Druid Girl nodded, both at her archer and reptile friend. Though it took a while before the proverbial candle lit above her head as Big Red handed her his portion of the night-patrol's payment. Eventually, the dots between what he had said, and the reason for why she had gotten his money, clicked, and she smiled and looked at her bow-wielding ally.
"Well, while Big Red handles the paperwork, why don't you and I hit the market and shops?" She suggested before heading for the door.
Meanwhile, the lizardman would find the Guild Girl at the reception-counter putting on a polite small, though it was obvious that she was sighing internally at the big brute's questions and poking regarding the two quests he had just brought to bare. She straightened the glasses atop her nose and balled her hand into a small fist, using it to cover her mouth as she half-coughed, half-cleared her throat before speaking.
"I'm sorry sir, but quests are issued by petitioners and clients, not by the Guild. If there isn't any information specified on the quest note itself, we can't really offer much in the way of additional knowledge." She explained, holding a finger up as she talked. "Given that the farmer who posted both fo your quests managead to get to the town yesterday, without being accosted, I don't think you'll encounter. annything too bad. But, for all we know, you could be ambushed by bandits, wolves, a rogue troll or maybe even have a roc or thunderbird swoop down on you." She ewxaggerated. "Or, you might only see a lone field mouse during your entire trip." She added, as a counterwwight to the previously dangerous-sounding scenarios, after which she took a small breath of air before going on.
"As for the goblins..." She paused thoughtfully. "The quest was posted three days, and a group of four porcelain ranked adventurers initially accepted it. Like I said earlier though, if the quest doesn't list any vital information, the Guild doesn't really have anything we can add. I doubt the man who posted it was brave enough to go into the little monsters' lair and count them himself either." The woman spoke, politely but also matter-of-factly. It was true though, just because someone posted a quest to the Guild didn't mean that the Guild had any specifics or important details about the job or its hazards. Adventurers accepted quests under the knowledge that they were potentially hazardous and could well end their lives - that much was made evident by the documents one signed before receiving their guild-tag.
"Still though..." The woman said, placing a hand on her chin and furrowing her brow - a look of concern on her face. "Let me check something." She said, leaving the counter to go into a backroom. Big Red was left alone for a minute or two, before she returned with a small number of papers in her hand. Once back with the lizardman, she began flipping through the pages, reading them in a muttered voice with quickly moving eyes. "Ah, yes. Here we are." She suddenly said, pulling one of the papers from the small pile. "The quest was accepted by a group consisting of a young swordsman, a priest, a female padfoot rogue and a female bard. They were all porcelain-ranks, just as you and your two party members, and they had previously completed only one quest as a team." The Guild Girl divulged, looking up at the lizard from her notes. "Does that help you?" She asked, since she really couldn't do much else for him.
At this point, the Guild Hall had become more lively and full of people. The quest board was being clogged by many potential takers and the tables and chairs were filling up slowly but surely. A group from ysterday, consisting of Bruiser and his two padfoor girls, were being particularly noisy, complaining about the crappy selection of Steel-rank quests. A group of two youngsters were looking dismayed, mumbling about how they didn't want to go squashing roaches in the sewers, casting jealous glances at Big Red for having snagged - what was probably - the best porcelain quests before they arrived.
"Well, while Big Red handles the paperwork, why don't you and I hit the market and shops?" She suggested before heading for the door.
Meanwhile, the lizardman would find the Guild Girl at the reception-counter putting on a polite small, though it was obvious that she was sighing internally at the big brute's questions and poking regarding the two quests he had just brought to bare. She straightened the glasses atop her nose and balled her hand into a small fist, using it to cover her mouth as she half-coughed, half-cleared her throat before speaking.
"I'm sorry sir, but quests are issued by petitioners and clients, not by the Guild. If there isn't any information specified on the quest note itself, we can't really offer much in the way of additional knowledge." She explained, holding a finger up as she talked. "Given that the farmer who posted both fo your quests managead to get to the town yesterday, without being accosted, I don't think you'll encounter. annything too bad. But, for all we know, you could be ambushed by bandits, wolves, a rogue troll or maybe even have a roc or thunderbird swoop down on you." She ewxaggerated. "Or, you might only see a lone field mouse during your entire trip." She added, as a counterwwight to the previously dangerous-sounding scenarios, after which she took a small breath of air before going on.
"As for the goblins..." She paused thoughtfully. "The quest was posted three days, and a group of four porcelain ranked adventurers initially accepted it. Like I said earlier though, if the quest doesn't list any vital information, the Guild doesn't really have anything we can add. I doubt the man who posted it was brave enough to go into the little monsters' lair and count them himself either." The woman spoke, politely but also matter-of-factly. It was true though, just because someone posted a quest to the Guild didn't mean that the Guild had any specifics or important details about the job or its hazards. Adventurers accepted quests under the knowledge that they were potentially hazardous and could well end their lives - that much was made evident by the documents one signed before receiving their guild-tag.
"Still though..." The woman said, placing a hand on her chin and furrowing her brow - a look of concern on her face. "Let me check something." She said, leaving the counter to go into a backroom. Big Red was left alone for a minute or two, before she returned with a small number of papers in her hand. Once back with the lizardman, she began flipping through the pages, reading them in a muttered voice with quickly moving eyes. "Ah, yes. Here we are." She suddenly said, pulling one of the papers from the small pile. "The quest was accepted by a group consisting of a young swordsman, a priest, a female padfoot rogue and a female bard. They were all porcelain-ranks, just as you and your two party members, and they had previously completed only one quest as a team." The Guild Girl divulged, looking up at the lizard from her notes. "Does that help you?" She asked, since she really couldn't do much else for him.
At this point, the Guild Hall had become more lively and full of people. The quest board was being clogged by many potential takers and the tables and chairs were filling up slowly but surely. A group from ysterday, consisting of Bruiser and his two padfoor girls, were being particularly noisy, complaining about the crappy selection of Steel-rank quests. A group of two youngsters were looking dismayed, mumbling about how they didn't want to go squashing roaches in the sewers, casting jealous glances at Big Red for having snagged - what was probably - the best porcelain quests before they arrived.