Appearance:
Standing at five foot four, Bridget is not exactly physically impressive...if not for the fact she carries around a giant sword as big as she is. Bridget has bright red hair, and blue eyes that seem to almost glare at everything around her. Her gasmask hardly ever comes off, and most seem to not recall her ever having taken it off. Her hands seem to have developed claws - a side effect of being almost too far gone one to many times or a simple Revenant mutation? Who knows.
Name: Bridget Lycette
Age: 21
Blood Code:
Fenrir
A Blood Code focused on heavy defense and high balance. Most of its gifts focus on self buffs, with a few geared towards team protection and special attacks that focus on explosive limb-rending power. It lacks mobility and has a somewhat low Ichor stock.
Gifts:
Rallying Howl (Active): Reinforces allies blood to increase balance, causing a decent increase to staggering resist.
Pure Blood (Passive): Small increase to all debuff resistance.
Restorative Offering: A gift every Revenant has. Sacrifices ones own health in order to bring an ally back from the brink of death before they disperse.
Regeneration x3: Standard healing ability. Currently three uses.
Gear:
Sunset Greatsword
Broken Fang: An Ogre-type bloodveil, Heavy class
Memories:
Someone else in Bridget's shoes might despair over their lack of memories, but the woman herself? She could hardly care less about what might have been forgotten. She ascribes to one philosophy - move forward, the past is absolutely irrelevant and doesn't matter in the slightest. As long as you have feet to move, an arm to claw with, you can survive. Memories are nothing more than fleeting things, after all.
...perhaps its a rather sad view, after all.
What she does remember however, is not exactly happy things. She's been alone for as long as she can remember. Her earliest memory is of waking up, a rusty Queenslayer greatsword laying discarded at her side. The weapon of which, would eventually be her main weapon of choice, almost feeling like an old friend in her hands - but she didn't think much more of it beyond it being a convenient tool for keeping herself alive.
Setting off, she began a simple life as a scavenger in the world of Vein. Bloodbeads, renovating what seemed to be an old bookstore to be her little home, even fixing it up. She was rather proud of turning it into something livable. Friends? Allies? She didn't care. As far as she was concerned, other people just were using up things she could use. If she ever ran into other people, more often than not she either just avoided them or stole their Bloodbeads.
...though what happened to that one guy? That one person she doesn't know the name of? They keep showing up in her memories occasionally, but she can't quite recall their name or anything aside from their face. She gets the feeling they're important - why are they apologizing? Why does the sight of them fill her with so much anger and regret at the same time?
...she doesn't think about it. Needless worries will get her killed.
This life of hers was soon swiftly ended when she got in over her head and she was taken as a Thrall by a rather powerful group of revenants. Unfortunately for them, they left her with a weapon. So all she had to do was just bide her time and wait for a moment to kill every single one of them.
Personality:
Bridget is...rough around the edges to say the least. The Revanant doesn't like people. She doesn't like getting along with them. She see's most other people as toys for her amusement, nothing more, nothing less. She especially likes scaring them or making them piss their pants for giggles. Doesn't help she isn't as much of a muscle head as she tends to let on. Needless to say, she's not going to be winning any popularity contests.
Perhaps its some memory she has forgotten, but under that rough personality seems to be a strong desire to protect people she likes.
Other:
Despite an aggressive nature, Bridget is surprisingly well read. She'll read any book she can get her hands on.