Hidden 7 yrs ago Post by Strange Rodent
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Strange Rodent Rodent of Unusual Size

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I'm RP hunting, and this looks... very interesting to me. Put my name down, please!
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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I'm RP hunting, and this looks... very interesting to me. Put my name down, please!


Glad to hear it! I'll shoot an invite along a little later.

@FrostedCaramel, I realized yesterday I didn't actually ask if you would want an invite to the Discord. My bad. Let me know if you do and I'll send one along.
Hidden 7 yrs ago Post by Double
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@Krayzikk I haven't read through everything yet but I'm definitely liking what I'm seeing. I'm a huge sucker for Gundam Epyon and would absolutely love the ability to incorporate its Heat Rod (or Whip, since that's what it actually is) into an AW.
Hidden 7 yrs ago Post by FrostedCaramel
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@Krayzikk yes please XD
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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@Krayzikk I haven't read through everything yet but I'm definitely liking what I'm seeing. I'm a huge sucker for Gundam Epyon and would absolutely love the ability to incorporate its Heat Rod (or Whip, since that's what it actually is) into an AW.


I think something like that could get implemented, yeah. Glad to have your interest!

@Krayzikk yes please XD


Can do! I'll get invites sent out for you and @Double, as well, if they'd like one.

As a general note, I'll likely be aiming to have the OOC up early next week at the latest. Depends a little on how the weekend goes. By no means does that mean I'll stop taking submissions, as they'll stay open for a while even after the OOC is up. Nor do I expect characters done by that point. Just don't want to lose my own momentum.
Hidden 7 yrs ago Post by Ogo
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Ogo oop

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Yooooo, this seems pretty rad, not gonna lie. I've been itching for a decent mecha story lately and this checks all the boxes.
Hidden 7 yrs ago Post by Claghorn Tull
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Claghorn Tull Rover of Jotunnheim

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Can those of us who were involved in the original return with the same character?
Hidden 7 yrs ago Post by Selvariabell
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Selvariabell More Filipino than some actual Filipinos

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I would like to join.
Hidden 7 yrs ago Post by Caasicam
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Caasicam made mostly of bees

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Can those of us who were involved in the original return with the same character?


afaik, yup

it's still a reboot, with a bit of a tone shift, but nothing really drastic.
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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Yooooo, this seems pretty rad, not gonna lie. I've been itching for a decent mecha story lately and this checks all the boxes.

I would like to join.


Glad to have you aboard! I'll get invites sent along.

Can those of us who were involved in the original return with the same character?


Definitely! It is a reboot, but it should be pretty familiar once we get into gear.
Hidden 7 yrs ago Post by ArmorPlated
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ArmorPlated

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Interested, even if there's no in-gravity flight, plenty enough zipping around in space. Though I have to ask, even if flight is disallowed, are things like Mechwarrior JumpJets off the table for even the FAW-014s?
Hidden 7 yrs ago Post by Krayzikk
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Truthfully, my familiarity with Mechwarrior is a little lacking so I couldn't answer that off the top of my head. How do they work?
Hidden 7 yrs ago 7 yrs ago Post by ArmorPlated
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Truthfully, my familiarity with Mechwarrior is a little lacking so I couldn't answer that off the top of my head. How do they work?


JumpJets are intense short-burn thrusters that allow Battlemechs to "jump" through the air while inheriting horizontal momentum. sometimes they're able to vector thrust to aim for a landing spot, other times it's a blind leap and if you overshoot, that's it.

other uses are to slow falls to within safe(er) speeds, and to "poptart", or jump into the air to scout the surrounding area and/or to fire weapons from unexpected angles. the latter part is likely an unintended side-effect of making a glorified tank-combat game out of Battletech, but what can you do?
Hidden 7 yrs ago Post by Double
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<Snipped quote by Krayzikk>

other times it's a blind leap and if you overshoot, that's it.


Otherwise known as the Belmont Brand of midair controls. Patent pending.
Hidden 7 yrs ago 7 yrs ago Post by Selvariabell
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Selvariabell More Filipino than some actual Filipinos

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Character:

Name: Eun Mi Steinbach
Age: 60, looks like in her 20's thanks to anti-aging enhancements
Sex: Female
Profession/Rank: While officially just a Captain, She is the right-hand and wife of Arthur Steinbach, leader of the Steinbach Legion, a former mafia organization turned legitimate and autonomous mercenary arm of the Earth Federation Walker Corps (something like the French Foreign Legion).
Appearance: Eun Mi is half-Asian, half-White, that appears to be in her 20's thanks to anti-aging enhancements.

Personality: Cunning, Capricious, Calculating, Manipulative, yet at the same time, Humanistic, Romantic, and Open-Minded. Often compared to P.T. Barnum.
Skills: She is a distinguished pilot, leader, businesswoman, and negotiator. While she has extensive skills from her old trade, she had long turned her back from such practices, using them only when necessary.
Weakness: She is a capricious and a fraudulent liar whose real loyalty is money.
History: Eun Mi's story is in a nutshell, a "Cheng I Sao in Space" story, kidnapped and raised as a prostitute by the Markhov Syndicate, a mafia organization, from a young age. With her body re-engineered for such specific purpose, it seems like she has no opportunity for growth, but that changed when she met Arthur Steinbach, leader of the Richthofen & Churchill Confederation (named after the decommissioned long-range patrol vessels, Manfred von Richthofen and Winston Churchill, and the precursor to the Steinbach PMC), a rival mafia organization. She was rescued by Steinbach, who saw potential for her as his accountant and organizer, the brain to his brawn, something she is surprisingly very good with, and helped make the organization grow as one of the largest crime organizations in the known universe. The two became lovers, and were eventually married. Unfortunately, Arthur Steinbach was captured, and was rumored to be hanged, by the Red Guard Triad, the largest crime organization of the time. As his right-hand, Eun Mi took over the organization, and vowed vengeance. To achieve this revenge, she has to team up with the Earth Federation, the Federation agreed on one condition, she needs to legitimize from a criminal organization to an autonomous mercenary arm of the Earth Federation Walker Corps, and so the Richthofen and Churchill Confederation has now become Steinbach Legion. It didn't took long for her to achieve her vengeance, as the Legion and the Federation thoroughly destroyed the Red Guard Triad. Much to her surprise, Arthur Steinbach is apparently still alive, and is soon back in charge of the Legion, now named after him. Afterwards, the Legion flourished as a Federation asset, whose brutality and efficiency made them perfect in cracking down pirates and criminal organizations alike, yet surprisingly gentle and more disciplined compared to other mercenary groups.
Equipment: (Sorry, I'm a noob, I don't know what to put here)

Arsenal Walker:

Base Model*: FXW-035[G] Nellis Prototype (Federation Experimental Walker-035), based from the FAW-022 Raptors chassis, but without the transformation ability. While considered a downgrade from the Raptors, it does make it more affordable, plus it is not as restricted as the Raptors in weaponry.
Designation: Steinbach Mk.II
Appearance:

Armaments: 120mm L/55 Sniper "rifle" (It is really a smoothbore tank gun with a rifle stock), Pistol, Heatsword, 2x Vibro-Kukri
Weakness: Glass cannon, maximizing maneuverability and stealth over protection and survivability, very capricious just like her pilot.
Pilot(s): Eun Mi Steinbach
Hidden 7 yrs ago 7 yrs ago Post by Strange Rodent
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Strange Rodent Rodent of Unusual Size

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So this is my draft (and possibly final) sheet. I've taken a custom mech, so hopefully I've filled out that section to the GMs satisfaction.

If there's anything that's unclear, don't hesitate to let me know (really). I wrote the majority of this at about 3:00 am, and finished it at 1:40 am the next day, so it's absolutely going to have some things wrong.

Yeah, I know the RP official thread isn't up, but I just wanted to put this to the community as well



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Hidden 7 yrs ago 7 yrs ago Post by Double
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Hidden 7 yrs ago 7 yrs ago Post by Raider Dog
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Raider Dog

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Hidden 7 yrs ago 7 yrs ago Post by GingerBoi123
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GingerBoi123

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Hidden 7 yrs ago Post by UltimoScorp
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UltimoScorp Pink Trans Catgirl

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Name: Yuna Matsuo

Age: 23

Gender: Female

Occupation: Enlisted, Sergeant

Appearance: Short and small would sum up Yuna's physical features, at just a hair under 5' 2"(157cm), she certainly doesn't size up to most. This small size belies a well-trained body that's surprisingly dense and strong. Black hair and brown eyes complement a round face that almost doesn't seem to match with her body.

Equipment: Standard sidearm pistol, combat knife, comlink, a camera, and Kenkaku(her Walker).

Skills: Hand to hand combat skills tested high, and she enjoys photography when she's not on duty (and sometimes when she -is- on duty as well). Aside from that, she loves to play sim games (in which she's ironically a better shot than in her real job.)

Personality: Upbeat, and generally unworried about anything in particular both on and off the battlefield, Yuna embodies going with the flow, tending to be more reactive than proactive in her life. she's outgoing and charming, if a little too forward at times, but it's hard to find her without a smile on her face.

Bio: Born in Japan, but having lived most of her life in West Coast America, Yuna doesn't fit culturally in her boundaries. Her family went to America to try and raise her without some of the more restrictive societal norms of her home country. As such, she's grown up knowing a bit of both lives, and doesn't fit one established culture or the other. Which suits her just fine.

Weaknesses: Her tendency to move in to attack at close ranges has left her with lacking skills in ranged combat, and her devil may care attitude has resulted in her Walker taking heavy damage more than once, to the dismay of the techs in charge of keeping the machine running. This attitude has also made some relationships falter due to her partners not feeling particularly connected to.



AW Profile:



Base Model: FAW-007(G) Warrior

Designation: Kenkaku

Appearance: Kenkaku is a walker heavily modified at the behest of Yuna to do one thing very well: Attack. To this end, the Walker has been modified to be faster and stronger than it's regular counterparts, at the expense of armoring. The frame is as aerodynamic as can be made of the humanoid form to reduce drag when sprinting, with heavily upgraded thrusters on it's body and heavier, stronger servos, Kenkaku can get in, hit hard, and get out in a very short amount of time. Its primary sensor array is helmet-like, harkening back to the Sentai series of years past, and with it's brilliant white and blue coloration, it fits the look. Draped from the shoulders is an immense machine-woven piece of flexible material, resembling a scarf. Yuna claims this long attachment draws the eye and distracts an opponent long enough to get in close. Whether that's true hasn't been tested, but the adornment hasn't impeded the Walker's ability to function in any way, so it's been allowed. For now.

Armaments: One heat upscaled horseman's axe. One downsized buckler-type shield. One Shotgun with slug and scattershot ammunition. Two high capacity smoke grenades.

Weaknesses: The stripped armor leaves Kenkaku nearly as lightly armored as a Raptor, and its lack of true ranged weaponry means that anything able to keep Yuna at a distance will very likely leave her defenseless.

Pilot: Yuna Matsuo
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