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Hidden 5 yrs ago Post by Majoraa
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Majoraa yeh

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Hidden 5 yrs ago Post by Lugubrious
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As a heads-up, I would like to move us ahead tomorrow evening, roughly 30 hours from the time I'm posting this.
Hidden 5 yrs ago Post by Majoraa
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Majoraa yeh

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Yo, sorry for the delay. I'd blame it on my inability to focus on one thing at a time, but to be honest, for some reason I got detached to playing as Joker. Dunno why or how, but I thought I should say something before I seemed to ghost you guys. :/
Hidden 5 yrs ago Post by Lugubrious
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Yo, sorry for the delay. I'd blame it on my inability to focus on one thing at a time, but to be honest, for some reason I got detached to playing as Joker. Dunno why or how, but I thought I should say something before I seemed to ghost you guys. :/


That stinks. Does that mean that you'd rather pick and play a different character, or you want to quit?
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<Snipped quote by Majoras End>

That stinks. Does that mean that you'd rather pick and play a different character, or you want to quit?


I dunno. I've been concidering swapping Frisk out for Sora as one of the Kindred Spirits, so I might go for one of the two.

Or I can go ambitious and play as Bendy, idfk.
Hidden 5 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

I dunno. I've been concidering swapping Frisk out for Sora as one of the Kindred Spirits, so I might go for one of the two.

Or I can go ambitious and play as Bendy, idfk.


Well, I'm happy you're wanting to continue. Once you decide what you'd like to do, let me know and we can work it out.
Hidden 5 yrs ago Post by Lugubrious
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Here we go, Master Order number two! An unconventional and very dangerous battle awaits our heroes, one in which intelligent enemies with overpowered weapons will ruthlessly punish any foolishness and exact a toll every update. How will our heroes prevail? Let's find out.
Hidden 5 yrs ago Post by Majoraa
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Right, so I just wanna clarify I'm still here. I'm just lurking for now since things are hectic IC rn. Might not post for a while in that regards. Sorry if I seemed to ghost you guys. :T
Hidden 5 yrs ago Post by Lugubrious
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Right, so I just wanna clarify I'm still here. I'm just lurking for now since things are hectic IC rn. Might not post for a while in that regards. Sorry if I seemed to ghost you guys. :T


You mentioned wanting to play a new character after giving up Joker, and if that's the case you wouldn't be thrown in with the main group, so the situation IC has no bearing on your activity. I have to say that if you do not have an active character on the roster, you're not here; you've been regarded as withdrawn for some time now. If you want to rejoin, you'll need to make a new application.
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Hidden 5 yrs ago Post by Eviledd1984
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Hello i was wondering if i could join this rp? I was thinking of using Doom Slayer, Isabelle or Waluigi.
Hidden 5 yrs ago Post by Lugubrious
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Hello i was wondering if i could join this rp? I was thinking of using Doom Slayer, Isabelle or Waluigi.


Certainly! Any one of those would fine fine picks. Doom Slayer has already featured in the story, but he could be retrieved so that's not an issue. I'll look forward to seeing what you come up with.
Hidden 5 yrs ago 5 yrs ago Post by Eviledd1984
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Hidden 5 yrs ago Post by Lugubrious
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Most of that sheet is great, but there are a couple points I'd like to bring up. Strengths are a character's talents rather rather than powers. What you have right now are several powerups, ones that are too strong at that, available in one with no perceptible limits. A powerup is something external to the Slayer that he encounters periodically in his game, so while it's possible that they could be adapted, it would have to be in a far more controlled fashion.

You pretty much describe his Strengths in the Specialty, which could easily be replaced with 'Offensive Powerhouse' or 'Point Man'. For Strengths, you could reroute what you have in Specialty to something like:

1. Physical power - the Doom Slayer boasts superhuman physical strength
2. Weapons expertise - possessing an instinctive understanding of and affinity for firearms, the Doom Slayer is skilled with a variety of new firearms and can learn to use new ones very quickly
3. Unrelenting - an incredible degree of stamina allows the Slayer to keep on exerting and fighting far beyond most combatants

You also get access to one Power. A good place to start might be Glory Kill, which could allow him to replenish health or armor depending on how he kills his enemies.

By the way, just out of curiosity: why does he have the Infinity Gauntlet in his picture?

Hidden 5 yrs ago Post by Eviledd1984
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@Lugubrious

So basically i need to type up some of his strength? and do i need to do anything for weakness? And is their anything else i need to change?

And i used the wrong image sorry.
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@Lugubrious

So basically i need to type up some of his strength? and do i need to do anything for weakness? And is their anything else i need to change?

And i used the wrong image sorry.


Basically, you need to redo his Strengths, and give him a reasonable Power. He must have as many weaknesses as he does Strengths, and Strengths are passive rather than active abilities.
Hidden 5 yrs ago Post by Eviledd1984
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@Lugubrious

Hi let me know if i need to change anything else on my character sheet.
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@Lugubrious

Hi let me know if i need to change anything else on my character sheet.


That sheet would be fine as is, but you also have the option to start out with a Power, which currently is missing. You don't need to have one if you don't want, but pretty much everyone does and it'd be quite useful. If you want to add a Power, go ahead and do so and let me know, but if you want to go ahead without one, just post the sheet in the Characters tab.
Hidden 5 yrs ago Post by Eviledd1984
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@Lugubrious

Okay sorry, I don't know what power Doom Slayer has. But I guess I could just post his sheet anyway.
Hidden 5 yrs ago Post by Gentlemanvaultboy
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@Eviledd1984

You know, stuff they can just inherently do in the game without an item. Mario can throw a fireball, Ezio can turn on eagle vision, Megaman can charge his shot. Special moves.

It's like:

Power: Glory Kill - If Doomguy deal enough damage to an opponent to stun it and closes to melee range he can instantly, brutally kill it. Enemies killed this way always drop health pick-ups.

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Hidden 5 yrs ago Post by Eviledd1984
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@Gentlemanvaultboy

Ah now im wondering if i should add all of the power ups he could get in the game, as powers?
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