Hidden 3 yrs ago 3 yrs ago Post by Lewascan2
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Lewascan2 "You've yee'd y'er last haw."

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@Archangel89 Gotchya! Yeah, like I said, do what you want. My example was merely the more min-max version. Let me think about this... Hmmm. So, the Fighter is the dip, but the Bladesong still needs Leather armor to be effective... You sounded like you wanted WIS to not get any lower, and CON can't really afford much change, especially since DEX is about to get ganked...

Alright, from the top with all 13's, Mountain dwarf for a chonky +2 CON and +2 STR.
We frisk CHA and leave INT as 18 base, since the Bladesong AC and CON save bonus depends on it.
3 points from WIS to raise STR, DEX and CON all to 14. Dwarf bonus raises STR & CON to 16.

STR - 16
DEX - 14
CON - 16
INT - 18
WIS - 10
CHA - 8

HP: 25 (taking average hp, accounting for Fighter d10)
AC: 13 (light armor)/ 17 (with Bladesong)
+5 to hit with weapon, +5 to damage (with dueling)

This is the best I've got for yeh, unless you plan to drop anything else to bump up STR.
Another option, if you don't care about preparing too many spells, is to switch DEX and INT, so that your AC can be more reliable at all times, but it will cost you with your Bladesong AC and CON save bonus.

Also, Sigil allows us to start with extra gear (within reason) to represent us being Level 3 adventurers, so be sure to ask about starting with Studded Leather armor for an extra +1 AC bump.
Hidden 3 yrs ago 3 yrs ago Post by Lurking Krog
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@Sigil

Well it's done, though later than I had intended. I think I have everything ready to go

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Hidden 3 yrs ago Post by Sigil
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@Lurking Krog
Color code issue in ability scores.
Racial modifiers to ability scores.
The purple color is close to Victoria's, but it might be okay.
Will send you an invite to the D&DBeyond campaign so that I can take a look at your background stuff and extras.

Past this, when a thematically sound opening comes, I'll greenlight you.
Hidden 3 yrs ago Post by Archangel89
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So question@Sigil when/if we are accepted you send us a link to the dndbeyond game as mentioned above, does it have access to all the materials allowed here? Meaning I madebmy sheet in mythweaver if accepted could I then remake a sheet with beyond and use that instead?
Hidden 3 yrs ago Post by Sigil
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@Archangel89
No. I do not have sharing enabled. This is just for me to have full access to the CS, including the hidden stuff. The fact that it already crunches the numbers and has point & click access to descriptions/rules is a perk.
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Hidden 3 yrs ago Post by Lurking Krog
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@Sigil

Racial modifiers were already added, though I'll make note of them in the attributes section.

I can change the color of it becomes too much and issue.

Just joined the dnd beyond campaign as well.

Hidden 3 yrs ago 3 yrs ago Post by Lurking Krog
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I think I took two extra points off and didn't realize it. I'll crunch the numbers again tomorrow and verify the adjust with you.
@Sigil

I had left two points off. Added them to dexterity. I'll wait to edit everything else until you approve it.
Hidden 3 yrs ago Post by Lurking Krog
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@Sigil

Updated the ability scores for both the forum CS and the D&D beyond sheet.
Hidden 3 yrs ago 3 yrs ago Post by Archangel89
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Ok this is my sheet, the racial modifiers have been added the character sheet is finished and it is awaiting judgement. Also I was told that we were allowed extra gear within reason so I was requesting Studded Leather armor. I bolded it in the description of the character so that you could know that it was the piece of equipment I was requesting @Sigil

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Hidden 3 yrs ago Post by Lewascan2
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@Archangel89 I don't know the CS RAW text inside and out, so I couldn't say exactly what it is, but something in your CS hider isn't working right. Whole sheet should be hidden, not just the sub-categories.

Scratch that, found what I think is the issue.

Your sheet is missing this on the first line:

[hider= Barkon Starkdelver]

Just copy and paste that at the start of the first line, and that should hopefully fix things.
Hidden 3 yrs ago 3 yrs ago Post by Sigil
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@Archangel89
Image size needs to have a height of 250px or less. Cool on studded leather as an upgrade. Not a big deal at all. That aside, would you please run me through the math on your ability scores? Those numbers look high.

EDIT: Upon comparison, your color code is way too close to the dark grey I use for NPCs and updates. That will need a change out.
Hidden 3 yrs ago Post by Lewascan2
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Lewascan2 "You've yee'd y'er last haw."

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@Sigil Oh, whoopsie there. I was helping him out with figuring out the point buy, and there must have been a miscommunication.

@Archangel89 The totals of what I showed you were the total AFTER the racial bonus had already been added, as I spelled out my process. The STR and END should both be 16 in total, as both should have been 14 BEFORE the racial bonus.
Hidden 3 yrs ago Post by Archangel89
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@Lewascan2 Oop my bad easy fix.

@Sigil Lewa helped me understand the math of how it works and I used his example. I misunderstood and thought what he showed me was pre-racial mods and it was not. I will fix that and the hex-code ASAP
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Hidden 3 yrs ago 3 yrs ago Post by Lewascan2
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Lewascan2 "You've yee'd y'er last haw."

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@Archangel89 Nice. Yeah, sorry about that. Also, Sigil has green-lit the Studded Leather armor above, so you should be able to edit your AC to 14 instead and remove any unnecessary bold-ing of words related to it.

Also, here's the approved PCs thus-far, so you can see which text colors are already taken.

Approved Characters:

>list]
[*] Victoria Belmont (Half-Elf Bard)
[*] Marita Bärbel (Human Cleric)
[*] Kosara (Tiefling Warlock)
[*] Naivara Gray (Wood Elf Druid)
[*] Kathryn Pyke (Human Fighter)
[*] Jorlton Forpara (Forest Gnome Rogue)
[*] Hugh Caphazath (Half-Elf Monk)
[*] Mona Holcombe (this player is temporarily away from the RP, but this is their color, so a dark yellow could work if desired)

As for image size: You'll need to download/have the image and then find a way to edit it (possibly by right click). Try to find a custom "resize" option and then switch the height to 250 exactly (the width should auto-adjust as a result). Then re-add it, and you're golden.
I use windows and had to open the image first, then right click to find resizing, so I don't know if that'll be helpful to you.
Hidden 3 yrs ago Post by Sigil
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@Archangel89
As an addendum to @Lewascan2 from just above, this is taken from the original OOC post under character sheet and header codes:

"Make sure it is one that is not currently being used by an active member of the RP, dark gray, gold, or white."
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Hidden 3 yrs ago Post by Lewascan2
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Lewascan2 "You've yee'd y'er last haw."

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@Sigil Ah, gotchya, I missed the "no gold" bit. I'll edit my reply to reflect that and limit confusion.
Hidden 3 yrs ago Post by Archangel89
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@Sigil I edited both the picture and the color.
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Hidden 3 yrs ago Post by Lewascan2
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@Archangel89 Heyo, looks pretty sweet!
Hidden 3 yrs ago Post by Sigil
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@Lurking Krog
CS looks good, so far as I can tell. Now we wait until a member opening and/or thematically appropriate moment to come in.

@Archangel89
Same as above, with one caveat - please list your character levels as, in your instance, 1/2. Mountain Dwarf Bladesinger sounds like an oxymoron, but it is RAW. Interested to eventually see where that goes.
Hidden 3 yrs ago Post by Lurking Krog
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@Lurking Krog
CS looks good, so far as I can tell. Now we wait until a member opening and/or thematically appropriate moment to come in.


Sounds good.
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