I'm going to need that list if I am to properly judge your character though the examples you have given are a little over-the-top for the genre and scale of this RP.
Master Level Aeromancy Faye has become a dangerous aeromancer over years of practice. Don't let her appearance fool you, the graduate of Seraph Academy knows her way around Aeromancy and can launch you to fifty feet in the air in a matter of a few seconds. She weaves potent spells with normal spells to create a devastating trap for others to fall into. She can also use this for flight and self-enchancement for faster movement and reaction.
She often uses her fans as she uses aeromancy.
Healing Magic Though Faye isn't quite as well-versed as the master healers, it was enough for emergency treatment just in case she or someone else had amputated their limb and needed to stop the blood from flowing out. Faye does tend to look into more efficient healing methods just in case.
Rune Magic: Faye doesn't use this as often when it comes to fights since it takes time to prepare and it's difficult to make any heavy-damaging runes when you're being attacked constantly. However, this does become useful when she needs to fortify a place or to eavesdrop on others by planting runes onto certain places which she can tap into and listen to. It can also be used as a communication device.
Minor Telekenesis Usually used out of sheer laziness around her house. It doesn't have much use in offense, however, so it isn't very practical in a fighting sense. It just helps her with everyday life which she greatly appreciates.
Personality: A first glance at Faye is what you would expect out of a graduate of Seraph Academy - knowledgeable about magic and its inner workings with a passion for learning. When she's on the job, she's calm and collected most of the time. She keeps a clear head just in case there were some illusions being cast. She keeps herself alert and on-guard and you would think that this was the ideal person for the workforce. And quite honestly, she does pride herself for it.
During her time off, however, she's a rambanctious lass whose presence you can start to enjoy. She's chatty, but kind and helpful as well. Faye was a free-spirited woman who didn't want to do anything she didn't want to do. She moved at her own pace and doesn't let anything tug her along if it didn't interest her.
Background: An orphan left at the doorstep of Radiant Cathedral, the future was unknown for the baby beastkin. Feeling sorry for the child, the priests and ministers decided to take care of her. Faye had always exhibited excellence in terms of magic ever since she was young. She first learned about magic through the tutors there at Radiant Cathedral and then she was sent off to Seraph Academy a long time ago to hone her magical talent. They praised her for her quick learning of aeromancy. However, it was noticeable that she moved in her own pace. She didn't care when they told her she could try more advanced spells. She wanted to do it when she wanted to do it. That's just how it is, much to the frustration of her tutors and some other professors.
Faye had participated regularly in the Tournament - often because the people of the Radiant Cathedral told her to and she had no choice. The first few years were alright for her, but it didn't yield any special results. Once she stepped onto her last year and her last tournament, however, she reached the finals. She accepted her defeat without any question because she knew that he was better than her. And she didn't much care. Half of the money that was given to her as some form of second place prize was offered to the Radiant Cathedral.
When she finished, she spent a few months in Radiant Cathedral - teaching others who wanted to learn about air magic. However, when she felt like she was getting bored, she took the rest of her savings and then left Zauberheim. There was no tearful goodbyes since everyone believed that she simply disappeared to go into isolation to meditate. But nothing could be farther from the truth. She went on to become a private investigator by the codename of Whistleblower. She delves into danger to find out mysterious things and exposing corrupt merchants. Sometimes, she just becomes your run on the mill bodyguard with a mask over her face.
Years later, Faye was invited back to Zauberheim. Somehow, somebody found her. The Tournament was rolling around so she thought why not. Time to see what the youth had in store right?
When someone looks for how long Faye had actually been gone, it is unclear in records. There have been speculations that she was over fifty years old, but some say early thirties. She has neither confirmed nor denied any claims as of now.
Faye let out a sigh as she leaned back on the chair. She stared at the letter before her. There, in cursive writing, was her full name along with her codename on the very top. Following it was a detailed report of what happened in Zauberheim during the time she was not there, which was for years. The parchment was horribly long and Faye couldn't believe that someone took the time out of their normal lives to write something this long. Most of it was just rambling about what was wrong about the happenings and wasn't of much interest.
At the very end, however, was an invitation back.
"... We would like for you to come back to Zauberheim. The Tournament is coming and the interesting ruling of outsiders being allowed has shaken the roots, along with rumors of a young talented boy being part of it. We look forward to your participation."
Faye frowned. "I told them that I'll never participate in that tournament again." She muttered to herself as she threw the scroll to the side. A flick of her finger and the parchment rolled back and and placed itself on the table and she nodded - content with what had happened. Telekenesis wasn't exactly her best suite and she had only started a few months back so this success made her happy, but her mind was still disturbed.
"Is something the matter, m'lady?" Her loyal butler, Roy, questioned as he approached with a tray of tea on his hand. "You seem... agitated."
"Someone wants me back at Zauberheim." The Beastkin replied, curling her hands together. Her lips formed a thin line. She had nothing against the capital of Razelia, but the place had been restricting. Who knows how her next visit there would go, so she never went back.
"Will you go back then?" He poured the tea into the cup.
Her lips curled into a smile as she took the cup. "Of course." She said with a light giggle. "Maybe someone has a job for me there."
"And the tournament?"
Her smile disappeared. "I'll watch. We'll see what happens."
Living Armory - Vincent has learned a special form of magic that allows him to store items and equipment in a pocket dimension, he is able to call upon this vast armory and equip himself as he needs.
Bladeworks - Vincent can summon duplicates of any weapon he has stored in his pocket dimension, these duplicates are destroyed upon returning to the pocket dimension.
Guardian - Vincent is taught by time and struggle to be a fighter, however rudimentary his skills, he shows great promise, and with the addition of his armory he stands to be quite formidable as a knight mage.
Personality:
Vincent is idealistic and brash, he wants the world to be the rose colored sights he sees in his dreams and fights anyone and anything to make that a reality. His early life though proved to be much more taxing however for someone wishing to see a beautiful world, he watched too many people be brought down to the depths of their own humanity and poison the very world they had sought to create, this leads him to protect those he feels to be just and good with his life, in the hopes that saving them now will bring a better day tomorrow.
Background:
A child left homeless in a vast city would be a tragedy to many of the adults and leaders, however for Vincent, it was just another day, he grew up on the street as many did, he worked as an apprentice for many professions but many of them would pay him only just enough or worse, not at all, however even still he never broke stride, he took it all with strength and dignity. As he grew older he started to have odd occurances, objects he was holding would be gone the next moment, he didn't realize it at the time but he had just begun to see the beginnings of his magic.
One day as he was working in the blacksmiths shop, the older smith being one of few that treated him alright, he was given a special task, he was asked to make a delivery, a nobleman had ordered a fine belt knife to be made for his son and Vincent was to deliver it. Eager to be of help Vincent took the knife and began to make his way deeper into Zauberheim to deliver the blade, however, about halfway to his destination, he felt a returning sensation, the same one he felt before other objects would vanish, and just as he lifted the knife he watched as it faded into thin air. The panic set in as he rushed back to the smith, he had tears in his eyes as he tried to explain the event to the older man, the old smith merely shook his head and sent Vincent away.
Vincent soon learned that his magic had been the reason for the occurances and soon began to practice, both in the general practice of magic as well as his own personal magic that he soon started to call Living Armory, though fights in the streets and some small stints with mercenary bands taught him how to fight, his style became all his own and now he was coming home to Zauberheim, where he intended to enroll in the Seraph Academy and become a true Mage Knight so that he could be the one to protect the people of his home, and create a city that is worth living in.
Vincent held out an apple to a starving young girl, "Come on, it's ok, I can always get another." his smile was warm and inviting as the girl took it. To be fair he really needed to eat as well, but he figured that it would come back to him. The young girl smiled and ran off with the apple and Vincent went his own way, he was maybe only twelve, but didn't look as old, tried to see if he could find someone who perhaps needed help and would pay him, or at least give him something to eat.
Vincent managed to scrounge up a coin or two to get something small to eat, he wished that things had gone better at the forge, he wished he had never lost that knife, the old smith paid well and didn't seem to mind him much, but those days were past, he could see the knife in his mind and as he lost himself in thought he felt the tingling in his hands, panicked, he tossed the loaf of bread on the ground afraid it would disappear. Vincent waited until the tingling passed and grabbed up the loaf again only to watch as the young girl from earlier seemed to be running toward him.
The girl slammed into him and bounced backward onto the ground, dropping a large leather pouch that hit the ground with the clicking sound of coin. It was clear what had happened even before the adult that was chasing after her caught up.
"You little rat! How dare you steal from me!" the man bellowed as he caught up to the two of them, the young girl now cowering behind Vincent. Vincent bent down to pick up the pouch and held it out to the man.
"I'm sorry for my friend sir, things are just really hard, she didn't mean anything by it." The man snatched the pouch from Vincent and shoved him to the side before striking the young girl on the side of the head. He watched as the girl screamed in pain, the man not seemingly satisfied getting his coin back. What could he be deriving from such barbarism, the girl is malnourished and dying as it was, was he just an evil man?
"Stop....please..." Vincent could almost not speak, but as the man continued the only thing he wished was for a way to stop him, and that was when the tingling returned, it was a long shot but maybe if he were touching a person, they would disappear. Vincent ran toward the man, as reached him he felt his hand pressed against the mans leg, it was wet and hot, he pulled away as the man shouted, he hadn't disappeared, but the knife he had lost had reappeared, and it made him stop.
@PaulHaynek just double checking before I start writing a post, do you have any problems with my character weaving fire and curses together like I mentioned in my CS? Will you just make them potentially backfire or are they fine? From a character point of view he's had plenty of time over the past few years to improve but if you dont want it to be consistent I'm fine with it.
@PaulHaynek - No problem. By the way, a quick question: Is the arena they're fighting in just a lit hall? Like an enclosed hallway with torches or are there windows? Anything else to note about the grounds upon which they fight?