I was thinking permanent. It seemed like you planned on having the magical girls grow in strength over time, and I thought that tied in nicely with the tiger stripped tabby's many lives containing skills from all walks of life.
That was my intention yes. In that case, that's fine by me. Honing out how she acquires new abilities can be a plot point worked through IC via the Grand Ministry.
I figure that Lucette, Bonnie and Wilhelmina would make for a good team! Or at least that is how I planned it in my mind. Come to think of it, do Magical Girls prefer to work alone or in teams? Because Wilhelmina is best when she is a part of one, due to her lack of offensive abilities.
Most Magical Girls work in teams as it's outright encouraged by the Grand Ministry. Only the truly stubborn ones like Alters tend to work alone, though also with Ministry observation.
I love the delicious irony in that Wilhelmina is an Alter whose primary ability is supporting others.
Honing out how she acquires new abilities can be a plot point worked through IC via the Grand Ministry.
Is it pure coincidence that Grand Ministry and Game Master share the same initials?
Anyway, sounds good.
I love the delicious irony in that Wilhelmina is an Alter whose primary ability is supporting others.
I'm reading through the other character sheets more completely now, and that is pretty funny. I'm also pretty sure this is going to be one of those situations where she's my favorite character and Silvia's least favorite one.
Is it pure coincidence that Grand Ministry and Game Master share the same initials?
Anyway, sounds good.
<Snipped quote by Izurich>
I'm reading through the other character sheets more completely now, and that is pretty funny. I'm also pretty sure this is going to be one of those situations where she's my favorite character and Silvia's least favorite one.
Imagine the extra delicious irony of Silvia learning an ability from the Flying Dutchman's Kindness, given that there is a heavy altruistic theme to the tale. Maybe it could even affect her negatively overall, such as disabling another one of her spells temporarily due to the essentially clashing stories. As if to make matters even worse, Wilhelmina would likely feel sorry for her and try to figure out how to make the whole thing work better.
Their opposition could be a really interesting side plot, given that they are basically the opposite both in Grimoire and personality.
Inspired by Bonnie’s story beats, I mused about Lucette and found a couple points that’d be interesting to explore with her:
-The nature of Good vs Evil: Is there really such a thing? Does everyone deserve to be rescued? What about people like Hitler or Ivan the Terrible? If there’s a situation where she can only save one life over the other, on what moral grounds would she make her decision? Is it better to try and fail at saving both because the intent is what matters?
-Religious Fanaticism: Lucette is a devout Christian, she believes that Jehovah is real and the only true path to eternal salvation is through Christ, but over the century, she has encountered other magical girls whose powers derive from legends - that if true - will mean Jehovah is not the only supreme creator being and that Jesus isn’t the only way to salvation. It’s difficult to argue against facts after all, these “heathen” magical girls very much exist, she can perceive them with her senses.
-World Weariness: Perhaps a part of Lucette’s motivation is just to save her mother and no one else. Now that her mother has peacefully passed, it has an effect on her, even though she may not realize it herself.
And for these ones, they relate more with external factors instead of Lucette’s internal conflicts:
-The Malakhim: For most people, when they hear the word ‘angel’, they’ll think of heavenly beings that’s the epitome of all that’s holy, just, and good. However, it’s also true that Satan is an angel too, a fallen one, once named “Lucifer”, The Lightbringer, the one tasked by the Lord to lead his kin. If even the brightest of light among them can turn to darkness out of pride and hubris, what does this mean for Sefirot? A Grimoire that embodies all angels.
-Roma Bhakti: Now I won’t claim to know what exactly does @Lonewolf685’s character have in plan for Lucette, and honestly I’d like to keep it that way. However, if it helps us (as in Lonewolf and I) write an interesting plot, I’m willing to plan things out with you, OOC cooperation so that the IC can go smoothly. I’m a writer that embraces my characters getting hurt/traumatized/maimed and other ICly horrible shit, conflicts drive a story and no pain, no gain.
Of course, these are just spitballing and the reality may or may not turn out differently, that’s the beauty of organic IC development~
Well I wasn't planning to kill her. Traumatize and try to radically twist her worldviews but she'll live. Coincidentally I'll have the CS doe for my second character who will be a proper Magical Girl, a freshfaced Kohai whose new to this, dreadfully shy, but with a passion to use her powers for goodness!
So I'll get to enjoy both ends of the moral spectrum as we go forward :3
Well I wasn't planning to kill her. Traumatize and try to radically twist her worldviews but she'll live. Coincidentally I'll have the CS doe for my second character who will be a proper Magical Girl, a freshfaced Kohai whose new to this, dreadfully shy, but with a passion to use her powers for goodness!
So I'll get to enjoy both ends of the moral spectrum as we go forward :3
Oh I appreciate that, but I must say that I don't mind character death as long as it makes an awesome story, so I'm a fan of dramatic deaths, but not one for "lol sudden death out of nowhere, so random and tragic, right?" kind of deaths.
However, I agree, I think doing horrible shit without killing the character is far more fun and interesting than a simple "off with their head".
Let's see if I can shake off my RPing rust. Give it to me straight and let me know what I need to fix or if I misinterpreted anything about the setting.
Name: Tesni Edris Age: 17 Nationality: Wales
Personality: A somewhat selfish and flighty girl with a unique outlook on right and wrong. Tesni hates people who commit wrongdoings but rely on the rule of law to protect themselves, in short hypocrites. This has led her to be labelled a delinquent and a no-good troublemaker by anyone with a semblance of actionable authority. Unsurprisingly the bad name given to her by people she has no respect for have done absolutely nothing to dissuade her from running into buildings with a lead pipe and ruining ‘bad guys’ days if the situation calls for it… or sometimes if the situation didn’t call for it because of personal philosophy.
Tesni vehemently disagrees with the idea of being a hero and instead believes in ‘being kind’ or 'doing kind acts'. There is being kind by helping someone with their grocery bags and there is being kind by punching an asshole in the nose and Tesni’s brand of being kind leans greatly towards the latter. Plus being kind gets compensation of some kind, being a ‘hero’ gets you nothing. If someone was being cynical, you could say that her ‘being kind’ is an excuse to be violent, but if you were being generous, it could be read as she simply lacks the temper and patience required to not get involved in others business.
She has no issue teaming up with other magical girls, but they might have an issue with Tesni's methods. As subtle as a hammer and twice as dense when it comes to combat, Tesni has a simple belief that if you can use pure blunt force to solve a problem then it's not really a problem, is it? Perhaps if Tesni was more flexible in her thinking, the more esoteric and mystical powers of her grimoire would be available to her.
Becoming a Magical Girl wasn't exactly something Tesni stived for. In all honesty she felt that if the world were truly peaceful then there would be no need for something like The Grand Ministry to exist, but regardless of her personal beliefs the fact is she became a Magical Girl.
In an ideal story, one worthy of becoming its own Grimoire, it would have been a dark and stormy night with dramatic lightning and a horde of Pageless threatening to devour her when she defiantly stood in their way to save a stray cat or some orphan preschoolers...
Instead it was a bland overcast afternoon, the kind of day where you knew it wasn't going to rain so it left the day with this muddy, lackluster, feeling about it. The kind of day that felt like it sucked up all the colour in it. It was on this disgusting looking day Tesni was in the middle of getting her ass kicked and thrown into a back alley by three older students. Each one had individually had their own asses kicked by Tesni and in their shared humiliation had decided that she deserved to be taught a lesson. Maybe Tesni did deserve it, after all is there anything more fragile than a high schoolers ego? And she had thoroughly shattered it for each one of them. Exposing the shameful, despicable, things they had done that they wouldn't even dare tell anyone. But her greatest sin of all, was not being strong enough to handle the fallout of what they did when they felt they had nothing left to lose.
So Tesni was being beaten up in an alley, like an NPC who gets saved as part of a tutorial battle in an RPG. While the students were getting their kicks Tesni couldn't help but cackle and laugh as she looked behind them. It was the Pageless slowly crawling down the walls of the building, and out from under dumpsters. Tesni didn't know the name of them then, but latter on she supposed that they must have thought the story of "Girl who exposed villains then was found beaten in an alley" was a good one. One of the students looked back before screaming and running off, another quickly following. The last student was a rich kid at the school and was the one that frankly hated Tesni the most out of all of them, so before running off she grabbed a pipe from a nearby dumpster and swung it down on Tesni's leg.
Tesni couldn't stop laughing even as the pain brought tears to her eyes. There was no chance of running anymore so she reached up towards the lead pipe and held it tight. Jamming into the ground she pulled herself up and braced against it.
"Talk about no good deed going unpunished... well, I think I can manage at least one more good deed today~" Tesni wasn't sure if it was the pain in her leg, but her mind was shockingly clear and so... she swung the pipe.
Over and over again, the hollow pipe whistled through the air, the clanging percussion echoing through the air as the pipe struck the ground, or the wall. Each swing was getting heavier in her hands, but... she was swinging it faster as if the weight was meaningless. Pageless that were previously being harmlessly knocked away her suddenly evaporating at the touch. Tesni started moving, not even feeling the injury in her leg, almost dancing down the alley the pipe glowing with a golden light before ringing out as she slammed it to the ground, no longer echoing out that hollow clanking sound. Stabbing the staff into the ground, Tesni instinctively pulled on the staff and is stretched, lengthening and pulling her skyward as the last Pageless was escaping. Kicking the staff beneath her and using her grip on the tip as a pivot point, Tesni swung the staff around it an overhead arc, slamming the staff down upon the Pageless... and 'accidentally' pancaking the front of a nice sports car owned by a certain rich kid she happened to know.
"Well, I guess I'm the punishment for their good deed~"
Title: Journey to the West Classification: Legend Rank Description: Journey to the West has been adapted and retold so many times that most everyone has heard some variation of the story. In its most simple summary: Sun Wukong the Monkey King is tasked with escorting Tang Sanzang on his journey westward to retrieve original Buddhist scriptures. Along way many trials are overcome, often involving demons and Sun Wukong defeating them.
Ruyi Jingu Bang: A iron pillar that was gifted to the Monkey King and was originally used to measure the depths of the oceans in time immemorial. Weighing 17,550 lbs (7,960 kg) and able to change its size at the wielder’s whim, often the size of a toothpick for convenience.
"Fiery-eyes Golden-gaze": Allows Tesni to identify evil no matter what form it takes; however, it also causes smoke to sting her eyes if used for longer that five minutes at a time.
Cloud Trapeze: Able to ‘ride’ or ‘swing’ on clouds. In theory this should let Tesni fly. In practice all she can manage at the moment is a double jump.
Enhanced Strength: it’s a necessity… 17,550 lbs is very, very, heavy
Hand-to-hand combat: Despite being called a 'magical' girl, Tesni is very specifically built for close combat.
And now for another front line fighter, and a fresh faced kohai who's only just started, so she's still shellshocked about all this. Perfect for a sempai to sweep up;
Suzuya Kuzunoha
Title: Burning Heart Age: 16 Nationality: Japanese Bio: Suzuya was a girl who just wanted to start a school book club in her hometown of Miso when everything changed for. Staring down at a sheet of signatures, it's lack of any such names due entirely to her failure to ask anyone, she missed the bus that would not have just taken her home, but altered the entire course of her life.
She was pulled from her fugue of self recrimination by a plea for help. An eerie, enchanting nose that evoked concern in her, pulling her from the bus stop as though she could make up for her social failings with a single act of compassion for her fellow man. Following the persistent cries lead her to an alley, where rather then a woman in distress she found a hyena like Pageless, braying with laughter amidst the cries of young girls, their voices mimiced by a beastial maw that reared back in an unkind smile. Terror crushed her in a vicegrip as the Pageless proved but one of many, claws raking across brickwork as they crawled down walls from rooftops and rose as though pulled from the shadows for the prospect of prey.
Her story would have ended like countless others had there not been a savior pursuing the monsters, one that Suzuya never learned the name of. A hand clenched around her shoulder and hurled her away against the flank of a horse black as the night with a mane made of roaring flame. A Magical Girl clad in the heavy armor of a Samurai barred the way between her and the horde of Pageless, Suzuya glimpsing a face that was serene even as she struck her steed's flank and sent it galloping away with Suzuya curling herself upon it, abject horror and shock leaving her clinging like a lamprey even as it's fierce gallop shook her with every bound.
The waning light of day had given way to night when the horse stopped, a mournful noise issuing forth before it flickered away like paper caught alight, dropping it's burden and a Grimoire to the careworn streets of Miso's outskirts. Suzuya took up this book, feeling the Grimoire connect to her, an understanding passing between them that this was the Samurai's, and now it was hers.
A fire had been reported in Miso City that night, devouring abandoned tenements with not a soul in sight, but Suzuya knew better. She was still clutching the Grimoire to her chest when the first Magical Girls came to her home days later, telling her of the Grand Ministry and passing along to her parents the news she'd been selected for a foreign exchange student program that would offer her prestigious accolades on her student records.
Suzuya packed her bags quietly, her life in freefall and changing faster then she had ever feared or dared to hope, and into the center of her Grimoire she left the folded form of a book club that hadn't been, a book mark in a literal sense. The tome was a weight on her chest, the burden of expectation she had shied away from once already. Her hands cradled the spine even as she ached to set it down, but she wouldn't let herself turn from this responsibility.
She would carry this weight, and each day, little by little, the fire it stoked would remain outside her transformation. Or so she hoped.
Heiki monogatari - Tale of Tomoe Gozen
Classification: Fable Description: The Onna Musha, Warrior Woman, Tomoe Gozen was a devoted wife to her husband Yoshinori. So much so, rather then stay behind to defend their home, she fought beside him on the battlefield. A real life figure mixed with legend, rumors who have made her origin and ending fluid to the reader's preferences.
What is held in certainty was that she was an exceptional warrior, master of the bow and the traditional woman's weapon of the Naginata, yet was said to favor the katana traditionally only allowed to samurai. She had the strength and skill matching a thousand men, and led an army just as large into battle alongside her husband. Her stories end comes with that of her husband's, as his successes mixed with incompetent leadership, resulting in his own family turning upon him out of jealousy.
Their armies slaughtered till Tomoe Gozen stood amidst a party of six, they were faced with a vast host and her husband ordered she retreat. Whether it was an act of love or a desire not to be shamed dying besides a woman is up to interpretation, but she refuses and charges the armies.
A heart that burns with life, that primal spirit that buoys all to greatness. With blade in hand she sang her story into the page's of fable and history, she cleaved the heads of her foes even as her husband lost his own. Monkhood. Revenge. A tapestry of conclusions woven by countless lines of ink on paper. And a head unbowed, always.
Abilites:
Onna Musha- Though not Samurai themselves, a woman of Japan was expected to defend themselves and their homes. Tomoe Gozen went a step beyond by taking to the field, and bore the burden of carrying added arms upon her person. This takes the form of Suzuya drawing weapons from her tails, the traditional tools of the era settling easy in her hands with skill of the original Tomoe Gozen flowing through her.
Strength of Heart- Suzuya is a shy, uncertain girl, but upon transforming she is suffused with a confidence entirely unknown to her. It makes her brave beyond measure, pushing forward to cut down her enemies and stand against the injustices of the world.
Honor Through Head Taking- The old belief that the head must be washed and honored for a soul to pass peacefully into the afterlife. By cleaving the heads of Pageless, Suzuya's heart beats faster, till her body is wreathed in the fires of her passion. A temporary but stacking increase in power embodying Tomoe Gozen's fearlessness in open warfare against overwhelming odds.
Peerless Horsemaster- UNAVAILABLE. Tomoe Gozen's greatest feats were accomplished on horse back, capable of guiding a steed over the harshest terrain and slay enemies at full gallop without sacrificing any of her dexterity. The grimoire summons a steed worthy of her legend, but Suzuya is unable to mount the horse till it accepts her holding the grimoire.
And now for another front line fighter, and a fresh faced kohai who's only just started, so she's still shellshocked about all this. Perfect for a sempai to sweep up;