Laynea is a young, inexerpienced adventurer from Krosana. She's friendly and sunny, polite and for the most part well-behaved. She's easy to talk to, warm and kind-hearted. Some also seem to find her appearance cute and/or pretty, though she gets flustered if told so straight to her face.
Height: 4'11" / 150 cm Eye Color: Red Hair Color: Black
Name: Sayu Takayomi Age: 18 Nationality: Japan Occupation: High School Student Gender: Female
Personality:
"What? What is this ridiculous outfit? This… this short skirt… these wolf ears… this is completely embarrassing! I haven't worn a skirt since I was in elementary school and now I have to run around in a stupid, cutesy, cosplay costume! Not to mention those ears… they twitch on their own, can you believe it? And to think I'm stuck wearing it if I want to survive in this world… Garghhh, it's so infuriating!"
In short, she's a tomboy who "hates" cutesy things.
Other than that, she's a direct and honest person to the point of being somewhat of an asshole at times. She hates liars and schemers. She also hates being teased for her young and petite appearance.
Background:
She grew up just like any ordinary high school girl, with only the caveat being that her parents were mostly absent, leaving her to live on her own in her apartment. Something she was perfectly fine with, as she enjoyed the freedom she had.
She was sleeping in class when she was teleported into this newfound world. She hated school and she was pretty much a delinquent with bad grades. She never bullied anyone though. In fact, she hated bullies. She slapped a girl for bullying another once so hard she made her cry.
Costume Overview:
Type: Warrior Source: Little Red Riding Hood Imagery: Fairy Tale
Powers/Abilities/Spells:
- Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell!
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: A simple translucent white negligee that reaches down to her upper thighs.
- Stat Boost (Minor): Sayu's costume grants her a very slight improvement to her physical strength and endurance. It also helps her recover her stamina slightly faster than normal.
- Defensive Garment: At this stage, Sayu's costume offers as much protection as a full suit of chainmail.
- Rampaging Wolf. Using claws jutting out from her knuckles, she would tear the enemy to shreds.
Height: 5'6" / 167 cm Eye Color: Blue Hair Color: Chestnut Brown
Name: Aria Everhart Age: 16 Nationality: United States Occupation: High School Student Gender: Female
Personality: Aria is a curious and determined individual, driven by her insatiable thirst for knowledge and discovery. Her analytical mind is balanced by a kind and empathetic nature. She values logic and reason but also recognizes the importance of compassion. Aria is also patient and methodical, often approaching problems with a calm demeanor. Her love for stargazing and astronomy has instilled in her a sense of wonder and awe for the universe. While she can be reserved at times, she's quick to open up to those who share her interests and passions.
Her costume makes her feel ridiculous and she can't shake the feeling that she's playing a part in some bizarre theatrical performance.
Background: Aria is a high school student known for her curiosity and dedication. Growing up near a university observatory, she spent countless nights stargazing with her father. Her passion for astronomy led her to excel in school, and she often impressed her teachers and peers with her knowledge. Despite her academic prowess, Aria faced the same challenges as any other high school student—balancing homework, extracurricular activities, and friendships.
One evening, while studying for her final exams, Aria noticed a strange phenomenon in the sky. She couldn't tear her eyes away from the celestial display, and as the voice beckoned her, she found herself transported to a fantastical world.
- Auto-Repair: The costume repairs itself daily, ensuring it remains intact during battles.
- Pajama Party: Consists of a soft, silky white nightgown with a V-neckline and short, fluttery sleeves. The same blue bow from her original costume is still tied around her waist. The gown also falls to her ankles, and the fabric is adorned with silver star patterns.
- Stat Boost (Minor): Aria's costume grants her some slight magic resistance and makes her own magic spells slightly more potent. She also gains a very minor increase to her magic regeneration, along with a minute boost to her original physical strength.
- Warding Garb: At this stage, Aria's costume grants her a slightly boosted resistance to all hostile spells, and provides about as much protection as a leather cuirass.
- Moonbeam Barrage Aria gathers moonlight into her hands, shaping it into shimmering spheres. She launches these spheres at her enemies, inflicting minor magical damage and possibly causing a temporary daze or confusion effect.
Height: 5'6" / 167 cm Eye Color: Brown Hair Color: Black
Name: Da'Niyah Age: 24 Nationality: African American Occupation: High School Swim and Cheer coach Gender: Female
Personality: Da'Niyah was a observant individual, preferring to first try to analyze a situation before reacting on a first glance. However, this does not mean her emotions cannot affect her usually calm personality as under the right circumstances she can be stubborn, easily angered and down right narcinicitic. Yet, such a thing happens only once in three blue moons, so nothing to worry about. She is very collected and has a rather cozy presence, if she's not adjusted to you yet, she might not speak much at all, leading people to think she is quite stoic.
Her costume makes her feel like a people are always staring at her even when she's alone, this by itself makes her paranoid and easily anxious leading to ill temper.
Background: Da'Niyah was born and raised in Detroit, MI, she went out of state for college cheered, swam and ran track there then came back to be a coach at her old high school. She majored in Biochemistry, and worked part time at a Research Facility before becoming a coach, now it's more of a side hustle.
Powers/Abilities/Spells: - Auto-Cleaning: Costume washes itself daily, you never need to worry about stains or smells
- Auto-Repair: Costume restores and repairs itself
Pajama Party:
- Stat Boost (Minor): Da'Niyah's costume grants her sllightly improved physical reflexes, agility and hand-eye-coordination. It also bestows a very minor improvement to her physical strength.
- Protective Garb: At this stage, Da'Niyah's costume offers as much protection as a full set of leather armor.
- Pink Roses & Burgundy Thorns This skill allows Da'Niyah to obscure the opponent's vision with a shower of pink roses obtained from her bouquet. Thorns from the stems could then be used to do minor physical damage to opponents.
Height: 5'9" / 175 cm Eye Color: Lavender Hair Color: White, with pink and purple highlights ]
Name: Charlotte Victoria Roberts Age: 17 Nationality: The United States of America Occupation: High School Student; Part Time Barista Gender: Female
Personality:
Charlotte is a person who is both rather hard working and able to be rather patient with things she is working with or tasks she believes are worth doing, at least, and is the kind of person who might be found plugging away at a project all-night or putting her all into some other task if she felt it was important enough or had enough value without another word until you find her passed out at her workbench. The sort who seeks to get straight to the problem as best as she can, planning and thinking on it and even trying out different approaches until she can find a solution if she has to. Another thing that can describe her well would be ‘down to earth’, though, as she is usually focused firstly on functionality and practicality when making something or accomplishing a task. This isn’t to say she doesn’t have an imagination, but that she tends to try to look at things first and foremostly in a practical sense from her perspective. When frustrated she tends to bottle things up inside herself for the most part, including at times until they make her ‘explode’, though in a general sense she tries to be at least polite and courteous with those around her when in public and so forth.
She dislikes her costume and is irritated by it in that it is far more ‘eye-catching and flashy’ than anything she’d ever care to wear normally at all. More like something her older sister would wear, actually, as she herself had always preferred to wear baggy and long and comfortable clothing over anything else. Not that she wasn’t accustomed to safety gear for working otherwise, but this….really? She looked like she belonged in a casino serving drinks or rolling dice for pity’s sake! But even though wearing this thing would continue to irritate her to no end in a general sense….well, if wearing this thing meant she could make interesting new things and cast cool spells that had to at least be a silver lining about having to wear it to be able do any of the cool things as well as survive, right? …Right?!
Background:
Despite her parents getting ‘fancy’ with her name, Charlotte was born in what many might see as a ‘run of the mill’ middle class lifestyle. Mostly. The second oldest of four to two happily married parents, she would also end up becoming the ‘daddy’s girl’ of the bunch as she took an interest in many of the tools and work her electrician of a father made use of in his line of work. This would eventually turn into fiddling and tinkering with things using her hands, ranging from participating in the local ‘battle robot’ league to just fixing things in the general sense or helping fix things as she learned more about it. Despite this, she would also come to help around the house in general as well as in handling her younger siblings and wrangling them or the like.
Unlike her generally more spoiled older sister, she never really complained about it over the years and mostly kept quiet and just got things done. Yet this also came at the price of having to help more around the house as her father was injured on the job and her mother picked up part time work to help supplement the family income. It certainly was a life of sorts to live, but it was a life she came to be patient with all the same. In that vein she was often called ‘more mature’ for her age by some of her teachers, though whale that was true enough about her ‘reserved’ was probably the better word to use at other times. Often Charlotte wasn’t the most outgoing social figure, though she did manage to find a few friends either at school or within the realm of her personal pursuits and tinkering. Likewise, where her older sister would end up seeking a business degree in college one day for a future she instead felt like taking up a trade like her father did or maybe working with computers and IT-type things.
When she turned sixteen, she would eventually find work as a barista at a local coffee shop. The owners of the location knew her father like friends, since he’d done some work for them in the past at their home a few times over, and they were a welcoming presence (at least) as Charlotte would be hired and eventually get the idea of how to do her first job over time. By a year later, as she began her senior year of high school, she was accustomed to the orders of regulars and the occasional ‘curveballs’ that would come her way for the most part. Etc.
Yet one late night, this being early on in her senior year of high school still, she was working at her and her father’s shared workbench in the garage basement of the house and was getting rather tired after having worked earlier that day. As she was beginning to turn off things and put her work on the latest little battle robot she was making, though, suddenly she thought she heard a voice speaking to her. Looking around herself she couldn’t see anyone, family or otherwise, but the voice kept getting more and more clear and distinct. As it did so, her eyes felt more and more heavy as well. Then it all went black.
Costume Overview:
Type: Hybrid (Caster/Artificer)
Source: Casinos/Anime
Imagery: Gambling
Powers/Abilities/Spells:
- Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell!
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: A sleeveless, spaghetti strap, gold-colored, and comfortable knee-length nightgown, which has lacy black borders along the bottom of it with gambling-type imagery in detail sewn into it with gold threads. It is also, and most importantly, rather comfortable to sleep in and automatically grows longer in colder weather or colder climes (and shorter in hot weather or hotter climates respectively) to keep the wearer more comfortable at night no matter where they are!
- Stat Boost (Minor): Charlotte's costume bestows upon her a slight increase to her magic resistance, magic recovery and overall spell-power. It also boosts her dexterity and focus by a very mild margin.
- Warding Garb: At this stage, Charlotte's costume provides her with some additional resistance to hostile spells. It also provides the same amount of defense as a leather hauberk and leather leggings.
- Novice Artificer: Charlotte's costume grants her the basic, bare-bones understanding of all things crafting. Be it cooking, skinning, leatherworking, smithing, engineering, carpentry, tinkering or alchemy. She now just knows how to do these things and what she needs to do it. Of course, being at a novice-level also means she can't create anything too advanced, fancy or remarkable yet. But at least she can grill a nice skewer!
- Crapshoot: Two conjured magical dice are conjured and fired off at the target like projectiles. Can only target a singular target. The spell is performed by simply pointing a finger at the target, whether it be via a cool ‘finger gun’ or just pointing any finger of hers at the target, and activating the spell. Spell is only launched from a single finger, however, even if multiple ones are pointed at the target (in such a case she has to choose which finger it is cast from if more than one is pointing at the intended target). The dice will have a singular random ‘element’ imbued into them upon being conjured and fired off at the target. The element that actually manifests is completely random and up to the player to decide on.
Name: Cecilia Feilding Age: 22 Nationality: Great Britain Occupation: Master’s student; museum research assistant Gender: Female
Personality: Imagine a posh brat. Then imagine her without the brat part. In other words, she's a person with money that's okay. Most of the time, at least.
That’s Cecilia, a calm, collected individual under normal circumstances. She has a refined demeanor, with a matching taste in clothing, cuisine, and artistry—but appreciates the simpler things too, sometimes. She has a quiet confidence, but is usually chill and goes with the flow. She’ll totally give you a scathing verbal smackdown (although kept classy, to a certain extent) if she thinks you’re being a fuckhead. Cecilia is a studious, well-educated, but still active woman that enjoys history and the pursuit of the arts.
Of course, these are not normal circumstances. While she doesn’t instantly judge, she still thinks clothes maketh the (wo)man, and the barest possible skin coverage in a costume is utterly… unacceptable. Cecilia actually doesn’t mind cosplaying in cute outfits, but she thinks of this particular costume as ridiculous, scandalous, and highly embarrassing. She wants to wring the neck of whatever being dumped her in this world with the barest of shreds of clothing.
Background:
Cecilia is an actual, legitimate, true-blood upper class girl from a British noble family. She has a posh life, with impressive digs in London, and an equally fancy ancestral estate in the countryside. Although she comes from a background with a significant legacy and certain connections, most of her achievements are her own.
As a lover of the great British pastime of stealing foreign cultural artifacts, Cecilia wants to follow in the footsteps of her great ancestors and become a museum curator. She was studying for a master’s in history before being rather rudely ripped away from the perfectly pleasant life she was having.
Costume Overview:
Type: Hybrid Warrior/Caster
Source: Phantasy Star
Imagery:Maximum defense bikini armor
Powers/Abilities/Spells: - Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell! Neat.
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: …It’s the same damn costume. Without the clangy metal bits.
- Stat Boost (Mnor): Cecilia's costume grants her a slight boost to magic power and magic recovery.. It also grants her a very slight increase to her physical endurance.
- Warding Garb: At this stage, Cecilia's costume provides an odd amount of defense, due to the nature of one of her abilities. The ares that are covered by her costume have the same defensive strength of a 2 inch thick sheet of massive solid steel. The areas that aren't covered by her outfit have none. She also has slightly boosted resistance to harmful spells.
- Regenerative Shielding: Have you ever thought about how an advanced version of bikini armor works? Well, this is it. When Cecilia wears this costume, she’s shielded by what’s functionally a force field spell. Normally, this passively conforms to her skin, but she can turn this into a more active bubble form that she can even extend to other party members although with reduced effectiveness. It is good against physical attacks and offensive spells, hot and cold, and if she’s aware of it, can filter dangerous gases too. A little bit of creativity can let her use the energy offensively. If it depletes too much from being hit too much or too hard, it will fail. That’s bad, naturally.