Location: The Dungeon, The City-State of Thorinn, Aetheria
“My consoles not working.”
“What do you mean it’s not working?”
Priscilica held up her hands as if she didn’t know what was going on, doing the motions and calling out for the console to get nothing. It made Aaginim’s group stop for a second, considering that the glitch was making things even more problematic.
“Can you still access your spells?”
The pink haired mage nodded as she called up a fireball, levitating it in her hand before closing it to extinguish the flame. “Somatic and Vocal components work, I just can’t see the menu. It’s like I’m running half-blind. I don’t like this… but we can’t go back. Not after the wall shifted. Only way out is at the end.”
Enos sighed, frustrated, “So do you want to sit here and wait for this glitch to iron out?”
“No, just let me take a minute to pull out my spellbook. I want to make sure I have right incantations memorized. Twintails, do you wanna do the same?”
“Yes. That’s probably… smart.”
Siegfried sighed, leaning against the wall. “I’m just glad we noticed now, before—”
“Quiet. We’ve got movement ahead. Goblins. Be ready.”
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Location: The Dungeon, The City-State of Thorinn, Aetheria
Rael had appreciated Benkei’s acknowledgement of her skill, but outside of a smirk the Japanese native hadn’t reacted. There appeared to many other things on her mind.
As she led the group down the right corridor they had come to a large door with large aetherian letters inscribed into the stone above it. “Death Waits.” She had uttered, reading the words over as she began the group’s descent into the first proper room of the dungeon. When they got half-way into the room a loud ‘snap’ jolted their attention backwards as the entryway they had crossed was covered by a thick stone wall with a painted skull at its center. Rael hadn’t jumped from the sound, but there was a certain eeriness to this dungeon that even The Astral Tower didn’t inspire. Maybe it was due to the changes they had seen with the smell of goblins, the taste of potions, and the heat of the sun… but something shook Rael to the center of her bones.
She carried on, of course, refusing to show a weak face. “Only one way out now.”
As she turned back a loud audience of giggling caught her attention from the shadows. Her eyes moved to the vents on the top of the walls that surrounded them on all sides but front and back.
The room was long, almost a corridor in itself, but it was wide.
“Humans go night night!” Shouted the creatures from the shadows and Rael had readied her spear for them to crawl out of their holes… except they never did such a thing. Where a normal mob in Deepfire Crypt would rush them head-on it was here that a loud ‘click’ was heard from the obscure darkness of wherever the goblins were hiding and in a few moments she understood why—her eyes jotted up to the ceiling.
“Oh crap.”
The entire ceiling was protruding with sharp, stone spikes. They were about the size of a human body each and as she said her words it began moving, indicating that the goblins had expected to crush them to death instead of stabbing them to death. Rael’s eyes immediately jotted down the room, there was a door, looking like it was wired to six different levers in the room adjacent to the door. What did the levers do? Which one opened the door? Shit. There was no sign or clues of what did what—it was too dark, she would need to get closer.
She moved to go for the door and a floor tile opened to bring out a spike of its own at blinding speeds. Shit! Sensitive floor tiles on a time-based death trap from above with multiple levers that could make anything worse? She twirled her staff, jumping back.
She hated these kind of dungeons.