The islands of Alola are filled with the opportunity for adventure and excitement, and I thought it might be fun to take advantage by hosting a Pokemon Academy RP! Since this is an Interest Check, I've decided to keep to the essentials. Here's what I envision:
>I'm thinking a group of six to eight players, two of whom can opt to be instructors at the academy if they so choose!
>In the interest of saving us all a LOT of trouble with calculations and such, battles will be decided with a very simple combat system. Declaring an attack, one player will roll a d20. 1 is a critical miss, 2-10 is a miss, 11-19 is a hit, and 20 is a critical hit. Stat moves can increase or decrease odds of hitting or the amount of damage done (example: If your Pokemon uses Sand Attack or Double Team, the opponent will suffer a penalty to their attack roll.) HP will be a base of 10 per evolution, and each move will deal a base 1d4 of damage. Critical hits and super effectives will each double the damage done, and not very effectives will halve it. Certain super moves like Hyper Beam, Explosion, and Z-Moves will have their own unique damage dice to reflect their power; these will be discussed as necessary.
>I myself will be playing as the Headmaster of the academy and taking a DM role. My goal is to offer an enjoyable and immersive Pokemon experience that allows players to enjoy the world without becoming bogged down in details and pre-ordained plots. There *will* be a plot and certain events that transpire, but it will be up to the players to decide how to react. "Choice and Consequence" is my number one theme as a DM; you will have significant freedom to choose your own actions, and those actions will lead to reactions from the world around you.
>There will be NO mature content in this roleplay. Students will each be between the ages of 10-17, so sexual content is forbidden. I would also like to avoid blood and gore; this is Pokemon, not Dark Souls.
>Students will be allowed to choose teams of three Pokemon from any region. No legendary Pokemon, of course, and a maximum of one starter Pokemon per student. Each Pokemon will be in its first evolution form.
>Professors will be allowed to choose teams of up to five Pokemon from any region. The same limits apply to professors as students. However, professors may have fully evolved Pokemon on their team if they wish.
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A bit about me: I do work full-time, so I likely won't be able to respond too often outside of weekends. I will try to make at least one post a day, and if I plan to be absent for a period, I'll be certain to let the players know. I very much enjoy the Alola region, both the games and the anime, and I would love to be able to share in the joys of it as we celebrate the coming release of a whole new region! If this is something you think you'd be interested in, leave a note in here! Once we get some people gathered, I'll make the RP official and we'll get started on creating characters.
>I'm thinking a group of six to eight players, two of whom can opt to be instructors at the academy if they so choose!
>In the interest of saving us all a LOT of trouble with calculations and such, battles will be decided with a very simple combat system. Declaring an attack, one player will roll a d20. 1 is a critical miss, 2-10 is a miss, 11-19 is a hit, and 20 is a critical hit. Stat moves can increase or decrease odds of hitting or the amount of damage done (example: If your Pokemon uses Sand Attack or Double Team, the opponent will suffer a penalty to their attack roll.) HP will be a base of 10 per evolution, and each move will deal a base 1d4 of damage. Critical hits and super effectives will each double the damage done, and not very effectives will halve it. Certain super moves like Hyper Beam, Explosion, and Z-Moves will have their own unique damage dice to reflect their power; these will be discussed as necessary.
>I myself will be playing as the Headmaster of the academy and taking a DM role. My goal is to offer an enjoyable and immersive Pokemon experience that allows players to enjoy the world without becoming bogged down in details and pre-ordained plots. There *will* be a plot and certain events that transpire, but it will be up to the players to decide how to react. "Choice and Consequence" is my number one theme as a DM; you will have significant freedom to choose your own actions, and those actions will lead to reactions from the world around you.
>There will be NO mature content in this roleplay. Students will each be between the ages of 10-17, so sexual content is forbidden. I would also like to avoid blood and gore; this is Pokemon, not Dark Souls.
>Students will be allowed to choose teams of three Pokemon from any region. No legendary Pokemon, of course, and a maximum of one starter Pokemon per student. Each Pokemon will be in its first evolution form.
>Professors will be allowed to choose teams of up to five Pokemon from any region. The same limits apply to professors as students. However, professors may have fully evolved Pokemon on their team if they wish.
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A bit about me: I do work full-time, so I likely won't be able to respond too often outside of weekends. I will try to make at least one post a day, and if I plan to be absent for a period, I'll be certain to let the players know. I very much enjoy the Alola region, both the games and the anime, and I would love to be able to share in the joys of it as we celebrate the coming release of a whole new region! If this is something you think you'd be interested in, leave a note in here! Once we get some people gathered, I'll make the RP official and we'll get started on creating characters.