You literally asked me why I picked a high tier Saber, and if I was rigging the CS system in order to get Lancelot out as the winner of a possible end game holy grail war between the allied forces in a PVE Roleplay I'm not sure how you expected me to react to that.
If you wanted to ask those questions without sounding like its throwing me under the bus out of right field it could have been easy as this: "Hey Vance what are you plans for the end game? I'm looking at Lancelot, and I think he's strong. I'm worried he may be too strong if we end up fighting in an all out war for the holy grail at the end."
"Alright well I picked Lancelot because he's a big beatstick, and has a skill set that does nothing so it won't overshadow the other player characters. As for the end game there won't be a grail war this is a PVE Rp as advertised and there will just be one big battle to solve the plot instead of forcing a sudden PVP competition."
You can hold me to my word because if I do fuck up I like to be called out on it because it means I did something wrong. What I don't like is being told that I'm rigging my own roleplays in order to make my own characters overshadow the others.
@vancexentan Here's my guy. Let me know what you think.
Name: Romeo Tallis Nicknames: Bloodstained Tracker Age: 26 Gender: Male Master of: TBD Command Seal Location: Right Palm Wish: "My job is just to fight, but maybe I should start writing up a wishlist..." Origin: Pursuit
When on the job he dresses as a priest, obviously.
Personality "Magic is real."
"I can do magic."
"My job is fighting evil magicians."
Even many years after realizing these things, he retains a certain sense of childlike wonder that someone born into magecraft would likely lack. It is not that he is naive, for in his line of work he must understand the weight of a human life. Rather, it is simply that each experience in his life surpasses his expectations. He does genuinely follow the Catholic faith, even if he's pretty loose and carefree. Always optimistic and inquisitive, Romeo has gone to great lengths to find a balance that allows him to work efficiently while also satisfying his curiosity with the ways of magecraft. Always trying not to take things too seriously, he is used to hearing things like "I am the head of the great ________ clan which goes back __ generations! I will not fall here!" and so it is easy for him to humour those of great pride and not speak up against them too quickly, since he is also genuinely impressed by the ancient and mystical powers they wield. In other words, even if he's proud of his skills and sometimes hot-headed he's often content to let others show off. However, on principle he can't let anyone speak a word against his teacher and mentor, Orlando.
Biography The Batticavallo family in Spain wasn't like most. For instance, Romeo didn't know he was a mage for the first twelve years of his life. Didn't need to, because the "magic crest" was a little different from most. He didn't understand why his father made him come home so early, made him stay away from all the friends he made. He didn't understand the ritual prepared for him at age twelve when he was called down to the living room by his father.
His father was his grandfather, and his great grandfather, and his great-great grandfather. This was the secret of the Batticavallo family of mages, it was nothing more than a single mage using a dark ritual to steal the bodies of his successors. Romeo was next, and there was nothing he could do. Nothing, except kill the person who was trying to kill him. For the first time in his life, magic circuits began activity, staving off the dark smoke that threatened to consume him. The groin. The shins. There was no honour in it, but the young boy did everything he could to fight off the bigger, stronger, magical man. A knife. Rabbits had been bled dry to prepare the ritual. In his old age, this rotten immortal had become careless. Romeo, who knew nothing of magic, squeezed every last drop of mana from himself to resist the magecraft his father threw at him. One, two, three, and four. The boy stabbed the man's belly. Dead. He had killed his father.
No, that was wrong. The man, essentially an undead being, rose again with eyes full of vengefulness-
-And was pierced through the head by a pair of long blades with short red hilts.
His saviour, who had entered the house undetected. Then turned his blades on Romeo. His task, to clear out a family of especially heretical mages, had hit a snag. But the solution presented itself in the form of four holes in the dead mage's belly. A new trainee joined the executioners that day.
Romeo took up the Catholic faith and trained directly under a master of mage assassination, Orlando Tallis, and even took the man's last name as he picked up the skills of mage-hunting very fast. There was so much he hadn't known of in the world of mages, and even though his first experience there had been a life-threatening one. He found himself constantly delighted as he poured over fascinating lore, and even as his job involved the hunting and killing of mages, he was always intrigued by the work of his enemies, often questioning them about their research once he had them pinned, something which got him into more than a few scrapes.
Romeo wasn't the church's first pick for the mission of participating in this Holy Grail War, but he was on the list, and by calling in a few favours he makes his way to London for the chance to work together with mages, something he relishes. And more than that...
"It's cool! Ancient heroes! You have to be aware of how incredibly cool this is!"
Magecraft School: The basic teachings of the Church and a ramshackle set of skills from Orlando meant for the hunting and slaying of mages. Amount of Mana: C
Lurk (3/day): A passive effect to enable a mundane form of stealth at the highest level for 15 minutes per casting. Sounds such as Romeo's footsteps and breathing are silenced and it becomes easy to blend into a crowd and perform slightly unusual actions while going unnoticed. Baptism Sacrament (2/day): A simple ritual with an aria that falls on the Ten-Count category capable of exorcising Demons and sending Wraiths back to the world of the dead. Possess weak capacities of physical interference, but its power is overwhelming against spiritual bodies. However, it is ineffective against spirits on the level of Servants. Combat Healing (2/day): A sort of healing magecraft useful in combat because of its extremely short casting time. However, it can only be used at close range and doesn't truly restore flesh so much as hold together the body for a while so that the fight can be completed. Basically, a method to ignore and temporarily lessen things like broken limbs and stab wounds. It is not that the wounds automatically revert to the previous state when the spell wears off, but that it is similar to a hasty stitching job. Conceal (2/day): An effect on the same time limit as Lurk, but applying to magical stealth. Romeo's "mana signature" even as a master is snuffed out and he becomes shielded from divination (information gathering) magecraft. As such, it is possible for him to deceive the eyes of familiars and pass straight through most modern bounded fields and magical traps without setting them off. Quarry (1/day): A target is selected, at which point Romeo is aware of their general direction and distance from him for 10 minutes. Moreover, he can let himself be physically pulled towards them. In other words, a compliment to his high agility which boosts his movement speed when moving towards the target. Superior Resistance (1/day): The normal act of using one's mana to resist "status effects" borne of magecraft, simply at a much higher level for a minute or so. It can also be somewhat applied to physical damage type magecraft, so combined with his durability it could be used to run through something like a fireball (while still taking some damage) towards his prey.
Other Black Keys: Red hilts whose small size and light weight allow them to be carried in very large numbers. By running a little mana through them a blade can be manifested, with the exact size depending on the amount used. While they can be used to thrust and slice, even cutting concrete if filled to the brim and swung at Romeo's full strength, they are primarily throwing weapons. While dangerous in physical combat, their real strength is against vampires, whose regeneration is halted by their touch, as well as demons and spirits. Protective Clothing: The garb of a priest worn by Romeo while he's working. It is made from thick kevlar allowing it to block small arms fire, and laced with protective enchantments from the church making it more effective at blocking offensive magecraft. Combat: Romeo's real strength is his body which has power far beyond the level of normal human training due to the secret methods of the church granted to him as an executioner. He is exceedingly deadly at close range, with a fighting method where he is constantly making to kill the opponent by snapping their neck or crushing their ribcage, even with his bare hands. Due to his experience against mages, he is adept at telling when they are preparing to cast a spell and using sharp movements and acute pain to distract and disrupt them.
Also it's worth noting that Knight of the Lake does have a canon effect from the mats. I don't know if you want to use it, though.
Knight of the Lake: A He was raised from infancy by the Lady of the Lake. Due to that, he is constantly affected by her blessing. Using this skill, he is able to temporarily add a + to any parameter other than LCK (substantially doubling it).
@ManyThingsIt does? I didn't see that on the wiki's sheet, or the skill section. Alright but I think that may be overkill. Lancelot with A++ Attack, or Endurance may be overkill.
As for the master he's perfectly fine. He'll be accompanying a fellow Executor of the church a legendary one by the name of Anderson who is more or less an expy of Anderson from Hellsing with some minor changes here and there like the lack of hammer space.
That'll be an awesome dude to be hanging around. (AAAAAAAMENNN) It's good to note that the black key handles are really small so if you mean space to pull all those bayonets out of he can still carry like hundreds of the things.
As for that skill I think saber Lancelot only came out in the most recent materials book and the wiki's sorta slow. I've only seen it there and people talking about it, but Beast's Lair tends to be reliable, mostly good folks on there.
@vancexentan Still poking around the water for potential can and can't do, so would a Guardian Spirit be okay in a master sheet? They wouldn't be able to easily manifest themselves (even for short periods) into material form, they'd just serve as a spiritual medium for my Master to base his magecraft around.
This came from me planning on making an Eastern magus who focuses more on the spiritual side as they do. Just wanted to toss the idea forward and getting your thoughts before digging into it~
Alright I'll take rider off just in case. I'm not sure if I remember who was reserving that. It's up to you all on who is mastering who. I'd go with my own guy because its easier but that's all on you guys.
@vancexentan Still poking around the water for potential can and can't do, so would a Guardian Spirit be okay in a master sheet? They wouldn't be able to easily manifest themselves (even for short periods) into material form, they'd just serve as a spiritual medium for my Master to base his magecraft around.
This came from me planning on making an Eastern magus who focuses more on the spiritual side as they do. Just wanted to toss the idea forward and getting your thoughts before digging into it~
It isn't in canon, to my limited knowledge, but if you can try to make it work I'll hear you out.
Actually, it's in canon, but just something that a modern magus would have extreme difficult to do since you are basically trying to emulate how Geronimo works, if you go down this road.
Even with several nerfs, it may be something outside of the grasp of modern magecraft.
Edit: By the way, I've been taking a look at this and considering an idea. If I can get something done. I just wanted to point that missing detail while I was passing.
The history is giving me trouble, since I rewrote it at least twice. But I'm putting it up now.
Name:Cassandra La Cassidin Title(s): Queen of the Phoenix Gender: Female Age: 23 Alignment: Neutral Good Rank: Festival Objective for the Grail: Cassandra's goal is actually to quit magecraft and open a bird store. Het dream in general is simply to have the grail invent a new kind of bird, that can make her new store famous.
Personality: A cool mind, relaxed by a great deal of time and study. There is little to Cassandra's life beyond a strict regiment. In truth, one could argue that a strict regiment is the only way she can live life. Some would even suggest she suffered from autism, as any attempts to break her well organized life can make her not only uncomfortable, but incredibly unhappy. Her structured life often means she spends little time with others, and can come off as completely hopeless in a social situation. Thankfully, if she can plan ahead for a meeting, it tends to go a lot smoother. Except, while she lives a structured life she is not without interests. She reads. A fair deal actually. The library she keeps isn't just for show, since it is a manifestation of all her knowledge. She has read every book she owns, and keeps them all well cleaned as a result. Meticulous upkeep is Cassandra's way of life.
Bio: A life in the confines of the La Cassidin estate isn't much of a life. A french family who found themselves studying the art of golemcraft, they always sought to go one step closer. With each member of the family creating their own unique creature. A golem that represented who they are at the core. Maybe that's the problem with Cassandra. She is nothing like a phoenix. Despite how she commands one so easily.
As a child, Cassandra was rather quiet. Before that she was loud, spoke her mind, but that didn't last long. People treated her poorly. She had no friends, and soon found that silence was preferred from her. She found comfort in her books, even while her father and mother obsessed over trying to make her... Normal. But she wasn't normal. She was self involved, and preferred and order. In truth, she could very well have been labeled as being on the autism spectrum, due to her difficulties with emotion and society.
At a young age, she was finally moved to the Clocktower. There, she found a calling. A calling of studying and research. She made few friends, and found that the world did not find interest in the same things she did. Things like beasts, and fire. Now, she didn't seek freedom in the sense of exploring the world, but rather in finding her passion. That is why, when she was 15,she left the Clocktower. Despite her love for a structured life, she wanted to see if she could be a phoenix. She has spent the years since then traveling. Getting involved in the affairs of the clocktower almost by accident.
She was not the first pick for this war. But she was high enough on the list that sending a letter all the way to Africa was worth the effort.
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Number of Magic Circuits: B
Quality of Magic Circuits: B
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Elemental Affinity: Fire, Air
Magecraft: Basic Magecraft - Cassandra is a fairly average magus in the concepts of magecraft. Common Alchemy, curses, construction of a workshop and various other materials. She's fairly average at it, and nothing really stands out. Except, for her unique familiars.
Familiars/Golemcraft - Utilizing both the basics of familiar craft, and that of golemcraft, a completely unique kind of familiar has been created. A conceptual familiar, that is a phoenix. The Phoenix is designed like that of golem. Utilizing the same concept of creation, but developing a unique contract of the kind one makes for familiars. A special kind of contract that connects both creator and familiar completely. To an extent where the phoenix can be called an extension of Cassandra's will and body. The phoenix is a bird of fire. If destroyed, it will rebuild itself from its own remains, again and again. As long as its creator lives, the phoenix survives. The bird itself is the embodiment of fire, and thus fire magic is channeled through its presence. Such thing as balls of fire, or waves of heat manifest through it. With this familiar, Cassandra has expanded beyond traditional golem and familiar craft. Should she call on it to do so, the phoenix can self destruct, and Cassandra will be forced to remake it from the ground up.
Crest: 6 Generations
Weapon: The phoenix is Cassandra's main weapon and catalyst. There is nothing more powerful in her arsenal than that of the phoenix. She carries the parts for lesser golems and familiars to be constructed as well.
Due to circumstances brought to my attention I'll be suspending further applications from new players to a case by case basis via pm's. In other words pool is closed to new people.
I can see that things aren't going very good here. Could we at least get a word on what's up? Since it seems like this RP isn't going anywhere anytime soon.
Well I can't help the speed of this roleplay. If people don't finish up their character sheets the roleplay just can't function. Can't have servants without masters. Short of making characters myself, and handing them off to whoever wants them I'm just sitting on my hands.
The circumstances above are fore warnings of apparently trolls invading. Preventing trolls from invading is as simple as locking further applications unless allowed by pm.
If you want the IC Post i have it done just waiting for people to finish up.