◆ Shinigami ◆ Male ◆ 374 Years old ◆ 6'5" ◆ 246lbs ◆ 9th Division Captain
// A P P E A R A N C E
Casting a mountainous shadow as he jaunts around the Seireitei, Taro is a man of notable proportion. His good-humored and amiable aura does a good job of dispelling his innately intimidating figure however. His chiseled countenance make for a robust and strong face, surrounded with hair so red it's only seen on the ripest of apples during the summer time. With a wild and unkempt manner about him, his impressive musculature and broad chest is often first to catch the eye. Years of enthusiastic workouts make him look more like brick than flesh and bone. Complete with a brimming smile Taro cascades his way through the various streets and alleyways of his home, if it weren't for his Shihakushō some might suspect a caveman on the loose.
Taro wears his Shinigami uniform with pride. His sleeveless haori stamps him with the ninth division he leads whilst his Zanpakuto sits nestled in his obi sash, its Tenné wrap offering some harmony in colour against an eight pointed tsuba. In his leisure time Taro enjoys wearing his slate Kimono and striped Hakama. Something about its stylish aesthetic relaxes him during his past time hobbies playing music and painting. With a white poppy emblazoned on its back it is often what he will wear during official barracks inspections and in the privacy of his personal quarters.
Overall Taro comes across as a friendly giant, and finding that people hide their true feelings when faced with a rank rather than a name, he is adept at the little touches of dishevelment that make him more approachable.
// P E R S O N A L I T Y
Taro is by nature, a leader. A friendly giant to some, an assertive tutor to others. Noble and idealistic, he is a person who lets history run its course and acts according to his impulses. Stubborn and obsessive at times, Taro is introspective and reflective, constantly trying to better himself and find challenges that push him to his limits. Iron sharpens iron, after all.
His motivation in life is perpetual self improvement as a result of a deep-seated fear about destiny and his fixation on being ready when his time comes. His ultimate desire is gain enough power that he can not only face his fate head on, but grab it with both hands and mold it how he sees fit, to leave a legacy that will never die and pass through the ages as a hero.
He cares intensely about the bonds he makes and the friendships he has nurtured throughout his time in the Seireitei. Prone to emotional actions he sees his purpose as a protector and will always risk his own well being for those he loves. As Captain of squad nine Taro enjoys the arts, he believes the mind needs just as much improvement as the body and strives to do so with music, painting and literary works, particularly enjoying his editorial duties in the Seireitei news magazine. He has also adopted the annoying quirk of slapping his friends on the back in celebration, not knowing his own strength, they rarely welcome it.
// T R A I T S
LikesDislikes ◆ Music ◆ Pomegranate ◆ Meat ◆ The idea of completion ◆ Friendships ◆ Resting on his laurels ◆ Training ◆ Uninspiring leaders
In his early days as a Shinigami Taro was not the man he is today. Unseated in the ninth division he was in awe of the upper echelons in the Gotei thirteen and had convinced himself that he would never sit with them side by side, as an equal. He wasn't out of shape, or particularly lazy but his confidence and his commitment that hindered Taro and it was around this time that he was noticed by his former Captain.
Jiro Mizushima was an involved leader, he inspected all the members of his squad and made a point of befriending and extending his helpful hand to any that needed it. Taro was only too accepting of his embrace and over their limited time together, he was unseated after all, Taro made an impression onto his former captain, convincing him that there was a suitable Shinigami in him, it was just begging to be free.
Under the tutelage of Captain Mizushima, Taro began to make strides in his training. He was particularly fond of Hakuda, perhaps a lost remnant of the past life Taro had no memory of. However this was cut short. Not long after Taro was earmarked for a seated position in his division, the coup happened. The head Captain along with a handful of his underlings betrayed and attacked the Seireitei, the ensuing combat was vicious and exhausting, frightening and lasting.
Taro found himself running rings around the barracks looking for his fellow officers in any attempt to control the situation, but it was chaos. Taro finally believed he had found respite when he appeared to have found his Captain. At the end of the long alleyway just outside of his own quarters Taro smiled at his relief, before it turned to a look of shock and horror. He watched as his Captain backed away, seemingly he had just fought whomever stood around the corner, out of Taro's sight. He did not look good. His Haori was split, blood dripped from his limbs and Taro remembers seeing his Zanpakuto, loosely gripped but in its released form. He fell to his knees, and muttered something to his assailant, out of earshot. Taro extended an arm and prepared himself to charge to his captains defence. Until the flash of a blade caught the light, and ended his Captains reign.
Taro was frozen. He could not comprehend what he had just seen. As if he wasn't really present he turned and slowly walked in a daze of shock. For the rest of the battle-filled night Taro wandered the Seireitei looking for a purpose, a new path, a new reason. He came across another Shinigami, seemingly as lost as he was. Barely functioning, Taro simply followed the man who would later become his friend and the two escaped his hell together.
In the following years Taro had internalized the events that happened. In such a chilling example of mortality, Taro found drive and determination. He followed the example his former Captain had set for him and worked to become the Shinigami he now knew he could be. Applying himself to each and every discipline, Taro forced himself forward. He was intent that when his time came he would be ready, that what happened to his mentor would be a harrowing, yet learning experience.
Keeping his friends close, and his conviction razor sharp, Taro rose through the ranks. It was an emotional moment, when he was offered the Captaincy of the ninth division. To sit in the seat that Jiro once had, and to be given the chance to mentor his officers as he once was. Taro shed a tear, and accepted the position with an staunchness that would serve to define him to everyone that knew him. As his first act, he built a shrine on division grounds to their previous Captain. A remembrance and a message, that the ninth would never stop moving forward built on the lessons of the past.
// R E L A T I O N S H I P S
Jiro Mizushima - Former Ninth Division Captain ◆ His former captain holds a special place in Taro's heart. He learnt the importance of duty, preparation and leadership from his former mentor and Taro visibly becomes emotional whenever his memory in invoked. His Captain was cut down during the usurpation before his time, Taro would say, and it is a thought and feeling that has stuck with him and changed his life path.
Mitsue Kurotou - Tenth Division Captain ◆ Having been together during the uprising nearly one hundred years ago, Taro and Mitsue have had a special bond from that experience. During their time since they have both risen through he ranks of the Gotei thirteen and both reached the lofty seat of Captain. They have stayed good friends and Taro sees Mitsue as his most loyal and trusted companion.
// P O W E R S & F I G H T I N G S T Y L E
Taro has a very dynamic fighting style, combining his Zanjutsu and Hakuda to overwhelm and surprise opponents. He likes to test himself and push his limits, often picking the strongest combatant he can find to help sharpen his own skills forcing him to grow and develop. In conjunction with his Zanpakuto abilities Taro can be a very subversive adversary, finding small but effective edges to turn fights in his favor putting foes in uncomfortable and annoying situations.
---
Hakuda - Master ◆ Easily Taro's most dominant combat style. He is a premier master of the art and as head of the Security forces he sees it as a requirement for his seated squad members to at least be proficient.
Zanjutsu - Master ◆ Taro applied himself to hone his swordsmanship skills to a level expected of a Shinigami Captain, he is considered a master and his ability with a sword has extended to his wielding of other weapons also.
Hohō - Expert ◆ The sheer size of Taro has made his mastery of Flash-step difficult, and he is far from the fastest. But with his customary dedication to the art he has attained an expert level and continues to study it.
Kidō - Proficient ◆ The weakest area of Taro's skill set. With such a focus on his physical abilities he has struggled to develop his understanding of Kidō. He is still proficient however, and can use what he does know when the need arises.
// S P I R I T & I N N E R W O R L D
When traversing the depths of himself Taro is stood atop an impossibly high mountain, sheered at it's peak as if cut by a gigantic blade. Often peering off its edge he can only see the swath of thick pearly cloud that hugs the mountains waist, blocking all sight of any ground that lies below, if any exists at all. In the centre of the plateau, nestled among large boulders and creeping vines, is a single Japanese maple tree stretching its bowed and crooked branches to the sky and offering the asylum of its shade to the spirit that rests underneath its brazen red leaves.
As a gargantuan Orangutan it is one of the few beasts that outsizes Taro. Knotted brown ropes of hair cover its arms and body mimicking the vines that sit underfoot. Moving with an industry and exertion, the great ape suffuses and air of age and wisdom. Its presence acting like a warming embrace to Taro's soul, as if two old friends had finally reacquainted.
Laid-back in nature, it generally communicates in grunts and gestures, only taking the effort to speak in times of urgency. Neteyama has been an important figure in Taro's life. Acting less like a father and more like a grandparent, passing his foresight and caution to Taro, he is an important balancing element to his impetuousness.
Taro's Zanpakuto spirit has guided him since its inception. He has many secrets and many trials to bestow upon his wielder still, but when the time is right, Neteyama will be there for his master.
割 , 寝 て 山
K I R E T S U , N E T E Y A M A
[Crack, Sleeping Mountain]
// S H I K A I A P P E A R A N C E
Stabbing the ground and keeping hold of it's handle, Taro will call Neteyama's name to release it. As he does so the ground will crack as if a great weight had been dropped. The dust will quickly whip around Taro and his Zanpakuto before dissipating to reveal him holding his Hammer.
About as heavy as it looks, Neteyama is a colossal sledge complete with rivets and a large ring beneath its hilt. So weighty is his released state Taro generally has to use both hands to wield it, swinging it in wide arcs using it's momentum in whirling strikes that can break bones and topple buildings.
// S H I K A I A B I L I T I E S
Neteyama is an earth based Zanpakuto. So long as his hammer is touching a source of stone of ground, Neteyama can manipulate it into Terra-kinetic constructs sprouting walls, spikes and even fists with which to fight. The limits of this power are bound by the range of Taro's spiritual pressure meaning he cannot attack at great ranges.
After being analysed by the squad twelve laboratories, Taro has come to learn that his Zanpakuto works by attaching his Reiatsu to the carbon atoms in the earth, allowing him to forcibly move them around and create the constructs that he does. Touching the source of stone with his Zanpakuto allows it to transfer these particles and inhabit it with the hammers spirit. In addition to his base ability, Taro has learned and trained himself to use special techniques within the realms of its power.
---
石件 Ishiken (Stone Fist) ◆ Invoking this name allows Neteyama so swallow or absorb stone and store it within the hammer. This increases the weight of Taro's Zanpakuto up to ten-fold allowing him to strike with immense power. He can also use this as a slam attack onto the ground in front of him inciting a tectonic wave of rock and stone in any given direction.
石顎 Ishiago (Stone Jaws) ◆ This technique allows Taro to very quickly disintegrate stone into a fine sand in a limited area and size, and allows him to solidify it again afterwards. He uses this technique as a trap, waiting for an opponent to strike at a stone wall or the ground and liquefying it allowing their weapon to pass through before cementing it in place.
百手巨人 Kategori (Many-handed Stone) ◆ The final ability of Neteyama is to create multiple stone copies of Taro himself, as many as five in the past. They are distinguishable from Taro with a cracked brown exterior, but they match his physique and proficiency in Hakuda. To use this technique Taro must allow the ground to literally swallow his hammer, meaning he can only rely on his hand to hand combat as well, but it is a powerful way to overwhelm stronger opponents.
卍 解 , 地 震 上 山
B A N K A I , J I S H I N K A M I N O Y A M A
[Divine Quaking Mountain]
// B A N K A I A P P E A R A N C E
Releasing his Bankai, Taro presents his hammer with both arms, as if devoting himself to a higher order. It ossifies, turning to rubble and falling away, ultimately disappearing. A thunderous shock ensues, rupturing the ground, opening fault-lines. Taro explodes in a rush of Reiatsu as a long red forms and rests loosely on his shoulders complete with a large fur stole. He holds no Zanpakuto, but adopts his Hakuda stance.
// B A N K A I A B I L I T I E S
In Bankai the ground itself is Taro's weapon. Stretching as far as his Reiatsu reaches, he can manipulate and attack with rock, stone and all manner of earth. His predominant way of utilizing this is via Terra-kinetic weapons. Reaching out to thin air he can form stone swords, hammers, axes and pole-arms from the nearest sources of stone. Often attacking once before allowing it to crumble away as he strikes with the next. These weapons can be large and massive, often incredibly heavy packing as much stone into its shape as possible.
Taro can continue to use his Shikai abilities but to a more powerful degree. His stone fist can be applied to all Terra-kinetic weapons he creates, whilst his Stone Jaws can now be used at a much larger size, allowing the ground to swallow entire buildings. His stone clones are also more powerful, using the minerals in the earth he is able to give them a much more believable aesthetic, serving as actual clones rather than statues with a likeness. Finally Taro has developed a couple of techniques within his Bankai state as an ace up his sleeve.
---
石歩 Ishipo (Stone Steps) ◆ A form of Hohō combined with his powers of earth manipulation, Stone Steps allows him to sink into stone surfaces and rise from others. Essentially allowing him to close the distance rapidly and attack from elevated positions, particularly in urban locations.
山切り Yamagiri (Mountain-cutting blade) ◆ As a last resort and his most powerful technique, Taro can invoke Yamagiri and pull his Zanpakuto out of the ground taking the form of a hefty Ōdachi. Holding it firmly with both hands Taro can use his Zanjutsu to it's fullest with a sword as heavy as a mountain and sharp enough to bifurcate one.
【Eye Color:】 Grey-Blue 【Hair Color:】 Text 【Height:】 5'3 【Weight:】 Text 【Style:】 Text 【Clothing:】
【Personality:】 Contrary to the first impressions her habits and attitude often create, Shizu herself is a diligent shingami that takes an honorable pride in her skills as a warrior. Unfortunately though, her sleeping schedule rarely gives her time to show herself as the hardworking lieutenant that she is, leaving only her close friends and workers of the night watch to know of the effort she puts in. For though she does do some of her work by day she also does some of it by night as well, training diligently and working hard both by sun and by moon.
That said, her relaxed demeanor and intermittent sleeping around the Seiretei 24/7 often create first impressions that belie her skill and honor in combat. But to Shizu, honor and skill are something you present as the results of training, not something you brag about. And this way of thinking shows in how earnestly she fights against her opponents, unapologetically bringing her best regardless of rank and supportively pointing out any strengths and weaknesses after it's over. Though her words may be a bit frank at times, she's holds no fear in saying something that she thinks someone should hear, even if it may be a bit abrupt or ill timed.
Unfortunately though, she can be a bit hard on herself when she's unable to hold herself to the expectations and standards she aims for, often pushing herself a little bit more then she should the next time around. It's in this regard that Shizu's diligence can come back to bite her, as she sometimes reaches a state that causes concern for those that care about her. When she's like this, she starts to push herself further then needed and forgoes her usual sleeping patterns in an effort to get more done, all while trying to keep up appearances. If left unchecked, she'll eventually drive herself to the point of sickness or collapse.
【Biography:】 Minimum of three paragraphs. Conversely you may reveal it ICly, but must inform the GM.
【Neutral】 ☯ Careful ☯ Metaturnal (equally active both day and night) ☯ Competitive ☯ Frank
【Negative】 ▼ Tardy ▼ Glutton ▼ Unyielding in fights ▼ Hard on herself.
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【Skills and Capabilities】
【General Aptitude】
【Fighting Style:】 >Can they use their strength to overpower an opponent? >If not, do they have the stamina to wear an opponent down? >Do they have a lot of Spiritual Presence? >Do they have control over their Spiritual Presence? >Do they use kido, hakuda, or zanjutsu more often. If more than one, how do they do so. >Are they hit and run? >Do they use their mind, or their instincts? >Do they use their environment? >Are they very aware of their surroundings? >Do they rely on their skills, or their zanpakuto more often than not? >Are they physically resilient, how much so? >Are they fast? >Etc...
【Masteries and Proficiencies】
【KidoExpert】
(A brief explanation of your characters ability, or lack of and how it affects battle)
【HakudaPractitioner】
To say that Shizu is a practitioner in Hakuda is to be a bit off base. She can hold a stance and throw a punch without problem, but she's just too stiff and awkward about it to find any use for it in battle. Maybe with time and experience she will improve.
【HohōMaster】
Though Shizu's skill in Hohō can't compare to that of a captain's, it's definitely is in a class of it's own among the lieutenants when it comes to stamina. Because unlike most when it comes to practicing Hohō, she does her best to incorporate it into her daily life, using any moment of movement as a chance to refine her techniques. It's from this diligent practice that she has gained a master's level of skill and stamina, allowing her to freely use it in battle like a natural change of pace. Though she may not count as the fastest, there are few who can outlast her.
【ZanjutsuExpert】
(A brief explanation of your characters ability, or lack of and how it affects battle)
【Zanpakutō】
【General Information】
【Arashi no Shijima / The Silence of Storms】
~"A quote from or about the Zanpakutō."~
【Sealed State:】
【Additional Information:】
【Inner World:】
【Description:】 If you don't have an image or if you'd like to add more information.
【Personality:】 What are they like?
【Shikai】
~"Sora o ōi, Arashi no Shijima / Cover the sky, The Silence of Storms."~
空を覆い、嵐の静寂
【Ability:】 Overall ability and general style of the Zanpakutō.
【Techniques:】
【What is it?:】 Very detailed explanation of what the equipment does.
【Appearance:】 Try to describe what it would look like in general and when in use.
【Bankai】
【~"Bankai command and name."~】
【Ability:】 Overall ability and general style of the Bankai
【Techniques:】
【What is it?:】 Very detailed explanation of what the equipment does.
【Appearance:】 Try to describe what it would look like in general and when in use.
Hello! Been a little while since I've been on here but my friend Luna brought this to my attention and I'm very interested. Mind if I reserve the Lieutenant position for the 11th Division?
【Eye Color:】 Green 【Hair Color:】 White 【Height:】 1,79 m/5ft 10'' 【Weight:】 77kg/174lbs 【Style:】 Her overall style can be summed up under less feminine and more tomboyish handsome. Her hair reaches to the mid of her back, has sharp expression with a charming relaxed smile more often than not. Doesn't like to use makeup of any kind, nor accessories. 【Clothing:】 For clothing most of the time she wears a sleeveless variation of the Shihakushō that all shinigami wear. With the addition of the white haori on top of it. The haori is usually worn extremely loosely, barely hanging on the edges of her shoulders and she's got the habit of taking it off a lot... and sometimes even forgetting where she did so. Still it's alright, she can 'always' track it over the reiatsu mark she put onto it.
【Character Profile】
【Personality:】 Calm, collected and easy going, this would be the most apt words to describe Myako. She seemingly never gives in to negative emotions such as sadness, rage or anything else like that. Much more to her heart as joy and having fun, looking on the optimistic side of things. For the most of her life in soul society this was all people saw of her. However there was a side to her they weren't aware they were experiencing. She knew that only personal strength can grand her true freedom and respect, thus she bid her time back then, waiting for her power to grow, before she revealed her abilities fully. Only then did she go full to her calm, collected and easy going persona for real.
Additionally as much as she likes to spend time within the barracks or with the people in the Gotei 13, she much more prefers to hang about with the regular souls out within soul society, spending much of her time, hanging around them in disguise, seeing how they live, living as they do, telling stories to the children, helping them find ways to live easier lives. Granted this gets her into trouble, but as she likes to say – live is short. So she might as well enjoy it as much as she could, beside what would they do to her anyways? It's not like she's broken any real rules about this.
Still as anyone who seems overly calm and collected on the surface, there's a turbulent depth to her that shows up on the very rare occasions that she completely loses control of herself in some kind of hatred or anger. In those cases she will kill. Doesn't matter who it was, as long as they have pushed her to that extreme, there is no hesitation. As long as they are dead, she's willing to jump to hell and back if she has to. If they aren't in hell, well she's willing to drag them down to it along for the ride. As the old saying goes: the quietest people are the scariest when they snap.
【Biography:】 Myako's past prior to entering soul society is a little bit of a haze to her, but it's not without any memories. She was born to a family of a well off merchant. Long and rather boring story short, she was used for political usual marriage of political and economy gains and eventually got killed by the mistress of the man she was married to. Needless to say it wasn't as simple as that since the moment she was about to die, she also kinda pulled some impressive stunt and stabbed the woman that killed her with the very knife she pulled from her body before she finally fell over and died.
During the whole of her life, she had never stopped seeing unnatural sights across the town she lived in. Never did she believe that after death she'd become one of those very same unnautral phenomenons around. She was dead... but still around. She could see the world continue around her. The thing that changed was that the people around couldn't see her and she had a really weird dangling chain from her chest. For a little while she hanged about, causing small mischief to the household that was supposed to be hers. Eventually though a monster showed up, she had absolutely no desire to attempt to save anyone, but the thing seemed to be mostly after herself... turned out it was the woman she killed in return back then. Before the monster could have the chance to kill her... ehh sort of? And eat her? Sort of... a person in black showed up, slashed the beast in two with their sword and with nary an word of explanation stamped Myako's forehead with their sword's hilt. There were many curses spoken aloud at that person... both during the event and a later date eventually when they met again.
After she opened her eyes once again she was at an unfamiliar place yet somehow similar. It didn't take long for her to learn this place was called Rukongai and she was located within the west section. There wasn't much of getting to believe this was real, after all she spend quite a bit of time as a bound soul on Earth, so this place wasn't too crazy. What was a pain though was the fact that adapting to this new place was a whole different thing all together. For an afterlife of sort, this place sure wasn't all sunshine and rainbows. She lied sometimes, she stole other times, she cooperated with other souls so they could continue to exist to a degree, but it quickly came known that she was not quite as all the others. Despite being in Soul Society for a rather short period of time, her Spirit Power and Spirit Pressure were growing very rapidly and they seemed substantial to begin with.
Putting two and two together, she figured out the best course of action was to try and become a Shinigami. She went and registered for the exams. Gave it her best and passed with great marks. Maybe a little too great marks cause she was attracting attention, attention she wasn't keen on having right now. She was sure as hell this academy and the shinigamy society wasn't all sunshine like some of the people believed out in the streets. So following that she hid herself deeper in the classes. She still got good marks, but wasn't seemingly to excel in anything much. She put utmost attention to detail to pretend her skills were not developing at incredible speeds and that she was somewhat above average, but not by too much. Still despite the elaborate charade she was putting on, she did graduate from the academy and got herself a place in the 13th division. Where she met her old friend the bastard who just hurled her to this world without any explanation. Turned out he was a Lieutenant of the division. After cursing him to no end, she started to do her tasks, whatever they were, day after day, getting stronger while keeping her abilities as secret as possible, attempting to pass as an ordinary soul reaper.
Eventually somehow or another she even ended up as a Lieutenant instead, replacing the bastard. All the while her abilities progressed steadily and rapidly to a degree. She got her Shikai pretty fast and after a about 100 or so years started to learn her Bankain in secret. Took her decades to do so, but indeed she managed to do it without revealing it... probably. She was suspecting the captain might be suspicious of her, that she was doing something in secret, but she made sure to erase all tracks of her training. Always making sure to be well hidden. Eventually her Bankai was manifested properly and it's abilities properly understood and while there was even more of it's capabilities to master, storm was brewing on the horizon. One that she had spotted in her years of pretending. She was soon going to be put to the test and she was sure she'd give a lot of people a surprise.
【Notable Traits】
【Likes/Dislikes】
✔ Children ✔ Stories ✔ Sake ✔ Music
✘ Arrogance ✘ Betrayal ✘ Stupidity ✘ Cruelty
【Defining Traits】
▲ Brave ▲ Optimistic ▲ Patient ▲ Easy-going
☯ Principled ☯ Observant ☯ Kind ☯ Careful
▼ Vengeful ▼ Ruthless ▼ Wild ▼ Stubborn
【Relationships】
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【NAME - Division and Rank】 【Friend/Rival/Acquaintance/Superior Officer/Nemesis etc】
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【Skills and Capabilities】
【General Aptitude】
【Fighting Style:】
Myako's Spiritual Presence is rather substantial. While not the greatest observed out there, she's still ranking up very high. Having realized that rather early, she spend countless hours into training to control it ever better and eventually gained a pretty good control over it. This substantial power, gives her a certain degree of resilience and the ability to pressure others should she chooses to. Again while not someone who focuses on crushing people with only her reiatsu, she's still able to exert a captain level pressure with no issues, though she's more keen on using it to defuse others' pressure instead.
Myako's fighting style is mainly focused around fighting with her zanpakuto, utilizing Zanjutsu and Hohō. She's a speedy fighter as demanded by the nature of her Shikai, but even when she's not using it, in the sealed form of her sword, she's still attacking with incredible speed and precision. That's not to say she doesn't have physical force to back up her attacks, she's just not focused solely on it. She rarely uses pure Hakuda, but does use Kido on many occasions as a support craft more often than not. She had long since learned to control her Spiritual Presence and control it rather well, able to bottom it up and make it appear as different whenever she's not wanting it to stand out, though even with her control she can hide it only so much. She's also rather observant in a fight, utilizing her surroundings to boost her already varied attacks.
Her fighting style shifts rather significantly when she releases her Shikai. When using her shikai, she lowers her use of Kido even more, mostly because her shikai has rather good range and casting kido takes time she doesn't want to waste, what little kido she uses, is usually of direct cast skipping chants. With her Shikai taking the form of extendable long chains with blades on the end, she's able to perform huge sweeping attacks, generating more power with the greater the swing is. Same with rapid near spear throw like attacks at straight line. The chains move almost like alive in her hands as she masterfully controls them to sweep, crush, wrap, cut, extend and retract. Fighting with those, she relies on the greater range to generate powerful swings and impacts as well as unexpected angles of attack. Often couples these attacks with wraps and throws, using the chains to literally toss her enemies about.
【Masteries and Proficiencies】
【KidoExpert】
In Myako's aresnal, Kido takes a third place after her weapon and Hohō. Still she's actually quite good at it. During the time at the academy and then after that when she was climbing her way up in the division, she often used Kido more than physical confrontations in an attempt to hide her powers. She's quite good at many different Kidos and is especially good at crafting different charms for protection and the like. Nowdays she doesn't use it as much since she uses her full range of abilities, but it's still there, waiting to turn the tide of battle on an unsuspecting enemy.
【HakudaExpert】
Hakuda is a thing she doesn't uses too much. She has learned it, gained some degree of skill over it, but doesn't use it as much. Her desire to learn it came from the fact that Hakuda was actually useful for mastering some aspects of her Shikai. That and some degree of master over the body is always a good thing to have as a back up. Nothing beats a surprise kick to an unsuspecting enemy. Doubly so if the kick is in a weak spot...
【Hohō Master】
Mobility is of utmost importance to her, because of that reasons she has spend a lot of effort over the years to master it as much as she could. She isn't the number one in it, but her mastery over this skill is extremely stable, lacking in flaws because of her diligence in practice. Using this extreme speed and mobility, allows her to utilize her chains to their utmost potential, attacking and dodging at the extreme speeds, while using the unpredictable nature of the weapon to deliver heavy blows or simply attempt to wrap and crush the opponent.
【ZanjutsuMaster】
Of all the skills that a shinigami can master, Zanjutsu is the one she had spend most time in. From learning to fight using the sealed state of her sword, to then utilizing the innate qualities of the weapon. Her Zanjutsu skills are extremely high, allowing her to actually fight at incredibly high levels even in the sealed state of her weapon. When in her shikai, her skills are even further improved since the weapon is in a form best suited to herself after all.
【Specialization】
【Custom Techniques】
【Type】 【Number:】 Spell Number (If Applycable) 【Response:】 Very detailed explanation of what the tecnhique does. 【Name:】 Does it have a name? 【What is it?:】 Very detailed explanation of what the equipment does. 【Appearance Description:】 Try to describe what it would look like when just on your characters person and when in use]
【Type】 【Number:】 Spell Number (If Applycable) 【Response:】 Very detailed explanation of what the tecnhique does. 【Name:】 Does it have a name? 【What is it?:】 Very detailed explanation of what the equipment does. 【Appearance Description:】 Try to describe what it would look like when just on your characters person and when in use]
【Zanpakutō】
【General Information】
【Fukami-Rensa/Abyssal Chain】
~" You cannot escape from me."~
【Sealed State:】
【Additional Information:】
It's a rather simple and not too fancy looking wakazashi with very straight and narrow blade. It's a very light weapon, suitable for slashing and attacking at great speed.
【Inner World:】
【Description:】 The inner world takes the form of a boundless dark space. There's a single island floating to nowhere. There isn't any vegetation, it's just a barren landscape. There are huge open spaces and rock formations scattered across the island. At the center of it resides the only construction like object in the entire world, a crumbling tower where Fukami Rensa awaits. The most distinct feature is however the countless 'things' waiting out in the darkness of the island. This is the abyss and it hungers...
【Personality:】Fukami Rensa is a Zanpakutō that embodies the spirit of survival. Appearing like a woman, it uses long jagged like chains as weapons. Within the inner world it's a hunter that preys on all the 'things' lurking in the darkness. It's kill or be killed, survive or die. It doesn't like to forgive, doesn't like to be kind, it's a simple pragmatical calculated survival of the fittest mentality. However to it the stronger the foe, the greater the joy. It relishes in fighting strong opponents, hungering for the thrill that only facing the strong could give it. Enjoy every moment of survival because it might be your last.
【Shikai】
【~"Hunt, Fukami-Rensa!"~】
【Ability: The shikai is a set of bladed weapons attached with a chain that's capable of extending and retracting to will as the user controls their energy and exerts their will over the weapon. It can extend and retract at speeds comparable to her mastery of Hohō. Once pulled out, her Spirit Pressure increases, her body becomes able to move faster. As her reiatsu and presence increase, the energy starts to take form around her, turning into darkness that starts to envelop the chain and then her arms, the darkness seems etherial and yet also makes the chains look menacing and jagged.
【Techniques:】
【Technique Name:】 Hunter's Grasp
【What is it?: The chains fly in extreme speeds, as the two intertwine, before spreading suddenly at the target, instead forming a big sphere of chains around it then it the chains rapidly shrink and wrap around the enemy, the blades stabbing at them as the grasp tightens ever more until they either manage to break out somehow, or are crushed and maimed to death.
【Appearance:】
As explained above.
【Technique Name:】Wild Hunt
【What is it?: A technique that makes the two chains to fly around erratically, increasing their speed even more, attacking and swiping at odd angles without any control on her part. It's an attack that causes great amounts of damage, but has no aim at all. It's a pure collateral damage AOE that's perfect to fight enemies that try to sneak about up to you or are using stealth skills of different kinds.
【Appearance:】 As explained above.
【Technique Name:】 Shattering
【What is it?: An attack that's focused all around channeling an absurd amount of Reiatsu into the chain and the blades at it's end. Once the energy is channeled to the full, the chain starts glowing with black as the blade at the end starts to appear more like a glowing ball of blackness rather than a blade. As the Chain is swung at the moment of impact, all the energy is unleashed, creating a devastating energy impact that can black out the area from the released black reiatsu for a moment, leaving massive craters. She actually likes to use it in conjunction with the Hunter's Grasp, making the chains wrap around the enemy as the two blades charged with Shattering impact at the same time, while their bodies are still wrapped in the energy charged chains.
【Appearance:】 It's basically a huge bomb of black Reiatsu that's controlled with a black chain.
【Bankai】
【~"Ryōshi Fukami-rensa."~】
【Ability:
Myako's bankai is beast all on it's own. Once triggered, it starts to overtake the area around her, turning it into it's hunting ground. At first glance the Bankai doesn't change much about her, except the fact that her weapon vanishes completely. That however is a damn lie. Aside the usual strengthening abilities a bankai manifestation grants, the space around herself starts to materialize chains at her will. She can take control of them by hand to use sweeping attacks or actually use them as puncturing spear attacks by pinpoint targeting of their appearance. Can also be used in defensive manner to wrap herself in chains to protect against and enemy, or even simply use them to trip enemies who aren't paying attention. The possibilities are endless. She doesn't seem to have a set limit for manifestation of the number of chains and those chains can hang in mid air for a long time until dispelled or the bankai is canceled. The chains created from her bankai can use all moves from her shikai and some additional ones.
【Techniques:】
【Technique Name: Web Cascade
【What is it?:】 After a great number of chains are deployed at the battlefield, Myako can chose to use all of them to suddenly create a massive dense contracting web at the target in attempt to bind and crush them. The web contracts at extreme speeds and strength. If the target is wrapped properly, they will appear as a ball of moving chains that grows ever smaller as the chains are tightening around them.
【Appearance:】 As above.
【Technique Name:】Hunter's Mark
【What is it?:】Tag an enemy with a Reiatsu mark, allowing the user to accurately chase and target the enemy no matter what manner of hindrances are between the user and the enemy. She can set out her chains to seek out her Reiatsu Marks like homing spears, ensuring the enemy is always attacked no matter how much they attempt to hide or block line of sight.
【Appearance:】 A Black mark in the shape of a palm of concentrated Reiatsu.
【Technique Name: Metsubiru Naminde/Die with me
【What is it?:】If all else has failed and defeat seems inevitable, Myako possess this one last trump card. When all else has failed, when she's injured, when the opponent has already overpowered her, like the saying goes a tiger is most dangerous when it's injured. With nothing else to lose, this technique allows her to pull off one last attack to drag the enemy down with herself. Pushing the limits of her reiatsu, she materializes a number of chains that wrap the enemy to herself to prevent their escape from the attack. Once that's done 4 chains overloaded with her spirit energy collide where she and the enemy are, causing a massive explosion that can contain up to all of her spiritual energy, creating an utterly devastating explosion that basically nothing or no one can escape without being damaged.
【Appearance:】 As above.
'We have fun here.'
EDIT1: moved some of the headers a lil about ot make it more presentable.
Hello! I am potentially interested, however, I have not written in strictly Casual, nor Advanced styles in a very long time. I may need to take some time to perfect my writing skills again for this, as well as take the time needed to write a CS out. I personally love a fleshed out, cohesive sheet. It allows for me to realy get into character, and to present to fellow writers posts worth reading (IMO). Would it be okay if I took a couple of weeks to get myself set up for this? I may also require feedback from the GMs themselves, on my writing style. Critiquing, if you will.
(Also, this is one of my spare accounts, I own souleaterfan320, as this current one is a shared account for a separate RP. Feel free to call me Soul, Btw)
Alright @HeMandaddy was helping me with my cs but he stopped responding after I somehow screwed up the cs yet again at the last part by just copy and pasting my shikai's skills, and now it seems this rp is picking up more people would it be preferential that I just drop this roleplay and let you guys do as you do? I still have to make another whole weapon even if with what I sent Heman is alright.
Alright @HeMandaddy was helping me with my cs but he stopped responding after I somehow screwed up the cs yet again at the last part by just copy and pasting my shikai's skills, and now it seems this rp is picking up more people would it be preferential that I just drop this roleplay and let you guys do as you do? I still have to make another whole weapon even if with what I sent Heman is alright.
We've been told that this is gonna keep accepting until every slot is filled, so don't worry about it. You should probably join the discord though if you use it.
@First Sure thing. You don't have to be here right from the get go although it's beneficial perhaps.
But we'll be happy to help anyway we can so don't hesitate to ask, also feel free to join the discord as it may be easier to get hold of the GM's there. https://www.discordapp.com/invite/9VJQ9D6