Would you look at that, the Winged Kobold dies. Bravo @Ryonara!
So, Kyra @Norschtalen, Orchid @Lucius Cypher and Torus @Zverda, since the last enemy of the initiative order is… away… is there anything combat related you would like to do before we move on back to the Brannor versus one speedy boi subencounter?
... So, since I can Dash up to 80ft and am technically a large boi, depending on how much Brannor currently weighs can I just... you know... act as a mount so he can catch up easier?
Mounting up takes half a character's speed in a turn and then locks one on mountback, so I'm almost certain that he is better off not using his turn to climb on back @Zverda. But you could reach close enough for him to do it if he chose to do so.
Ok, figured I'd offer it up just in case, but if he's better off not I'd like to have Torus at least follow him in the even something not so good happens. Don't want him to be alone.
HMMMM. If there's no more enemies, Orchid will stay here, gather the bodies up and try to stash them in some way. If there is enemies nearby, naturally he'll go for the kill.
If there's no more enemies, Orchid will stay here, gather the bodies up and try to stash them in some way.
Define stash. Attempt to hide them somehow, or simply gather them all together so that they don't bleed on every better or worse cured pelt covering the floor in what seems to be their barracks?
The latter. Pretty sure any chance at going in stealth is gone now, but once we clear out this cave we at least this way everything that can be salvaged will be. Plus gathering any weapons or armor they might have.
Given the bow's location in respect to your current position (where Parum's dagger fell), I don't think you have enough movement to achieve your goals with the mounting being as demanding as it is. You may Dash instead of Readying a shot though, which would get you much closer to the target than anything else still, if you find that acceptable @Norschtalen?
Absolutely so, this needs end sooner than later before these kobolds create some newer, greater problem, @Hekazu. Brannor will make a ferocious opportunity attack of 20 to hit and deal near maximum damage of 15 slashing in response to the flighty creature. Hopefully it settles this battle for good, at least from this standpoint of it.