So I've been thinking of possibly creating a character who can manipulate time to a certain extent. Course I have a certain way I'd like to try and limit it, possibly only limiting time travel to a couple of hours backward at most and maybe removing the ability to change things, as well as a possibly parasitic entity that gives said time controllers their powers at the cost of their lifeforce/lifespan.
<Snipped quote by Caldizar>
As long as you're comfortable with the notion of other time travelers, I don't see much of a problem.
<Snipped quote by Host>
Since I'm on my primary account at the moment, I'll go a ahead and answer now. Yes, I am comfortable with the idea of multiple time travelers, though I must ask for the details of how time travel functions in this before I even attempt to touch it. Manipulating times "flow", regardless of if it actually flows or not, is one thing. But hopping about through time? That can be messy. Do changes create alternate timelines that exist alongside the original one? Does the original get replaced? Or are changes just impossible due to time self correcting?
<Snipped quote by ZAVAZggg>
In MR, every dimension has its own (or multiple) time travel systems, often defined by whatever method the time traveler uses to go back in time—that way it can work however you want. If they want to go back in time in every dimension at once, it's a little more convoluted.
<Snipped quote by Host>
The thing that concerns me is how changes are handled, though I suppose each dimension could be equally hindering or helpful in that regard thanks to the independent systems thing. As for how, I plan on using a ring type time travel device, that can also slow time, by a user manipulating the bands on said ring to set the time either of the trip or the slow. This ring will also leech years from the wearer, though I have yet to decide how specifically that works.
<Snipped quote by ZAVAZggg>
Yeah, exactly. As long as it's clear what you're aiming for, everyone should reasonably "get" it.
<Snipped quote by Host>
Alright. Also, I will be making a sheet this time, though that's more for the sake of keeping track of how I originally planned to play the character than for anything else.
<Snipped quote by Host>
Since I'm on my primary account at the moment, I'll go a ahead and answer now. Yes, I am comfortable with the idea of multiple time travelers, though I must ask for the details of how time travel functions in this before I even attempt to touch it. Manipulating times "flow", regardless of if it actually flows or not, is one thing. But hopping about through time? That can be messy. Do changes create alternate timelines that exist alongside the original one? Does the original get replaced? Or are changes just impossible due to time self correcting?
<Snipped quote by ZAVAZggg>
I thought they needed Seconds strings to time travel.
In MR, every dimension has its own (or multiple) time travel systems, often defined by whatever method the time traveler uses to go back in time—that way it can work however you want. If they want to go back in time in every dimension at once, it's a little more convoluted.
<Snipped quote by ZAVAZggg>
I thought they needed Seconds strings to time travel.
<Snipped quote by Shadow Dragon>
that might be for time travel in all dimensions at once as I doubt a Time Lord or some such from the Doctor Who universe/dimension needs Seconds strings to use the Time Vortex.
Edit: To quote someone who knows...
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<Snipped quote by ZAVAZggg>
I thought they needed Seconds strings to time travel.
I'm assuming the Strings of Fate apply to time travel in Existence as a whole rather than local dimensional time travel systems?
EDIT: Because again, local dimensions can have their own ways of dealing with paradox if they have their own forms of time travel. Logically anyway.
<Snipped quote by ZAVAZggg>
Yes to the edit. To the former, the Strings of Fate don't exist for the purpose of time travel; they connect to anything in reality and just happen to conveniently behave like an anchor when it comes to time traveling. There are other things you can use to anchor yourself though.
@ZAVAZggg
It's cool, I like it—had a minor SCP-vibe to it. Feel free to start whenever you'd like.