Name: Dorian LaValle
Age: 32
Appearance:
Height: 5’10”
Weight: 172 lbs
Eyes: Grey
Likes:
+Luxury
+Painting/Art
+Designer Suits
+Pushing Himself to the Limit
Dislikes:
-Inane Questions Concerning His Missing Right Eye or the Eyepatch Covering It
-Those That Merely Accept Their Pre-Determined Lot in Life
-Those That Lack Proper Etiquette or Social Graces
-Becoming Further Entangled in the Criminal Underbelly of the City
-Thinking About that Night.
Zodiac Sign:Gemini
Special Talent: Painting. As a sickly adolescent Dorian often wandered around his family’s rundown estate in Chattanooga looking for something to pass the time, he often followed the elderly LaValle’s around the crumbling mansion listening to them ramble on about the supposed masterpieces that used to adorn the walls, presumably before the now yellowing peeling wallpaper, and how those aforementioned valuables were parted with to cover one of the numerous tragedies that befell the once great LaValle family since time immemorial.
As a naïve child Dorian vowed to restore the lost treasures to their rightful place, even if he had to recreate themselves. Dorian, it seemed was a natural painter and by referencing waterlogged art books in the decrepit family library he over time developed a knack for mimicking the style of history’s most accomplished masters. Painting brought him a sense of peace and accomplishment that he had never really felt before. Though his reproductions or even his original pieces never seemed to impress his relatives as painting as a profession was not suitable for one baring the LaValle name; art was something to be bought and displayed not made. Circumstances dictated that he unceremoniously leaves Tennessee around his eighteenth birthday, and he eventually headed to New York to attempt to break into the art world. He quickly found that outside of the grounds of the crumbling compound in Tennessee the LaValle name meant nothing, it surprisingly meant less than nothing if it was on one of his paintings. A few years after arriving and making no detectable impact on the art scene Dorian was the on the verge of being completely destitute, at his most desperate he was approached by gallery owner and smuggler Hanbal Awad who introduced the starving artist to the world of art-forgery. They became partners and sold his fakes to art galleries around the tri-state area claiming that the offerings were what remained from the LaValle family's once vast art collection; though eventually they resorted to selling under alliases.
Profession: Dorian allegedly works as a senior floor supervisor at “Insane Jane’s” a consumer electronic chain that has recently rose to prominence throughout the state due to an advertising blitz featuring the titular Insane Jane (played by Delta-City Comedian Darla Fields) hocking merchandise at crazy prices from her padded cell at the funny farm. However, his position is what is known in organized crime as a “no-show job” meaning that he draws a check primarily for tax purposes and to further tie him to his criminal benefactors; he has never actually worked at the store in question and the employees are unaware of his supposed postion. His illicit trade is that of art forgery.
Bio/Personality: Dorian is a damaged person, with a chip on his shoulder. His family’s yearning for the prestige of prior generations did nothing but wear him down both mentally and emotionally; whenever the last perfect LaValle was born, the proverbial mold was broke and all those that followed that prodigal offspring had just been failing to capture something that was unobtainable. Despite his rejection of the path laid out for him, Dorian still adopted the trademark pride and pomposity that was the last refuge of his kinsfolk. He cannot help carrying himself like royalty with an air of pretentiousness or acting like he owns everything and everyone in any room he happens to walk into; humility and humbleness were virtues that were never taught to him. He feels like he has something to prove to the world, by becoming successful he innately believes he can undue whatever wrongs were supposedly leveled against his family. He envisions himself as an insular being constantly at odds with his surroundings and this drives him to push those he truly cares about away. It is easy to justify working with criminal elements when since childhood, it was drilled into his head that others are tools to use to advance one’s own interests above all else. This also explains his inability to trust in others. Over the years he has become subservient to these vices and comforts that his illicit gains have allowed him to pursue thus far.
Your character's favorite song: Up the Hill Backwards by David Bowie
Recent History: Dorian migrated to Delta City in 1986 to escape mounting pressure in New York, as due to his association with Awad and allegations from duped customers he became a person of interest to the FBI field office there. Cutting ties with his former partner who fled back to his home country of Jordan in 1984, Dorian half-heartedly attempted to turn over a new leaf and live an honest life, but found he was addicted to the pampered lifestyle that his dwindling gains brought him and almost immediately returned to forging paintings to supplement his income. With Awad out of the picture, Dorian aligned himself with Delta's City's Silverback Syndicate to distribute his pieces and mask his involvement. However, continued dealings with the notorious gang has only futher entangled himself with their expanding interests.
Celebrity:
Tell us about yourself:
*Your age: 28
*What part of the world are you from? Central Florida
*How many years have you been writing/roleplaying: 10+ Years
*How often do you have time to post?: 1-2 times a week; I find myself most free on weekends.
"These are the things that make a good story great and good writers even greater."
CS section 2 - Player Interaction Scale
Very Simple: Are you, as a PLAYER, more a solo/small group poster, or would you consider yourself a social butterfly open for anything?
Choose a number from 1-5 telling us where you would rate yourself in the above criteria. ONE being the least interactive and FIVE being the most.
There is no wrong answer, so please be honest. It helps us as GM Staff work out the best way to support our players and plan events that will appeal to everyone.4
An eye... Aye... From me.
Good to go. Welcome back!