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Hidden 7 yrs ago 7 yrs ago Post by Lionhearted
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As the stories were told, the two rivaling kingdoms of Thelan and Alovia waged war for centuries, clashing and battling for whatever excuse was good enough to spill blood -- be it land, currency, trade, religion, knowledge, or power. Before the continuous war, there was once harmony between the two vast kingdoms that was unified through an alliance to fend off the creatures of the north. Dragons, ogres, trolls, giants, basilisks, etc. dominated the northern, mountainous region that fell between the two kingdoms. The two kingdoms enjoyed a satisfying time of success and freedom while they traded and conquered happily and stoically, untroubled by the adversities that the kingdoms would face. The north began to become more and more controlled and restful due to the works of the kingdoms, leaving less stress for the ruling courts of the kingdoms. Things were slowing down, and as how many good things are destroyed, greed took it's play when a rare item was acquired from a squad of knights. The egg of a slain dragon remained intact and healthy after the destruction of a ruthless battle, resulting in both of the kingdoms' interest in experimentation. Their curiosity could not be shaken, and eventually caused great tension leaving the kingdoms at a stand-still.

Slowly, each kingdom would begin extracting their own troops and citizens and it wasn't until the cataclysmic Battle of the Burning Valley in which the war would begin. A meeting was called between both kingdoms in which they met at the border. The dragon egg was revealed, but negotiation only lasted so long until the first strike was made, in which is still argued of who initiated first. While the war began to revel and proliferate, the safety of the egg began to become less and less prioritized, resulting in it's broken encasement and mass destruction. Within an 8-mile radius, the egg destructed and took with it the majority of the knights of both kingdoms as well as the open terrain that still remains broken and black. Raging fires roared outwards from the egg, not only releasing an explosion of merciless flames, but also a cry for the entire species. The kingdoms couldn't find it in them to continue the fight, so they both began their retreat, but they were soon interrupted as the dragons of the north flew in and continued the destruction in search of the broken shells of the egg. The flames raged on for weeks, and the area is now habitable for dragons, leaving it a dangerous area to venture into.

And so the war went on with only few halts, but with a consistently cruel and cold nature. For the coming generations, war was common in everyday life, and to live a life without war would be an unrealistic dream that would only be crushed by the feet of the enemy. Thus, warfare became an honorable structure within society until the people began to protest centuries later. The kingdoms fought more mildly in consideration of the people, but was never ceased until Alovia finally extended a method of peace and unity.

A girl was granted a strange gift that was treasured enough to cease fire between kingdoms, but it was not enchanted upon her by any witch or warlock, but rather a god or creator since it was born into her. Anice Carter, a girl blessed with the ability to control the animals -- be it a rat or a tiger, or an ogre or a dragon. She was brought to the Alovian royal court in which they began to praise her for her strange gift thinking it was a sign from a divine being. It was argued that her powers should be used for mass destruction upon Thelan, but they decided not to continue the war and raise the girl to become destructive and dangerous. Instead they awaited for the next generation of royalty to commence, in which she would be offered to the King Charles of Thelan to symbolize the unity that Alovia would swallow their pride for. Thelan accepted, and it took time for the kingdoms to dwell together after a long history of warfare, but it became possible and the upcoming decades were full of celebrations and blessings bestowed from Queen Anice of Thelan.

Although things were great for continuous decades, with a queen that controlled the creatures of the north to have, not only the opposing kingdoms, but also the horrors of nature living in harmony, a sudden disappearance of Queen Anice caused confusion and upheaval to stir within the kingdoms. Rumors began to spread that she was captured by Alovia since they were the rightful ruler of Queen Anice while some believe that she was merely a spirit and she vanished, only to return when she's needed be it by reincarnation or by another form.

History began to rewrite itself, the countries slowly extracting their knights and citizens, but the first battle has yet to come, if it even will come. Many pray for the return of Queen Anice, while some thirst for battle once more. Rumor has it that there is a party forming that involves the best knights and fighters from both kingdoms to venture on a quest to the Northern Highlands as a final plea before the breakout of another century of warfare. But those are only rumors -- what is it that you believe and desire?





map to come























There are several roles that are possible to play in this! There can multiple of each role except for Kings/Queens, etc. If you're going to make a character that's apart of the same family, please PM each other about the relationship that the two characters would have! If you do choose to be apart of the royal family, please make their surname to fit the one within the description of the given country! I'll list some roles below that are playable, but if you guys have any other role that you'd wish to play, please PM me about it!
  • Prince/Princess of Thelan - son/daughter of the royal family
  • Lord/Lady of Thelan - Lords/ladies control cities/towns within the country. Although, they could be given the title if they're heavily respected by the people/royal family, yet show no significance to the politics within the country.
  • General/Commander of Thelan - Commanders of officers and battalions
  • Officer of Thelan - Officers lead their own battalions through battle
  • Chieftain of Vikings - the Chieftain is usually a very praised individual for both battle, strategy, and politics.
  • Viking of the Isle of Moore - a viking of the Isle of Moore is a force not to be reckoned with -- their brutality and their might are feared among many.
  • Baldori Militant - The selected, trained militants of Baldori are taught from a young age and are taught with a more disciplined and fluid style of fighting. They are familiar with several weapons and they are very versatile when it comes to fighting.
  • King of Alovia
  • Queen of Alovia
  • Prince/Princess of Alovia
  • Lord/Lady of Alovia
  • General/Commander of Alovia - They are the strategists and the commanders of the military.
  • Knight of Alovia - It is a true honor to withhold the title of a Knight of Alovia! They aren't just any militant and they are usually referred to as 'sir'.
  • Chief of the Nantego Tribe - the Chief of the Nantego Tribe is familiar with all aspects of their tribe, and an expert in the majority of it. To be the chief, it is a duty of great responsibility.
  • Rogue of the Nantego Tribe - A skillful combatant from the Nontego Tribe
  • Witch/Warlock of the Witches' Huts - A witch/warlock that is called/selected from the Witches' Huts.
  • Mercenary




Hidden 7 yrs ago Post by Lionhearted
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@Shellshock@Grey Doll@Prosaic@Fabricant451@Zetsuko@Tracyarmav@fallenstrife6@HowlsOfWinter

Alright, I'm beginning to finish this up. I just have the rules to fill out (which are pretty self-explanatory) and then finish the map! But I think this is all the information that's needed to really kickstart the RP and start with creating characters! If anyone has questions, feel free to ask! :)
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Hidden 7 yrs ago Post by Prosaic
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@Lionhearted I'll get cracking on a character sheet! I'm torn between a prince or a lord, we'll see where I land.
Hidden 7 yrs ago Post by Lionhearted
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So I did edit the roles list and I added the Vikings, the Baldori, and the Nantego! I totally forgot to put them in! :P
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Hidden 7 yrs ago Post by Bazmund
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Yo, do we have a discord chat? And also, what cultures are all of the above roughly analogous to, for name choice?
Hidden 7 yrs ago 7 yrs ago Post by Lionhearted
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Yo, do we have a discord chat? And also, what cultures are all of the above roughly analogous to, for name choice?


I haven't made a discord chat yet but I'll probably do so!

As for the cultures, some of them don't really have any specific culture that they are analogous to.

Thelan & Alovia are pretty much just your standard medieval-themed cultures. Except Thelan's culture praises their education and seeks to advance faster in technology than Alovia. Alovia takes on more traditional methods, exercising and mastering those rather than investing in education. In addition, Thelan's side of the continent consists of primarily Thelannians. Only a small portion of their lands are controlled by the vikings and the Baldori. Alovia, on the other hand, has a good chunk of their land controlled by the witches and the Nantego people. Thus, Thelan is only slightly influenced by their allies whereas Alovia is more influenced, sacrificing more for their alliance. Hopefully this makes sense, if not then tell me if I need to elaborate differently/more!

The Isle of Moore consist of your typical viking. They live on the cold piece of land that is just off of the northern coast, so their climate gives them their brute nature since it's difficult to dwell in. They are fierce, they promote bravery, honor, and victories, etc. I almost feel like they're similar to the Nord race in Guild Wars 2, if you're familiar with that game at all.

The Baldori are fairly similar to the Persians. They dwell in the small desert and they stick to themselves and exercise their religion. They are very careful about meddling in other people's affairs since they try to avoid conflict as much as possible. They fled their homelands from the issues that were occurring, thus they feel indebted to Thelan for allowing them to move into their land. Which is another reason why they choose not to stray from the desert. They know how to live in it and they feel they belong in it. The Baldori generally do whatever is requested of them by Thelan.

The Witches are similar to the sorceresses within the Witcher game. They're dark -- twisted -- hardcore. All that jazz. Their spellcraft is pretty cynical and sinister as well.

The Nantego are jungle-people. I can't really pinpoint any similar culture that I'm familiar with, but they have the typical closeness as most tribes, with the exception of their aid in technological advancements from Alovia.

Do you have any questions about the descriptions or anything? I didn't want to create such strict cultures since it'll limit character creations.

Hidden 7 yrs ago Post by Bazmund
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@Lionhearted That's perfect, actually. Are the officers and commanders of the Thelannian military knights etc? Or would a rank more like Captain suit an officer?

Damn, I'm torn between a sorceress and an officer, now.
Hidden 7 yrs ago Post by Zetsuko
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@Lionhearted would the viking of moore tolerate having someone with magic among them if it's one of their own? I'm thinking of a viking born with magic but he's kept around as some kind of shaman mage or something as a counter to the witches from the witch hut's.

or alternatively he gets exiled, joins the witches, and hates his own people for it.

or maybe I'll try to think of something else if that's not possible.
Hidden 7 yrs ago 7 yrs ago Post by Lionhearted
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@Lionhearted That's perfect, actually. Are the officers and commanders of the Thelannian military knights etc? Or would a rank more like Captain suit an officer?

Damn, I'm torn between a sorceress and an officer, now.


Okay cool! The officer would be similar to captains in a sense where the officer has their own squad of soldiers at their command. Whereas the commander (the next rank up) designates soldiers to officers, helps to strategize attacks, commands officers and their squads, etc.



I love this gif because it actually gives a cool example! I think it's stolen from GoT, but oh well. Anyway -- the knight on the right would be from Alovia. Notice his traditional knight armor as well as a unique fighting style that he's using. On the left could be a militant of Thelan - his light armor could fall under any of the militants: Thelannian soldier, Viking of Moore, or even a Baldori Militant. Thelan DOES have their own knights with a similar getup as the Alovian knight, but they're not as big as the Alovian Knighthood.

So for Alovian Knights - think similar to the Wardens in the game For Honor.

For the Thelannian Militants, think your average medieval soldiers. Their military consists of the diverse, standard medieval army whereas Alovia has their three, huge legions that dominate their battlefield (The Rogues, The Witches, and the Alovian Knights). Alovia does consist of the standard medieval soldiers as well. Thelan has their spearmen, swordsmen, archers, crossbowmen, billmen, militia, and even knights(though they have a much different and less strict fighting style as the Alovian Knights). Thelan is also huge on their siege weapons whereas Alovia lacks greatly in. Thelan also has countermagic gems and regents to null Alovia's Witches.

I hope this clears things up!


@Lionhearted would the viking of moore tolerate having someone with magic among them if it's one of their own? I'm thinking of a viking born with magic but he's kept around as some kind of shaman mage or something as a counter to the witches from the witch hut's.

or alternatively he gets exiled, joins the witches, and hates his own people for it.

or maybe I'll try to think of something else if that's not possible.


Hmm, very interesting ideas! I like it! I think both could definitely be possible!

If your character is born of the vikings whom is a user of magic, they would immediately question his parents to see if one of them is of Alovia, since Alovian people are usually the carriers of the gene. Although - the Isle of Moore is known for it's strange, magical essence, so it's very possible for a user of magic to be born in their land through more spiritual reasons. Thus, there would probably be an ongoing debate with the individual - keep him or exile him. If he were to be kept within the Isle of Moore as a subordinate, then he'd probably experience a lot of racial slurs and harassment from the people. How old would your character be? How recent would he realize he is a user of magic?

This makes me realize that I should probably create the religion for the vikings and better explain the magic essence within their lands.

We could probably get some ideas with this! Send me a PM and we can establish this idea :p
Hidden 7 yrs ago Post by Valorous
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@Lionhearted

I've been watching the thread for a while and I have to say, my interest had certainly been piqued. Would it be possible to play an Alovian Knight who, through either exile or simply leaving on his own has become a sellsword/mercenary?

Also, For Honor Warden is best husband
Hidden 7 yrs ago Post by Lionhearted
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@Lionhearted

I've been watching the thread for a while and I have to say, my interest had certainly been piqued. Would it be possible to play an Alovian Knight who, through either exile or simply leaving on his own has become a sellsword/mercenary?

Also, For Honor Warden is best husband


I'm so happy you're interested! I was beginning to get worried that people were straying away from this haha.

But yes! That is very much possible! Upon leaving the Alovian Knights, you wouldn't be able to keep any of your equipment that was given by them (sword, armor, tabard, etc. Anything with their emblem on it.) Exile, or leaving upon your own desires, are definitely both possible! There are many rules and regulations that come with being an Alovian Knight, and to go against them could result in an exile, which is generally a dishonorable thing. So it'd make sense for your character to move into mercenary work afterwards. You can request leave, but he could be mistaken for as a coward if he doesn't have any good reason.

Just PM me your character sheet or any questions and I'll tell you if it's alright or not!
Hidden 7 yrs ago 7 yrs ago Post by HowlsOfWinter
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@Lionhearted Just wanted to inform you that I'm still interested. Just having a hard time deciding which role to play since there are a lot of good ones. I have plenty of character ideas but I can't seem to choose one.

EDIT: Anyway, I suggest tagging the others and asking them if they're still in. If they aren't, you can bump the interest thread so we can find more players.

EDIT 2: I have a question regarding women in this setting. Do they have the same rights as men? How are they viewed in society? Are they allowed to join the military or is it strictly for men? I'm guessing it would differ depending on where you're from.
Hidden 7 yrs ago Post by Grey Doll
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I'm certainly still interested and am working on a witch character right now :)
Hidden 7 yrs ago Post by Bazmund
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I'm still in. Working on a character. Torn on what kind to make.
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@Lionhearted Just wanted to inform you that I'm still interested. Just having a hard time deciding which role to play since there are a lot of good ones. I have plenty of character ideas but I can't seem to choose one.

EDIT: Anyway, I suggest tagging the others and asking them if they're still in. If they aren't, you can bump the interest thread so we can find more players.

EDIT 2: I have a question regarding women in this setting. Do they have the same rights as men? How are they viewed in society? Are they allowed to join the military or is it strictly for men? I'm guessing it would differ depending on where you're from.


Yay, I'm so glad!!~ I'll give them a mention, and if I don't get a reply by the end of today, then I'll bump the interest thread!

Ahhh, yes, I probably should've explained the rights of women. It is dependent on the culture, but given the significance of war in each culture, the women don't fall short of men. Most cultures follow similar social constructs regarding woman's rights, believing that women do have influence on the war, but it isn't at the warfront. To see women on the battlefield is rare, but when one does see one, they are to be feared because they're there for a reason. Only the most worthy and deserving women are welcomed to the battlefield, but if they aren't there, then they can hold other positions regarding: medicine and healing, politics, strategizing(similarly rare), economics, weapon design, etc. The influence of war on the cultures have made the women step up, but they are still ideally placed beneath men unless proven otherwise by the specific woman. They do experience underestimation, doubt, etc. just because they're women.

Leading women whom are praised for their good deeds, victories, success, etc. are generally seen with a sense of superiority, so they don't experience much of the women abuse that most medieval cultures would have. On the other hand, ladies that don't delve in war and go into other subjects such as agriculture, childcare, religion, or other women-driven occupations are seen as more delicate and weaker individuals, resulting in higher risks of abuse from men, be it sexual, verbal, emotional, and so on. In addition, the rise of women within the politics of the two countries is changing the way women are treated. Granted, the men that are more old-school or reside with women who don't delve within combat, war, or anything alike are more inclined to feel that it's justifiable to treat a woman poorly. But during the time of this RP, the women have begun their unity and are trying to rise and speak out about the inequality -- although, it's been interrupted by the sudden disappearance of the Queen, so now the countries are taking on their older ways of leading to prepare for a possible war.

Women are different depending on the culture as well:

Thelan & Alovia: These two follow what is listed above. Since they are the leading cultures of the continent, they typically have the most influence on women's rights, and they are the ones that experience the most inequality due to their higher populations.

Isle of Moore: The viking women are actually treated pretty fairly, solely because the responsibilities are split pretty evenly among the people due to the extreme conditions. The women are more rugged and brutish to match the men of their country and the environment as well. To see women participating in warfare is more common within the Vikings, but are still outnumbered by their men. It's also common to see the women becoming huntresses to fetch food. Being an herbalist or a woman of agriculture requires a rugged skill-set as well.

The Baldori Dominion: This is pretty important for the rise of women within the countries. Within Thelan, it's much worse since they don't have as strict of a knight system which honors the respect of women, but they also have the Baldori women to take advantage of. The Baldori believe that they are indebted to the Kingdom of Thelan for allowing them to move into their lands, so they don't hesitate to give them what they desire. The Baldori women are commonly selected to be the ones to participate at brothels and whorehouses, as well as the women to be wed to more disgusting men. The women of the Baldori are treated rather poorly and they're not well-defended by their own people, resulting in their abuse by men throughout Thelan.

To add to this, the women of the Baldori Dominion are typically the ones to delve into religion and have little to no influence with politics, warfare, or economics.

The Witches' Huts: Well -- the women here are definitely treated equal, if not, then better than men. There are more women than men within the Witches' Huts, and the witches take pride in their gifts and powers, typically having a hatred for men since they hate and refuse to be mistreated. To be a warlock among them isn't necessarily difficult, but they do intimidate men since they praise womanhood.

The Nantego Tribe: The Nantego are pretty similar to the Vikings of Moore since they have rather harsh climates to dwell in and the responsibilities are split pretty evenly. The women take on the typical tasks of housework, agriculture, religion, childcare, etc., but they aren't treated negatively at all by the men. It is very rare to see a women take on any hunting challenges, a contest to see who can defeat the given, menacing beast in which the victor would be praised and rewarded. The women don't generally participate within combat or military politics since they're more expected to bear children and do other womanly work, but it is still seen and they welcome all that is worthy. Although they do experience doubt much like the rest of the cultures.

In the end, the Isle of Moore experiences little to no mistreatment when it comes to women, and the women are more likely to participate in combat and warfare without being underestimated or doubted. Although, when they go off into battle, they do experience doubt from the other cultures. The Nantego women don't experience much mistreatment, but they are typically happy with the responsibilities that women have.
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Hidden 7 yrs ago Post by Lionhearted
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I'm certainly still interested and am working on a witch character right now :)


I'm still in. Working on a character. Torn on what kind to make.


Awesome! I'm glad you guys are still in!

@Bazmund Who are you trying to choose between? Maybe I can throw in some pros and cons to help you make your decision.
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@Lionhearted I'm torn between a sorceror/sorceress type from the Witches Huts, or an upstanding officer of the Thelannian military.
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@Lionhearted I'm torn between a sorceror/sorceress type from the Witches Huts, or an upstanding officer of the Thelannian military.


Cool! Those are two very different characters hahaha. Perhaps if I better explain the lifestyles during the time of the ceasefire, you'd make an easier decision?

Witches: For the witches, they experience discrimination by the majority of the people, regardless of which culture the discriminators hail from. During the time in which the two countries experienced peace and unity, the witches still underwent the same discrimination and they were seen to be the next issue that the lands would deal with, thus leaving them to stay secluded in their huts to save themselves from the ridicule of the people. Since the witch culture is known for their twisted and sinister lifestyle, they're feared by the people, resulting in their unwillingness to coexist with them. Living within the huts is only suppressing the coming of the foreseen witch trials, so the witches are currently debating on the next course of action to determine the survivability of their growing population. The witches, so badly, want to deny their assistance towards Alovia, but they fear for the possible extinction as a result. They became angry at Alovia for their continuous mistreatment despite their huge contribution within the war. Thus, the beginning of the roleplay also consists of the politics of the witches and their safety among the people. They are confused on which decision would be best to make.

Officers and Militants: Their lifestyle became more at ease and less influenced by warfare during the time of peace since they had a Queen that was feared by any foreign kingdoms. Thus, their experience was greatly decreased since they had no war to fight nor strategize. Although, the peace was strong enough for the two kingdoms to share their technologies and strategies with one another to help reinforce the alliance. As a result, the officers and militants all contain valuable knowledge about the opposing Kingdom, and if the military becomes active once more, the fight would definitely be taken to the next level, requiring even stronger leaders and combatants. At the beginning of the roleplay, the militaries would begin meeting, strategizing, and training to prepare for possible war, and all the humbled leaders and officers would be sought out and requested to be as keen and as strong as possible.
Hidden 7 yrs ago Post by Bazmund
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Cool. I think I've got a clearer idea of what I wanna do now, thanks!
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Hidden 7 yrs ago Post by Lionhearted
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@Shellshock@Fabricant451@Tracyarmav@fallenstrife6

Mentioning you guys to see if you are still interested or not! Please let me know~!
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