Hidden 1 yr ago Post by Roman
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You know... the more of these apps I take a closer look at, the more I realize that the Malevolence really isn't the juiciest target for the Replicators by an increasingly longer shot. Because the competition? The Blue Typhoon with the Master Emerald. The Hammond and its Asgard computer/transporter. The Stargazer. The Covenant carrier with literally all that Halo tech. From The Spider's Ketch, the Ghost and Destiny Light manipulation tech. From the Ark and Astro Megatimeship, literally anything to do with transformers (sparks and T-cogs) and the Morphing tech of the Rangers.

Compared to all that, the Malevolence just has "all the guns", being "fuck-off huge" and the Ion Cannon. In short, it would make an excellent platform to congeal all the other tech onto if taken, but it doesn't offer too much on its own by comparison. XD


FWIW, while Ghosts are artificial beings (though sentient), Light isn't technology so much as a fundamental cosmic force of the universe through which its wielders can perform great acts of, basically, space-magic, outside the known laws of physics, causality, etc. etc.
Light also has to be Given, rather than taken for yourself or simulated.
Of course, that's not to say we can't bend the rules here, but the nature of Light and Darkness push Destiny as a setting toward the 'fantasy' end of the 'Sci-fi Fantasy' spectrum it treads.

Edit: I realize after typing, deleting, re-typing, re-deleting, typing again - it may have been naive of me to app something Destiny related and think I can restrain myself appropriately.
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Hidden 1 yr ago 1 yr ago Post by Lewascan2
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<Snipped quote by Lewascan2>

FWIW, while Ghosts are artificial beings (though sentient), Light isn't technology so much as a fundamental cosmic force of the universe through which its wielders can perform great acts of, basically, space-magic, outside the known laws of physics, causality, etc. etc.
Light also has to be Given, rather than taken for yourself or simulated.
Of course, that's not to say we can't bend the rules here, but the nature of Light and Darkness push Destiny as a setting toward the 'fantasy' end of the 'Sci-fi Fantasy' spectrum it treads.

Edit: I realize after typing, deleting, re-typing, re-deleting, typing again - it may have been naive of me to app something Destiny related and think I can restrain myself appropriately.


Fair fair. lol
I certainly sympathize with getting real in-depth with my character apps.

In that cosmic, reality-bending sense, the Light/Darkness honestly sound like they have some parallels with the local Force. Which, as it happens, the Replicators aren't actually conventionally immune to it... It's just that they're physically hardy, and the Jedi are kinda weak -or at least those at the Temple were, not used to combat and not as skilled in the destructive uses of the Force needed to merc these things. If anything, having more "wizardry" in the party is a relief. Less things for the Replicators to potentially assimilate in the worst case.
Hidden 1 yr ago Post by Aaron Rockhand
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You know, there is a point to those words. I imagine that the Blue Typhoon would be a huge target, just because of the power of the master emerald. The chaos emeralds would be one thing, but the master Emerald takes is to a new level.
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And to clear up any confusion, Chris is the only human on the Blue Typhoon. The rest are mobian animals.
Hidden 1 yr ago Post by Senhara
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<Snipped quote by Sir Lucario>

Laser cannons will work simply because theres too much energy for the individual blocks to dissipate it. Any handheld energy weapons/blasters are useless unless they put out a lot of energy. Like shipboard weapons will bugger them up, like a handheld Phaser except at the highest OP setting won't do anything, but a shipboard phaser will destroy one


What defines an energy weapon? In canon, none of the Covenant's weapons are defined as outright energy, unlike the Forerunners, they all fire a form of plasma, in some cases an extremely fast stream of plasma, akin to a form of particle cannon.
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Holee sheeyat, we actually got an app that’s even bigger than the Malevolence. That’s nuts. But I suppose if any ships were to outsize the battleship of the fleet, it would be the space aircraft carrier. lol


Could've been a CSO!


  • Length: 28,960 meters (95013 ft 1 in)
  • Width: 11,447 meters (37555 ft 9 in)
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Hidden 1 yr ago 1 yr ago Post by Lewascan2
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<Snipped quote by Sep>

What defines an energy weapon? In canon, none of the Covenant's weapons are defined as outright energy, unlike the Forerunners, they all fire a form of plasma, in some cases an extremely fast stream of plasma, akin to a form of particle cannon.


Given that Star Wars blaster weaponry is plasma-based, I would have to guess that if this is the case, Covenant weaponry will be approximately equally effective. That is, given the example of the still ongoing Republic bombardment, it can blunt the Replicators' advance, but it's still not enough to annihilate them wholesale. Ground troop/anti-personnel blasters will be borderline useless, and only ship/vehicle-mounted weaponry will have the "punch" to actually put these little freaks down. I might also argue that the Plasma Sword carried by Elites should be comparably effective to a lightsaber, which is stated to be able to do the job of killing these things reliably.
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<Snipped quote by Senhara>

Given that Star Wars weaponry is plasma-based, I would have to guess that if this is the case, Covenant weaponry will be approximately equally effective. That is, given the example of the still ongoing Republic bombardment, it can blunt the Replicators' advance, but it's still not enough to annihilate them wholesale. Ground troop blasters will be basically useless, and only ship/vehicle-mounted weaponry will have the "punch" to actually put these little freaks down. I might also argue that the Plasma Sword carried by Elites should be comparably effective to a lightsaber, which is stated to be able to do the job of killing these things reliably.


Which we then have the excavation beams which... Are really fucking devastating. Even a CCS class battlecruiser really fucks up whatever it hits.
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The big fuck has been deployed!
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Hidden 1 yr ago 1 yr ago Post by Sep
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<Snipped quote by Lewascan2>

Which we then have the excavation beams which... Are really fucking devastating. Even a CCS class battlecruiser really fucks up whatever it hits.


That would do the trick eventually. Go to palpatine and suggest glassing the planet

Also you're ship would have some basic knowledge of whats going on as like everyone else Daniel would have told you whats up
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<Snipped quote by Senhara>

That would do the trick eventually. Go to palpatine and suggest glassing the planet


Hey that's how they handled the Flood on Earth, glass the shit out of it
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<Snipped quote by Sep>

Hey that's how they handled the Flood on Earth, glass the shit out of it


As above. Your shop will know what's up, in regards to where they are and the threat they face
Hidden 1 yr ago 1 yr ago Post by Lewascan2
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<Snipped quote by Senhara>

As above. Your shop will know what's up, in regards to where they are and the threat they face


@Senhara

This. The premise of this RP is that unlike some other isekai RPs, this world transport was not a surprise. Everyone was specifically voluntarily recruited and was informed of at least the basics on the threat they face -if they accept- and that they would be returned when the enemy is handled (The USS Stargazer is the one exception, having been victim to shenanigans of Q). The Covenant should know quite well that the Republic is not their enemy and will have been explicitly informed of such. The "Daniel" Ascended guy also had all the people in this makeshift fleet dragged into a "world between worlds" meeting prior to being deployed, so they're at least slightly acquainted, have already met the Republic's Admiral Yularen and should know that they are expected and among -at least temporary- allies.
Hidden 1 yr ago 1 yr ago Post by Senhara
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<Snipped quote by Sep>

@Senhara

This. The premise of this RP is that unlike many other isekai RPs, this world transport was not a surprise. Everyone was specifically voluntarily recruited and was informed on the threat they face -if they accept- and that they would be returned when the enemy is handled. The Covenant should know quite well that the Republic is not their enemy and will have been explicitly informed of such. The "Daniel" Ascended guy also had all the people in this makeshift fleet fragged into a "world between worlds" meeting prior to being deployed, so they're at least slightly acquainted, have already met the Republic's Admiral Yularen and should know that they are expected and among -at least temporary- allies.


oh ok I need to edit then, however I don't think any of the character dialogue needs to change given their disdain for humanity, we'll see

Some character dialogue had to be edited but I didn't need to do much, kept things vague so I didn't have to do a total rewrite
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Hidden 1 yr ago 1 yr ago Post by Senhara
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The bigger worry in my mind is if the Replicators start absorbing Halo tech from the... plentiful options that this carrier can provide. The Malevolence losing some droids to the Replicators isn't really a problem, since those things are -generally speaking- mass produced trash that won't give the Replicators much of anything they don't already, but Halo tech? That might be... an issue.


Oh yeah definitely, one of those Urpeon-pattern lances oneshots a UNSC Marathon-class heavy cruiser with complete ease, plus the Covies can do pinpoint accurate slipspace jumps, which Star Wars FTL cannot do, so a Covie slipspace drive can place that Assault Carrier anywhere to absolutely fucking body a target before they react, as such a short range jump doesn't incur a noticable time dilation penalty

Relevant video, skip to 9:43
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oh hey I just realized something. The main hangar bay on the Assault Carrier can actually tuck away the USS George Hammond in it! I can serve as a capital carrier!
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Hidden 1 yr ago Post by Forsythe
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San'shyum are giving us Ethereal vibes. Let's kill them.
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oh hey I just realized something. The main hangar bay on the Assault Carrier can actually tuck away the USS George Hammond in it! I can serve as a capital carrier!


I actually had that thought for the smaller non-FTL capable ships.
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<Snipped quote by Senhara>

I actually had that thought for the smaller non-FTL capable ships.


yeah I looked at the fleet composition and thought "huh we could use another heavy hitter that doubles as a carrier."

Also I need to figure out weapon position placements because the canonical ones are nonsensical
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