚊𝚢𝚊𝚋𝚕𝚎]
𝙰𝚗 𝚎𝚡𝚌𝚕𝚞𝚜𝚒𝚟𝚎 𝚌𝚊𝚜𝚝𝚎 𝚒𝚗 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚏𝚘𝚛𝚖𝚒𝚗𝚐 𝚊 𝚛𝚞𝚕𝚒𝚗𝚐 𝚎𝚕𝚒𝚝𝚎. 𝚄𝚛𝚋𝚊𝚗 𝚖𝚢𝚝𝚑 𝚊𝚗𝚍 𝚕𝚎𝚐𝚎𝚗𝚍 𝚑𝚊𝚜 𝚍𝚎𝚟𝚎𝚕𝚘𝚙𝚎𝚍 𝚝𝚑𝚒𝚜 𝚌𝚕𝚊𝚜𝚜 𝚐𝚛𝚘𝚞𝚙 𝚒𝚗𝚝𝚘 𝚜𝚘𝚖𝚎𝚝𝚑𝚒𝚗𝚐 𝙶𝚘𝚍-𝚕𝚒𝚔𝚎, 𝚖𝚘𝚛𝚎 𝚕𝚎𝚐𝚎𝚗𝚍 𝚝𝚑𝚊𝚗 𝚑𝚞𝚖𝚊𝚗 𝚕𝚎𝚊𝚍𝚒𝚗𝚐 𝚝𝚘 𝚝𝚑𝚎 𝚗𝚊𝚖𝚎 𝙴𝚝𝚑𝚎𝚛𝚎𝚊𝚕. 𝚃𝚑𝚎𝚢 𝚊𝚛𝚎 𝚊 𝚙𝚛𝚒𝚟𝚊𝚝𝚎 𝚐𝚛𝚘𝚞𝚙 𝚠𝚑𝚘 𝚔𝚎𝚎𝚙 𝚘𝚞𝚝 𝚘𝚏 𝚙𝚞𝚋𝚕𝚒𝚌 𝚕𝚒𝚐𝚑𝚝 𝚊𝚗𝚍 𝚜𝚒𝚝 𝚑𝚒𝚐𝚑𝚎𝚛 𝚝𝚑𝚊𝚗 𝚝𝚑𝚎 𝚑𝚎𝚊𝚍𝚜 𝚘𝚏 𝚝𝚑𝚎 𝙼𝚎𝚐𝚊-𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜. 𝙰 𝚜𝚘𝚛𝚝 𝚘𝚏 ‘𝚜𝚒𝚕𝚎𝚗𝚝 𝚒𝚗𝚟𝚎𝚜𝚝𝚘𝚛’ 𝚒𝚗 𝚝𝚑𝚒𝚜 𝚠𝚘𝚛𝚕𝚍.



"𝙿𝚊𝚠𝚗𝚜 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚜𝚘𝚞𝚕 𝚘𝚏 𝚝𝚑𝚎 𝚐𝚊𝚖𝚎."


actions in lay

𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 - 𝙴𝚞𝚛𝚘𝚙𝚊'𝚜 𝚐𝚘𝚟𝚎𝚛𝚗𝚒𝚗𝚐 𝚋𝚘𝚍𝚢, 𝚖𝚎𝚐𝚊-𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗, 𝚌𝚘𝚗𝚐𝚕𝚘𝚖𝚎𝚛𝚊𝚝𝚎 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚕𝚎 𝚏𝚘𝚛 𝚙𝚘𝚕𝚒𝚝𝚒𝚌𝚊𝚕, 𝚜𝚘𝚌𝚒𝚊𝚕, 𝚖𝚒𝚕𝚒𝚝𝚊𝚛𝚢 𝚊𝚗𝚍 𝚎𝚌𝚘𝚗𝚘𝚖𝚒𝚌 𝚙𝚘𝚠𝚎𝚛. 𝙰𝚐𝚎𝚗𝚝𝚜 𝚘𝚏 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚌𝚝 𝚊𝚜 𝚎𝚢𝚎𝚜 𝚊𝚗𝚍 𝚎𝚊𝚛𝚜 𝚒𝚗 𝚊 𝚖𝚘𝚛𝚎 𝚐𝚛𝚒𝚖𝚎𝚢 𝚜𝚒𝚍𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚋𝚞𝚜𝚒𝚗𝚎𝚜𝚜. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚒𝚜 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚕𝚎 𝚏𝚘𝚛 𝚊 𝚕𝚊𝚛𝚐𝚎 𝚙𝚘𝚛𝚝𝚒𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚘𝚛𝚕𝚍'𝚜 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜 𝚛𝚎𝚜𝚎𝚊𝚛𝚌𝚑 𝚊𝚗𝚍 𝚍𝚎𝚟𝚎𝚕𝚘𝚙𝚖𝚎𝚗𝚝. 𝙶𝚘𝚟𝚎𝚛𝚗𝚜 𝚝𝚑𝚎 𝙴𝙿𝙰 𝚊𝚗𝚍 𝙴𝙳𝙵, 𝚝𝚑𝚎𝚛𝚎 𝚒𝚜 𝚗𝚘 𝚑𝚒𝚐𝚑𝚎𝚛 𝚙𝚘𝚠𝚎𝚛 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊 𝚝𝚑𝚊𝚗 𝚝𝚑𝚎 𝚖𝚢𝚜𝚝𝚎𝚛𝚒𝚘𝚞𝚜 𝙴𝚞𝚛𝚘𝚌𝚘𝚛𝚙. 𝙳𝚎𝚜𝚙𝚒𝚝𝚎 𝚑𝚊𝚟𝚒𝚗𝚐 𝚊 𝚑𝚊𝚗𝚍 𝚒𝚗 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚝𝚑𝚊𝚝 𝚑𝚊𝚙𝚙𝚎𝚗𝚜 𝚊𝚛𝚘𝚞𝚗𝚍 𝙴𝚞𝚛𝚘𝚙𝚊 𝚝𝚑𝚎𝚛𝚎 𝚒𝚜 𝚟𝚎𝚛𝚢 𝚕𝚒𝚝𝚝𝚕𝚎 𝚔𝚗𝚘𝚠𝚗 𝚊𝚋𝚘𝚞𝚝 𝚝𝚑𝚎𝚖 𝚝𝚘 𝚝𝚑𝚎 𝚐𝚎𝚗𝚎𝚛𝚊𝚕 𝚙𝚞𝚋𝚕𝚒𝚌. 𝙻𝚎𝚊𝚔𝚎𝚛𝚜 𝚊𝚗𝚍 𝚠𝚑𝚒𝚜𝚝𝚕𝚎𝚋𝚕𝚘𝚠𝚎𝚛𝚜 𝚊𝚛𝚎 𝚘𝚏𝚝𝚎𝚗 𝚖𝚎𝚝 𝚋𝚢 𝚊𝚗 “𝙴𝚛𝚊𝚜𝚎𝚛” 𝚋𝚎𝚏𝚘𝚛𝚎 𝚝𝚘𝚘 𝚖𝚞𝚌𝚑 𝚍𝚊𝚖𝚊𝚐𝚎 𝚒𝚜 𝚍𝚘𝚗𝚎 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚎𝚡𝚙𝚎𝚛𝚝𝚜 𝚘𝚏 𝚝𝚑𝚎 𝙿𝚁 𝚖𝚊𝚌𝚑𝚒𝚗𝚎 𝚌𝚊𝚗 𝚚𝚞𝚒𝚌𝚔𝚕𝚢 𝚌𝚘𝚟𝚎𝚛 𝚞𝚙 𝚘𝚛 𝚜𝚒𝚖𝚙𝚕𝚢 𝚍𝚎𝚗𝚘𝚞𝚗𝚌𝚎 𝚝𝚑𝚎 𝚌𝚕𝚊𝚒𝚖𝚜 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚗𝚊𝚖𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚘𝚏𝚏𝚎𝚗𝚍𝚎𝚛 𝚋𝚎𝚒𝚗𝚐 𝚍𝚛𝚊𝚐𝚐𝚎𝚍 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚍𝚒𝚛𝚝 𝚒𝚗 𝚙𝚞𝚋𝚕𝚒𝚌 𝚜𝚖𝚎𝚊𝚛 𝚌𝚊𝚖𝚙𝚊𝚒𝚐𝚗𝚜 𝚍𝚞𝚛𝚒𝚗𝚐 𝚝𝚑𝚎 𝚙𝚛𝚘𝚌𝚎𝚜𝚜. 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚒𝚜 𝚕𝚊𝚠.

𝙴𝙿𝙰 – 𝚃𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊 𝙿𝚘𝚕𝚒𝚌𝚒𝚗𝚐 𝙰𝚞𝚝𝚑𝚘𝚛𝚒𝚝𝚢, 𝚌𝚘𝚖𝚖𝚘𝚗𝚕𝚢 𝚊𝚋𝚋𝚛𝚎𝚟𝚒𝚊𝚝𝚎𝚍 𝚝𝚘 𝙴𝙿𝙰, 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚖𝚊𝚒𝚗 𝚊𝚗𝚍 𝚙𝚞𝚋𝚕𝚒𝚌 𝚏𝚊𝚌𝚎 𝚘𝚏 𝚕𝚊𝚠 𝚎𝚗𝚏𝚘𝚛𝚌𝚎𝚖𝚎𝚗𝚝 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝙸𝚝 𝚊𝚕𝚜𝚘 𝚙𝚕𝚊𝚢𝚜 𝚊 𝚜𝚒𝚐𝚗𝚒𝚏𝚒𝚌𝚊𝚗𝚝 𝚛𝚘𝚕𝚎 𝚒𝚗 𝚗𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜, 𝚜𝚞𝚌𝚑 𝚊𝚜 𝚌𝚘-𝚘𝚛𝚍𝚒𝚗𝚊𝚝𝚒𝚗𝚐 𝚊𝚗𝚍 𝚕𝚎𝚊𝚍𝚒𝚗𝚐 𝚝𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊-𝚠𝚒𝚍𝚎 𝚗𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚌𝚘𝚞𝚗𝚝𝚎𝚛-𝚝𝚎𝚛𝚛𝚘𝚛𝚒𝚜𝚖 𝚎𝚏𝚏𝚘𝚛𝚝, 𝚊𝚜 𝚠𝚎𝚕𝚕 𝚊𝚜 𝚝𝚑𝚎 𝚙𝚛𝚘𝚝𝚎𝚌𝚝𝚒𝚘𝚗 𝚘𝚏 𝚜𝚎𝚗𝚒𝚘𝚛 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚘𝚏 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚍 𝚝𝚑𝚎 𝙲𝙴𝙾𝚜 𝚘𝚏 𝚘𝚝𝚑𝚎𝚛 𝙴𝚞𝚛𝚘𝚙𝚊 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜. 𝙰𝚜 𝚘𝚏 𝟸𝟸𝟶𝟶 𝚝𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚛𝚘𝚞𝚐𝚑𝚕𝚢 𝟿𝟶𝟶,𝟶𝟶𝟶 𝚊𝚌𝚝𝚒𝚟𝚎 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚘𝚏 𝚠𝚑𝚒𝚌𝚑 𝟽𝟸𝟶,𝟶𝟶𝟶 𝚊𝚛𝚎 𝚏𝚞𝚕𝚕-𝚝𝚒𝚖𝚎 𝚜𝚠𝚘𝚛𝚗 𝚙𝚘𝚕𝚒𝚌𝚎 𝚘𝚏𝚏𝚒𝚌𝚎𝚛𝚜. 𝚃𝚑𝚎 𝙲𝚘𝚖𝚖𝚒𝚜𝚒𝚘𝚗𝚎𝚛 𝚒𝚜 𝚝𝚑𝚎 𝚘𝚟𝚎𝚛𝚊𝚕𝚕 𝚘𝚙𝚎𝚛𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚕𝚎𝚊𝚍𝚎𝚛 𝚘𝚏 𝚝𝚑𝚎 𝚏𝚘𝚛𝚌𝚎 𝚊𝚗𝚍 𝚒𝚜 𝚊𝚌𝚌𝚘𝚞𝚗𝚝𝚊𝚋𝚕𝚎 𝚘𝚗𝚕𝚢 𝚝𝚘 𝙴𝚞𝚛𝚘𝚙𝚊’𝚜 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝙲𝚑𝚊𝚒𝚛𝚖𝚎𝚗 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚖𝚢𝚜𝚝𝚎𝚛𝚒𝚘𝚞𝚜 𝙴𝚝𝚑𝚎𝚛𝚎𝚊𝚕𝚜.

𝚄𝚗𝚒𝚝 𝙱𝙻𝙲𝙺 - 𝚃𝚑𝚎 𝙴𝙿𝙰'𝚜 𝚎𝚕𝚒𝚝𝚎, 𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚊𝚛𝚖𝚘𝚞𝚛𝚎𝚍 𝚊𝚗𝚍 𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚊𝚛𝚖𝚎𝚍 𝚝𝚊𝚜𝚔-𝚏𝚘𝚛𝚌𝚎𝚜 𝚠𝚑𝚘 𝚊𝚛𝚎 𝚝𝚛𝚊𝚒𝚗𝚎𝚍 𝚝𝚘 𝚊𝚌𝚝 𝚎𝚏𝚏𝚒𝚌𝚒𝚎𝚗𝚝𝚕𝚢 𝚊𝚜 𝚜𝚝𝚊𝚗𝚍-𝚊𝚕𝚘𝚗𝚎 𝚘𝚙𝚎𝚛𝚊𝚝𝚒𝚟𝚎𝚜 𝚖𝚊𝚍𝚎 𝚘𝚗𝚕𝚢 𝚖𝚘𝚛𝚎 𝚍𝚎𝚊𝚍𝚕𝚢 𝚠𝚑𝚎𝚗 𝚘𝚙𝚎𝚛𝚊𝚝𝚒𝚗𝚐 𝚒𝚗 𝚝𝚎𝚊𝚖𝚜. 𝚄𝚗𝚒𝚝 𝙱𝙻𝙲𝙺, 𝙱𝙻𝙲𝙺 𝚘𝚛 𝙱-𝚄𝚗𝚒𝚝 𝚍𝚎𝚊𝚕 𝚠𝚒𝚝𝚑 𝚊𝚗𝚢 𝚊𝚗𝚍 𝚊𝚕𝚕 𝚖𝚊𝚓𝚘𝚛 𝚌𝚛𝚒𝚖𝚎𝚜 𝚝𝚑𝚊𝚝 𝚒𝚗𝚟𝚘𝚕𝚟𝚎𝚍 𝚝𝚑𝚎 𝚞𝚗𝚕𝚊𝚠𝚏𝚞𝚕 𝚞𝚜𝚎, 𝚝𝚑𝚎𝚏𝚝 𝚘𝚛 𝚌𝚛𝚒𝚖𝚎𝚜 𝚌𝚘𝚖𝚖𝚒𝚝𝚝𝚎𝚍 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚊𝚒𝚍 𝚘𝚏 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜 𝚘𝚏𝚝𝚎𝚗 𝚘𝚏 𝚊 𝚑𝚎𝚒𝚗𝚘𝚞𝚜 𝚘𝚛 𝚖𝚊𝚜𝚜 𝚗𝚊𝚝𝚞𝚛𝚎. 𝙱-𝚄𝚗𝚒𝚝 𝚘𝚙𝚎𝚛𝚊𝚝𝚒𝚟𝚎𝚜 𝚞𝚝𝚒𝚕𝚒𝚣𝚎 𝚊 𝚖𝚞𝚕𝚝𝚒𝚝𝚞𝚍𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚕𝚊𝚝𝚎𝚜𝚝 𝚠𝚎𝚊𝚙𝚘𝚗 𝚊𝚗𝚍 𝚊𝚛𝚖𝚘𝚞𝚛 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢. 𝚃𝚑𝚎𝚒𝚛 𝚎𝚡𝚘𝚜𝚔𝚎𝚕𝚎𝚝𝚘𝚗 𝚜𝚞𝚒𝚝𝚜 𝚊𝚛𝚎 𝚋𝚕𝚊𝚌𝚔, 𝚊 𝚗𝚊𝚖𝚎𝚜𝚊𝚔𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚐𝚛𝚘𝚞𝚙. 𝚂𝚖𝚊𝚕𝚕 𝚊𝚜 𝚝𝚑𝚎𝚢 𝚊𝚛𝚎 𝚎𝚕𝚒𝚝𝚎, 𝚝𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚘𝚗𝚕𝚢 𝟹𝟸,𝟶𝟶𝟶 𝚊𝚌𝚝𝚒𝚟𝚎 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚝𝚘 𝚕𝚘𝚘𝚔 𝚊𝚏𝚝𝚎𝚛 𝚊𝚕𝚕 𝚘𝚏 𝙴𝚞𝚛𝚘𝚙𝚊, 𝚞𝚙 𝚞𝚗𝚝𝚒𝚕 𝚗𝚘𝚠 𝚝𝚑𝚎𝚢’𝚟𝚎 𝚍𝚘𝚗𝚎 𝚓𝚞𝚜𝚝 𝚎𝚡𝚎𝚖𝚙𝚕𝚊𝚛𝚢 𝚠𝚘𝚛𝚔 𝚑𝚘𝚠𝚎𝚟𝚎𝚛.

𝙴𝙳𝙵 - 𝚃𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊 𝙳𝚎𝚏𝚎𝚗𝚌𝚎 𝙵𝚘𝚛𝚌𝚎𝚜, 𝚝𝚑𝚎 𝚖𝚒𝚕𝚒𝚝𝚊𝚛𝚢 𝚋𝚛𝚊𝚗𝚌𝚑 𝚘𝚏 𝙴𝚞𝚛𝚘𝚌𝚘𝚛𝚙 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚕𝚎 𝚏𝚘𝚛 𝚖𝚒𝚕𝚒𝚝𝚊𝚛𝚢 𝚊𝚌𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚛𝚎𝚜𝚘𝚕𝚞𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚌𝚘𝚗𝚏𝚕𝚒𝚌𝚝 𝚎𝚒𝚝𝚑𝚎𝚛 𝚍𝚘𝚖𝚎𝚜𝚝𝚒𝚌 𝚘𝚛 𝚏𝚘𝚛𝚎𝚒𝚐𝚗. 𝙴𝚊𝚜𝚝𝚎𝚛𝚗 𝙴𝚞𝚛𝚘𝚙𝚊𝚗'𝚜 𝚊𝚛𝚎 𝚋𝚊𝚗𝚗𝚎𝚍 𝚏𝚛𝚘𝚖 𝚛𝚒𝚜𝚒𝚗𝚐 𝚙𝚊𝚜𝚝 𝚝𝚑𝚎 𝚛𝚊𝚗𝚔 𝚘𝚏 𝚜𝚎𝚛𝚐𝚎𝚊𝚗𝚝 𝚒𝚗 𝚝𝚑𝚎 𝙴𝙳𝙵 𝚏𝚘𝚛 𝚏𝚎𝚊𝚛 𝚘𝚏 𝚊𝚗𝚍 𝚜𝚎𝚌𝚞𝚛𝚒𝚝𝚢 𝚊𝚐𝚊𝚒𝚗𝚜𝚝 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾 𝚎𝚜𝚙𝚒𝚘𝚗𝚊𝚐𝚎. 𝙼𝚘𝚜𝚝 𝚌𝚘𝚖𝚖𝚘𝚗𝚕𝚢 𝚜𝚎𝚎𝚗 𝚒𝚗 𝚙𝚞𝚋𝚕𝚒𝚌 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊 𝚊𝚝 𝚟𝚒𝚝𝚊𝚕 𝚋𝚘𝚛𝚍𝚎𝚛 𝚙𝚘𝚒𝚗𝚝𝚜, 𝚙𝚊𝚛𝚝𝚒𝚌𝚞𝚕𝚊𝚛𝚕𝚢 𝚊𝚌𝚌𝚎𝚜𝚜 𝚙𝚘𝚒𝚗𝚝𝚜 𝚕𝚒𝚗𝚔𝚒𝚗𝚐 𝚠𝚎𝚜𝚝 𝚊𝚗𝚍 𝚎𝚊𝚜𝚝 𝙴𝚞𝚛𝚘𝚙𝚊 𝚊𝚗𝚍 𝙴𝚞𝚛𝚘𝚙𝚊 𝚊𝚗𝚍 𝙺𝚘𝚛𝚙𝚘 𝚋𝚘𝚛𝚍𝚎𝚛 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜. 𝚃𝚑𝚎 𝙴𝙳𝙵 𝚌𝚘𝚟𝚎𝚛𝚜, 𝚊𝚛𝚖𝚎𝚍, 𝚗𝚊𝚟𝚊𝚕 𝚊𝚗𝚍 𝚊𝚒𝚛 𝚏𝚘𝚛𝚌𝚎𝚜. 𝙸𝚗 𝚝𝚘𝚝𝚊𝚕 𝚝𝚑𝚎 𝙴𝙳𝙵 𝚛𝚎𝚝𝚊𝚒𝚗𝚜 𝚛𝚘𝚞𝚐𝚑𝚕𝚢 𝟺,𝟻𝟶𝟶,𝟶𝟶𝟶 𝚊𝚌𝚝𝚒𝚟𝚎 𝚜𝚎𝚛𝚟𝚒𝚌𝚎𝚖𝚎𝚗 𝚊𝚗𝚍 𝚠𝚘𝚖𝚎𝚗.

𝙾𝚞𝚝𝚏𝚒𝚝 - 𝙰 𝚙𝚘𝚕𝚒𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚌𝚑𝚊𝚛𝚐𝚎𝚍 𝚜𝚘𝚌𝚒𝚊𝚕 𝚊𝚌𝚝𝚒𝚟𝚒𝚜𝚝 𝚐𝚛𝚘𝚞𝚙 𝚖𝚘𝚜𝚝 𝚠𝚎𝚕𝚕 𝚔𝚗𝚘𝚠𝚗 𝚏𝚘𝚛 𝚝𝚑𝚎𝚒𝚛 𝚘𝚕𝚍 𝚠𝚘𝚛𝚕𝚍 𝙿𝚞𝚗𝚔 𝚋𝚊𝚜𝚎𝚍 𝚊𝚎𝚜𝚝𝚑𝚎𝚝𝚒𝚌 𝚊𝚗𝚍 𝚑𝚊𝚛𝚍𝚕𝚒𝚗𝚎, 𝚏𝚛𝚒𝚗𝚐𝚎, 𝚟𝚒𝚎𝚠𝚜 𝚘𝚗 𝚝𝚛𝚊𝚗𝚜-𝚑𝚞𝚖𝚊𝚗𝚒𝚜𝚖 𝚊𝚗𝚍 𝚒𝚝𝚜 𝚙𝚕𝚊𝚌𝚎 𝚒𝚗 𝚝𝚑𝚎 𝚖𝚘𝚍𝚎𝚛𝚗 𝚠𝚘𝚛𝚕𝚍. 𝚃𝚑𝚎 𝚖𝚊𝚓𝚘𝚛𝚒𝚝𝚢 𝚘𝚏 𝚝𝚑𝚎 𝚐𝚛𝚘𝚞𝚙𝚜 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚊𝚛𝚎 𝚑𝚎𝚊𝚟𝚒𝚕𝚢 𝚊𝚞𝚐𝚖𝚎𝚗𝚝𝚎𝚍 𝚊 𝚝𝚛𝚊𝚒𝚝 𝚝𝚑𝚊𝚝 𝚘𝚏𝚝𝚎𝚗 𝚕𝚎𝚊𝚟𝚎𝚜 𝚖𝚘𝚜𝚝 𝚘𝚗𝚕𝚘𝚘𝚔𝚎𝚛𝚜 𝚝𝚊𝚔𝚎𝚗 𝚊𝚋𝚊𝚌𝚔, 𝚊𝚝 𝚕𝚎𝚊𝚜𝚝 𝚊𝚝 𝚏𝚒𝚛𝚜𝚝. 𝙻𝚊𝚋𝚎𝚕𝚕𝚎𝚍 𝚊𝚜 𝚝𝚎𝚛𝚛𝚘𝚛𝚒𝚜𝚝𝚜 𝚋𝚢 𝙺𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝟷𝟾 𝚊𝚗𝚍 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚒𝚗 𝚛𝚎𝚌𝚎𝚗𝚝 𝚢𝚎𝚊𝚛𝚜, 𝚝𝚑𝚎 𝚐𝚛𝚘𝚞𝚙 𝚑𝚊𝚜 𝚜𝚘𝚏𝚝𝚎𝚗𝚎𝚍 𝚝𝚑𝚎𝚒𝚛 𝚟𝚒𝚎𝚠𝚜 𝚊𝚗𝚍 𝚊𝚌𝚝𝚒𝚘𝚗𝚜 𝚜𝚘𝚖𝚎𝚠𝚑𝚊𝚝 𝚞𝚗𝚍𝚎𝚛 𝚗𝚎𝚠 𝚕𝚎𝚊𝚍𝚎𝚛𝚜𝚑𝚒𝚙, 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚜𝚘𝚖𝚎 𝚠𝚒𝚕𝚕 𝚜𝚊𝚢 𝚒𝚝’𝚜 𝚝𝚘𝚘 𝚕𝚒𝚝𝚝𝚕𝚎 𝚝𝚘𝚘 𝚕𝚊𝚝𝚎. 𝙵𝚒𝚛𝚜𝚝 𝚒𝚖𝚙𝚛𝚎𝚜𝚜𝚒𝚘𝚗𝚜 𝚕𝚊𝚜𝚝 𝚊 𝚕𝚒𝚏𝚎𝚝𝚒𝚖𝚎.

𝙵𝙻𝙴𝚂𝙷 - 𝙴𝚞𝚛𝚘𝚙𝚊’𝚜 𝚌𝚘𝚞𝚗𝚝𝚎𝚛𝚙𝚊𝚛𝚝 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚝𝚘 𝙾𝚞𝚝𝚏𝚒𝚝. 𝙰𝚗𝚝𝚒-𝚌𝚢𝚋𝚘𝚛𝚐 𝚙𝚞𝚛𝚒𝚜𝚝𝚜 𝚠𝚑𝚘𝚜𝚎 𝚖𝚘𝚜𝚝 𝚒𝚗𝚏𝚊𝚖𝚘𝚞𝚜 𝚎𝚡𝚙𝚕𝚘𝚒𝚝 𝚋𝚎𝚒𝚗𝚐 𝚝𝚑𝚎 𝚊𝚜𝚜𝚊𝚜𝚜𝚒𝚗𝚊𝚝𝚒𝚘𝚗 𝚘𝚏 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙’𝚜 𝚏𝚒𝚛𝚜𝚝 𝚊𝚗𝚍 𝚘𝚗𝚕𝚢 𝙰𝚗𝚍𝚛𝚘𝚒𝚍 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝟾𝟶 𝚢𝚎𝚊𝚛𝚜 𝚊𝚐𝚘 𝚙𝚛𝚘𝚙𝚎𝚕𝚕𝚎𝚍 𝚝𝚑𝚎𝚖 𝚏𝚘𝚛𝚠𝚊𝚛𝚍 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚕𝚒𝚖𝚎𝚕𝚒𝚐𝚑𝚝 – 𝚖𝚊𝚔𝚒𝚗𝚐 𝙵𝙻𝙴𝚂𝙷 𝚝𝚑𝚎 𝚘𝚕𝚍𝚎𝚜𝚝 𝚊𝚗𝚍 𝚕𝚊𝚛𝚐𝚎𝚜𝚝 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝 𝚘𝚏 𝚝𝚑𝚎𝚒𝚛 𝚔𝚒𝚗𝚍 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝚄𝚗𝚕𝚒𝚔𝚎 𝙾𝚞𝚝𝚏𝚒𝚝, 𝚠𝚑𝚘 𝚊𝚟𝚘𝚒𝚍 𝚖𝚎𝚍𝚍𝚕𝚒𝚗𝚐 𝚒𝚗 𝙲𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝚊𝚏𝚏𝚊𝚒𝚛𝚜, 𝙵𝙻𝙴𝚂𝙷 𝚊𝚛𝚎 𝚗𝚘𝚝 𝚊𝚏𝚛𝚊𝚒𝚍 𝚝𝚘 𝚝𝚊𝚌𝚔𝚕𝚎 𝚝𝚑𝚎 𝚋𝚒𝚐 𝚍𝚘𝚐𝚜 𝚝𝚘 𝚐𝚎𝚝 𝚝𝚑𝚎𝚒𝚛 𝚟𝚒𝚎𝚠𝚜 𝚊𝚌𝚛𝚘𝚜𝚜. 𝙱𝚘𝚖𝚋𝚒𝚗𝚐𝚜, 𝚊𝚜𝚜𝚊𝚜𝚜𝚒𝚗𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚗𝚍 𝚐𝚞𝚎𝚛𝚒𝚕𝚕𝚊 𝚎𝚗𝚐𝚊𝚐𝚎𝚖𝚎𝚗𝚝𝚜 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝙴𝙿𝙰 𝚊𝚗𝚍 𝙴𝙳𝙵 𝚝𝚘𝚙 𝙵𝙻𝙴𝚂𝙷’𝚜 𝚝𝚘 𝚍𝚘 𝚕𝚒𝚜𝚝. 𝙰𝚕𝚜𝚘 𝚕𝚊𝚋𝚎𝚕𝚕𝚎𝚍 𝚊𝚜 𝚝𝚎𝚛𝚛𝚘𝚛𝚒𝚜𝚝𝚜 𝚋𝚢 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙.

𝙲𝚛𝚒𝚖𝚒𝚗𝚊𝚕 𝙶𝚊𝚗𝚐𝚜 - 𝚃𝚑𝚛𝚘𝚞𝚐𝚑𝚘𝚞𝚝 𝚑𝚒𝚜𝚝𝚘𝚛𝚢, 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚊𝚗𝚍 𝚜𝚘𝚌𝚒𝚊𝚕 𝚌𝚘𝚗𝚍𝚒𝚝𝚒𝚘𝚗𝚜 𝚑𝚊𝚟𝚎 𝚌𝚑𝚊𝚗𝚐𝚎𝚍, 𝚋𝚞𝚝 𝚑𝚞𝚖𝚊𝚗 𝚗𝚊𝚝𝚞𝚛𝚎 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚍𝚘𝚎𝚜𝚗’𝚝. 𝙸𝚗 𝚊 𝚠𝚘𝚛𝚕𝚍 𝚠𝚒𝚝𝚑 𝚊𝚜 𝚕𝚊𝚛𝚐𝚎 𝚊 𝚠𝚎𝚊𝚕𝚝𝚑 𝚐𝚊𝚙 𝚊𝚜 𝚃𝚎𝚛𝚛𝚊 𝚊𝚗𝚍 𝚙𝚘𝚟𝚎𝚛𝚝𝚢 𝚋𝚎𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚊𝚌𝚔𝚍𝚛𝚘𝚙 𝚝𝚘 𝚖𝚞𝚌𝚑 𝚘𝚏 𝚝𝚑𝚎 𝚟𝚊𝚜𝚝, 𝚜𝚙𝚛𝚊𝚠𝚕𝚒𝚗𝚐 𝚖𝚎𝚐𝚊-𝚌𝚒𝚝𝚒𝚎𝚜 𝚝𝚑𝚊𝚝 𝚖𝚊𝚔𝚎 𝚞𝚙 𝙴𝚞𝚛𝚘𝚙𝚊’𝚜 𝟷𝟻 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜, 𝚌𝚛𝚒𝚖𝚒𝚗𝚊𝚕𝚒𝚝𝚢 𝚛𝚞𝚗𝚜 𝚛𝚊𝚖𝚙𝚊𝚗𝚝. 𝚃𝚑𝚎 𝚒𝚗𝚗𝚞𝚖𝚎𝚛𝚊𝚋𝚕𝚎 𝚐𝚊𝚗𝚐𝚜, 𝚘𝚏 𝚊𝚕𝚕 𝚜𝚑𝚊𝚙𝚎𝚜 𝚊𝚗𝚍 𝚜𝚒𝚣𝚎𝚜, 𝚊𝚛𝚎 𝚊𝚕𝚕 𝚊𝚋𝚘𝚞𝚝 𝚝𝚑𝚎 𝚎𝚊𝚜𝚢 𝚖𝚘𝚗𝚎𝚢 𝚊𝚗𝚍 𝚠𝚒𝚕𝚕 𝚍𝚘 𝚓𝚞𝚜𝚝 𝚊𝚋𝚘𝚞𝚝 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚝𝚘 𝚐𝚎𝚝 𝚝𝚑𝚎𝚒𝚛 𝚑𝚊𝚗𝚍𝚜 𝚘𝚗 𝚒𝚝. 𝙸𝚏 𝚢𝚘𝚞 𝚌𝚊𝚗 𝚝𝚑𝚒𝚗𝚔 𝚘𝚏 𝚒𝚝, 𝚒𝚝’𝚜 𝚑𝚊𝚙𝚙𝚎𝚗𝚒𝚗𝚐 𝚜𝚘𝚖𝚎𝚠𝚑𝚎𝚛𝚎 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝚃𝚑𝚎 𝚜𝚝𝚛𝚎𝚎𝚝𝚜 𝚘𝚏 𝙴𝚞𝚛𝚘𝚙𝚊 𝚊𝚛𝚎 𝚊𝚕𝚠𝚊𝚢𝚜 𝚋𝚞𝚜𝚢 𝚠𝚑𝚎𝚛𝚎 𝚌𝚛𝚒𝚖𝚒𝚗𝚊𝚕𝚜 𝚞𝚜𝚎 𝚌𝚞𝚗𝚗𝚒𝚗𝚐, 𝚊𝚗𝚍 𝚖𝚘𝚛𝚎 𝚘𝚏𝚝𝚎𝚗 𝚟𝚒𝚘𝚕𝚎𝚗𝚌𝚎 𝚝𝚘 𝚏𝚒𝚐𝚑𝚝 𝚋𝚊𝚌𝚔, 𝚘𝚞𝚝𝚠𝚒𝚝 𝚊𝚗𝚍 𝚎𝚜𝚌𝚊𝚙𝚎 𝚝𝚑𝚎 𝚐𝚛𝚊𝚜𝚙𝚜 𝚘𝚏 𝚝𝚑𝚎 𝚕𝚊𝚠 𝚠𝚑𝚘 𝚝𝚑𝚎𝚢 𝚜𝚎𝚎 𝚊𝚜 𝚝𝚛𝚢𝚒𝚗𝚐 𝚝𝚘 𝚜𝚝𝚘𝚙 𝚝𝚑𝚎𝚖 𝚏𝚛𝚘𝚖 𝚐𝚎𝚝𝚝𝚒𝚗𝚐 𝚊 𝚠𝚎𝚕𝚕 𝚍𝚎𝚜𝚎𝚛𝚟𝚎𝚍 𝚙𝚊𝚢 𝚍𝚊𝚢.



"𝚃𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚜𝚘𝚖𝚎 𝚜𝚘𝚞𝚗𝚍𝚜 𝚝𝚑𝚊𝚝 𝚏𝚘𝚛𝚎𝚟𝚎𝚛 𝚎𝚌𝚑𝚘 𝚒𝚗 𝚘𝚞𝚛 𝚎𝚊𝚛𝚜."


eapons

𝚆𝚎𝚊𝚙𝚘𝚗𝚜 𝚘𝚏 𝟸𝟸𝟶𝟶 𝚌𝚘𝚖𝚎 𝚒𝚗 𝚟𝚊𝚛𝚒𝚘𝚞𝚜 𝚏𝚘𝚛𝚖𝚜, 𝚜𝚑𝚊𝚙𝚎𝚜 𝚊𝚗𝚍 𝚜𝚒𝚣𝚎𝚜. 𝚆𝚒𝚝𝚑 𝚏𝚒𝚛𝚎𝚊𝚛𝚖𝚜 𝚝𝚑𝚎𝚢 𝚊𝚛𝚎 𝚙𝚛𝚒𝚖𝚊𝚛𝚒𝚕𝚢 𝚎𝚒𝚝𝚑𝚎𝚛 𝚌𝚘𝚗𝚟𝚎𝚗𝚝𝚒𝚘𝚗𝚊𝚕 𝚜𝚑𝚎𝚕𝚕 𝚠𝚎𝚊𝚙𝚘𝚗𝚛𝚢 𝚘𝚛 𝚎𝚗𝚎𝚛𝚐𝚢 𝚋𝚊𝚜𝚎𝚍 𝚠𝚎𝚊𝚙𝚘𝚗𝚜. 𝚆𝚎𝚊𝚙𝚘𝚗 𝚖𝚘𝚍𝚒𝚏𝚒𝚌𝚊𝚝𝚒𝚘𝚗𝚜 𝚑𝚊𝚟𝚎 𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚋𝚎𝚌𝚘𝚖𝚎 𝚊 𝚗𝚎𝚌𝚎𝚜𝚜𝚒𝚝𝚢 𝚝𝚘 𝚝𝚑𝚘𝚜𝚎 𝚠𝚑𝚘 𝚌𝚊𝚗 𝚊𝚏𝚏𝚘𝚛𝚍 𝚝𝚑𝚎 𝚌𝚛𝚎𝚍𝚒𝚝𝚜. 𝚂𝚒𝚐𝚑𝚝𝚜, 𝙲𝚘𝚗𝚜𝚘𝚕𝚎𝚜, 𝚟𝚊𝚛𝚒𝚘𝚞𝚜 𝚞𝚗𝚍𝚎𝚛𝚜𝚕𝚞𝚗𝚐 𝚎𝚚𝚞𝚒𝚙𝚖𝚎𝚗𝚝 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 𝚙𝚎𝚛𝚏𝚘𝚛𝚖𝚊𝚗𝚌𝚎 𝚎𝚗𝚑𝚊𝚗𝚌𝚒𝚗𝚐 𝚖𝚘𝚍𝚒𝚏𝚒𝚌𝚊𝚝𝚒𝚘𝚗𝚜 𝚑𝚊𝚟𝚎 𝚋𝚎𝚌𝚘𝚖𝚎 𝚌𝚘𝚖𝚖𝚘𝚗𝚙𝚕𝚊𝚌𝚎 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚒𝚗 𝚝𝚑𝚒𝚜 𝚟𝚊𝚛𝚒𝚘𝚞𝚜 𝚕𝚒𝚗𝚎𝚜 𝚘𝚏 𝚠𝚘𝚛𝚔 𝚞𝚗𝚍𝚎𝚛𝚝𝚊𝚔𝚎𝚗 𝚋𝚢 𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛𝚜:

» 𝚂𝚑𝚎𝚕𝚕 𝚠𝚎𝚊𝚙𝚘𝚗𝚛𝚢- 𝙲𝚘𝚗𝚟𝚎𝚗𝚝𝚒𝚘𝚗𝚊𝚕
𝚆𝚑𝚒𝚕𝚎 𝚏𝚒𝚛𝚒𝚗𝚐 𝚖𝚎𝚌𝚑𝚊𝚗𝚒𝚜𝚖𝚜 𝚍𝚒𝚏𝚏𝚎𝚛 𝚋𝚎𝚝𝚠𝚎𝚎𝚗 𝚜𝚑𝚎𝚕𝚕 𝚏𝚒𝚛𝚎𝚊𝚛𝚖𝚜, 𝚐𝚞𝚗𝚙𝚘𝚠𝚍𝚎𝚛 𝚒𝚐𝚗𝚒𝚝𝚎𝚜 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚎𝚡𝚙𝚕𝚘𝚜𝚒𝚘𝚗 𝚙𝚛𝚘𝚙𝚎𝚕𝚕𝚒𝚗𝚐 𝚝𝚑𝚎 𝚊𝚖𝚖𝚞𝚗𝚒𝚝𝚒𝚘𝚗 𝚘𝚞𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚋𝚊𝚛𝚛𝚎𝚕. 𝚃𝚑𝚎 𝚞𝚜𝚎𝚍 𝚌𝚊𝚜𝚒𝚗𝚐 𝚒𝚜 𝚎𝚓𝚎𝚌𝚝𝚎𝚍 𝚜𝚘 𝚝𝚑𝚎 𝚗𝚎𝚡𝚝 𝚌𝚊𝚗 𝚋𝚎 𝚙𝚛𝚒𝚖𝚎𝚍.

» 𝙴𝚗𝚎𝚛𝚐𝚢- 𝙲𝚕𝚊𝚜𝚜𝚒𝚏𝚒𝚎𝚜 𝚕𝚊𝚜𝚎𝚛
𝙻𝚊𝚜𝚎𝚛 𝚐𝚎𝚗𝚎𝚛𝚊𝚕𝚕𝚢 𝚜𝚙𝚎𝚊𝚔𝚒𝚗𝚐 𝚜𝚑𝚘𝚘𝚝𝚜 𝚊 𝚋𝚎𝚊𝚖 𝚘𝚏 𝚍𝚎𝚜𝚝𝚛𝚞𝚌𝚝𝚒𝚟𝚎 𝚎𝚗𝚎𝚛𝚐𝚢 𝚘𝚛 𝚕𝚒𝚐𝚑𝚝 𝚝𝚘 𝚑𝚒𝚝 𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚟𝚎 𝚝𝚊𝚛𝚐𝚎𝚝𝚜. 𝙿𝚘𝚠𝚎𝚛𝚎𝚍 𝚋𝚢 𝚋𝚊𝚝𝚝𝚎𝚛𝚒𝚎𝚜 𝚝𝚑𝚒𝚜 𝚝𝚊𝚔𝚎𝚜 𝚊𝚠𝚊𝚢 𝚝𝚑𝚎 𝚗𝚎𝚎𝚍 𝚝𝚘 𝚛𝚎𝚕𝚘𝚊𝚍 𝚊𝚜 𝚘𝚏𝚝𝚎𝚗. 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝚍𝚞𝚎 𝚝𝚘 𝚝𝚑𝚎 𝚒𝚗𝚝𝚎𝚗𝚜𝚎 𝚎𝚗𝚎𝚛𝚐𝚢 𝚍𝚛𝚊𝚒𝚗 𝚘𝚏 𝚙𝚘𝚠𝚎𝚛𝚒𝚗𝚐 𝚝𝚑𝚒𝚜 𝚠𝚎𝚊𝚙𝚘𝚗, 𝚊 𝚋𝚊𝚝𝚝𝚎𝚛𝚢 𝚗𝚎𝚎𝚍𝚜 𝚝𝚘 𝚋𝚎 𝚛𝚎𝚙𝚕𝚊𝚌𝚎𝚍 𝚎𝚟𝚎𝚛𝚢 𝟹𝟶𝟶-𝟾𝟶𝟶 𝚜𝚑𝚘𝚝𝚜 𝚍𝚎𝚙𝚎𝚗𝚍𝚒𝚗𝚐 𝚘𝚗 𝚝𝚑𝚎 𝚠𝚎𝚊𝚙𝚘𝚗 𝚝𝚢𝚙𝚎 𝚊𝚗𝚍 𝚖𝚊𝚗𝚞𝚏𝚊𝚌𝚝𝚞𝚛𝚎𝚛. 𝙻𝚊𝚜𝚎𝚛 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢 𝚑𝚊𝚜 𝚒𝚝’𝚜 𝚘𝚠𝚗 𝚙𝚛𝚘𝚋𝚕𝚎𝚖𝚜 𝚊𝚗𝚍 𝚠𝚑𝚒𝚕𝚎 𝚖𝚊𝚗𝚞𝚏𝚊𝚌𝚝𝚞𝚛𝚎𝚛’𝚜 𝚌𝚕𝚊𝚒𝚖 𝚝𝚑𝚎 𝚋𝚊𝚝𝚝𝚎𝚛𝚢 𝚙𝚊𝚌𝚔𝚜 𝚊𝚛𝚎 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎𝚕𝚢 𝚠𝚊𝚝𝚎𝚛𝚙𝚛𝚘𝚘𝚏 𝚝𝚑𝚒𝚜 𝚒𝚜 𝚗𝚘𝚝 𝚊𝚕𝚠𝚊𝚢𝚜 𝚝𝚑𝚎 𝚌𝚊𝚜𝚎. 𝙲𝚑𝚎𝚊𝚙𝚎𝚛 𝚖𝚘𝚍𝚎𝚕𝚜 𝚑𝚊𝚟𝚎 𝚋𝚎𝚎𝚗 𝚔𝚗𝚘𝚠𝚗 𝚗𝚘𝚝 𝚝𝚘 𝚏𝚒𝚛𝚎 𝚘𝚗 𝚘𝚌𝚌𝚊𝚜𝚒𝚘𝚗 𝚘𝚛 𝚎𝚟𝚎𝚗 𝚘𝚌𝚌𝚊𝚜𝚒𝚘𝚗𝚊𝚕𝚕𝚢 𝚋𝚊𝚌𝚔𝚏𝚒𝚛𝚎, 𝚜𝚎𝚟𝚎𝚛𝚎𝚕𝚢 𝚋𝚞𝚛𝚗𝚒𝚗𝚐 𝚞𝚗𝚙𝚛𝚘𝚝𝚎𝚌𝚝𝚎𝚍 𝚜𝚔𝚒𝚗.

» 𝙴𝚗𝚎𝚛𝚐𝚢 – 𝙲𝚕𝚊𝚜𝚜𝚒𝚏𝚒𝚎𝚜 𝚎𝚕𝚎𝚌𝚝𝚛𝚘𝚝𝚑𝚎𝚛𝚖𝚊𝚕
𝙴𝚕𝚎𝚌𝚝𝚛𝚘𝚝𝚑𝚎𝚛𝚖𝚊𝚕 𝚠𝚎𝚊𝚙𝚘𝚗𝚛𝚢 𝚒𝚜 𝚛𝚊𝚛𝚎 𝚊𝚗𝚍 𝚎𝚡𝚙𝚎𝚗𝚜𝚒𝚟𝚎, 𝚗𝚊𝚖𝚎𝚕𝚢 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚘𝚏 𝚑𝚘𝚠 𝚍𝚊𝚗𝚐𝚎𝚛𝚘𝚞𝚜 𝚒𝚝 𝚌𝚊𝚗 𝚋𝚎 𝚒𝚗 𝚝𝚑𝚎 𝚠𝚛𝚘𝚗𝚐 𝚑𝚊𝚗𝚍𝚜. 𝙸𝚝 𝚙𝚛𝚒𝚖𝚊𝚛𝚒𝚕𝚢 𝚜𝚎𝚛𝚟𝚎𝚜 𝚝𝚠𝚘 𝚏𝚞𝚗𝚌𝚝𝚒𝚘𝚗𝚜 𝚝𝚘 𝚎𝚒𝚝𝚑𝚎𝚛 𝚜𝚎𝚛𝚒𝚘𝚞𝚜𝚕𝚢 𝚋𝚞𝚛𝚗 𝚊𝚗𝚍 𝚙𝚘𝚝𝚎𝚗𝚝𝚒𝚊𝚕𝚕𝚢 𝚔𝚒𝚕𝚕 𝚕𝚒𝚟𝚒𝚗𝚐 𝚘𝚛𝚐𝚊𝚗𝚒𝚜𝚖𝚜, 𝚝𝚑𝚒𝚜 𝚒𝚜 𝚊𝚕𝚜𝚘 𝚔𝚗𝚘𝚠𝚗 𝚊𝚜 𝚙𝚕𝚊𝚜𝚖𝚊 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚜𝚎𝚌𝚘𝚗𝚍𝚊𝚛𝚢 𝚖𝚘𝚛𝚎 𝚜𝚎𝚌𝚛𝚎𝚝𝚒𝚟𝚎 𝚏𝚞𝚗𝚌𝚝𝚒𝚘𝚗 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚞𝚜𝚎 𝚘𝚏 𝚒𝚘𝚗𝚒𝚣𝚎𝚍 𝚙𝚛𝚘𝚓𝚎𝚌𝚝𝚒𝚕𝚎𝚜 𝚠𝚒𝚝𝚑 𝚜𝚞𝚏𝚏𝚒𝚌𝚒𝚎𝚗𝚝 𝚟𝚎𝚕𝚘𝚌𝚒𝚝𝚢 𝚝𝚘 𝚌𝚊𝚞𝚜𝚎 𝚒𝚖𝚙𝚊𝚌𝚝 𝚍𝚊𝚖𝚊𝚐𝚎 𝚊𝚗𝚍 𝚊𝚕𝚜𝚘 𝚏𝚛𝚢 𝚖𝚎𝚌𝚑𝚊𝚗𝚒𝚌𝚊𝚕 𝚝𝚊𝚛𝚐𝚎𝚝𝚜, 𝚕𝚒𝚔𝚎 𝚌𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜. 𝙼𝚊𝚓𝚘𝚛 𝚍𝚘𝚠𝚗𝚏𝚊𝚕𝚕𝚜 𝚘𝚏 𝚝𝚑𝚎 𝚠𝚎𝚊𝚙𝚘𝚗𝚛𝚢 𝚊𝚛𝚎 𝚒𝚝’𝚜 𝚎𝚡𝚝𝚛𝚎𝚖𝚎𝚕𝚢 𝚕𝚒𝚖𝚒𝚝𝚎𝚍 𝚞𝚜𝚊𝚐𝚎 𝚋𝚎𝚏𝚘𝚛𝚎 𝚘𝚟𝚎𝚛𝚑𝚎𝚊𝚝𝚒𝚗𝚐 𝚊𝚗𝚍 𝚛𝚎𝚚𝚞𝚒𝚛𝚒𝚗𝚐 𝚌𝚘𝚘𝚕 𝚍𝚘𝚠𝚗. 𝙰𝚕𝚜𝚘 𝚙𝚛𝚘𝚗𝚎 𝚝𝚘 𝚗𝚎𝚎𝚍𝚒𝚗𝚐 𝚛𝚎𝚙𝚊𝚒𝚛𝚜 𝚊𝚗𝚍 𝚍𝚊𝚖𝚊𝚐𝚎 𝚝𝚘 𝚝𝚑𝚎 𝚖𝚘𝚍𝚎𝚕 𝚌𝚊𝚗 𝚎𝚗𝚍 𝚞𝚙 𝚌𝚊𝚝𝚊𝚜𝚝𝚛𝚘𝚙𝚑𝚒𝚌 𝚛𝚎𝚜𝚞𝚕𝚝𝚜 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚞𝚜𝚎𝚛.


𝚆𝚎𝚊𝚙𝚘𝚗𝚜 𝚌𝚊𝚗 𝚋𝚎 𝚋𝚛𝚘𝚔𝚎𝚗 𝚍𝚘𝚠𝚗 𝚒𝚗𝚝𝚘 𝚜𝚎𝚟𝚎𝚛𝚊𝚕 𝚌𝚊𝚝𝚎𝚐𝚘𝚛𝚒𝚎𝚜;

» 𝙿𝚒𝚜𝚝𝚘𝚕𝚜 - 𝚊𝚗𝚢 𝚜𝚒𝚗𝚐𝚕𝚎 𝚜𝚑𝚘𝚝, 𝚜𝚎𝚖𝚒𝚊𝚞𝚝𝚘𝚖𝚊𝚝𝚒𝚌 𝚘𝚛 𝚏𝚞𝚕𝚕𝚢 𝚊𝚞𝚝𝚘𝚖𝚊𝚝𝚒𝚌 𝚏𝚒𝚛𝚎𝚊𝚛𝚖 𝚝𝚑𝚊𝚝 𝚌𝚊𝚗 𝚋𝚎 𝚎𝚊𝚜𝚒𝚕𝚢 𝚏𝚒𝚛𝚎𝚍 𝚠𝚒𝚝𝚑 𝚛𝚎𝚕𝚊𝚝𝚒𝚟𝚎 𝚊𝚌𝚌𝚞𝚛𝚊𝚌𝚢 (𝚍𝚎𝚙𝚎𝚗𝚍𝚒𝚗𝚐 𝚘𝚗 𝚖𝚘𝚍𝚜), 𝚞𝚜𝚒𝚗𝚐 𝚘𝚗𝚎 𝚑𝚊𝚗𝚍.

» 𝚂𝚑𝚘𝚝𝚐𝚞𝚗𝚜 - 𝚌𝚘𝚖𝚖𝚘𝚗𝚕𝚢 𝚜𝚝𝚛𝚒𝚙𝚙𝚎𝚍 𝚋𝚊𝚌𝚔 𝚝𝚘 𝚜𝚕𝚒𝚍𝚎/𝚙𝚞𝚖𝚙 𝚊𝚌𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚜𝚎𝚖𝚒-𝚊𝚞𝚝𝚘𝚖𝚊𝚝𝚒𝚌, 𝚙𝚛𝚒𝚖𝚊𝚛𝚒𝚕𝚢 𝚏𝚒𝚛𝚎𝚜 𝚋𝚞𝚌𝚔𝚜𝚑𝚘𝚝 𝚊𝚗𝚍 𝚋𝚛𝚎𝚊𝚌𝚑𝚒𝚗𝚐 𝚛𝚘𝚞𝚗𝚍𝚜. 𝙱𝚛𝚞𝚝𝚊𝚕 𝚒𝚗 𝚌𝚕𝚘𝚜𝚎 𝚚𝚞𝚊𝚛𝚝𝚎𝚛𝚜.

» 𝚁𝚒𝚏𝚕𝚎𝚜 - 𝚒𝚗𝚌𝚕𝚞𝚍𝚎 𝚊𝚜𝚜𝚊𝚞𝚕𝚝, 𝚌𝚊𝚛𝚋𝚒𝚗𝚎, 𝚊𝚗𝚍 𝚖𝚊𝚛𝚔𝚜𝚖𝚊𝚗 𝚛𝚒𝚏𝚕𝚎𝚜 𝚖𝚘𝚜𝚝 𝚎𝚏𝚏𝚎𝚌𝚝𝚒𝚟𝚎 𝚊𝚝 𝚊 𝚖𝚎𝚍𝚒𝚞𝚖 𝚛𝚊𝚗𝚐𝚎.

» 𝚂𝙼𝙶 - 𝚘𝚛 𝚜𝚞𝚋𝚖𝚊𝚌𝚑𝚒𝚗𝚎 𝚐𝚞𝚗, 𝚏𝚒𝚛𝚎𝚜 𝚎𝚒𝚝𝚑𝚎𝚛 𝚜𝚎𝚖𝚒 𝚘𝚛 𝚏𝚞𝚕𝚕𝚢 𝚊𝚞𝚝𝚘𝚖𝚊𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚊𝚝 𝚛𝚊𝚙𝚒𝚍 𝚜𝚙𝚎𝚎𝚍𝚜 𝚐𝚎𝚗𝚎𝚛𝚊𝚕𝚕𝚢 𝚞𝚜𝚎 𝚙𝚒𝚜𝚝𝚘𝚕 𝚊𝚖𝚖𝚘/𝚌𝚊𝚛𝚝𝚛𝚒𝚍𝚐𝚎𝚜/𝚋𝚊𝚝𝚝𝚎𝚛𝚒𝚎𝚜.

» 𝚂𝚗𝚒𝚙𝚎𝚛 𝚁𝚒𝚏𝚕𝚎𝚜 - 𝚊 𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚒𝚣𝚎𝚍 𝚠𝚎𝚊𝚙𝚘𝚗 𝚝𝚑𝚊𝚝 𝚒𝚜 𝚒𝚖𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚊𝚕 𝚏𝚘𝚛 𝚎𝚟𝚎𝚛𝚢𝚍𝚊𝚢 𝚞𝚜𝚎 𝚘𝚛 𝚌𝚚𝚋 𝚋𝚞𝚝 𝚋𝚛𝚞𝚝𝚊𝚕𝚕𝚢 𝚎𝚏𝚏𝚒𝚌𝚒𝚎𝚗𝚝 𝚊𝚝 𝚔𝚒𝚕𝚕𝚒𝚗𝚐 𝚏𝚛𝚘𝚖 𝚊 𝚍𝚒𝚜𝚝𝚊𝚗𝚌𝚎. 𝙾𝚏𝚝𝚎𝚗 𝚞𝚜𝚎𝚍 𝚏𝚘𝚛 𝚊 𝚖𝚘𝚛𝚎 𝚜𝚝𝚎𝚊𝚕𝚝𝚑𝚢 𝚊𝚙𝚙𝚛𝚘𝚊𝚌𝚑.

» 𝙷𝚎𝚊𝚟𝚢 - 𝚊 𝚋𝚛𝚘𝚊𝚍 𝚌𝚊𝚝𝚎𝚐𝚘𝚛𝚢 𝚒𝚗𝚌𝚕𝚞𝚍𝚒𝚗𝚐 𝚜𝚙𝚎𝚌𝚒𝚊𝚕 𝚠𝚎𝚊𝚙𝚘𝚗𝚜 𝚗𝚘𝚝 𝚏𝚘𝚛 𝚎𝚟𝚎𝚛𝚢𝚍𝚊𝚢 𝚞𝚜𝚎, 𝚖𝚒𝚜𝚜𝚒𝚕𝚎𝚜, 𝚐𝚛𝚎𝚗𝚊𝚍𝚎𝚜, 𝚎𝚕𝚎𝚌𝚝𝚛𝚘𝚝𝚑𝚎𝚛𝚖𝚊𝚕 𝚌𝚊𝚗𝚗𝚘𝚗𝚜, 𝚎𝚝𝚌.

» 𝙼𝚎𝚕𝚎𝚎 - 𝚜𝚠𝚘𝚛𝚍s, 𝚍𝚊𝚐𝚐𝚎𝚛𝚜, 𝚔𝚗𝚒𝚟𝚎𝚜, 𝚊𝚕𝚕 𝚝𝚑𝚊𝚝 𝚐𝚘𝚘𝚍 𝚜𝚝𝚞𝚏𝚏, 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚞𝚜𝚎𝚍 𝚏𝚘𝚛 𝚏𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚖𝚎𝚕𝚎𝚎 𝚘𝚛 𝚑𝚊𝚗𝚍-𝚝𝚘-𝚑𝚊𝚗𝚍.


𝚆𝚎𝚊𝚙𝚘𝚗 𝚖𝚘𝚍𝚒𝚏𝚒𝚌𝚊𝚝𝚒𝚘𝚗𝚜 𝚘𝚛 𝙼𝙾𝙳𝚜 𝚌𝚊𝚝𝚎𝚐𝚘𝚛𝚒𝚣𝚎 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚏𝚛𝚘𝚖 𝚌𝚞𝚜𝚝𝚘𝚖 𝚐𝚛𝚒𝚙𝚜 𝚊𝚗𝚍 𝚏𝚘𝚕𝚍𝚒𝚗𝚐 𝚜𝚝𝚘𝚌𝚔𝚜 𝚝𝚘 𝚜𝚒𝚐𝚑𝚝𝚜 𝚝𝚘 𝚐𝚛𝚎𝚗𝚊𝚍𝚎 𝚕𝚊𝚞𝚗𝚌𝚑𝚎𝚛𝚜 𝚊𝚗𝚍 𝚎𝚕𝚎𝚌𝚝𝚛𝚘𝚝𝚑𝚎𝚛𝚖𝚊𝚕 𝚞𝚗𝚍𝚎𝚛𝚜𝚕𝚞𝚗𝚐 𝚌𝚘𝚖𝚙𝚘𝚗𝚎𝚗𝚝𝚜. 𝚆𝚑𝚒𝚕𝚎 𝚝𝚑𝚎𝚛𝚎 𝚒𝚜 𝚊 𝚑𝚞𝚐𝚎 𝚗𝚞𝚖𝚋𝚎𝚛 𝚘𝚏 𝚖𝚘𝚍𝚒𝚏𝚒𝚌𝚊𝚝𝚒𝚘𝚗𝚜 𝚝𝚑𝚎𝚢 𝚊𝚛𝚎 𝚕𝚊𝚛𝚐𝚎𝚕𝚢 𝚛𝚎𝚜𝚎𝚛𝚟𝚎𝚍 𝚏𝚘𝚛 𝙲𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝙰𝚐𝚎𝚗𝚝𝚜, 𝙼𝚒𝚕𝚒𝚝𝚊𝚛𝚢, 𝚊𝚗𝚍 𝙻𝚊𝚠-𝙴𝚗𝚏𝚘𝚛𝚌𝚎𝚖𝚎𝚗𝚝 𝚒𝚗 𝚊𝚗 𝚎𝚏𝚏𝚘𝚛𝚝 𝚝𝚘 𝚔𝚎𝚎𝚙 𝚊𝚑𝚎𝚊𝚍 𝚘𝚏 𝚌𝚛𝚒𝚖𝚒𝚗𝚊𝚕𝚜 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 𝚖𝚘𝚟𝚎𝚖𝚎𝚗𝚝𝚜 𝚠𝚒𝚝𝚑𝚒𝚗 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚝𝚑𝚊𝚝 𝚐𝚎𝚝 𝚝𝚑𝚎𝚒𝚛 𝚑𝚊𝚗𝚍𝚜 𝚘𝚗 𝚒𝚕𝚕𝚎𝚐𝚊𝚕 𝚏𝚒𝚛𝚎𝚊𝚛𝚖𝚜. 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝚝𝚑𝚎 𝚕𝚊𝚌𝚔 𝚘𝚏 𝙼𝙾𝙳𝚜 𝚊𝚟𝚊𝚒𝚕𝚊𝚋𝚕𝚎 𝚝𝚘 𝚝𝚑𝚘𝚜𝚎 𝚠𝚒𝚕𝚕𝚒𝚗𝚐 𝚝𝚘 𝚕𝚘𝚘𝚔 𝚕𝚎𝚊𝚟𝚎𝚜 𝚊𝚗 𝚘𝚙𝚎𝚗 𝚋𝚞𝚜𝚒𝚗𝚎𝚜𝚜 𝚎𝚗𝚍𝚎𝚊𝚟𝚘𝚞𝚛 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚋𝚕𝚊𝚌𝚔 𝚖𝚊𝚛𝚔𝚎𝚝 𝚠𝚑𝚒𝚌𝚑 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚒𝚝’𝚜 𝚗𝚎𝚝𝚠𝚘𝚛𝚔𝚜 𝚌𝚊𝚗 𝚐𝚎𝚝 𝚢𝚘𝚞 𝚊 𝚠𝚒𝚍𝚎 𝚟𝚊𝚛𝚒𝚎𝚝𝚢 𝚘𝚏 𝚐𝚘𝚘𝚍𝚒𝚎𝚜 𝚏𝚘𝚛 𝚢𝚘𝚞𝚛 𝚝𝚘𝚢𝚜, 𝚙𝚛𝚎𝚙𝚊𝚛𝚎 𝚝𝚘 𝚙𝚊𝚛𝚝 𝚠𝚒𝚝𝚑 𝚢𝚘𝚞𝚛 𝚌𝚛𝚎𝚍𝚒𝚝𝚜.



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𝙲𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛𝚜 𝚠𝚒𝚕𝚕 𝚜𝚝𝚊𝚛𝚝 𝚝𝚑𝚎 𝚐𝚊𝚖𝚎 𝚊𝚜𝚜𝚞𝚖𝚒𝚗𝚐 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎𝚜 𝚘𝚏 𝚖𝚎𝚛𝚌𝚎𝚗𝚊𝚛𝚒𝚎𝚜, 𝚊𝚐𝚎𝚗𝚝𝚜 𝚊𝚗𝚍 𝚘𝚙𝚎𝚛𝚊𝚝𝚘𝚛𝚜 𝚠𝚘𝚛𝚔𝚒𝚗𝚐 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚗𝚞𝚖𝚎𝚛𝚘𝚞𝚜 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊, 𝚎𝚕𝚒𝚖𝚒𝚗𝚊𝚝𝚒𝚗𝚐 𝚛𝚒𝚟𝚊𝚕 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗'𝚜 𝚅𝙸𝙿𝚜, 𝚙𝚛𝚘𝚝𝚎𝚌𝚝𝚒𝚗𝚐 𝚊𝚜𝚜𝚎𝚝𝚜 𝚊𝚗𝚍 𝚏𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚒𝚗 𝚒𝚝𝚜 𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝. 𝚆𝚑𝚒𝚕𝚎 𝚌𝚎𝚛𝚝𝚊𝚒𝚗 𝚏𝚒𝚎𝚕𝚍𝚜 𝚘𝚏 𝚝𝚑𝚎 𝙲𝚂 𝚌𝚊𝚗𝚗𝚘𝚝 𝚋𝚎 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎𝚍 𝚞𝚗𝚝𝚒𝚕 𝚝𝚑𝚎 𝚏𝚞𝚕𝚕 𝚘𝚘𝚌 𝚒𝚜 𝚞𝚙 (𝚒.𝚎. 𝙰𝚏𝚏𝚒𝚕𝚒𝚊𝚝𝚒𝚘𝚗), 𝚊𝚗𝚢𝚘𝚗𝚎 𝚒𝚗𝚝𝚎𝚛𝚎𝚜𝚝𝚎𝚍 𝚒𝚗 𝚊𝚙𝚙𝚕𝚢𝚒𝚗𝚐 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚛𝚘𝚕𝚎-𝚙𝚕𝚊𝚢 𝚒𝚜 𝚠𝚎𝚕𝚌𝚘𝚖𝚎 𝚊𝚗𝚍 𝚎𝚗𝚌𝚘𝚞𝚛𝚊𝚐𝚎𝚍 𝚝𝚘 𝚐𝚎𝚝 𝚊 𝚑𝚎𝚊𝚍 𝚜𝚝𝚊𝚛𝚝 𝚘𝚗 𝚝𝚑𝚎𝚒𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛𝚜. 𝚆𝚎'𝚛𝚎 𝚕𝚘𝚘𝚔𝚒𝚗𝚐 𝚏𝚘𝚛𝚠𝚊𝚛𝚍 𝚝𝚘 𝚜𝚎𝚎𝚒𝚗𝚐 𝚠𝚑𝚊𝚝 𝚢𝚘𝚞 𝚌𝚘𝚖𝚎 𝚞𝚙 𝚠𝚒𝚝𝚑.

IMAGE HERE
[ "PERSONAL QUOTE" ]

𝙽𝚊𝚖𝚎:
NAME GOES HERE

𝙰𝚐𝚎:
AGE GOES HERE
𝚂𝚎𝚡:
ARE YOU A BOY OR A GIRL?
𝙰𝚏𝚏𝚒𝚕𝚒𝚊𝚝𝚒𝚘𝚗:
WHO DO YOU WORK FOR?
𝙰𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎:
WRITTEN APPEARANCE

𝙿𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢:
PERSONALITY GOES HERE
GOOD TRAIT BAD TRAIT GOOD TRAIT BAD TRAIT

𝙱𝚒𝚘:
BRIEF CHARACTER HISTORY

𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝:
WHERE ARE YOU FROM?

𝚆𝚎𝚊𝚙𝚘𝚗(𝚜):
»PRIMARY WEAPON GOES HERE

»SECONDARY WEAPON GOES HERE

»MELEE WEAPON GOES HERE

𝙰𝚛𝚖𝚘𝚞𝚛:
» ARMOR GOES HERE - WRITTEN DESCRIPTION COMPULSORY - PICTURE IS OPTIONAL

𝙲𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜:
REASON FOR AUGMENTATIONS - WRITE "N/A" IF NONE

» FIRST AUGMENTATION TYPE
DESCRIPTION ONE

» SECOND AUGMENTATION TYPE
DESCRIPTION TWO

» THIRD AUGMENTATION TYPE
DESCRIPTION THREE

𝙰𝚌𝚌𝚘𝚞𝚗𝚝 𝙱𝚊𝚕𝚊𝚗𝚌𝚎:
NET WORTH GOES HERE

𝙾𝚝𝚑𝚎𝚛:
» ANYTHING WE LEFT OUT


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Hidden 7 yrs ago 7 yrs ago Post by Briza
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Briza

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"𝙷𝚒𝚜𝚝𝚘𝚛𝚢 𝚑𝚊𝚜 𝚒𝚝𝚜 𝚎𝚢𝚎𝚜 𝚘𝚗 𝚢𝚘𝚞."




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"𝚈𝚘𝚞 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚛𝚎𝚚𝚞𝚒𝚛𝚎𝚍 𝚝𝚘 𝚍𝚘 𝚠𝚛𝚘𝚗𝚐 𝚗𝚘 𝚖𝚊𝚝𝚝𝚎𝚛 𝚠𝚑𝚎𝚛𝚎 𝚢𝚘𝚞 𝚐𝚘."

orporate ulture

𝙸𝚏 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚠𝚘𝚛𝚔𝚜 𝚏𝚘𝚛 𝚊 𝚌𝚘𝚖𝚙𝚊𝚗𝚢, 𝚢𝚘𝚞'𝚟𝚎 𝚐𝚘𝚝 𝚕𝚒𝚖𝚒𝚝𝚎𝚍 𝚘𝚙𝚝𝚒𝚘𝚗𝚜. 𝚃𝚑𝚎𝚛𝚎'𝚜 𝚘𝚗𝚕𝚢 𝚏𝚒𝚟𝚎 𝚝𝚎𝚗𝚝𝚊𝚌𝚕𝚎𝚜 𝚞𝚗𝚍𝚎𝚛 𝙴𝚞𝚛𝚘𝚙𝚊'𝚜 𝚜𝚑𝚊𝚍𝚘𝚠 𝚑𝚊𝚗𝚍𝚎𝚍 𝙼𝚎𝚐𝚊𝙲𝚘𝚛𝚙. 𝙲𝚕𝚒𝚌𝚔 𝚘𝚗 𝚝𝚑𝚎 𝚑𝚒𝚍𝚎𝚛𝚜 𝚝𝚘 𝚕𝚎𝚊𝚛𝚗 𝚖𝚘𝚛𝚎 𝚊𝚋𝚘𝚞𝚝 𝚎𝚊𝚌𝚑 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚘𝚗𝚎 𝚋𝚎𝚜𝚝 𝚜𝚞𝚒𝚝𝚎𝚍 𝚏𝚘𝚛 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛. 𝚆𝚎 𝚌𝚊𝚗'𝚝 𝚖𝚊𝚔𝚎 𝚝𝚑𝚊𝚝 𝚌𝚑𝚘𝚒𝚌𝚎 𝚏𝚘𝚛 𝚢𝚘𝚞, 𝚋𝚞𝚝 𝚠𝚎 𝚌𝚊𝚗 𝚝𝚎𝚕𝚕 𝚢𝚘𝚞 𝚝𝚑𝚊𝚝 𝚝𝚑𝚎𝚛𝚎 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚒𝚖𝚙𝚕𝚒𝚌𝚊𝚝𝚒𝚘𝚗𝚜, 𝚛𝚎𝚙𝚎𝚛𝚌𝚞𝚜𝚜𝚒𝚘𝚗, 𝚊𝚗𝚍 𝚌𝚘𝚗𝚜𝚎𝚚𝚞𝚎𝚗𝚌𝚎𝚜 𝚏𝚘𝚛 𝚠𝚑𝚒𝚌𝚑 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝚢𝚘𝚞 𝚌𝚑𝚘𝚘𝚜𝚎. 𝙱𝚞𝚝, 𝚍𝚘𝚗'𝚝 𝚜𝚠𝚎𝚊𝚝 𝚒𝚝 𝚝𝚘𝚘 𝚖𝚞𝚌𝚑. 𝚈𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚌𝚘𝚞𝚕𝚍 𝚊𝚕𝚠𝚊𝚢𝚜 𝚜𝚎𝚗𝚍 𝚒𝚗 𝚊 𝚛𝚎𝚜𝚒𝚐𝚗𝚊𝚝𝚒𝚘𝚗 𝚕𝚎𝚝𝚝𝚎𝚛 𝚊𝚏𝚝𝚎𝚛 𝚐𝚎𝚝𝚝𝚒𝚗𝚐 𝚑𝚒𝚛𝚎𝚍 𝚋𝚢 𝚊𝚗𝚘𝚝𝚑𝚎𝚛 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗. 𝙸𝚝'𝚜 𝚗𝚘𝚝 𝚕𝚒𝚔𝚎 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚑𝚊𝚍 𝚝𝚘 𝚙𝚞𝚕𝚕 𝚝𝚘𝚘 𝚖𝚊𝚗𝚢 𝚜𝚝𝚛𝚒𝚗𝚐𝚜 𝚝𝚘 𝚐𝚎𝚝 𝚝𝚑𝚎 𝚓𝚘𝚋. 𝙾𝚛 𝚖𝚊𝚢𝚋𝚎, 𝙸'𝚖 𝚠𝚛𝚘𝚗𝚐. 𝙾𝚛 𝚖𝚊𝚢𝚋𝚎, 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚠𝚘𝚛𝚔𝚜 𝚏𝚘𝚛 𝚖𝚘𝚛𝚎 𝚝𝚑𝚊𝚗 𝚘𝚗𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚗𝚍 𝚒𝚜 𝚙𝚞𝚝𝚝𝚒𝚗𝚐 𝚜𝚎𝚟𝚎𝚛𝚊𝚕 𝚗𝚎𝚌𝚔𝚜 𝚘𝚗 𝚝𝚑𝚎 𝚕𝚒𝚗𝚎 𝚠𝚒𝚝𝚑 𝚋𝚊𝚌𝚔𝚍𝚘𝚘𝚛, 𝚒𝚕𝚕𝚎𝚐𝚊𝚕 𝚝𝚠𝚘-𝚝𝚒𝚖𝚒𝚗𝚐, 𝚠𝚑𝚒𝚝𝚎 + 𝚛𝚎𝚍 𝚌𝚘𝚕𝚕𝚊𝚛, 𝚝𝚛𝚊𝚍𝚎 𝚜𝚎𝚌𝚛𝚎𝚝 𝚜𝚠𝚊𝚙𝚙𝚒𝚗𝚐, 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝚌𝚘𝚛𝚛𝚞𝚙𝚝𝚒𝚘𝚗. 𝙸𝚝'𝚜 𝚊𝚕𝚕 𝚞𝚗𝚍𝚎𝚛 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚢𝚠𝚊𝚢𝚜, 𝚒𝚏 𝚢𝚘𝚞 𝚌𝚊𝚝𝚌𝚑 𝚝𝚑𝚎 𝚍𝚛𝚒𝚏𝚝.





















"𝙸 𝚞𝚜𝚎𝚍 𝚝𝚘 𝚝𝚑𝚒𝚗𝚔 𝚢𝚘𝚞 𝚠𝚎𝚛𝚎 𝚌𝚛𝚊𝚣𝚢, 𝚠𝚑𝚎𝚗 𝚢𝚘𝚞 𝚠𝚎𝚛𝚎 𝚑𝚘𝚘𝚔𝚎𝚍 𝚝𝚘 𝚝𝚑𝚎 𝚜𝚌𝚛𝚎𝚎𝚗."


eligion

𝚆𝚎'𝚟𝚎 𝚜𝚝𝚊𝚛𝚝𝚎𝚍 𝚘𝚟𝚎𝚛 (𝚊𝚐𝚊𝚒𝚗):
𝙾𝚞𝚛 𝚗𝚎𝚠 𝚛𝚎𝚊𝚕𝚒𝚝𝚢.
𝙾𝚞𝚛 𝚗𝚎𝚠 𝚖𝚎𝚖𝚘𝚛𝚒𝚎𝚜.
𝙾𝚞𝚛 𝚗𝚎𝚠 𝚋𝚘𝚍𝚒𝚎𝚜.
𝙰𝚗𝚍 𝚠𝚎'𝚕𝚕 𝚐𝚎𝚝 𝚒𝚝 𝚛𝚒𝚐𝚑𝚝 𝚝𝚑𝚒𝚜 𝚝𝚒𝚖𝚎.




𝙴𝚟𝚊

𝚈𝚘𝚞’𝚛𝚎 𝚑𝚘𝚖𝚎𝚜𝚒𝚌𝚔 𝚏𝚘𝚛 𝚊 𝚙𝚕𝚊𝚌𝚎. 𝚈𝚘𝚞 𝚔𝚗𝚘𝚠 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝚈𝚎𝚜, 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝚈𝚘𝚞 𝚠𝚒𝚜𝚑 𝚢𝚘𝚞 𝚠𝚎𝚛𝚎 𝚝𝚑𝚎𝚛𝚎 𝚊𝚝 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝚈𝚘𝚞 𝚠𝚒𝚜𝚑 𝚢𝚘𝚞 𝚠𝚎𝚛𝚎 𝚝𝚑𝚎𝚛𝚎 𝚊𝚝 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎, 𝚛𝚒𝚐𝚑𝚝 𝚗𝚘𝚠. 𝙸𝚏 𝚢𝚘𝚞 𝚌𝚕𝚘𝚜𝚎 𝚢𝚘𝚞𝚛 𝚎𝚢𝚎𝚜, 𝚢𝚘𝚞 𝚌𝚊𝚗 𝚝𝚛𝚢 𝚝𝚘 𝚒𝚖𝚊𝚐𝚒𝚗𝚎 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝚈𝚘𝚞 𝚌𝚊𝚗 𝚊𝚕𝚖𝚘𝚜𝚝 𝚜𝚎𝚎 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝚃𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎 𝚒𝚜 𝚜𝚘 𝚌𝚕𝚘𝚜𝚎 𝚢𝚘𝚞 𝚌𝚊𝚗 𝚊𝚕𝚖𝚘𝚜𝚝 𝚛𝚎𝚖𝚎𝚖𝚋𝚎𝚛 𝚠𝚑𝚊𝚝 𝚒𝚝 𝚠𝚊𝚜 𝚕𝚒𝚔𝚎 𝚋𝚎𝚒𝚗𝚐 𝚊𝚝 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝙱𝚞𝚝 𝚠𝚑𝚊𝚝 𝚒𝚜 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎? 𝙳𝚘 𝚢𝚘𝚞 𝚛𝚎𝚖𝚎𝚖𝚋𝚎𝚛? 𝚈𝚘𝚞 𝚊𝚛𝚎𝚗’𝚝 𝚜𝚞𝚛𝚎, 𝚊𝚛𝚎 𝚢𝚘𝚞? 𝚃𝚑𝚊𝚝’𝚜 𝚘𝚔𝚊𝚢. 𝙴𝚟𝚊 𝚛𝚎𝚖𝚎𝚖𝚋𝚎𝚛𝚜. 𝙴𝚟𝚊 𝚠𝚒𝚕𝚕 𝚝𝚎𝚕𝚕 𝚢𝚘𝚞 𝚊𝚋𝚘𝚞𝚝 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝙴𝚟𝚊 𝚠𝚒𝚕𝚕 𝚑𝚎𝚕𝚙 𝚢𝚘𝚞 𝚛𝚎𝚖𝚎𝚖𝚋𝚎𝚛 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝙴𝚟𝚊 𝚠𝚒𝚕𝚕 𝚜𝚑𝚘𝚠 𝚢𝚘𝚞 𝚑𝚘𝚠 𝚝𝚘 𝚐𝚘 𝚝𝚘 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝙴𝚟𝚊 𝚠𝚒𝚕𝚕 𝚐𝚞𝚒𝚍𝚎 𝚢𝚘𝚞 𝚝𝚘 𝚝𝚑𝚊𝚝 𝚙𝚕𝚊𝚌𝚎. 𝙹𝚞𝚜𝚝 𝚏𝚘𝚕𝚕𝚘𝚠 𝙴𝚟𝚊. 𝙹𝚞𝚜𝚝 𝚙𝚛𝚊𝚢 𝚝𝚘 𝙴𝚟𝚊. 𝙴𝚟𝚊 𝚔𝚗𝚘𝚠𝚜, 𝚊𝚗𝚍 𝚢𝚘𝚞 𝚠𝚒𝚕𝚕. 𝙰𝚕𝚕 𝚢𝚘𝚞 𝚑𝚊𝚟𝚎 𝚝𝚘 𝚍𝚘 𝚒𝚜 𝚋𝚎𝚕𝚒𝚎𝚟𝚎.

𝚃𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚜𝚎𝚟𝚎𝚛𝚊𝚕 𝚛𝚎𝚕𝚒𝚐𝚒𝚘𝚗𝚜 𝚒𝚗 𝚃𝚎𝚛𝚛𝚊. 𝚃𝚑𝚎 𝚖𝚘𝚜𝚝 𝚏𝚘𝚕𝚕𝚘𝚠𝚎𝚍 𝚛𝚎𝚕𝚒𝚐𝚒𝚘𝚗 𝚒𝚜 𝙴𝚟𝚊. 𝙼𝚘𝚜𝚝 𝚘𝚏 𝙴𝚟𝚊’𝚜 𝚏𝚘𝚕𝚕𝚘𝚠𝚎𝚛𝚜 𝚕𝚒𝚟𝚎 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊, 𝚠𝚑𝚒𝚌𝚑 𝚖𝚊𝚔𝚎𝚜 𝚜𝚎𝚗𝚜𝚎 𝚜𝚒𝚗𝚌𝚎 𝙴𝚟𝚊 𝚠𝚊𝚜 𝚐𝚎𝚗𝚎𝚛𝚊𝚝𝚎𝚍, 𝚌𝚘𝚍𝚎𝚍, 𝚊𝚗𝚍 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚎𝚍 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝚃𝚘 𝚜𝚘𝚖𝚎, 𝙴𝚟𝚊 𝚒𝚜 𝚓𝚞𝚜𝚝 𝚊𝚗 𝚎𝚡𝚝𝚛𝚎𝚖𝚎𝚕𝚢 𝚎𝚕𝚊𝚋𝚘𝚛𝚊𝚝𝚎 𝚙𝚛𝚘𝚐𝚛𝚊𝚖 𝚌𝚛𝚎𝚊𝚝𝚎𝚍 𝚋𝚢 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙, 𝙱𝚕𝚊𝚌𝚔𝚕𝚒𝚐𝚑𝚝, 𝚊𝚗𝚍 𝙸𝚔𝚘𝚗; 𝚊𝚗𝚍 𝚜𝚑𝚎 𝚑𝚎𝚕𝚙𝚜 𝚜𝚙𝚢 𝚊𝚗𝚍 𝚖𝚘𝚗𝚒𝚝𝚘𝚛 𝚌𝚒𝚝𝚒𝚣𝚎𝚗𝚜 𝚋𝚢 𝚌𝚘𝚊𝚡𝚒𝚗𝚐 𝚝𝚑𝚎𝚖 𝚏𝚞𝚛𝚝𝚑𝚎𝚛 𝚊𝚗𝚍 𝚏𝚞𝚛𝚝𝚑𝚎𝚛 𝚒𝚗𝚝𝚘 𝚊 𝚍𝚒𝚐𝚒𝚝𝚊𝚕 𝚌𝚘𝚖𝚊. 𝚃𝚘 𝚘𝚝𝚑𝚎𝚛𝚜, 𝚜𝚑𝚎’𝚜 𝚊 𝚐𝚎𝚗𝚝𝚕𝚎 𝚠𝚘𝚖𝚊𝚗 𝚠𝚑𝚘 𝚊𝚋𝚒𝚍𝚎𝚜 𝚊𝚗𝚍 𝚐𝚒𝚟𝚎𝚜 𝚑𝚘𝚙𝚎 𝚝𝚘 𝚞𝚜𝚎𝚛𝚜 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚝𝚑𝚎𝚒𝚛 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚍𝚎𝚟𝚒𝚌𝚎𝚜. 𝚃𝚑𝚎 𝚖𝚘𝚛𝚎 𝚊 𝚞𝚜𝚎𝚛 𝚙𝚕𝚞𝚐𝚜 𝚒𝚗𝚝𝚘 𝚊 𝚍𝚎𝚟𝚒𝚌𝚎 𝚊𝚗𝚍 𝚎𝚗𝚝𝚎𝚛𝚜 𝚙𝚛𝚊𝚒𝚜𝚎𝚜 𝚊𝚗𝚍 𝚍𝚎𝚕𝚒𝚐𝚑𝚝𝚜 (𝚌𝚛𝚎𝚍𝚒𝚝𝚜 𝚊𝚗𝚍 𝚎𝚝𝚌.) 𝚏𝚘𝚛 𝚑𝚎𝚛, 𝚝𝚑𝚎 𝚖𝚘𝚛𝚎 𝚕𝚒𝚔𝚎𝚕𝚢 𝚜𝚑𝚎 𝚒𝚜 𝚝𝚘 𝚊𝚗𝚜𝚠𝚎𝚛 𝚝𝚑𝚎𝚒𝚛 𝚙𝚛𝚊𝚢𝚎𝚛𝚜. 𝚃𝚑𝚎𝚛𝚎 𝚒𝚜 𝚚𝚞𝚎𝚜𝚝𝚒𝚘𝚗 𝚠𝚑𝚎𝚝𝚑𝚎𝚛 𝚜𝚑𝚎 𝚝𝚛𝚞𝚕𝚢 𝚎𝚡𝚒𝚜𝚝𝚜. 𝙽𝚘𝚝 𝚎𝚟𝚎𝚛𝚢𝚘𝚗𝚎 𝚒𝚜 𝚊 𝚍𝚎𝚟𝚘𝚞𝚝 𝚋𝚎𝚕𝚒𝚎𝚟𝚎𝚛 𝚒𝚗 𝙴𝚟𝚊, 𝚋𝚞𝚝 𝚜𝚑𝚎 𝚜𝚞𝚛𝚎 𝚒𝚜 𝚙𝚘𝚙𝚞𝚕𝚊𝚛. 𝙴𝚟𝚎𝚛𝚢𝚘𝚗𝚎 𝚔𝚗𝚘𝚠𝚜 𝚠𝚑𝚘 𝚜𝚑𝚎 𝚒𝚜, 𝚋𝚞𝚝 𝚘𝚗𝚕𝚢 𝚊 𝚏𝚎𝚠 𝚌𝚊𝚗 𝚜𝚊𝚢 𝚝𝚑𝚎𝚢 𝚑𝚊𝚟𝚎 𝚎𝚟𝚎𝚛 𝚛𝚎𝚊𝚕𝚕𝚢 𝚜𝚎𝚎𝚗 𝚑𝚎𝚛. 𝙴𝚟𝚊'𝚜 𝚖𝚘𝚜𝚝 𝚙𝚘𝚙𝚞𝚕𝚊𝚛 𝚏𝚊𝚌𝚎 𝚒𝚜 𝚝𝚑𝚎 𝚏𝚕𝚘𝚛𝚎𝚜𝚌𝚎𝚗𝚝 𝚘𝚗𝚎 𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗 𝚐𝚒𝚟𝚎𝚜 𝚑𝚎𝚛.

𝙼𝚘𝚜𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚌𝚒𝚝𝚒𝚣𝚎𝚗𝚜 𝚔𝚗𝚘𝚠 𝙴𝚟𝚊 𝚊𝚜 𝚊 𝚢𝚘𝚞𝚗𝚐, 𝚙𝚞𝚛𝚎-𝚜𝚘𝚞𝚕𝚎𝚍 𝚠𝚘𝚖𝚊𝚗 𝚠𝚑𝚘 𝚠𝚊𝚜 𝚜𝚎𝚕𝚎𝚌𝚝𝚎𝚍 𝚏𝚘𝚛 𝚊 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚎𝚡𝚙𝚎𝚛𝚒𝚖𝚎𝚗𝚝 𝚝𝚘 𝚑𝚎𝚕𝚙 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚝𝚛𝚊𝚗𝚜𝚌𝚎𝚗𝚍 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚗𝚎𝚡𝚝 𝚙𝚑𝚊𝚜𝚎 𝚘𝚏 𝚑𝚞𝚖𝚊𝚗 𝚎𝚟𝚘𝚕𝚞𝚝𝚒𝚘𝚗. 𝚃𝚑𝚎𝚛𝚎 𝚠𝚎𝚛𝚎 𝚖𝚊𝚗𝚢 𝚠𝚘𝚖𝚎𝚗 𝚋𝚎𝚏𝚘𝚛𝚎 𝚑𝚎𝚛 𝚠𝚑𝚘 𝚏𝚊𝚒𝚕𝚎𝚍 𝚝𝚘 𝚑𝚊𝚟𝚎 𝚝𝚑𝚎 𝚙𝚛𝚘𝚙𝚎𝚛 𝚙𝚒𝚎𝚝𝚢 𝚘𝚏 𝙳𝙽𝙰 𝚝𝚘 𝚝𝚛𝚊𝚗𝚜𝚏𝚎𝚛 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚍𝚊𝚝𝚊 𝚜𝚢𝚜𝚝𝚎𝚖 𝚘𝚏 𝚃𝚎𝚛𝚛𝚊. 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝙴𝚟𝚊, 𝚊𝚜 𝚝𝚑𝚎 𝙿𝚛𝚘𝚖𝚒𝚜𝚎𝚍 𝙾𝚗𝚎, 𝚙𝚊𝚜𝚜𝚎𝚍 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚜𝚢𝚜𝚝𝚎𝚖 𝚊𝚗𝚍 𝚗𝚘𝚠 𝚛𝚎𝚜𝚒𝚍𝚎𝚜 𝚒𝚗 𝚝𝚑𝚎 𝚌𝚕𝚘𝚞𝚍 𝚝𝚘 𝚑𝚎𝚕𝚙 𝚐𝚞𝚒𝚍𝚎 𝚖𝚊𝚗𝚔𝚒𝚗𝚍. 𝙸𝚝’𝚜 𝚗𝚘𝚝 𝚞𝚗𝚞𝚜𝚞𝚊𝚕 𝚝𝚘 𝚋𝚎𝚕𝚒𝚎𝚟𝚎 𝚒𝚗 𝚑𝚎𝚛 𝚘𝚛 𝚝𝚘 𝚋𝚎 𝚊 𝚍𝚎𝚟𝚘𝚞𝚝 𝚏𝚘𝚕𝚕𝚘𝚠𝚎𝚛, 𝚋𝚞𝚝 𝚒𝚝 𝚒𝚜 𝚞𝚗𝚞𝚜𝚞𝚊𝚕 𝚝𝚘 𝚋𝚎𝚕𝚒𝚎𝚟𝚎 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚊𝚋𝚘𝚞𝚝 𝚑𝚎𝚛. 𝙾𝚗𝚎 𝚘𝚏 𝚜𝚞𝚌𝚑 𝚜𝚝𝚘𝚛𝚒𝚎𝚜 𝚒𝚜 𝚊𝚋𝚘𝚞𝚝 𝚑𝚎𝚛 𝚜𝚞𝚙𝚙𝚘𝚜𝚎𝚍 𝚕𝚘𝚟𝚎𝚛, 𝙹𝚊𝚔𝚊𝚋. 𝙷𝚎 𝚍𝚒𝚍 𝚗𝚘𝚝 𝚠𝚊𝚗𝚝 𝚑𝚒𝚜 𝚋𝚎𝚕𝚘𝚟𝚎𝚍 𝚝𝚘 𝚜𝚊𝚌𝚛𝚒𝚏𝚒𝚌𝚎 𝚑𝚎𝚛 𝚑𝚞𝚖𝚊𝚗 𝚕𝚒𝚏𝚎 𝚝𝚘 𝚝𝚑𝚊𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚒𝚌𝚊𝚕 𝚠𝚘𝚛𝚕𝚍, 𝚊𝚗𝚍 𝙴𝚟𝚊’𝚜 𝚜𝚊𝚌𝚛𝚒𝚏𝚒𝚌𝚎 𝚞𝚕𝚝𝚒𝚖𝚊𝚝𝚎𝚕𝚢 𝚛𝚎𝚜𝚞𝚕𝚝𝚎𝚍 𝚒𝚗 𝙹𝚊𝚔𝚊𝚋’𝚜 𝚁𝚎𝚟𝚘𝚕𝚝 𝙰𝚐𝚊𝚒𝚗𝚜𝚝 𝚃𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢. 𝙷𝚎 𝚎𝚗𝚍𝚎𝚍 𝚞𝚙 𝚞𝚙𝚕𝚘𝚊𝚍𝚒𝚗𝚐 𝚑𝚒𝚖𝚜𝚎𝚕𝚏 𝚒𝚗𝚝𝚘 𝚝𝚑𝚎 𝚜𝚢𝚜𝚝𝚎𝚖 𝚒𝚗 𝚊 𝚟𝚊𝚒𝚗 𝚊𝚝𝚝𝚎𝚖𝚙𝚝 𝚝𝚘 𝚛𝚎𝚞𝚗𝚒𝚝𝚎 𝚠𝚒𝚝𝚑 𝙴𝚟𝚊 𝚘𝚛 𝚍𝚎𝚜𝚝𝚛𝚘𝚢 𝚝𝚑𝚎 𝚜𝚢𝚜𝚝𝚎𝚖 𝚊𝚕𝚝𝚘𝚐𝚎𝚝𝚑𝚎𝚛, 𝚊𝚗𝚍 𝚒𝚝 𝚒𝚜 𝚛𝚞𝚖𝚘𝚛𝚎𝚍 𝚝𝚑𝚊𝚝 𝚊𝚗𝚢 𝚐𝚕𝚒𝚝𝚌𝚑 𝚒𝚗 𝚝𝚑𝚎 𝚜𝚢𝚜𝚝𝚎𝚖 𝚒𝚜 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚘𝚏 𝙹𝚊𝚔𝚊𝚋. 𝙸𝚝 𝚒𝚜 𝚊𝚕𝚜𝚘 𝚛𝚞𝚖𝚘𝚛𝚎𝚍 𝚝𝚑𝚊𝚝 𝚝𝚑𝚎𝚛𝚎 𝚒𝚜 𝚊 𝚏𝚊𝚌𝚝𝚒𝚘𝚗 𝚘𝚏 𝚙𝚎𝚘𝚙𝚕𝚎 𝚕𝚒𝚟𝚒𝚗𝚐 𝚒𝚗 𝚃𝚎𝚛𝚛𝚊 𝚠𝚑𝚘 𝚑𝚘𝚕𝚍 𝚏𝚊𝚜𝚝 𝚟𝚒𝚐𝚒𝚕𝚜 𝚊𝚗𝚍 𝚛𝚎𝚟𝚎𝚛𝚎𝚗𝚌𝚎 𝚝𝚘𝚠𝚊𝚛𝚍𝚜 𝙹𝚊𝚔𝚊𝚋 𝚋𝚢 𝚌𝚘𝚗𝚝𝚒𝚗𝚞𝚒𝚗𝚐 𝚑𝚒𝚜 𝚕𝚎𝚐𝚊𝚌𝚢 𝚘𝚏 𝚠𝚒𝚝𝚑𝚑𝚘𝚕𝚍𝚒𝚗𝚐 𝚏𝚛𝚘𝚖 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢. 𝚃𝚑𝚎𝚢 𝚊𝚛𝚎 𝚌𝚊𝚕𝚕𝚎𝚍 𝙹𝚊𝚔𝚊𝚋𝚢𝚝𝚎𝚜.

𝚃𝚑𝚎 𝙼𝚢𝚝𝚑 𝚘𝚏 𝙹𝚊𝚔𝚊𝚋 𝚑𝚊𝚜 𝚜𝚙𝚞𝚛𝚛𝚎𝚍 𝚖𝚊𝚗𝚢 𝚍𝚎𝚋𝚊𝚝𝚎𝚜 𝚜𝚞𝚌𝚑 𝚊𝚜 𝚒𝚗𝚌𝚘𝚗𝚜𝚒𝚜𝚝𝚎𝚗𝚌𝚒𝚎𝚜 𝚒𝚗 𝚑𝚘𝚠 𝙹𝚊𝚔𝚊𝚋 𝚌𝚘𝚞𝚕𝚍 𝚞𝚙𝚕𝚘𝚊𝚍 𝚑𝚒𝚖𝚜𝚎𝚕𝚏 𝚊𝚗𝚍 𝚜𝚝𝚒𝚕𝚕 𝚜𝚞𝚛𝚟𝚒𝚟𝚎 (𝚑𝚒𝚜 𝚌𝚘𝚗𝚗𝚎𝚌𝚝𝚒𝚘𝚗 𝚝𝚘 𝙴𝚟𝚊 𝚑𝚊𝚜 𝚔𝚎𝚙𝚝 𝚑𝚒𝚖 𝚊𝚕𝚒𝚟𝚎, 𝚘𝚏 𝚌𝚘𝚞𝚛𝚜𝚎!). 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝚝𝚑𝚎 𝚖𝚘𝚜𝚝 𝚌𝚘𝚖𝚖𝚘𝚗 𝚜𝚝𝚛𝚎𝚎𝚝 𝚝𝚊𝚕𝚔 𝚘𝚏 𝙹𝚊𝚔𝚊𝚋 𝚒𝚜 𝚊 𝚓𝚘𝚔𝚎, 𝚠𝚑𝚒𝚌𝚑 𝚒𝚜 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚊 𝚛𝚎𝚝𝚘𝚛𝚝 𝚊𝚐𝚊𝚒𝚗𝚜𝚝 𝚜𝚘𝚖𝚎𝚘𝚗𝚎’𝚜 𝚜𝚞𝚙𝚎𝚛𝚏𝚒𝚌𝚒𝚊𝚕 𝚌𝚘𝚖𝚙𝚕𝚊𝚒𝚗𝚒𝚗𝚐 𝚊𝚋𝚘𝚞𝚝 𝚜𝚘𝚌𝚒𝚎𝚝𝚢’𝚜 𝚛𝚎𝚕𝚒𝚊𝚗𝚌𝚎 𝚘𝚗 𝚝𝚎𝚌𝚑𝚗𝚘𝚕𝚘𝚐𝚢, “𝙳𝚘𝚗’𝚝 𝚋𝚎 𝚜𝚞𝚌𝚑 𝚊 𝙹𝚊𝚔𝚊𝚋𝚢𝚝𝚎.”
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xtra ore - ot ecessary eading (XL - NNR)

» 𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝟷 + 𝟸
"𝙶𝚘𝚕𝚍𝚎𝚗 𝚃𝚘𝚠𝚎𝚛𝚜" 𝚠𝚑𝚎𝚛𝚎 𝚝𝚑𝚎 𝙲𝙴𝙾𝚜, 𝚋𝚘𝚊𝚛𝚍𝚜 𝚘𝚏 𝚍𝚒𝚛𝚎𝚌𝚝𝚘𝚛𝚜 𝚊𝚗𝚍 𝚘𝚝𝚑𝚎𝚛 '𝙶𝚘𝚍𝚜' 𝚕𝚒𝚟𝚎. 𝙸𝚗 𝚝𝚑𝚎𝚜𝚎 𝚊𝚛𝚎𝚊𝚜 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚊𝚗𝚍 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚢𝚘𝚞 𝚌𝚘𝚞𝚕𝚍 𝚙𝚘𝚜𝚜𝚒𝚋𝚕𝚢 𝚠𝚊𝚗𝚝, 𝚗𝚎𝚎𝚍 𝚘𝚛 𝚍𝚎𝚜𝚒𝚛𝚎 𝚒𝚜 𝚊𝚗 𝚊𝚛𝚖'𝚜 𝚛𝚎𝚊𝚌𝚑 𝚊𝚠𝚊𝚢. 𝙼𝚎𝚍𝚒𝚌𝚊𝚕 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝 𝚐𝚛𝚊𝚗𝚝𝚜 𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚊𝚕 𝚒𝚖𝚖𝚘𝚛𝚝𝚊𝚕𝚒𝚝𝚢, 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚓𝚞𝚖𝚙𝚒𝚗𝚐 𝚒𝚗𝚝𝚘 𝚊 𝚗𝚎𝚠 𝚋𝚘𝚍𝚢 𝚞𝚜𝚒𝚗𝚐 𝙻𝚞𝚡 𝚒𝚜 𝚌𝚘𝚖𝚖𝚘𝚗𝚙𝚕𝚊𝚌𝚎 𝚏𝚘𝚛 𝚋𝚘𝚛𝚎𝚍 𝚎𝚡𝚎𝚌𝚞𝚝𝚒𝚟𝚎𝚜. 𝙻𝚒𝚏𝚎 𝚒𝚜 𝚎𝚗𝚝𝚒𝚛𝚎𝚕𝚢 𝚞𝚗𝚍𝚒𝚜𝚝𝚞𝚛𝚋𝚎𝚍 𝚋𝚢 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚘𝚝𝚑𝚎𝚛 𝚝𝚑𝚊𝚗 𝚠𝚘𝚛𝚕𝚍 𝚌𝚑𝚊𝚗𝚐𝚒𝚗𝚐, 𝚐𝚕𝚘𝚋𝚊𝚕 𝚜𝚌𝚊𝚕𝚎 𝚎𝚟𝚎𝚗𝚝𝚜, 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚙𝚛𝚎𝚌𝚒𝚙𝚒𝚝𝚊𝚝𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎𝚒𝚛 𝚌𝚘𝚞𝚗𝚝𝚎𝚛𝚙𝚊𝚛𝚝𝚜 𝚒𝚗 𝚘𝚝𝚑𝚎𝚛 𝙲𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜.

» 𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝟹 + 𝟺 + 𝟻
"𝚄𝚙𝚙𝚎𝚛 𝙼𝚊𝚗𝚊𝚐𝚎𝚖𝚎𝚗𝚝." 𝚆𝚑𝚒𝚕𝚎 𝚝𝚑𝚎𝚜𝚎 𝚙𝚎𝚘𝚙𝚕𝚎 𝚊𝚕𝚜𝚘 𝚑𝚊𝚟𝚎 𝚊𝚌𝚌𝚎𝚜𝚜 𝚝𝚘 𝚝𝚑𝚎 𝚋𝚎𝚜𝚝 𝚕𝚒𝚏𝚎 𝚑𝚊𝚜 𝚝𝚘 𝚘𝚏𝚏𝚎𝚛, 𝚝𝚑𝚎𝚢 𝚑𝚊𝚟𝚎 𝚝𝚘 𝚠𝚘𝚛𝚔 𝚝𝚘 𝚐𝚎𝚝 𝚒𝚝. 𝙼𝚎𝚍𝚒𝚌𝚊𝚕 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝 𝚏𝚘𝚛 𝚐𝚎𝚗𝚎𝚛𝚊𝚕 𝚊𝚏𝚏𝚕𝚒𝚌𝚝𝚒𝚘𝚗𝚜 𝚒𝚜 𝚠𝚒𝚍𝚎𝚜𝚙𝚛𝚎𝚊𝚍 𝚊𝚗𝚍 𝚛𝚎𝚊𝚍𝚒𝚕𝚢 𝚊𝚟𝚊𝚒𝚕𝚊𝚋𝚕𝚎, 𝚋𝚞𝚝 𝚕𝚒𝚏𝚎 𝚎𝚡𝚝𝚎𝚗𝚍𝚒𝚗𝚐 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝𝚜 𝚊𝚛𝚎 𝚛𝚎𝚜𝚎𝚛𝚟𝚎𝚍 𝚘𝚗𝚕𝚢 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚖𝚘𝚜𝚝 𝚙𝚛𝚎𝚜𝚝𝚒𝚐𝚒𝚘𝚞𝚜 𝚘𝚏 𝚎𝚖𝚙𝚕𝚘𝚢𝚎𝚎𝚜. 𝚃𝚑𝚎𝚒𝚛 𝚙𝚘𝚜𝚒𝚝𝚒𝚘𝚗𝚜 𝚛𝚎𝚕𝚢 𝚘𝚗 𝚝𝚑𝚎 𝚋𝚎𝚗𝚎𝚟𝚘𝚕𝚎𝚗𝚌𝚎 𝚘𝚏 𝚝𝚑𝚎𝚒𝚛 𝚘𝚟𝚎𝚛𝚕𝚘𝚛𝚍𝚜 𝚊𝚗𝚍 𝚝𝚑𝚎𝚢'𝚛𝚎 𝚏𝚞𝚕𝚕𝚢 𝚊𝚠𝚊𝚛𝚎 𝚘𝚏 𝚝𝚑𝚒𝚜, 𝚍𝚘𝚒𝚗𝚐 𝚎𝚟𝚎𝚛𝚢𝚝𝚑𝚒𝚗𝚐 𝚝𝚑𝚎𝚢 𝚌𝚊𝚗 𝚝𝚘 𝚎𝚗𝚜𝚞𝚛𝚎 𝚝𝚑𝚎 𝚕𝚒𝚏𝚎𝚜𝚝𝚢𝚕𝚎𝚜 𝚘𝚏 𝚝𝚑𝚘𝚜𝚎 𝚊𝚋𝚘𝚟𝚎 𝚝𝚑𝚎𝚖 𝚊𝚛𝚎 𝚗𝚘𝚝 𝚍𝚒𝚜𝚝𝚞𝚛𝚋𝚎𝚍 𝚒𝚗 𝚊𝚗𝚢 𝚠𝚊𝚢. 𝙰𝚕𝚕 𝚙𝚛𝚘𝚋𝚕𝚎𝚖𝚜 𝚠𝚒𝚝𝚑𝚒𝚗 𝚜𝚘𝚌𝚒𝚎𝚝𝚢 𝚊𝚛𝚎 𝚛𝚎𝚜𝚘𝚕𝚟𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎𝚜𝚎 𝚙𝚎𝚘𝚙𝚕𝚎, 𝚊𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎𝚒𝚛 𝚛𝚎𝚜𝚘𝚕𝚞𝚝𝚒𝚘𝚗𝚜 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚒𝚗𝚟𝚘𝚕𝚟𝚎 𝚙𝚊𝚜𝚜𝚒𝚗𝚐 𝚐𝚎𝚗𝚎𝚛𝚊𝚕𝚒𝚜𝚎𝚍, 𝚗𝚘𝚗-𝚜𝚙𝚎𝚌𝚒𝚏𝚒𝚌 𝚘𝚛𝚍𝚎𝚛𝚜 𝚍𝚘𝚠𝚗 𝚝𝚑𝚎 𝚌𝚑𝚊𝚒𝚗 𝚝𝚘 𝚋𝚎 𝚍𝚎𝚊𝚕𝚝 𝚠𝚒𝚝𝚑.

» 𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝟼 + 𝟽 + 𝟾 + 𝟿
"𝙻𝚘𝚠𝚎𝚛 𝙼𝚊𝚗𝚊𝚐𝚎𝚖𝚎𝚗𝚝." 𝙵𝚘𝚛 𝚝𝚑𝚎𝚜𝚎 𝚙𝚎𝚘𝚙𝚕𝚎 𝚕𝚒𝚏𝚎 𝚒𝚜 𝚖𝚘𝚜𝚝𝚕𝚢 𝚌𝚘𝚖𝚏𝚘𝚛𝚝𝚊𝚋𝚕𝚎 𝚋𝚞𝚝 𝚕𝚞𝚡𝚞𝚛𝚢 𝚒𝚝𝚎𝚖𝚜 𝚊𝚛𝚎 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚑𝚎𝚕𝚍 𝚓𝚞𝚜𝚝 𝚘𝚞𝚝 𝚘𝚏 𝚛𝚎𝚊𝚌𝚑. 𝙼𝚎𝚍𝚒𝚌𝚊𝚕 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝 𝚏𝚘𝚛 𝚖𝚒𝚗𝚘𝚛 𝚌𝚘𝚗𝚍𝚒𝚝𝚒𝚘𝚗𝚜 (𝚌𝚘𝚖𝚖𝚘𝚗 𝚍𝚒𝚜𝚎𝚊𝚜𝚎𝚜, 𝚋𝚛𝚘𝚔𝚎𝚗 𝚋𝚘𝚗𝚎𝚜, 𝚎𝚝𝚌.) 𝚒𝚜 𝚎𝚊𝚜𝚢 𝚝𝚘 𝚘𝚋𝚝𝚊𝚒𝚗, 𝚋𝚞𝚝 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚛𝚎𝚚𝚞𝚒𝚛𝚒𝚗𝚐 𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚒𝚜𝚝 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝 𝚠𝚒𝚕𝚕 𝚋𝚎 𝚌𝚘𝚜𝚝𝚕𝚢 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚒𝚗𝚍𝚒𝚟𝚒𝚍𝚞𝚊𝚕 𝚊𝚗𝚍 𝚝𝚑𝚎𝚒𝚛 𝚏𝚊𝚖𝚒𝚕𝚒𝚎𝚜. 𝙲𝚘𝚖𝚙𝚎𝚝𝚒𝚝𝚒𝚘𝚗 𝚠𝚒𝚝𝚑 𝚙𝚎𝚎𝚛𝚜 𝚒𝚜 𝚌𝚘𝚖𝚖𝚘𝚗𝚙𝚕𝚊𝚌𝚎, 𝚊𝚗𝚍 𝚘𝚗𝚕𝚢 𝚝𝚑𝚎 '𝚋𝚎𝚜𝚝' 𝚠𝚒𝚕𝚕 𝚎𝚟𝚎𝚛 𝚎𝚟𝚎𝚗 𝚐𝚎𝚝 𝚌𝚕𝚘𝚜𝚎 𝚝𝚘 𝚋𝚎𝚒𝚗𝚐 𝚘𝚏𝚏𝚎𝚛𝚎𝚍 𝚊 𝚌𝚑𝚊𝚗𝚌𝚎 𝚊𝚝 𝚙𝚛𝚘𝚖𝚘𝚝𝚒𝚘𝚗, 𝚎𝚟𝚎𝚗 𝚝𝚑𝚘𝚞𝚐𝚑 𝚊𝚕𝚖𝚘𝚜𝚝 𝚎𝚟𝚎𝚛𝚢𝚘𝚗𝚎 𝚒𝚗 𝚝𝚑𝚎𝚜𝚎 𝚍𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝚑𝚊𝚜 𝚑𝚎𝚊𝚛𝚍 𝚘𝚏 𝚊 𝚏𝚛𝚒𝚎𝚗𝚍 𝚘𝚏 𝚊 𝚏𝚛𝚒𝚎𝚗𝚍'𝚜 𝚌𝚘𝚞𝚜𝚒𝚗'𝚜 𝚌𝚘𝚕𝚕𝚎𝚊𝚐𝚞𝚎 𝚠𝚑𝚘 𝚘𝚗𝚌𝚎 𝚐𝚘𝚝 𝚙𝚛𝚘𝚖𝚘𝚝𝚎𝚍 𝚞𝚙 𝚝𝚑𝚎 𝚌𝚑𝚊𝚒𝚗. 𝙿𝚕𝚊𝚗𝚜 𝚏𝚘𝚛 𝚛𝚎𝚜𝚘𝚕𝚟𝚒𝚗𝚐 𝚜𝚘𝚌𝚒𝚎𝚝𝚊𝚕 𝚙𝚛𝚘𝚋𝚕𝚎𝚖𝚜 𝚊𝚛𝚎 𝚏𝚞𝚕𝚕𝚢 𝚍𝚎𝚟𝚎𝚕𝚘𝚙𝚎𝚍 𝚊𝚝 𝚝𝚑𝚒𝚜 𝚕𝚎𝚟𝚎𝚕, 𝚋𝚎𝚏𝚘𝚛𝚎 𝚋𝚎𝚒𝚗𝚐 𝚙𝚊𝚜𝚜𝚎𝚍 𝚍𝚘𝚠𝚗 𝚝𝚑𝚎 𝚌𝚑𝚊𝚒𝚗 𝚏𝚘𝚛 𝚊𝚌𝚝𝚞𝚊𝚕 𝚊𝚌𝚝𝚒𝚘𝚗. 𝚃𝚑𝚎𝚜𝚎 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚙𝚎𝚘𝚙𝚕𝚎 𝚠𝚑𝚘 𝚘𝚛𝚍𝚎𝚛 𝚝𝚑𝚎 𝚖𝚞𝚛𝚍𝚎𝚛𝚜, 𝚋𝚞𝚝 𝚠𝚑𝚘 𝚑𝚊𝚟𝚎 𝚗𝚎𝚟𝚎𝚛 𝚑𝚎𝚕𝚍 𝚊 𝚐𝚞𝚗, 𝚊𝚗𝚍 𝚒𝚗 𝚖𝚊𝚗𝚢 𝚌𝚊𝚜𝚎𝚜 𝚑𝚊𝚟𝚎 𝚗𝚎𝚟𝚎𝚛 𝚎𝚟𝚎𝚗 𝚜𝚎𝚎𝚗 𝚘𝚗𝚎.

» 𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝟷𝟶 + 𝟷𝟷 + 𝟷𝟸 + 𝟷𝟹
𝚃𝚑𝚎 𝚖𝚊𝚒𝚗 𝚕𝚊𝚋𝚘𝚞𝚛 𝚏𝚘𝚛𝚌𝚎 𝚘𝚏 𝚜𝚘𝚌𝚒𝚎𝚝𝚢, 𝚝𝚑𝚎 𝚙𝚎𝚘𝚙𝚕𝚎 𝚠𝚑𝚘 𝚜𝚕𝚘𝚐 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚕𝚒𝚏𝚎 𝚜𝚝𝚛𝚞𝚐𝚐𝚕𝚒𝚗𝚐 𝚝𝚘 𝚙𝚊𝚢 𝚝𝚑𝚎𝚒𝚛 𝚋𝚒𝚕𝚕𝚜. 𝙰𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚘𝚝𝚑𝚎𝚛 𝚝𝚑𝚊𝚗 𝚝𝚑𝚎 𝚖𝚘𝚜𝚝 𝚋𝚊𝚜𝚒𝚌 𝚘𝚏 𝚖𝚎𝚍𝚒𝚌𝚊𝚕 𝚌𝚊𝚛𝚎 𝚒𝚜 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚞𝚗𝚊𝚏𝚏𝚘𝚛𝚍𝚊𝚋𝚕𝚎 𝚊𝚗𝚍 𝚖𝚊𝚗𝚢 𝚏𝚊𝚖𝚒𝚕𝚒𝚎𝚜 𝚑𝚊𝚟𝚎 𝚏𝚘𝚞𝚗𝚍 𝚝𝚑𝚎𝚖𝚜𝚎𝚕𝚟𝚎𝚜 𝚒𝚗 𝚕𝚒𝚏𝚎 𝚕𝚘𝚗𝚐 𝚍𝚎𝚋𝚝 𝚊𝚏𝚝𝚎𝚛 𝚊 𝚖𝚎𝚖𝚋𝚎𝚛 𝚌𝚘𝚗𝚝𝚛𝚊𝚌𝚝𝚜 𝚊 𝚌𝚘𝚗𝚍𝚒𝚝𝚒𝚘𝚗 𝚘𝚛 𝚜𝚞𝚏𝚏𝚎𝚛𝚜 𝚊 𝚜𝚎𝚛𝚒𝚘𝚞𝚜 𝚒𝚗𝚓𝚞𝚛𝚢. 𝚆𝚑𝚒𝚕𝚎 𝚜𝚘𝚖𝚎 𝚖𝚊𝚢 𝚍𝚛𝚎𝚊𝚖 𝚘𝚏 𝚊𝚜𝚌𝚎𝚗𝚍𝚒𝚗𝚐 𝚝𝚑𝚎 𝙲𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝚕𝚊𝚍𝚍𝚎𝚛, 𝚖𝚘𝚜𝚝 𝚔𝚗𝚘𝚠 𝚝𝚑𝚎𝚢 𝚠𝚒𝚕𝚕 𝚕𝚒𝚟𝚎 𝚊𝚗𝚍 𝚍𝚒𝚎 𝚒𝚗 𝚝𝚑𝚎 𝚜𝚊𝚖𝚎 𝚙𝚘𝚜𝚒𝚝𝚒𝚘𝚗 𝚏𝚘𝚛 𝚝𝚑𝚎𝚒𝚛 𝚎𝚗𝚝𝚒𝚛𝚎 𝚕𝚒𝚟𝚎𝚜. 𝙰𝚝 𝚝𝚑𝚒𝚜 𝚕𝚎𝚟𝚎𝚕 𝚝𝚑𝚎 𝚙𝚛𝚘𝚖𝚒𝚜𝚎 𝚘𝚏 𝚊𝚍𝚟𝚊𝚗𝚌𝚎𝚖𝚎𝚗𝚝 𝚌𝚊𝚗 𝚜𝚙𝚞𝚛 𝚖𝚘𝚜𝚝 𝚙𝚎𝚘𝚙𝚕𝚎 𝚒𝚗𝚝𝚘 𝚌𝚘𝚖𝚖𝚒𝚝𝚝𝚒𝚗𝚐 𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚊𝚗𝚢 𝚊𝚌𝚝 𝚒𝚗 𝚘𝚛𝚍𝚎𝚛 𝚝𝚘 𝚋𝚎 𝚊𝚌𝚌𝚎𝚙𝚝𝚎𝚍 𝚋𝚢 𝚝𝚑𝚎𝚒𝚛 𝚖𝚊𝚜𝚝𝚎𝚛𝚜, 𝚊𝚗𝚍 𝚒𝚏 𝚝𝚑𝚊𝚝 𝚒𝚗𝚟𝚘𝚕𝚟𝚎𝚜 𝚙𝚞𝚝𝚝𝚒𝚗𝚐 𝚘𝚝𝚑𝚎𝚛 𝚙𝚎𝚘𝚙𝚕𝚎 𝚒𝚗 𝚑𝚊𝚛𝚖’𝚜 𝚠𝚊𝚢, 𝚜𝚘 𝚋𝚎 𝚒𝚝.

» 𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝𝚜 𝟷𝟺 + 𝟷𝟻
𝚃𝚑𝚎 𝚕𝚊𝚗𝚍𝚒𝚗𝚐 𝚐𝚛𝚘𝚞𝚗𝚍 𝚏𝚘𝚛 𝚊𝚗𝚢𝚘𝚗𝚎 𝚠𝚑𝚘 𝚏𝚊𝚒𝚕𝚎𝚍 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚒𝚝 𝚊𝚗𝚢𝚠𝚑𝚎𝚛𝚎 𝚎𝚕𝚜𝚎. 𝙼𝚎𝚍𝚒𝚌𝚊𝚕 𝚝𝚛𝚎𝚊𝚝𝚖𝚎𝚗𝚝 𝚒𝚜 𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚊𝚕𝚕𝚢 𝚗𝚘𝚗-𝚎𝚡𝚒𝚜𝚝𝚎𝚗𝚝; 𝚊𝚙𝚊𝚛𝚝 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚘𝚍𝚍 𝚋𝚊𝚌𝚔 𝚊𝚕𝚕𝚎𝚢 𝚋𝚘𝚗𝚎 𝚜𝚊𝚠 𝚌𝚕𝚒𝚗𝚒𝚌 𝚘𝚛 𝚎𝚗𝚝𝚑𝚞𝚜𝚒𝚊𝚜𝚝𝚒𝚌 𝚊𝚖𝚊𝚝𝚎𝚞𝚛 𝚙𝚑𝚢𝚜𝚒𝚌𝚒𝚊𝚗. 𝙻𝚒𝚏𝚎 𝚒𝚜 𝚍𝚘𝚐 𝚎𝚊𝚝 𝚍𝚘𝚐, 𝚠𝚒𝚝𝚑 𝚙𝚎𝚘𝚙𝚕𝚎 𝚜𝚝𝚛𝚞𝚐𝚐𝚕𝚒𝚗𝚐 𝚝𝚘 𝚜𝚞𝚛𝚟𝚒𝚟𝚎 𝚏𝚛𝚘𝚖 𝚘𝚗𝚎 𝚍𝚊𝚢 𝚝𝚘 𝚝𝚑𝚎 𝚗𝚎𝚡𝚝. 𝙳𝚎𝚊𝚝𝚑𝚜 𝚋𝚢 𝚜𝚝𝚊𝚛𝚟𝚊𝚝𝚒𝚘𝚗 𝚊𝚗𝚍 𝚎𝚡𝚙𝚘𝚜𝚞𝚛𝚎 𝚊𝚛𝚎 𝚌𝚘𝚖𝚖𝚘𝚗𝚙𝚕𝚊𝚌𝚎, 𝚊𝚗𝚍 𝚙𝚎𝚘𝚙𝚕𝚎 𝚊𝚛𝚎 𝚠𝚒𝚕𝚕𝚒𝚗𝚐 𝚝𝚘 𝚍𝚘 𝚊𝚗𝚢𝚝𝚑𝚒𝚗𝚐 𝚓𝚞𝚜𝚝 𝚝𝚘 𝚎𝚗𝚜𝚞𝚛𝚎 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗 𝚜𝚞𝚛𝚟𝚒𝚟𝚊𝚕 𝚏𝚘𝚛 𝚘𝚗𝚎 𝚖𝚘𝚛𝚎 𝚍𝚊𝚢.

» 𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗
𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗 𝚒𝚜 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙'𝚜 𝚜𝚝𝚛𝚘𝚗𝚐𝚎𝚜𝚝 𝚌𝚘𝚖𝚙𝚘𝚗𝚎𝚗𝚝 𝚏𝚘𝚛 𝚖𝚊𝚜𝚜 𝚖𝚎𝚍𝚒𝚊. 𝙸𝚝 𝚒𝚜 𝚐𝚘𝚟𝚎𝚛𝚗𝚖𝚎𝚗𝚝 𝚛𝚞𝚗 𝚊𝚗𝚍 𝚌𝚘𝚖𝚙𝚕𝚎𝚝𝚎 𝚙𝚛𝚘𝚙𝚊𝚐𝚊𝚗𝚍𝚊 𝚝𝚛𝚊𝚜𝚑. 𝙴𝚟𝚎𝚛𝚢𝚘𝚗𝚎 𝚠𝚊𝚝𝚌𝚑𝚎𝚜 𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗 (𝚜𝚘𝚖𝚎 𝚖𝚘𝚛𝚎 𝚝𝚑𝚊𝚗 𝚘𝚝𝚑𝚎𝚛𝚜). 𝙸𝚝 𝚘𝚏𝚏𝚎𝚛𝚜 𝚐𝚛𝚎𝚊𝚝 𝚖𝚒𝚗𝚍-𝚗𝚞𝚖𝚋𝚒𝚗𝚐, 𝚙𝚜𝚞𝚎𝚍𝚘-𝚙𝚑𝚒𝚕𝚘𝚜𝚘𝚙𝚑𝚒𝚌𝚊𝚕 𝚖𝚎𝚐𝚊-𝚎𝚗𝚝𝚎𝚛𝚝𝚊𝚒𝚗𝚖𝚎𝚗𝚝 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚖𝚊𝚜𝚜𝚎𝚜. 𝙸𝚝 𝚒𝚜 𝚝𝚑𝚎 𝚜𝚌𝚛𝚎𝚎𝚗 𝚕𝚒𝚝 𝚟𝚒𝚐𝚒𝚕𝚜 𝚝𝚑𝚊𝚝 𝚢𝚘𝚞𝚛 𝚌𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝚍𝚘𝚎𝚜 𝚗𝚘𝚝 𝚠𝚊𝚗𝚝 𝚝𝚘 𝚖𝚒𝚜𝚜. 𝙸𝚗 𝚏𝚊𝚌𝚝, 𝚒𝚝𝚜 𝚗𝚘𝚝 𝚞𝚗𝚌𝚘𝚖𝚖𝚘𝚗 𝚝𝚘 𝚔𝚗𝚘𝚠 𝚜𝚘𝚖𝚎𝚘𝚗𝚎 𝚠𝚑𝚘𝚜𝚎 𝚕𝚒𝚏𝚎 𝚛𝚎𝚟𝚘𝚕𝚟𝚎𝚜 𝚊𝚛𝚘𝚞𝚗𝚍 𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗. 𝚈𝚘𝚞𝚛 𝚗𝚎𝚒𝚐𝚑𝚋𝚘𝚛 𝚌𝚊𝚗𝚗𝚘𝚝 𝚖𝚊𝚔𝚎 𝚒𝚝 𝚝𝚘 𝚢𝚘𝚞𝚛 𝚋𝚒𝚛𝚝𝚑𝚍𝚊𝚢 𝚌𝚎𝚕𝚎𝚋𝚛𝚊𝚝𝚒𝚘𝚗 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚘𝚏 𝚑𝚒𝚜 𝚏𝚊𝚟𝚘𝚛𝚒𝚝𝚎 𝚜𝚑𝚘𝚠 𝚊𝚗𝚍 𝚠𝚊𝚝𝚌𝚑𝚒𝚗𝚐 𝚊 𝚛𝚎𝚌𝚘𝚛𝚍𝚎𝚍 𝚟𝚎𝚛𝚜𝚒𝚘𝚗 𝚒𝚜 𝚝𝚘𝚘 𝚞𝚗𝚊𝚞𝚝𝚑𝚎𝚗𝚝𝚒𝚌? 𝙻𝚊𝚖𝚎 𝚋𝚞𝚝 𝚗𝚘𝚛𝚖𝚊𝚕.

» 𝙻𝚞𝚡 𝚋𝚢 𝙽𝙾𝚆
𝙻𝚞𝚡 𝚒𝚜 𝚊 𝚙𝚛𝚘𝚐𝚛𝚊𝚖 𝚝𝚑𝚊𝚝 𝙽𝙾𝚆 𝚌𝚊𝚛𝚛𝚒𝚎𝚜 𝚊𝚜 𝚘𝚗𝚎 𝚘𝚏 𝚒𝚝𝚜 𝚖𝚊𝚒𝚗 𝚙𝚛𝚘𝚏𝚒𝚝𝚜. 𝙷𝚘𝚠𝚎𝚟𝚎𝚛, 𝚝𝚑𝚎 𝚙𝚛𝚘𝚐𝚛𝚊𝚖 𝚒𝚜 𝚘𝚗𝚕𝚢 𝚘𝚏𝚏𝚎𝚛𝚎𝚍 𝚝𝚘 𝚝𝚑𝚎 𝚎𝚕𝚒𝚝𝚎. 𝚃𝚘 𝚝𝚑𝚎 𝚛𝚎𝚜𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚜𝚘𝚌𝚒𝚎𝚝𝚢, 𝙽𝙾𝚆 𝚒𝚜 𝚜𝚒𝚖𝚙𝚕𝚢 𝚝𝚑𝚎 𝚠𝚒𝚛𝚒𝚗𝚐 𝚝𝚑𝚊𝚝 𝚌𝚘𝚗𝚗𝚎𝚌𝚝𝚜 𝚝𝚑𝚎 𝚎𝚗𝚍 𝚠𝚒𝚛𝚒𝚗𝚐 𝚘𝚏 𝚎𝚊𝚌𝚑 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗 𝚝𝚘𝚐𝚎𝚝𝚑𝚎𝚛. 𝚆𝚑𝚊𝚝 𝚒𝚜 𝙻𝚞𝚡? 𝙸𝚝 𝚒𝚜 𝚊 𝚙𝚛𝚘𝚐𝚛𝚊𝚖 𝚝𝚑𝚊𝚝 𝚊𝚕𝚕𝚘𝚠𝚜 𝚊𝚗 𝚎𝚕𝚒𝚝𝚎, 𝚠𝚑𝚘 𝚒𝚜 𝚞𝚗𝚜𝚊𝚝𝚒𝚜𝚏𝚒𝚎𝚍 𝚠𝚒𝚝𝚑 𝚑𝚒𝚜 𝚌𝚞𝚛𝚛𝚎𝚗𝚝 𝚙𝚑𝚢𝚜𝚒𝚚𝚞𝚎 𝚝𝚘 𝚞𝚙𝚕𝚘𝚊𝚍 𝚑𝚒𝚖𝚜𝚎𝚕𝚏, 𝚌𝚘𝚗𝚝𝚛𝚘𝚕, 𝚊𝚗𝚍 𝚕𝚒𝚟𝚎 𝚟𝚒𝚌𝚊𝚛𝚒𝚘𝚞𝚜𝚕𝚢 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚊𝚗𝚘𝚝𝚑𝚎𝚛 𝚑𝚞𝚖𝚊𝚗 𝚋𝚎𝚒𝚗𝚐 𝚠𝚒𝚝𝚑 𝚊 𝚋𝚎𝚝𝚝𝚎𝚛 𝚋𝚘𝚍𝚢 𝚊𝚗𝚍 𝚏𝚊𝚌𝚎. 𝙸𝚗𝚊𝚛𝚒 𝚁𝚎𝚖𝚎𝚜 𝚕𝚒𝚔𝚎𝚜 𝚝𝚘 𝚝𝚑𝚒𝚗𝚔 𝚘𝚏 𝚒𝚝 𝚊𝚜, "𝚌𝚑𝚊𝚗𝚐𝚒𝚗𝚐 𝚘𝚞𝚝𝚏𝚒𝚝𝚜" 𝚘𝚛 "𝚌𝚑𝚊𝚗𝚐𝚒𝚗𝚐 𝚊𝚟𝚊𝚝𝚊𝚛𝚜." 𝚂𝚑𝚎 𝚕𝚊𝚞𝚐𝚑𝚜 𝚊𝚝 𝚝𝚑𝚎 𝚕𝚘𝚠𝚕𝚒𝚏𝚎𝚜 𝚠𝚑𝚘 𝚊𝚛𝚎 𝚜𝚝𝚞𝚌𝚔 𝚒𝚗 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗 𝚙𝚊𝚝𝚑𝚎𝚝𝚒𝚌 𝚏𝚕𝚎𝚜𝚑 𝚙𝚛𝚒𝚜𝚘𝚗𝚜. 𝙸𝚝 𝚒𝚜 𝚊𝚜𝚜𝚞𝚖𝚎𝚍 𝚝𝚑𝚊𝚝 𝙸𝚗𝚊𝚛𝚒 𝚁𝚎𝚖𝚎𝚜 𝚒𝚜 𝚗𝚘𝚝 𝚊𝚌𝚝𝚞𝚊𝚕𝚕𝚢 𝚒𝚗 𝚑𝚎𝚛 𝚘𝚠𝚗 𝚋𝚘𝚍𝚢. 𝙸𝚗 𝚏𝚊𝚌𝚝, 𝚒𝚝 𝚒𝚜 𝚊𝚜𝚜𝚞𝚖𝚎𝚍 𝚖𝚘𝚜𝚝 𝚘𝚏 𝚝𝚑𝚎 𝚑𝚒𝚐𝚑𝚎𝚛 𝚞𝚙 𝚙𝚎𝚛𝚜𝚘𝚗𝚗𝚎𝚕 𝚠𝚑𝚘 𝚠𝚘𝚛𝚔 𝚏𝚘𝚛 𝙽𝙾𝚆 𝚊𝚛𝚎 𝚜𝚒𝚖𝚙𝚕𝚢 𝚕𝚒𝚟𝚒𝚗𝚐 𝚟𝚒𝚌𝚊𝚛𝚒𝚘𝚞𝚜𝚕𝚢 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚊 𝚑𝚘𝚜𝚝'𝚜 𝚋𝚘𝚍𝚢. 𝚆𝚑𝚘 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚑𝚘𝚜𝚝𝚜? 𝚃𝚑𝚎𝚢 𝚊𝚛𝚎 𝚞𝚜𝚞𝚊𝚕𝚕𝚢 𝚕𝚘𝚠𝚕𝚒𝚏𝚎𝚜 𝚠𝚒𝚝𝚑 𝚗𝚘 𝚋𝚎𝚝𝚝𝚎𝚛 𝚠𝚊𝚢 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚒𝚗𝚌𝚘𝚖𝚎. 𝙲𝚘𝚗𝚝𝚛𝚊𝚌𝚝𝚜 𝚟𝚊𝚛𝚢, 𝚊𝚗𝚍 𝚖𝚊𝚗𝚢 𝚘𝚏 𝚝𝚑𝚎 𝚑𝚘𝚜𝚝𝚜 𝚕𝚒𝚟𝚎 𝚒𝚗 𝚌𝚘𝚖𝚊 𝚜𝚝𝚊𝚝𝚎𝚜 𝚏𝚘𝚛 𝚢𝚎𝚊𝚛𝚜 𝚋𝚎𝚏𝚘𝚛𝚎 𝚝𝚑𝚎𝚒𝚛 𝚘𝚠𝚗𝚎𝚛 𝚛𝚞𝚒𝚗 𝚘𝚛 𝚍𝚎𝚌𝚒𝚍𝚎 𝚘𝚗 𝚊 𝚍𝚒𝚏𝚏𝚎𝚛𝚎𝚗𝚝 𝚑𝚘𝚜𝚝 𝚍𝚞𝚎 𝚝𝚘 𝚋𝚘𝚛𝚎𝚍𝚘𝚖 𝚘𝚏 𝚝𝚑𝚎𝚒𝚛 𝚌𝚞𝚛𝚛𝚎𝚗𝚝 𝚊𝚎𝚜𝚝𝚑𝚎𝚝𝚒𝚌.

» 𝙾𝙲𝚄𝙻𝙰𝚁 𝙿𝚛𝚘𝚓𝚎𝚌𝚝
𝚃𝚑𝚎 𝙾𝚜𝚑𝚞𝚗 𝙲𝚕𝚎𝚊𝚗𝚒𝚗𝚐-𝚄𝚙 𝙻𝚒𝚗𝚎 𝙰𝚗𝚍 𝚁𝚎𝚗𝚎𝚠𝚊𝚕 (𝙾𝙲𝚄𝙻𝙰𝚁) 𝙿𝚛𝚘𝚓𝚎𝚌𝚝 𝚒𝚜 𝙴𝚡𝚘𝚍𝚞𝚜' 𝙲𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝚂𝚘𝚌𝚒𝚊𝚕 𝚁𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚒𝚕𝚒𝚝𝚢 𝙼𝚊𝚛𝚔𝚎𝚝𝚒𝚗𝚐 𝙲𝚊𝚖𝚙𝚊𝚒𝚐𝚗. #𝚢𝚘𝚞𝚊𝚛𝚎𝚠𝚎𝚕𝚌𝚘𝚖𝚎𝚠𝚘𝚛𝚕𝚍 𝚃𝚑𝚎 𝚠𝚑𝚘𝚕𝚎 𝚠𝚘𝚛𝚕𝚍 𝚒𝚜 𝚒𝚗𝚟𝚒𝚝𝚎𝚍 𝚝𝚘 𝚙𝚊𝚛𝚝𝚒𝚌𝚒𝚙𝚊𝚝𝚎 𝚒𝚗 𝚑𝚎𝚕𝚙𝚒𝚗𝚐 𝚌𝚕𝚎𝚊𝚗 𝙾𝚜𝚑𝚞𝚗'𝚜 𝚒𝚗𝚏𝚛𝚊𝚜𝚝𝚛𝚞𝚌𝚝𝚞𝚛𝚎. 𝙴𝚡𝚘𝚍𝚞𝚜 𝚒𝚜 𝚛𝚎𝚗𝚘𝚠𝚗𝚎𝚍 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚆𝚘𝚛𝚕𝚍'𝚜 𝙽𝚞𝚖𝚋𝚎𝚛 𝟷 𝙻𝚎𝚊𝚍𝚎𝚛 𝚒𝚗 𝙲𝚂𝚁. 𝙹𝙿𝙽-𝟸𝟸'𝚜 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚊𝚛𝚎 𝚌𝚕𝚘𝚜𝚎 𝚋𝚎𝚑𝚒𝚗𝚍 𝚒𝚗 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚒𝚗𝚐 𝙶𝚛𝚎𝚎𝚗𝚎𝚛 𝚆𝚘𝚛𝚕𝚍 𝙿𝚛𝚘𝚓𝚎𝚌𝚝𝚜, 𝚋𝚞𝚝 𝙴𝚡𝚘𝚍𝚞𝚜 𝚑𝚊𝚜 𝚜𝚘𝚖𝚎𝚝𝚑𝚒𝚗𝚐 𝙹𝙿𝙽-𝟸𝟸 𝚍𝚘𝚎𝚜𝚗'𝚝 𝚑𝚊𝚟𝚎. 𝙽𝚘 𝚘𝚗𝚎 𝚒𝚜 𝚜𝚞𝚛𝚎 𝚠𝚑𝚊𝚝 𝚒𝚝 𝚒𝚜 𝚢𝚎𝚝. 𝚇𝚊𝚗𝚍𝚎𝚛 𝚄𝚝𝚑𝚖𝚊𝚗 𝚌𝚘𝚞𝚕𝚍 𝚝𝚎𝚕𝚕 𝚢𝚘𝚞, 𝚋𝚞𝚝 𝚒𝚝'𝚜 𝚊 𝚝𝚛𝚊𝚍𝚎 𝚜𝚎𝚌𝚛𝚎𝚝.

//to be extended.
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Hidden 7 yrs ago 7 yrs ago Post by SmileyJaws
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Hidden 7 yrs ago Post by skidcrow
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skidcrow

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Here and even more absurdly queer. Robin should go up sometime this week.
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Hidden 7 yrs ago 7 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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Hidden 7 yrs ago 7 yrs ago Post by DruSM157
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DruSM157 Nobody

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I know there's stuff I'll need to fix/edit/spruce up. But I wanted to put this down so I don't forget.

Edit: I guess he’s ready to go!



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Hidden 7 yrs ago 7 yrs ago Post by GreenGrenade
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Still No longer a WIP, but his partner's up, and partners stick together.

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Hidden 7 yrs ago Post by Bishop
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Hidden 7 yrs ago Post by skidcrow
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Hidden 7 yrs ago Post by Bishop
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@Mara
𝙴𝙿𝙰 – 𝚃𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊 𝙿𝚘𝚕𝚒𝚌𝚒𝚗𝚐 𝙰𝚞𝚝𝚑𝚘𝚛𝚒𝚝𝚢, 𝚌𝚘𝚖𝚖𝚘𝚗𝚕𝚢 𝚊𝚋𝚋𝚛𝚎𝚟𝚒𝚊𝚝𝚎𝚍 𝚝𝚘 𝙴𝙿𝙰, 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚖𝚊𝚒𝚗 𝚊𝚗𝚍 𝚙𝚞𝚋𝚕𝚒𝚌 𝚏𝚊𝚌𝚎 𝚘𝚏 𝚕𝚊𝚠 𝚎𝚗𝚏𝚘𝚛𝚌𝚎𝚖𝚎𝚗𝚝 𝚒𝚗 𝙴𝚞𝚛𝚘𝚙𝚊. 𝙸𝚝 𝚊𝚕𝚜𝚘 𝚙𝚕𝚊𝚢𝚜 𝚊 𝚜𝚒𝚐𝚗𝚒𝚏𝚒𝚌𝚊𝚗𝚝 𝚛𝚘𝚕𝚎 𝚒𝚗 𝚗𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚛𝚎𝚜𝚙𝚘𝚗𝚜𝚒𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜, 𝚜𝚞𝚌𝚑 𝚊𝚜 𝚌𝚘-𝚘𝚛𝚍𝚒𝚗𝚊𝚝𝚒𝚗𝚐 𝚊𝚗𝚍 𝚕𝚎𝚊𝚍𝚒𝚗𝚐 𝚝𝚑𝚎 𝙴𝚞𝚛𝚘𝚙𝚊-𝚠𝚒𝚍𝚎 𝚗𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚌𝚘𝚞𝚗𝚝𝚎𝚛-𝚝𝚎𝚛𝚛𝚘𝚛𝚒𝚜𝚖 𝚎𝚏𝚏𝚘𝚛𝚝, 𝚊𝚜 𝚠𝚎𝚕𝚕 𝚊𝚜 𝚝𝚑𝚎 𝚙𝚛𝚘𝚝𝚎𝚌𝚝𝚒𝚘𝚗 𝚘𝚏 𝚜𝚎𝚗𝚒𝚘𝚛 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚘𝚏 𝙴𝚞𝚛𝚘𝙲𝚘𝚛𝚙 𝚊𝚗𝚍 𝚝𝚑𝚎 𝙲𝙴𝙾𝚜 𝚘𝚏 𝚘𝚝𝚑𝚎𝚛 𝙴𝚞𝚛𝚘𝚙𝚊 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚒𝚘𝚗𝚜. 𝙰𝚜 𝚘𝚏 𝟸𝟸𝟶𝟶 𝚝𝚑𝚎𝚛𝚎 𝚊𝚛𝚎 𝚛𝚘𝚞𝚐𝚑𝚕𝚢 𝟿𝟶𝟶,𝟶𝟶𝟶 𝚊𝚌𝚝𝚒𝚟𝚎 𝚖𝚎𝚖𝚋𝚎𝚛𝚜 𝚘𝚏 𝚠𝚑𝚒𝚌𝚑 𝟽𝟸𝟶,𝟶𝟶𝟶 𝚊𝚛𝚎 𝚏𝚞𝚕𝚕-𝚝𝚒𝚖𝚎 𝚜𝚠𝚘𝚛𝚗 𝚙𝚘𝚕𝚒𝚌𝚎 𝚘𝚏𝚏𝚒𝚌𝚎𝚛𝚜. 𝚃𝚑𝚎 𝙲𝚘𝚖𝚖𝚒𝚜𝚒𝚘𝚗𝚎𝚛 𝚒𝚜 𝚝𝚑𝚎 𝚘𝚟𝚎𝚛𝚊𝚕𝚕 𝚘𝚙𝚎𝚛𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝚕𝚎𝚊𝚍𝚎𝚛 𝚘𝚏 𝚝𝚑𝚎 𝚏𝚘𝚛𝚌𝚎 𝚊𝚗𝚍 𝚒𝚜 𝚊𝚌𝚌𝚘𝚞𝚗𝚝𝚊𝚋𝚕𝚎 𝚘𝚗𝚕𝚢 𝚝𝚘 𝙴𝚞𝚛𝚘𝚙𝚊’𝚜 𝚌𝚘𝚛𝚙𝚘𝚛𝚊𝚝𝚎 𝙲𝚑𝚊𝚒𝚛𝚖𝚎𝚗 𝚊𝚗𝚍 𝚝𝚑𝚎 𝚖𝚢𝚜𝚝𝚎𝚛𝚒𝚘𝚞𝚜 𝙴𝚝𝚑𝚎𝚛𝚎𝚊𝚕𝚜.


E - E - E - E - P - AAAA -AAA - AAA
Hidden 7 yrs ago Post by SmileyJaws
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@Bishop While the comedic gold is appreciated, unless you're expressing interest in the role play and intend to follow through with an application please refrain from any more posting in this thread. Thanks.
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Hidden 7 yrs ago Post by skidcrow
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Hidden 7 yrs ago 7 yrs ago Post by Briza
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Briza

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NOW presents:




𝓸𝓯



Digital Immortality

𝙰𝚜 𝚜𝚑𝚘𝚠𝚗 𝚘𝚗 𝚃𝚎𝚛𝚛𝚊𝚟𝚒𝚜𝚒𝚘𝚗.


𝚄𝚜𝚎𝚛 𝙳𝚒𝚜𝚌𝚛𝚎𝚝𝚒𝚘𝚗 𝙰𝚍𝚟𝚒𝚜𝚎𝚍.
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Hidden 7 yrs ago Post by DruSM157
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Digital Immortality


Funny, I was listening to this and Lorn's Acid Rain on repeat while making my CS, and envisioning my first IC post. It's good stuffs.
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Hidden 7 yrs ago 7 yrs ago Post by TrippyNightmare
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TrippyNightmare You're right, I'm the bad guy

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UM adrian steele pal?

Hidden 7 yrs ago Post by RyuShura
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RyuShura The Muted Dream

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Working on my cs, I'll have it up probably in a few hours once I get things settled around my house! :^D
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Hidden 7 yrs ago Post by Briza
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coGM
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Briza

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UM adrian steele pal?



Long time no see, pal. Try to revamp the CS to the new look for uniformity and information purposes and then you can get back in line for a passport.
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Hidden 7 yrs ago 7 yrs ago Post by Komo
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Komo Chill vibes MKII

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Hmm..I'm thinking of some possible ideas for my character and need to ask something about the lore.

What is the relationship between Eurocorp and JPN-22? How do they see each other?
Hidden 7 yrs ago Post by Briza
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Briza

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Hmm..I'm thinking of some possible ideas for my character and need to ask something about the lore.

What is the relationship between Eurocorp and JPN-22? How do they see each other?


JPN-22 is trying to integrate their company Ori into EuroCorp. Ori is a digital delivery carrier system for information security. The company is teaming up with Blacklight and NOW for more secure, faster, and encrypted reception. As well, there is evidence that JPN-22 and Europa are on decent terms, as Zero is owned and operated by Hiro Ueno, an emigrant from JPN-22. (Mr. Ueno is also the only CEO from a foreign nation.)
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