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Hidden 5 yrs ago Post by 6slyboy6
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Hehe, tbh I liked the old art too, gave off a nice theme imo, but I like this cleaner version too!

@Odin I think I already told you most of my thoughts over on Discord, but here they are again:
- Great post as usual, but fuck Egein. Don't be surprised if the wolf eats him.
- I appreciate the extra effort in the actions section, but please refrain from modifying the maps where you can't see them. First, that's just bad manners against the poor map generator, and second because it will avoid surprises like a sudden hill or river or something familiar appearing on what you assume is flat terrain or hills. Let's just go by the flat earther principle and blame not being able to see down the beach any further on electromagnetism and water vapour lol
- I like wolves, they are cool. But you just focus on the story and lore, and I'll deide if throwing meat at a feral animal counts as beginning of their taming XD
- And stop slacking with language, you won't fool anyone with "Mei go" when you came up with such classics as "wuush wuush"

Now that that is out of the way... I'd like to present the very crude form of the tech tree. I got into some troubles when I was making the even fancier one with tokens and pictures, so you'll have to do with this one for now X3



You may notice that I did not include the things you already have. If you have any other ideas for techs, want something added, removed or joined together for simplicity, then feel free to say. Just like everything, this is very much a WIP too. Who thought an all encompassing NRP about civilizations growing would be so complicated haha
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Hidden 5 yrs ago Post by Dion
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@Odin - I appreciate the extra effort in the actions section, but please refrain from modifying the maps where you can't see them. First, that's just bad manners against the poor map generator, and second because it will avoid surprises like a sudden hill or river or something familiar appearing on what you assume is flat terrain or hills. Let's just go by the flat earther principle and blame not being able to see down the beach any further on electromagnetism and water vapour lol


Well, if this is how you interpret us being able to shape the topography, as you said:

Like I said, you should be able to come up with your own topography and I can add it to the map. But looking at the topo, where you guys are is at a generally higher altitude than the areas around you.


then I will go with that, but if that is the case it really would make sense that we could see as far as possible unless the terrain goes up, because it doesn't make sense that I can only see in a circle around me and anything further than that is somehow a mystery, when in real life I can look across a flat field and determine, hey, 20km further it's still flat field and I didn't see a mountain between me and the flat field 20km further, so it's reasonable to assume that the terrain maintains a flat field. :/

- I like wolves, they are cool. But you just focus on the story and lore, and I'll deide if throwing meat at a feral animal counts as beginning of their taming XD


I meant for that to be your call, obviously, as it was much more him just bribing the animal with meat, and whether that will count towards the wolf being less of an asshole or not is up to you.

Hidden 5 yrs ago Post by 6slyboy6
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<Snipped quote by 6slyboy6>

Well, if this is how you interpret us being able to shape the topography, as you said:

<Snipped quote>

then I will go with that, but if that is the case it really would make sense that we could see as far as possible unless the terrain goes up, because it doesn't make sense that I can only see in a circle around me and anything further than that is somehow a mystery, when in real life I can look across a flat field and determine, hey, 20km further it's still flat field and I didn't see a mountain between me and the flat field 20km further, so it's reasonable to assume that the terrain maintains a flat field. :/


Obviously, I don't require everybody to be doing pixel measurments like myself, but I gave you about a 60 kilometer vision bubble when I drew the vision for you. ALL of you guys have an initial circle drawn that is 250 kilometers across. So the map is accurate for visions, heck, even generous with forest and starting vision. There's no way your people could see further than that unless ther eyes could see around the curviture of the horizon

<Snipped quote by 6slyboy6>

I meant for that to be your call, obviously, as it was much more him just bribing the animal with meat, and whether that will count towards the wolf being less of an asshole or not is up to you.


Wolves are pack animals. If you intend on feeding them until they become adorable corgis who sit in your lap, then you'll need a lot of meat XD
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Hidden 5 yrs ago Post by Crusader Lord
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@6slyboy6 I have posted. And, well, experimentally tried to cover a lot or set up some stuff potentially or noting its potentiality for moving forward. Er, hopefully it works out as intended, and not look like "ey look at all the advancements i made in a short time". Cause that isn't the intent, unless your intent with this monsoon season is to scare our peoples into trying to rush into things to survive.

Also, if anyone develops corgis then they win the game automatically
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Hidden 5 yrs ago Post by Dion
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<Snipped quote by Odin>

Obviously, I don't require everybody to be doing pixel measurments like myself, but I gave you about a 60 kilometer vision bubble when I drew the vision for you. ALL of you guys have an initial circle drawn that is 250 kilometers across. So the map is accurate for visions, heck, even generous with forest and starting vision. There's no way your people could see further than that unless ther eyes could see around the curviture of the horizon


If it's 250km or so, then is it even realistic that my guys are going down to the beach and back in a day? :/ Seems like that's way too distant.

Wolves are pack animals. If you intend on feeding them until they become adorable corgis who sit in your lap, then you'll need a lot of meat XD


Hey man I never said it'd work, just saying they're starting the process of attempting to, and I'm going to keep attempting to until it works. ;)))))))

Hidden 5 yrs ago 5 yrs ago Post by 6slyboy6
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@Odin I just assumed you were on the northern edge with the trees from which it's a walkable distance if you are very determined to get some pet turtles. But otherwise? Yeah...probably not very realistic. And keep in mind that I already told you guys to count all teh distances at half compared to the ruler (200 pixels is 60 miles if you want to get into it). It's a big map man, and I still went for only a smaller part of the world. This is exactly why I never feel like making maps for NRPs where supposedly the whole world is on one map, and every pixels is like a thousand kilometers or so

@Crusader Lord I agree. If you get Corgis then you are the true winner, and nobody can take that away from you. Not even man-eating plant people that you will totally not face. Never. Pinky promise.

Edit: Heck, that was a great post haha. I really enjoyed that one, you get kudos for it. That's pretty much what I was expecting/hoping for. Of course, let's not forget about Tal and Odin who bravely paved the way for the second turn haha :D
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Hidden 5 yrs ago Post by Crusader Lord
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Whew. Made some grammaer fixes to my latest post, btw, which is why it has been edited. Just to explain and not have people think i am slipping in things. XD
Hidden 5 yrs ago Post by 6slyboy6
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@Crusader Lord THIS IS THE IC POST POLICE, OPEN UP!

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@6slyboy6 Crap, they're onto me slipping weed into the huntress' stash! XD

*goes full Kool-Aid-Man to escape*

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Hidden 5 yrs ago Post by 6slyboy6
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@Crusader Lord Don't event hink about escaping

Hidden 5 yrs ago Post by Caelum
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Thoughts on my post? Decided to split them into three groups. If all goes well, these will eventually form into 'houses' or 'clans' rather then simply being a split up and return to the stone every month.
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Hidden 5 yrs ago Post by 6slyboy6
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@Caelum I like it ^^

If I can add any suggestions then it would be to add exactly what you decided to skip: social interactions. Especially now that they have split up, it would be interesting to see how they percieve the world around them and perhaps come to different conclusions.

Also, rope? When did they find THAT

I guess making ropes and huts is easier for every race here than coming up with a basket... savages. *quietly sips tea*

I'll send you the updated map in a bit!
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Hidden 5 yrs ago 5 yrs ago Post by Ascendant
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The tech tree means we can go for anything directly branching off the middle, or is it still mostly a left to right progression?

And a people without weaving have access to ropes?
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@Ascendant Mostly left to right, I tried to organize them in a way that they were discovered irl. I advise you follow it, since a lot of the alter techs are basically useless/inefficient if you don't have the earlier techs. For example, agriculture must be nice if you're still sleeping outside and have no tools to harvest them. You get the point.
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If we have magic, is telepathy out of the question if a race doesn't even possess vocal cords?
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@Ascendant Magic will be it's very own thing, completely detached from what we have right here! It will have it's own little tech tree thingy, that really isn't all that much a tech tree XD

Once magic happens (soontm, I want everyone to at least get the ability to form a crude language) then you will have the option to do many things. One such option is the ability to acquire telepathy, or similar abilities as results of magical anomalies or research. And in your case, probably just get them because it reminds me a lot of a race I made a year or two ago and really liked. I won't hide my bias
Hidden 5 yrs ago Post by Dion
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@Odin I just assumed you were on the northern edge with the trees from which it's a walkable distance if you are very determined to get some pet turtles. But otherwise? Yeah...probably not very realistic. And keep in mind that I already told you guys to count all teh distances at half compared to the ruler (200 pixels is 60 miles if you want to get into it). It's a big map man, and I still went for only a smaller part of the world. This is exactly why I never feel like making maps for NRPs where supposedly the whole world is on one map, and every pixels is like a thousand kilometers or so

@Crusader Lord I agree. If you get Corgis then you are the true winner, and nobody can take that away from you. Not even man-eating plant people that you will totally not face. Never. Pinky promise.

Edit: Heck, that was a great post haha. I really enjoyed that one, you get kudos for it. That's pretty much what I was expecting/hoping for. Of course, let's not forget about Tal and Odin who bravely paved the way for the second turn haha :D


I think I’ll just suspend my disbelief then and just go with “it’s a fantasy world and a wonky map” because my guys running those distances over and over and the lesbian huntresses traveling so far really doesn’t make much sense when you consider the scale... if it’s a scale large enough to where the curvature of the earth apparently comes into play can we really expect primitives who barely understand how to make fire to:

A) track prey outside of that area (prey that is literally already several days from their camp)
B) travel into that unknown area willingly
C) kill an animal, take the valuables and then
D) take it all the way back over the course of several days? Somehow remembering exactly where they were despite it being unknown territory?

Much less when we actually contact other races. Traveling from one village to the next would probably take literal months making the trip far more expensive food and supply wise than trade or conquest could reasonably net you..?

As for language, I do propose we use something like <“I love bananas”> where the <> denote “foreign language” whereas regular “I like peanuts I am monky” would indicate a form of common tongue? It makes writing dialogue a tad bit more sensible when I can just write the dialogue in English without having
to write every sentence twice: once to say it, and once to explain what “hu hu whish whash” means.
Hidden 5 yrs ago Post by 6slyboy6
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@Odin Well... the lesbian rain elves spent several days making all of these trips, as said in their post. And yes, I assume that hunters who live in the wild have a sense of direction that can get them back to camp. I think we can generally establish that every race here might be lacking knowledge, but not stupid: they are on the same intelligence level as mdern humans, give or take a bit depending on the race. They might not have any of the knowledge, but they are intelligent enough to come up with things and memorize them. Otherwise we'd have to go through the phases of them getting to that IQ level be repeatedly smashing rocks against other rocks to level up their intelligence to 100

As for trade, that was exactly the same for early humans. So yeah, long distance travel pays you more because of luxury resources and elaborate craftsmanships, and otherwise it's mostly villages going to cities within the same nation. Trade on a larger scale is only going to be possible with horses or ships, but yet again, ships were really the thing that enabled global commerce to develop and were the primary source of foreign goods up until the late 19th century when trains became widespread enough to maintain profitable trading routes. Still, just think of the silk road and how long it was, and the fact that some of the traders on that route became filthy rich.

But yes, I do like that idea for the language, makes it far easier to distinguish between different languages. But please, I do want you to keep saying "wuush wuush" XD
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@6slyboy6 well yes it was the same, that’s why when the Romans fucked off every village became isolated. Essentially that means that until we have horses, we can’t really connect with other races anyway.

I’ll put it like this: what reason would my people have to go, say, east and meet another race if there is no benefit in trade, and there is most definitely no benefit in bloodshed (it takes what.. probably close to two weeks to even come close to another race, at which point I’d say that if it takes you two weeks to find someone to fight, they’re probably not much of a threat).

Roleplaying on my own is fine and well but as I understood it the goal is ultimately also to see how my race might interact with the others, but if it takes half a year for my guys to travel south and meet race xyz, then why would I interact with them? Unless we are going to create a silk route, in which case: why? I’m not going to be buying turbo fashionable skull pots that are found 6 months away when I really could just as well kill my pet turtles and use their shell as a bowl. So in my eyes, the distances we have to cross kinda make it seem like we’re gonna be going at it solo for a long as time which seems to go against the purpose of a collaborative roleplay..?
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the lesbian rain elves


lesbian huntresses


lowkey lesbian furries


On a side note-

*jots down notes hurriedly*

-keep em' coming, guys!

I'll eventually have so many nicknames for the Crowe, then, that i can write an entire post without saying the word "Crowe" more than maybe once (if at all). XD
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