Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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๐’œ ๐“ˆ๐“‰๐‘’๐’ถ๐“‚๐“…๐“Š๐“ƒ๐“€ ๐“‡๐‘œ๐“๐‘’๐“…๐“๐’ถ๐“Ž ๐‘œ๐’ป ๐“…๐‘’๐“‰๐“‰๐’พ๐’ธ๐‘œ๐’ถ๐“‰๐“ˆ, ๐“…๐‘œ๐’พ๐“ˆ๐‘œ๐“ƒ, ๐’ถ๐“ƒ๐’น ๐“…๐“‡๐‘œ๐“…๐“‡๐’พ๐‘’๐“‰๐“Ž

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"๐“œy dear, you kill a man remarkably efficiently, but you simply must refrain from getting dirt all over your gown. It's quite unseemly, if I say so myself."

-๐“›ady Katherine Golding-Brassmott, an instructor of music and creative arts, intelligence gathering, principles of deceit, fundamental espionage, and rudimentary seduction at Madame Geraldine's Finishing School for Young Ladies of Quality, to the then-Miss Adrianna Kingsford



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(๐“˜nspired by Gail Carriger's AMAZING books; GM is @ayzrules and co-GM is @shylarah)

๐“˜t's one thing to dance properly. It's quite another to dance properly while poisoning your partner and robbing him of all his valuables.

๐“ฆhat is a young lady of quality ("quality" being a relative term) or a respectable gentleman ("respectable" also being a relative term) to do when they are summoned (by the Supreme Commander himself, no less!) to the heart of the city's military district in order to deal with "a matter of utmost importance?"

๐“’ancel all other appointments as swiftly as an ill-timed invitation throws the entire room into an awkward silence, I'd imagine, and immediately reply in an appropriately courteous manner. Some may argue that one should first discreetly dispose of the summons before writing a reply, to prevent gossipy siblings and nosy acquaintances from acquiring the sensitive information. Others may argue that penning a response can wait until after the Scholar Minister's ball, because it is going to be the event of the year, or perhaps it can wait until after one has stolen a small fortune from an arrogant air-merchant.

๐“‘ut the truth of the matter is that our prosperous home, the thriving metropolis of Hourglass City, is in grave danger. Dark magic is afoot, rival cities are growing restless, mad scientists are becoming decidedly more mad, and you know what they say-if you want something said, you go to a man, but if you want something done in the politest way possible, you find a woman.

๐“›et's get to work, ladies and gentlemen. We've got a city to save (and refreshments will be provided)!


๐“ฆar is coming.

๐“ฃhe powerful Barons and Baronesses of the Minefield Triarchy has had its eyes on Hourglass City for a long time now, but they are finally beginning to act. Hourglass City's notoriously secretive Council, however, have been watching the Triarchy. And like it or not, tensions are about to explode in quite possibly the most impolite way possible.

๐“ฃhe impeding war is not the only thing to be worried about, though. Indeed, a dangerous, corrupting form of "mind energy"-known as Myalo by scientists and as black magic by the rest of society-was released into the world thirty-some years ago, by scientists experimenting with automation. Although automatons have been widely labelled as dangerous and altogether unethical by the entirety of the Known World, for some reason, a scientist by the name of Lucius Elliot has decided to try his hand at creating them. There have also been a suspicious series of murders and robberies and disappearances...a coincidence? The honorable Captain Kingsford doesn't think so.

๐“•ighting the war is for soldiers. Winning the war will be up to intelligencers and mad scientists.

๐“’aptain Adrianna Iphigenia Kingsford of the Legionnaire Guild has been tasked with putting together a team to get to the bottom of the conspiracies and rumors and strange occurrences surrounding one mad scientist and his automatons, and of course, there is no one else she would go to besides her former classmates from Madame Geraldine's Finishing School for Young Ladies of Quality, also known (among a select few circles, of course) as the top academy for etiquette and espionage. And along the way, she has picked up a few respectable gentlemen graduates of the Polytechnique Institute of Arts and Sciences (a school for training evil geniuses, mad scientists, and maybe even the occasional productive member of society). No matter what happens, Captain Kingsford is determined to get the bottom of this...with all the courtesy and propriety expected of a lady in polite society, of course.

๐“rmed to the teeth with fatal flattery, mutinous manners, and poisonous propriety, as well as a couple of well-hidden bladed fans and not-so-well-hidden weapons of mass destruction built in a suitably chaotic laboratories, the graduates of Madame Geraldine's and the Polytechnique Institute are more than ready to take on their foes. Getting this group of highly dangerous individuals to work together, however, is a whole different story.

๐“’aptain Kingsford sincerely hopes that her investigation has nothing to do with the war. But as she and her band of spies, assassins, and scientists delve deeper into the secrets of dark magic and treacle tart (perfecting the recipe takes more work than you'd think!), the threads start to become more and more intertwined...and as Captain Kingsford is quickly finding as they try unravel the stubbornly tangled threads of this mystery, nothing is at all what it seems.




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๐“—ourglass City is reminiscent of Victorian London; think big, poofy dresses and cravats and teahouses and factories. However, it should be noted that Hourglass City is a totally made-up steampunk city-the aesthetics are more brown/copper than grey/black. Hourglass City is ruled over by the Council, a shadowy group of five individuals that reign supreme over the city. Nobody really knows how they are selected, they are just always there. The Council then hand-picks five Ministers to run the day-to-day affairs of the city, and these Ministers are considered the leaders of each Guild.

๐“lthough not everyone in Hourglass City is formally initiated into a Guild, everybody is born with a gift (essentially a special ability/superpower) that usually dictates which Guild one will join. Intermarriage between Guilds is allowed, and theoretically, what gift one is born with is random (however, children tend to have gifts related to those of their parents in some way, shape, or form). These gifts are derived from magical energy emanating from a chasm deep underneath the city (up until twenty or so years ago, anyway. But shhhhh). To officially become a part of the Guild, applying for initiation is required, and usually granted automatically once someone has completed their education.

๐“ote that just because somebody is born with the gift of healing, it doesn't necessarily guarantee that they will go on to join the Apothecary Guild; everybody has the freedom to choose which Guild they join. Guilds are usually comprised of the well-to-do, though there are certainly people of common birth who are able to join. However, most of the poor and commonborn are never initiated into a Guild because it requires that one go through many years of education and official training. Graduates of Madame Geraldine's and the Polytechnique Institute are automatically granted admission to the Guild of their choice after they finish their schooling.

๐“obility exists, loosely (think ASOIAF-style); there are lords and ladies and such, and Ministers are automatically elevated to nobility once they accept the position.











Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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1852-The Wasteland Wars begin (Steamfall City, Terraburn, Obsididrift, and Gearinggate Harbor are battling each other for economic dominance in the region)

1853-The first successful clockwork man is developed in the Wasteland city of Gearinggate Harbor by using a combination of technology and black magic to bind the mechanical to the organic. This marks the start of an โ€œarms raceโ€ to acquire as many automatons as possible in the Wasteland Cities

1857-Gearinggate Harbor is completely overrun by the black magic that was initially used to create the automatons; this also is when Shades (created when the black magic failed to bind the machinery to the host) make their first appearance. Shades are set free into the region and the successful automatons seemingly self-destruct due to the overload of black magic coming in, adding to the Shade population

1857-Steamfall City is reduced to ruins when Terraburn, a city infamous for its munitions productions, drops a series of devastating bombs on Steamfall City

1859-The conclusion of the Wasteland Wars is reached when Obsididrift launches an all-out attack on Terraburn using automatons; the two cities battle it out until the last man, clockwork and human, completing the creation of the Wastelands

1861-The first experiments with automation in Hourglass City begin; wealthy scientists kidnap poor people from the streets and experiment on in order to find a way around the elusive black magic of the Wasteland Cities, which the scientists of Hourglass City have not been exposed to at all

1865-After a series of ongoing arguments in between the rich, the poor, and the moderates that began as a dispute over the ethics and legality of the automation experiments but soon escalated into a class-conflict situation, automatons are outlawed. As part of the deal, the wealthy scientists are required to destroy and disassemble all their automation experiments. They end up dumping the remains of their automatons-which never fully worked because they did not have access to the advanced black magic used by Gearinggate Harbor-into the Wastelands

1892-RP begins




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Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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๐“‘e respectful of everyone involved

๐“t least one paragraph per post

๐“BSOLUTELY NO ANIME FACECLAIMS. IF YOU HAVE AN ANIME FACECLAIM I WILL BE EXTREMELY TRIGGERED AND PERSONALLY SEND YOU A PM IN ALL CAPS WITH NO PUNCTUATION TELLING YOU THAT YOU FREAKING SUCK (just kidding, lmao. But seriously-no anime). Realistic photographs/art is fine

๐“˜f you can't post for a while, are dropping out, etc please just let us know! It's perfectly alright-RL is a bitch sometimes

๐“Ÿlease first post character sheets in OOC; after you are accepted, feel free to move to CS

๐“˜'m aware that there's a TON of lore. Please at least read through the "lore" section in first post; everything after that is not directly relevant and mostly just there for reference

๐“’haracters from other cities/who did not attend either school are allowed; please discuss your ideas with me and @shylarah first, though

๐“œax of four characters, for now

๐“nything R-rated should be kept to PMs

๐“˜f you have other ideas/questions about the world and the lore, feel free to get in touch with either me or @shylarah! We're definitely open to new ideas and stuff





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Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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Hidden 6 yrs ago Post by Majoraa
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Majoraa yeh

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woo.
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Hidden 6 yrs ago Post by ayzrules
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another FYI-the name of Aeronaut Guild has been changed to Legionnaire Guild, after Shy and I discussed some things :)
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Darth Shadow Watching you from afar...

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Here to report.
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Hidden 6 yrs ago Post by bloonewb
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bloonewb Primordial and also soupy

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Hi! Is there still room in here? I'd very much like to join if there is!

Also, I don't mean to intrude or anything, but wouldn't "Aeronautic Legion" be a more fitting name?
Hidden 6 yrs ago Post by Avanhelsing
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So I was thinking an Evil Genius who is bonkers but oddly polite to the people that work for him. If he can find anyone willing to work for him.
Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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Hi! Is there still room in here? I'd very much like to join if there is!

Also, I don't mean to intrude or anything, but wouldn't "Aeronautic Legion" be a more fitting name?


There's definitely still room, and we'd love to have you!!

I'm going to page @shylarah for the second part-she was the one who insisted I change names, lmao

(But we agreed to take the "aeronaut" out because it was a bit misleading, since the guild includes all military branches, not just the air-navy/pilots)

So I was thinking an Evil Genius who is bonkers but oddly polite to the people that work for him. If he can find anyone willing to work for him.


But being impolite to the hired help just isn't done, of course ;)

(loving the idea!)
Hidden 6 yrs ago 6 yrs ago Post by bloonewb
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Hidden 6 yrs ago Post by Stern Algorithm
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Stern Algorithm Loquacious Aggression

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I have a question about titles, do we just come up with something that denotes out lineage? Or are there strict rules?
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I have a question about titles, do we just come up with something that denotes out lineage? Or are there strict rules?


Titles will be like Mr., Mrs./Ms., lady/lord, etc

does that answer your question? not entirely sure what you mean by "denotes out lineage"
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<Snipped quote by Stern Algorithm>

Titles will be like Mr., Mrs./Ms., lady/lord, etc

does that answer your question? not entirely sure what you mean by "denotes out lineage"


Sorry, typo, I meant "denotes our lineage". Basically like it says where our characters hail from, like 'Lord Eddard Stark of Winterfell', which includes a title, name and place.
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<Snipped quote by ayzrules>

Sorry, typo, I meant "denotes our lineage". Basically like it says where our characters hail from, like 'Lord Eddard Stark of Winterfell', which includes a title, name and place.


Ahhh okay no the title thing usually doesnโ€™t include the place
Hidden 6 yrs ago Post by shylarah
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@bloonewb The Legion includes more than just aeronauts, and there are a considerable number of aeronauts who are not in the Legion (pilots for merchant vessels, for ones that serve primarily as transportation, etc). It's terribly misleading to call it anything involving aeronauts, as much as I wanted a guild for them. =/ My guess is that being a ship captain or pilot confers a certain status separate from any guild membership, but there is no guild solely for aeronauts.
Hidden 6 yrs ago 6 yrs ago Post by shylarah
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It should also be noted that "typical powers" is...well, not all that accurate. There's definitely squads of machine-winged Legionnaires; there's going to be people with machine powers that make clockwork toys among the Craftsmen, or serve as mechanics for the Merchant Guild. There are people with the power of healing who serve as researchers; there are people with intellectual gifts that make excellent tacticians or eschew guild membership entirely. A person is born with their gift, though it requires training to hone. Guild membership is determined later in life, by one's parents or oneself, and certain requirements must be met before a person is accepted. Gifts may influence schooling/training which may in turn influence capabilities and guild membership, but by no means are these hard and fast rules. There's always the person with gift A who just really loves profession Z, and goes in a completely different direction.
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Hidden 6 yrs ago Post by MorningStar1399
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MorningStar1399 Would you like some angst with that?

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@bloonewb The Legion includes more than just aeronauts, and there are a considerable number of aeronauts who are not in the Legion (pilots for merchant vessels, for ones that serve primarily as transportation, etc). It's terribly misleading to call it anything involving aeronauts, as much as I wanted a guild for them. =/ My guess is that being a ship captain or pilot confers a certain status separate from any guild membership, but there is no guild solely for aeronauts.


So...anyone with the former "aeronaut" gifts would have to have served in the military now, whereas before aeronauts didn't have to serve? (I was in the original group, hence my somewhat strange question.) Or do non-military aeronauts still exist but are technically guildless, as they were never part of the military and thus NOT part of the Legionnaire? It seems more confusing this way, or maybe I'm reading it wrong seeing as it's 2:15 in the morning.
Hidden 6 yrs ago 6 yrs ago Post by ayzrules
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<Snipped quote by shylarah>

So...anyone with the former "aeronaut" gifts would have to have served in the military now, whereas before aeronauts didn't have to serve? (I was in the original group, hence my somewhat strange question.) Or do non-military aeronauts still exist but are technically guildless, as they were never part of the military and thus NOT part of the Legionnaire? It seems more confusing this way, or maybe I'm reading it wrong seeing as it's 2:15 in the morning.


No you got it right the first time; ppl who have gifts can choose which guild/if they want a guild at all. So technically someone with super speed COULD join scholar guild, but its not as common as someone w super speed joining legion
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Hidden 6 yrs ago Post by MorningStar1399
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MorningStar1399 Would you like some angst with that?

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<Snipped quote by MorningStar1399>

No you got it right the first time; ppl who have gifts can choose which guild/if they want a guild at all. So technically someone with super speed COULD join scholar guild, but its not as common as someone w super speed joining legion


So that's decidedly much different from last time, lol, where your gift determined your guild. Good to know. (not that it changes anything for my character but...)
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