Hidden 5 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@KoL: Accepted.
Hidden 5 yrs ago Post by Ginnungagap
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Ginnungagap Merger of Worlds

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I'm just gonna put this down before I add any more detail on anything because honestly I have more than enough now.

Hidden 5 yrs ago Post by VitaVitaAR
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@Ginnungagap: Accepted.
Hidden 5 yrs ago Post by Ginnungagap
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Yay, and now I wait.
Hidden 5 yrs ago Post by VitaVitaAR
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I'll be waiting until all returning players have reposted their bios, which hopefully won't be long!
Hidden 5 yrs ago Post by Dark Light
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@VitaVitaAR

This is the right one for this rp :)
Please let me know if I need to make any adjustments.
Hidden 5 yrs ago Post by VitaVitaAR
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@Dark Light: Hmm, I'm not exactly sure why Arinne would go out of her way to help him? She's not exactly the most charitable person. It would make more sense if he was somehow under one of the contracts she activated.
Hidden 5 yrs ago 5 yrs ago Post by Dark Light
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@Dark Light: Hmm, I'm not exactly sure why Arinne would go out of her way to help him? She's not exactly the most charitable person. It would make more sense if he was somehow under one of the contracts she activated.


Yes that’s sorta what I meant, not in a charitable supportive way but more of an enlist into service kinda thing.
Edit: Ah ok, I see my mistake.
She activated contracts not personally picked mages.
I will update it to reflect a family in her support that has sent him.

Thanks
Hidden 5 yrs ago Post by VitaVitaAR
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@Dark Light: Alright, great!
Hidden 5 yrs ago Post by VitaVitaAR
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I think I've given this a good length of time, I'll be posting the OP this weekend.
Hidden 5 yrs ago Post by VitaVitaAR
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Well Arinne's going to have some interesting comments when I next post.
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Hidden 5 yrs ago 5 yrs ago Post by Dark Light
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@VitaVitaAR
Did I miss the part that said the organs were missing?
That makes it seem more like a medical issue than a string of murders. 🤔
Bad enough there’s no incisions or cuts.

More details pretty please 😁🙏
Hidden 5 yrs ago Post by VitaVitaAR
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@Dark Light: While Arinne didn't say it directly, the fact that the internal organs were missing for every victim(all of them) was meant to be knowledge that has pretty quickly spread due to its sheer bizareness. ^^; I do reference it in my last post, where Arinne is curious what her "servants" actually know about the killings.
Hidden 5 yrs ago Post by Ginnungagap
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It is so very hard to write when you have far more opinions and conclusions about the situation to make than your character does. I had to keep backtracking and deleting stuff because it was actually more than Glen would have bothered verbally concluding or actually thinking through.
But he did show some limited ability to think critically. Technically. He made conclusions.
Correct conclusions? Probably not, but hey that's what Glen is for. To have his hopes and dreams crushed before he can even have them.
Hidden 5 yrs ago Post by Raineh Daze
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  • Name: Sophiana Chiffon Val-Verde
  • Age: 18
  • Gender: Female
  • Appearance: "In everything, from our bodies to our magic, we possess only the finest." Height does not count, five feet is quite sufficient.
  • Personality: Pride. Pride is a very, very important facet of Sophiana's personality--she is an exemplary mage from a long line of exemplary mages, a family whose wealth and influence is comparatively free of circle politicking, so far as things go. Her sense of self importance thus is quite... excessive. Not so much that she rubs it in, but there's almost always an undercurrent of considering herself to be better than those she's talking with. She's surprisingly easy to get along with if you don't try to take down her ego, being generous and fairly helpful. Plus, she has a blatant and unconcealed interest in cute girls.
  • Abilities: The Val-Verde are a very old, very proud family who consider themselves to be amongst the greatest level of mages. Sophiana is an example held up of this, with mana quality and amount to spare, and the family's hereditary affinity for Air... though nobody would ever hear them refer to it as such except to correct someone else. It is an affinity for the Heavens, much classier sounding than those who muck around with little breezes and cleaning spells.
    Naturally, with this attitude, Sophiana tends to eschew the minor things or subtleties of the element, though she will indignantly conduct spells related to energy or movement if needed. The predominant bulk of her ability is on the art of Displacement, of moving a thing from one place to another. The simple trick she holds almost anyone with the right affinity should do is nothing more than a charlatan's cheat: from one hand to another. Her specialisation is much more advanced than that, allowing for the movement of unattended items within sight, or to transport part of her body elsewhere, or even--though with great reluctance given the possible dangers--her entire body from one location to another. This is the family's modern specialisation, and by specially preparing rooms, or marking and indicating items, she is able to access these stockpiles and retrieve or send items to them without much consideration for the physical distance... provided that she can remember what the item in question is when trying to obtain it.
    Her family's older speciality is still passed down and treated with great caution, as the danger it poses is directly proportional to the amount of mana fed into it: the violent, destructive invocation of wind and lightning. It is magic intended to cow, awe, and eliminate any threats; the only person truly safe when it's put to use is the caster. This use of elemental fury in its most directly powerful yet unconstrained form is, perhaps, why the Val-Verde are so insistent about their affinity.
  • Skills: Almost nothing. If it doesn't involve magic or keeping track of expenditure, there is almost nothing that Sophiana has any skill with.
  • Assets: A very large amount.
    As the heir to a very wealthy family, and an adult at that, Sophiana has access to an extremely large pool of discretionary funds for whatever catches her fancy... if it isn't something that the family already possesses, anyway. In terms of more magical things than maids, transport, or access to exclusive restaurants, the Val-Verde have vaults full of magical items for all sorts of situations--some quite minor, being entirely to immediately clean something, up to compensating for their lack of middle ground when approaching magic. The main limitation for what Sophiana can pull out is if she knows where it is; a lot of the more convenient items she's memorised the storage for, but more obscures magic, or offensive magic beyond "here's a fireball"? Well... she'd need to get the catalogues.
  • Brief Backstory: The Val-Verde family is one of the oldest still around, and their history indicates that Sophiana's mana--and that of her parents--is quite typical. But it wasn't until they pushed to excel at displacement that they became so extremely wealthy. Even in the modern day, the ability to charge for sending something perfectly securely and instantaneously across the world to a destination... even without all their investments, it's still a good way to make money. Or to grab valuables after a battle or siege has concluded and you're done levelling the place with a storm, but that's not something they talk about except by vague references to the rewards of victory.
    Sophiana's life is quite typical for one of their heirs: shown enough affection and completely spoiled, but forced to behave with the expected level of decorum and to excel at her studies. Naturally, with comparatively few mages of her social standing and generation, she's tried to be a reliable big sister to Arinne... but mostly this hasn't worked and she just tries to tease her back.
    Arinne doesn't actually have a contract to force her help, and one wasn't really necessary. As soon as she got wind of what the younger girl was going to do, she volunteered to help out. What else was she going to do with her time? Arinne and her adorable bodyguard are a valuable use of her time... and she could do with making some contacts amongst those forced to help.
Hidden 5 yrs ago Post by VitaVitaAR
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@Raineh Daze: Accepted.
Hidden 5 yrs ago 5 yrs ago Post by Dark Light
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@VitaVitaAR

So is there like a magi police force or council?
An organisation that deals with the secrecy of magic?
I know it’s been touched on but I just can’t recall the details.

Who usually punishes naughty mages?

Also is there record keeping of all events, people and things of note throughout history?
Hidden 5 yrs ago Post by Dr Sue
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I'm new to this forum stuff. How does applying to a role-play work? I have an idea although I don't want to miss any specifics
Hidden 5 yrs ago Post by VitaVitaAR
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@Dark Light: There's agencies within the various circles that handle the secrecy of magic as well as the hunting of rogue magi, but Arinne doesn't feel like seeing if they handle this.

There's various records but they're not necessarily going to have every single detail in them.

@Dr Sue: You write a bio and submit it to the OOC to see if the GM accepts it. I will say I'm on the fence about accepting anything else right now, though.
1x Thank Thank
Hidden 5 yrs ago Post by Dr Sue
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@VitaVitaAR ah fair enough. Thanks for the reply
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