Hidden 3 yrs ago Post by ReedeThe23rd
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ReedeThe23rd ¯\_(ツ)_/¯

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The year is 3025, and the ramp up to the 4th Succession War is in full swing. Great houses are getting into increasingly long border skirmishes, pirate activity is on the rise, and its a profitable time to be a mercenary.

Enter one such mercenary band. A minor company operating out of the heart of the Inner Sphere named Marley's Misfits. Made up of whatever pilots, crew and tech could be scaped together, operating whatever BattleMechs and vehicles they can get their hands on, the rising tension is being seen by their commander, one Marley Swanson, as their time to make enough cash and a name for themselves to hit the big leagues.


Welcome one and all to our little dive into the wonderful world of the BattleTech and MechWarrior universe! Now, normally this is where I'd put the rules and junk, but I trust y'all to behave. We're adults here. Biggest thing is I'm not intending for us to touch on pretty much anything more morally gray or dubious beyond "we're being paid to fight in someone else's war." So do keep that in mind.

As for technology, I'm not limiting us to mechs in any capacity. You wanna play a tank commander? Go ahead. An aerospace fighter jockey? Consider it done. A VTOL pilot? Absolutely. Heck, I'm even on board if you wanna play a marine/security commander and lead the poor bloody infantry. Biggest thing for technology is that anything that was available in 3025, and not strictly limited or controlled by one Great House or other faction, is allowed in its standard configuration. If you wanna rip something out to make a more customized mech, there'll need to be some tradeoffs.

If anyone has any questions, just yell at me. The wiki https://www.sarna.net/wiki/ is a fantastic resource for pretty much anything you could need for the setting, and I've set up a discord here (https://discord.gg/5Nuv2DqtFQ) so we have a more real-time place to talk and plan and chatter and whatnot.

Anyway here's a CS template and an Asset template:



Hidden 3 yrs ago 3 yrs ago Post by AndyC
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I ironed out a few of my concepts by using this Random Assignment Table; hopefully that'll come in handy for other players.



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Hidden 3 yrs ago Post by Fading Memory
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... An aerospace fighter jockey? Consider it done.... I'm even on board if you wanna play a marine/security commander and lead the poor bloody infantry. Biggest thing for technology is that anything that was available in 3025, and not strictly limited or controlled by one Great House or other faction, is allowed in its standard configuration. If you wanna rip something out to make a more customized mech, there'll need to be some tradeoffs.


*= Emphasis mine.

You just had to go and bloody say those two. Oh dear lord being an infantry commander in a reality of battlemech operators sounds so amazingly desperate and dangerous that I can't help but have it stuck in my head now. Oh sweet lord the tragedy you have wrought upon my mind.
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Hidden 3 yrs ago 3 yrs ago Post by Abstract Proxy
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Just posting stuff here as I write it.

Edit: Probably done for the night, will plan to do some editing tomorrow.

Edit 2: Fixed some wording, added some minor details.

Edit 3: Added a CS for General Kerensky (the Cat)

Edit 4: Fleshed out my PC's appearance and added some stuff for her Technician and Astechs (new post for them)

MechWarrior:





Crew/Staff:


Happy Days and Hectic Nights
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Hidden 3 yrs ago 3 yrs ago Post by Rhona W
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Hidden 3 yrs ago 3 yrs ago Post by Theyra
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Hidden 3 yrs ago 3 yrs ago Post by Bork Lazer
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NOT FINISHED. TO BE ADDED AND EDITED OVER THE WEEK. JUST PUT HERE AS A PLACEHOLDER.

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Hidden 3 yrs ago 3 yrs ago Post by Abstract Proxy
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Went hard on the Techs and Astechs so decided they deserved a fresh post. I shall add some text in a bit to add some depth to them.

Edit 1: Added some notes for the characters, will write it up properly soon.

Edit 2: Mech Tech mostly done, 5 Astechs to go.

Edit 3: Mech Tech done, 5 Astechs in progress.

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Hidden 3 yrs ago Post by Pilatus
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Hidden 3 yrs ago Post by AndyC
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Went hard on the Techs and Astechs so decided they deserved a fresh post. I shall add some text in a bit to add some depth to them.

Edit 1: Added some notes for the characters, will write it up properly soon.

Edit 2: Mech Tech mostly done, 5 Astechs to go.



What do you use to make your characters' Personnel Files? Is that MegaMek?
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<Snipped quote by Abstract Proxy>

What do you use to make your characters' Personnel Files? Is that MegaMek?


MekHQ!

Same devs though, I use the most recent dev build (only complicated in that you need to install Open JDK 11 (github.com/MegaMek/megamek/wiki/Updat…).

There are a bunch of portraits included (for each type of character) and you can generate an entire company of characters (even mech techs) at a time, which is what I did to get the names and origins of all the technicians.

It's really cool to be honest as I always wanted to find a way to quickly generate company level stuff. I also like the random origin/name option as sometimes I feel I end up being repetitive in what I pick.
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Hidden 3 yrs ago Post by AndyC
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Added a quick write-up about Wrathchild's Wolverine, as well as including a record sheet from Solaris Skunkwerks, and included MekHQ Personnel Cards for her, Pops, Sunny, and Diego.





Any ideas on when IC will be going live?
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Hidden 3 yrs ago Post by Starlance
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Hidden 3 yrs ago 3 yrs ago Post by Fading Memory
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Hidden 3 yrs ago Post by Athol
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@ReedeThe23rd This has gotten my attention since the last Battle Tech RP I was in has gone cold; and I've been bingeing on 'Tex Talks Battle Tech' videos...



Hidden 3 yrs ago Post by ReedeThe23rd
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@Athol Hey! I appreciate your interest, but I'd definitely prefer if you started fresh with a new character.
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@ReedeThe23rd No worries, never know if you don't ask.
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Hidden 3 yrs ago 3 yrs ago Post by Abstract Proxy
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Updated my character sheets. :)

MechWarrior:





Crew/Staff:













Miscellaneous Characters:

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Hidden 3 yrs ago Post by ReedeThe23rd
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