Hidden 2 yrs ago Post by Abstract Proxy
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Interested!

Now to solve the most vital debate of wisps or Wisps or my personal favorite wisPs.
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Hidden 2 yrs ago Post by PapiTan
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@Scribe of Thoth @Abstract Proxy Aw shucks, thank you both for the interest!

@PapiTan Do the dead always remember their life/how they died, or can they forget?

Sorry for the delay in response!

While parts of their life might be hazy, as memories are wont to be, the dead always remember their existence in life with a surprising amount of clarity, and they generally do remember the way they died if they were in a position to be aware of it (i.e. not asleep or in a coma). Sometimes they might repress or try to ignore memories of certain traumatic events or lie about their lives, but the departed are always aware of who they were before death!
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Hidden 2 yrs ago Post by King Cosmos
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I'm interested in this, if there's still room.
Hidden 2 yrs ago Post by PapiTan
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Once I've actually done that whole like, "sleeping" thing and recovered from my friends trying to cause a bit of acute cirrhosis to my liver, I'll get to work on finishing up an ooc and making the discord server. I would love to say it'll be done this weekend, but I'm aware that's probably me being overconfident. Haha!

@King Cosmos Yeah, definitely still room!
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Hidden 2 yrs ago Post by Obscene Symphony
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Alright, think I might do a girl who's a year or two into Reaping and uses a hammer. Kind of a bored, live-hard-die-young risk taker type who really thought this job would be cooler than unmaking wisps and doing paperwork.
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Hidden 2 yrs ago Post by Scribe of Thoth
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What exactly does necromancy entail considering pretty much everything here is varying degrees of dead?
Hidden 2 yrs ago 2 yrs ago Post by PapiTan
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What exactly does necromancy entail considering pretty much everything here is varying degrees of dead?


In as far as in-game engagement use would go, things like reanimating remains while on Earth (with the caveat that law-abiding folks would only be using magic to move in the vast majority of situations), control of decay both physical and not-so-physical, vitality movement, methods of detecting departed souls over a distance, and things in a similar vein to that. I don't mind using necromantic themes in spells that might not be typical necromancer fare either, as long as the themes are more than just an aesthetic thing.

For simplicity, I would have necromancy work on targets that you're expected to be engaging with unless a GM specifically says otherwise as well.

EDIT: I'm also gonna go ahead and say that necromancy would be the way to turn for spells that initiate communication back to Decibitus without actually going back to base while on Earth via communion with spirits.
Hidden 2 yrs ago Post by Obscene Symphony
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@PapiTan Would something like "physics" be a functional magic category? I was thinking of spells revolving around manipulating gravity and I'm not sure how to categorize that.
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@PapiTan Would something like "physics" be a functional magic category? I was thinking of spells revolving around manipulating gravity and I'm not sure how to categorize that.

I mean, with how much goes into trying to figure it out, physics is basically magic

I think in this case, I'll tentatively bundle gravity-based magic under cosmic magic as a sort of specialization, but I'll let you know if I suddenly need to unbundle it for some reason!
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Hidden 2 yrs ago Post by Obscene Symphony
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Do Reapers primarily work alone, or do they get sent out as teams? Or is it up to them if they want to team up or not? Are there some jobs that require multiple Reapers?
Hidden 2 yrs ago Post by Hero
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Hidden 2 yrs ago Post by PapiTan
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Do Reapers primarily work alone, or do they get sent out as teams? Or is it up to them if they want to team up or not? Are there some jobs that require multiple Reapers?

Miss Death sends reapers out on teams due to a certain Incident(TM), and will generally encourage working in teams. Buuuuut she's also not able to enforce them actually working together once they've left Decibitus unless someone in the group does it for her. In that sense, even if jobs might not need multiple reapers, Miss Death will send at least two to every job on her end. There are definitely jobs that do require a group though like particularly nasty wisps or "oh my god someone ran from Decibitus into a populated city how are we supposed to find them now???" types of situations.

@Hero (✧∀✧)/
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Hidden 2 yrs ago Post by Yankee
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Since I have a character concept coming together pretty well, I will do away with the "maybes" and say I'm in ^^
I'm thinking a woman who's older than she looks, having died a while ago and has been a Reaper for a while too. Depending on the other characters, she might turn out to be the reaper with the most years under her belt (within our player group of course). She'll probably turn out to be like a playful, teasing aunt.

@PapiTan for magic, do you think changing the properties of objects would work? Like making something heavier or lighter, or rubbery, soft, hard, etc? I'm leaning that direction now using "Transmutation" as the magic branch, but I can go back to the drawing board if you don't think it will work!
Hidden 2 yrs ago Post by PapiTan
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@PapiTan for magic, do you think changing the properties of objects would work? Like making something heavier or lighter, or rubbery, soft, hard, etc? I'm leaning that direction now using "Transmutation" as the magic branch, but I can go back to the drawing board if you don't think it will work!

Transmutation should work totally fine as a magic branch, yep! I will give the heads up in advance that it most likely won't work directly on a reaper's weapon, but hopefully people aren't trying to fight their colleagues r-right? /nervous sweating
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Hidden 2 yrs ago Post by Obscene Symphony
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hopefully people aren't trying to fight their colleagues r-right? /nervous sweating


this seems like a good time to post my character concept

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Hidden 2 yrs ago Post by Yankee
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Transmutation should work totally fine as a magic branch, yep! I will give the heads up in advance that it most likely won't work directly on a reaper's weapon, but hopefully people aren't trying to fight their colleagues r-right? /nervous sweating

Woo, thank you! And yeah I figured since the weapons are made out of the spooky gem cores they would have some immunity to magic, breaking, etc?
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@Obscene Symphony HR department seen sweating nervously as they wonder if it's possible to get sued after being dead.

"They wouldn't sue like, reapers right? Right???"

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Woo, thank you! And yeah I figured since the weapons are made out of the spooky gem cores they would have some immunity to magic, breaking, etc?

Yep, good guess! Very durable and generally pretty inert to being altered by magic, so they can take quite a bit of abuse ehe.

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Hidden 2 yrs ago Post by Dragonfly 9
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SO, do we have a set character sheet yet?
Hidden 2 yrs ago Post by PapiTan
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SO, do we have a set character sheet yet?

If you mean a format/skeleton for it, I'm letting people do as they want with it. As far as the things that I would need filled out, I'm pretty sure that it won't change from these! At most, I may have to go in and add a "time in service" bit for player convenience.

Hidden 2 yrs ago Post by PapiTan
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Slowly piecing the ooc together. As expected, the weekend was too optimistic of a completion date when I was booked up, but within the next day or two, I should be able to get the ooc and discord up and running properly. /soft wheezing
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