@Punished GN Y'all really gonna make me pull Georgie out of retirement.
YES THEN TRISHA CAN SET THE BEES ON HER!!!
@Punished GN Y'all really gonna make me pull Georgie out of retirement.
@Punished GN What are the Van Burens doing in St. Portwell?
James.Vanburen | |
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62 | Jammison Johnathon Vanburen | He/Him "The world is full of wonderful, fleeting, precious things." | Description: Mr. Magnanimous himself. An oddity in the city of St. Portwell, as few know where he came from or why he's here. However, he just showed up in the city one day with bags of money, established a family business, bought a mansion, etc. He became a famous and popular face in the city of St. Portwell as he would do everything in his power to help the impoverished and desperate of the city - declaring himself Magnanimous. However, he is far more famous for his acts to... build his family. There are dozens of different children that all have roots to him, and many of them despise him for excessively spreading his seed throughout St. Portwell and beyond. However, James holds a secret... back in his prime years, he was an adventurer who traveled throughout the All-Verse. Gathering many different artifacts while defeating many multiversal threats, he was most famous for defeating Sunshine Jones and her Inner Circle. He ultimately oversaw her fate being thrown into the Pit. However, James quickly retired afterward to Shimmer and built up the family and legacy that he could only dream of. The artifacts and treasure he collected were placed in his mansion - with the more dangerous artifacts hidden away in those walls. James was happy... however, before the Stygian Snake began its rampage, coincidentally, he was tragically murdered, and control of his empire was handed to his son, Ezra Vanburen. He had something to do with Raven Jones. Abstraction: Agent - James Collection. James primarily used various artifacts with different magical properties as an adventurer. He put most of his collection in his mansion, but he kept a variety of powerful artifacts that would help him in a pinch. Below are his artifacts. James' Rifle: James is a famous and favorite artifact in his arsenal, one that he has been using since he was a young man. A Lee-Enfield rifle that, once the trigger was pulled, would not shoot a bullet but a marble-sized blast of magic that'd send anything he hit to another dimension. The marble will penetrate any defenses, magical or otherwise, and has a bottomless clip. Shield of Exusia: A deployable barrier inside of a gauntlet which James can control the size. He can deploy it to be tiny or large enough to cover him. The shield is nearly impenetrable. The Tyrant Destroyer IV: A famous weapon that was a part of the series of seven different magical weapons (two gauntlets, a spear, a shield, etc.). The Tyrant Destroyer is a magical sword that James can summon at will, and the blade can sense the "corruption" in a person. It'll generate a searing flame if it collides with tyrants and other monsters. This flame will attempt to consume them and bypass any defenses (fire resistance being the most notable). While pure of heart or otherwise righteous will not be affected by the flames, the blade can still slash them. Buttonless Sack: It appears as a simple burlap sack, but it's an infinite storage in which all James has to do is reach inside and pull out what he desires. It's what he uses to store his artifacts. The Key to Worlds: How James went from one dimension to another, a magical glowing white key that all he had to do was stick in the air, and it would create a "door" to a different world. Upon removing the key, the door disappears and can be used infinite times. |
Odessa.Maxwell | |
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Doesn't Remember | Odessa Kayla Maxwell | She/Her "Life is a wheel... and I just want to make sure it keeps going." | Description: The mysterious traveler... a woman who met her end eons ago and returned as an Apparition. This Apparition was known as the Nurturing Will, as Odessa, at the time, did not remember the name of her past life. The Nurturing Will went from place to place, enriching barren lands and helping people until she latched onto a woman named Adaeze Okafor and adjoined to her until the woman's death. After she died, The Nurturing Will took her body and, using her abstraction, formed a younger version of Adaeze. The Nurturing Will made an alias to blend in with humans, then Odessa was born. Thus, Odessa drifted from place to place, universe to universe, seeing herself as a broken "balancer" or "protector" of mankind, battling malicious forces and solving supernatural situations. The woman's demeanor is odd; she always smiles and rambles about something. She is unpredictable and strange; however, underneath that veneer is a being that is utterly cunning and devious, perhaps harmless. Perhaps the most dangerous woman or "thing" in St. Portwell. Odessa can be seen around the streets of St. Portwell, giving flowers to people she finds interesting. She has a particular interest in members of the Sycamore Tree Coven and has been stalking them from a distance for quite a while. Odessa usually looks like a tribal African girl who always wears an orange robe with some dreads that hang off her head. She is short and skinny, standing at five-even, and what is odd about her body is that she's cold as a corpse and has no heartbeat. Weird, ain't it? Abstraction: The only thing abnormal about her is her desire to boop Scottish people. |
Kaiser.Draeger | |
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51 | Nathaniel Adam Thorn | He/Him "The battle for St. Portwell will be dictated by whoever's ambition is the strongest. A bunch of children playing witch will not stop me. I will ensure that." | Description: The terrifying former leader of the Das Sonnenrad cult. Kaiser Draeger was a terrifying force in St. Portwell that absolutely ruled St. Portwell's magical scene from the shadows. He wielded so much power through himself and his followers that he could wave his hand and eliminate almost anyone in St. Portwell. However, only Kaiser Draeger's top followers knew his face, as Kaiser Draeger wore an armor that concealed his identity. Underneath it all, Kaiser Draeger was known as Nathaniel Thorn, who was merely a supervisor at an accounting firm. Even as a boy, Nathaniel yearned for power and wanted more for his life and his family than simply working under another asshole, hoping that he made it big. However, one day, the top bosses invited him to a dinner party at the Vanburen Estate (The Vanburens owned the company Nathaniel worked for). He wandered the estate drunk and eventually saw the Dragon Slayer on display. There was something about the set of armor and the sword, and he opened it, and as a joke, he put it on, intending to fool around with it... and immediately felt the power it granted him as it contorted to fit him perfectly. Nathaniel didn't want to give up this power, so he disappeared at night without a word and kept the armor in his home. He didn't believe in magic at first, but that "natural disaster" overtook St. Portwell and killed thousands of people not so long ago didn't seem all that "natural" anymore. Nathaniel broke into the Vanburen Estate again; using the Dragonslayer, he made off with several artifacts and James' journal that told stories of his adventures and the wonders of the world of magic. It was not meant for Nathaniel's eyes but opened something inside him. Nathaniel learned about the infinite potential of magic and yearned to gain that power that it hid away. However, this was Nathaniel's chance to be more than a simple accountant finally It was his chance to rule St. Portwell and beyond. Nathaniel wanted to gather others to work for him... and he saw how heavy the Alt-right/skinhead movement was in St. Portwell and decided to take advantage of it. Nathaniel started small, inducting his coworkers and close friends into the organization he would form. Eventually, he gave them the artifacts he had stolen from the Vanburen estate, and they became the top members of his organization... Das Sonnenrad, and Kaiser Draeger, were born. He didn't personally believe in the ideologies he spouted but used them as a tool to manipulate others. In a few years, Das Sonnenrad seeped their claws into every corner of St. Portwell, including the PRA. He has an entire army armed with magic and simple mundane firearms at his beck and call. It seemed nobody could stop Kaiser Draeger. Until he crossed Dollhouse. Dollhouse was a recent organization that moved from the East Coast to the West Coast... and Kaiser Draeger didn't respect or understand the power that the organization wielded. So, he robbed them of their artifacts and dared them to get them back. That was when Dollhouse manipulated the Greenwood and 8th St Covens into war with Das Sonnenrad. Kaiser Draeger was full of himself and knew they couldn't topple his organization; better men and women have tried. He watched his organization work hard on fall piece by piece, and James Carmicheal of the Greenwood Coven eventually killed him. However, his actions have deeply rattled St. Portwell to his core, and even after his death, the city still feels the lingering consequences of his actions. Abstraction: Kaiser Draeger wielded the Dragon Slayer, a powerful set of abstraction granting artifacts which he hid his identity behind. The New Thule Society recovered the artifact after his death. I'm not revealing what it does until we fight The New Thule Society. |
Porter.Johnson | |
56 | Porter Coleman Johnson | He/Him "Director Alcott is a fool if they believe they can fix the situation in St. Portwell with the power of 'love' and 'compassion.'" | Description: The PRA was a part of Porter Johnson's life, even as a child. His father, Paul Johnson, was the previous Director of the PRA (ages before Director Alcott), and his father told him all about the world of magic... and how it was utterly dangerous, and he should want no part of it. However, his father also instilled certain prejudices in Porter Johnson that he carried to his adulthood, namely, that other races were problematic in one way or another. These prejudices were carried by Porter Johnson into his adulthood, as growing up, he felt uncomfortable around people who weren't like him. When Porter Johnson hit 18, his father got him a spot in the PRA, and it wasn't long before he retired and was replaced by somebody else. Porter Johnson rose through the ranks because he was intelligent, not as brave as he presented himself as. Porter Johnson eventually made the rank of Regional Commander, and he went from place to place, eventually ending up in St. Portwell as Director Alcott felt he had the skills and experience to help quell the chaos of the city, and because the Stygian Snake killed the previous Regional Commander. The most chaotic element at the time? Das Sonnenrad. At first, he was directing his forces to combat the organization, but he agreed with their ideology. Something that Kaiser Draeger learned about him and took advantage of, eventually befriending Porter Johnson in his civilian identity and eventually convincing him to help Das Sonnenrad. Porter Johnson not-so-subtly supported the Neo-Nazi cult and supplied them with weapons, armor, artifacts, and information. Eventually, when the war between Das Sonnenrad and the two Coven groups began, Porter Johnson sent PRA kill squads after both organizations. That was until Jacqueline Reed used her abstraction to discover the truth about Porter Johnson and contacted Nakala Phillips with the evidence to expose him. Nakala Phillips got the information up to Director Alcott, who enacted an entire purge of Porter Johnson's Nazi-aligned PRA Agents and removed him from his position. Then he fell out of a window. Happens all the time. Abstraction: Porter Johnson was a One-Eye-Open. Was, is the keyword here. |
Lyric.Brown | |
30 | Lyric Harmony Brown | She/Her "I'm going to use Magic as a force for good! I'm going to use my magic to help people! The way it should be!" | Description: A native of Houston, Texas, who moved to St. Portwell when she was just a little girl because her father had a better opportunity there. Her next-door neighbor? Ruby White. The two were glued together and close friends who did everything together. She was the one person that Ruby showed the Grove to, and the two had fun there and partied there with her. Though, the girl possessed a talent: an obsession with music. She was a prodigy at producing beats and believed that, through music, one can change the world itself by shifting culture! So, she was a music nerd in school, talented with beats, singing, and playing different instruments. However, the state of St. Portwell changed for the worse after the defeat of the Stygian Snake, and some of its leftover Apparitions attacked her. This forced her to the Kindling Event, exposing her to the world of magic. Naturally, the first thing she did was tell her best friend, Ruby. Ruby had already formed the Greenwood Coven and told Lyric all about the world of magic and her organization. Lyric didn't have any particular love of nature as Ruby did, but she wanted to be by her side and have adventures, so she became one of the first non-Maiden members to join Greenwood. At Ruby's side, Lyric was the Melody Knight, and she used her Lux to create several different artifacts for not just the Greenwood Coven to use but also to change the world and help people. Alongside the rest of Greenwood, the Coven clashed with their arch-rivals, the 8th Street Coven, the Elite, and other wackos, treating the Greenwood Coven as more than comrades, more than friends, but family. However, one day, her fellow Greenwood members, Autumn and Felicia, were hanging out at her apartment when Das Sonnenrad goons barged in and brutally killed her and Felica (sparing Autumn because she was white). They ransacked the place for Lyric's artifacts, and this was the spark that triggered Ruby's personal vendetta against Das Sonnenrad. While Greenwood eventually defeats Das Sonnenrad and kills Kaiser Draeger, Ruby seeks to track down the artifacts that they stole to honor her memory. Abstraction: Adept - Orange & Pink Lux. Channeler: Sonic Serenity Scepter: A staff that emits calming melodies that not only soothe chaotic energies but also project empathic waves, helping those within its radius understand each other. Echo Earrings: These earrings enhance the wearer's empathy and psychic sensitivity, allowing them to perceive and interpret the emotional echoes of others through subtle sound vibrations. Harmony Paintbrush: With this enchanted paintbrush, Lyric can paint scenes with emotional resonance. The colors carry psychic energies that evoke specific emotions in those who view the artwork, influencing their moods and perceptions. Melodic Mirror: This mirror reflects physical appearances and the emotional states of those who gaze into it. Through haunting melodies, it offers insight and introspection. Aurora-Aria Amulet: The wearer of this amulet gains protection from mental/emotional magic (whether Pink-Lux, Apparition, Curse, etc) as it creates a psychic shield imbued with magical melodies. It amplifies positive emotions while dispelling negativity. Harmonic Cuffs: The cuffs resonate with the wearer's magic (whether lux, Apparition, or Aberration), amplifying their abstractions. It acts as a catalyst, enhancing the effects of their Abstraction in both range and raw power without making them uncontrollable. That Melody: Lyric's masterpiece, a pair of headphones that converted thought to sound... weirdly enough ended up in Dollhouse's hands and were given to Tayla Choi. |
Felicia.Harvey | |
30 | Felicia Raquel Harvey | She/Her "With this power, we can save St. Portwell from itself." | Description: A girl who was a close friend of Ruby's that she went to school with. Much like fellow Green-Wood Coven sister, she is not from St. Portwell but from Cherry Hill, New Jersey, who had family from St. Portwell. Every once in a while, she would visit the city, and eventually, her family decided to move there as they thought it was a better city to raise a little girl like Felicia. From the moment she could walk and talk, she was a very wild and headstrong little girl who didn't do the whole listening thing well. Her parents fostered this attitude as they thought it necessary for Felicia to stay alive in this cold, cruel world that just took and took. However, this attitude got Felicia in trouble more often than not. In school, her rival was Ruby White; the two girls despised each other but couldn't help but respect each other deep down. So, their rivalry never came to blows or insults but a competition to see who could one-up the other. Even after graduating, the two always met somewhere, clashing egos like an invisible magnet connecting them. Felicia never hated Ruby, but she never liked her attitude... when the situation took a turn with the Stygian Snake's arrival, it left the situation tattered and countless people dead. The chaos that ensued after its defeat was no better, as Felicia was almost killed by one of its leftover thralls that the Sycamore Tree Coven missed. However, the Greenwood Coven saved Felicia, and Ruby recognized her former rival. She unmasked herself before Felicia and told her everything, eventually extending an invitation to her old rival. Felicia had no clue about magic but was interested, especially after Greenwood presented an artifact they "recovered" from the Elite: The Unicorn Gem. Felicia accepted the Gem and joined Greenwood not out of love for nature but out of a drive for adventure. She found herself a group of friends she would have for the rest of her life! She eventually became the Unicorn Knight and battled Emily G. Reed while clashing egos with Ruby. She was the balancing act for Ruby's more headstrong and eccentric behavior and was vital in keeping Ruby in line. It all went wrong one day when she was at Lyric Brown's apartment with Autumn Hayes... and Das Sonnenrad stormed the apartment and killed her and Lyric Brown before they had a chance to react, taking the Unicorn Gem. Their deaths sparked Greenwood's war with Das Sonnenrad and eventually spelled the end for Kaiser Draeger. However, the Unicorn Gem is still out there, and Ruby wants to recover it out of honor for her deceased rival... ... No, friend. Abstraction: Agent - The Unicorn Gem. A powerful artifact that granted the wielder the ability to fire powerful beams of energy out of it, the Unicorn Gem was a powerful abstraction-granting artifact that was passed from one hand to another (or more accurately, forehead). It was an artifact that could grow out of Felicia's head at will, and she could fire a barrage of golden beams that hit with concussive force. These beams could be fired machine-gun style, or she could charge up and create one powerful beam that could clear several city blocks if she charged it up to max. |
ARTIFACTS | |
"In the heart of every artifact lies a story waiting to be told." | Across the All-Verse, amidst the whispers of forgotten civilizations, lie items of unimaginable power and mystery imbued with magical power known as an Artifact - Enigmatic relics deeply rooted in human belief and thought. Across the All-Verse, there are countless artifacts created by Adepts with Orange-Lux, Apparitions, or some artifacts spawned from the collective consciousness of mankind. They take many shapes and sizes, and many horde them for their raw power and what they can do. Artifacts are separated into two different groups: Abstraction-Granting Artifacts, and Non-Abstraction Granting Artifacts, and the difference is simple. Abstraction-granting artifacts are relics that, when wielded by an individual, are attuned to their power, bestowing upon the user a specific Abstraction. These can range from elemental manipulation to psychic abilities, reflecting the nature of the Artifact. The main difference between this type of artifact and other kinds is that Abstraction-Granting Artifacts turn the Blind/One-Eye-Open into Agents and can not be wielded by any other form of Paranormal-Being. Non-Abstraction Granting Artifacts function differently, and can be used by anyone, even the most potent Paranormal-Being. Their magical abilities lie inside them, not bestowing an Abstraction. When wielded or activated, these artifacts exert their influence through various means, ranging from subtle manipulation to overt displays of power. These range from a magical sword to opening portals, protecting the wielder from curses, etc. These relics echo forgotten civilizations, lost knowledge, and untold mysteries. They are the keys to unlocking the universe's secrets and are the catalysts for change. Yet, for all their power, artifacts remain a mystery, their true nature known only to those with the courage and ambition to seek them out. |
CURSES | |
"Curses are the silent whispers of history, the lingering shadows of forgotten sins, and the dark echoes of human suffering. However, they hold a hidden strength waiting to be explored." | There exists a darkness that defies explanation, a malevolent force that lurks in the dark shadows of the human psyche. These are the curses, ancient and insidious, born from the depths of human belief and emotion. These curses weave a tale of despair and destruction, leaving their mark on the souls of those unfortunate enough to be ailed by them. They are manifestations fueled by anger, hatred, and/or despair and imbued with the power to wreak havoc upon those who incur their wrath. Curses can be physical, psychological, environmental, or even more abstract. Much like artifacts, there are countless and diverse artifacts throughout the All-Verse. Still, most of them are created by Apparitions - others are created through Blue-Lux users and even rituals or by human belief, emotion, and intent - spawning from intense suffering, betrayal, or injustice. Again, much like artifacts, Curses can be divided into Abstraction-Granting Curses and Non-Abstraction Granting Curses. Abstraction-Granting Curses, from a certain point of view, can be considered a gift as they can grant a transformation, psychic abilities, and more. While cursed individuals may gain access to newfound powers or abilities, these come at a steep cost of losing life or a form of corruption. Every Abstraction-Granting Curse has a cost no matter what, and only the Blind/One-Eye-Open can receive an Abstraction-Granting Curse. On the other hand, Non-Abstraction Granting Curses are curses that anyone can receive and do not grant any boons or power whatsoever. They are strictly curses and come in many different forms, and anyone can receive these types of curses. From the depths of history to today, curses have created a tapestry of fear, despair, and tragedy throughout the All-Verse and are a present and daunting threat to those aware of them. They are the bringers of doom, the whispers of forgotten sins, and the neverending reminders of how fleeting human life is. Yet, despite adversity, there remains a glimmer of hope, a belief in the power of resilience, redemption, and the human spirit to overcome even the darkest of curses. |
_______________________________________________ Amara Talia King She/Her | 26 | Black | 5'7" | 180lbs _______________________________________________ ass _______________________________________________ Skills & Talents "When you’ve got an army in your head, you pick up a few tricks." ___________________________________ PRA Background ⫻ Back when Amara was a senior agent going by the callsign Legion, she often occupied multiple roles on and off the battlefield. Amara developed a diverse range of operative skills including recon, CQC, small and long arm combat, and field leadership. Strategy ⫻ Amara could outsmart damn near anybody in a chess game, and also come up with some clever tricks in a more practical situation. She can look at evidence of past actions taken by someone, and use those to predict how they’ll act in the future. Slippery ⫻ Go ahead, just try and keep her contained. Even without her phantoms, Amara has a knack for getting out of places she’s not meant to get out of. If you tie her wrists with a bunch of rope, she’ll just dislocate her wrists to slip them free. Multilingual ⫻ Amara can speak French, Spanish, Korean, and a bit of Russian. She’s working on that last one. Handy ⫻ Amara happens to know how to fix a lot of things, which comes naturally since she owns her own place. Busted light switch? Easy. Busted floorboards? Sure. Busted sink pipes? Bitch, please. | Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "Ladies." Amara typically dresses for comfort, wearing wool cardigans and sweatpants 24/7 and keeping her hair permanently buzzed down short. All of her clothes are usually old, as she doesn’t like to throw anything out unless it doesn’t fit her anymore. Amara has a slim and athletic build, thanks to her years as an active agent of the PRA. She only shows off when she has something to gain, but she has plenty of visible muscle under those clothes, enough to imply that she occasionally hits the gym. She also usually wears a pair of gold earrings when not “on the job,” which doesn’t mean much these days. |
Jake.Valos | |
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27 | Jake Daniel Valos | He/Him "The Valos have fought for a lot of things: Money, pride, honor, love, retribution... Can we add the "right thing" to the list?" | Description: One of the children of the illustrious Jason Valos, a Casino, Restaurant, and Hotel tycoon who owns businesses all over the West Coast. Jason was a billionaire and could shower his children with wealth and the life he never had! Leaving Jake, his twin sister Gabe, and their various siblings in the hands of maids and butlers - with loads of money. Hilarity ensues. Jake was technically born in St. Portwell but only spent his summers there with his twin sister and younger brother, Jaska. The Valos didn't have a high standing in the city or wherever they went mainly since, wherever the Valos went, chaos followed. Jake and his sister Gabe were inseparable. They were known for causing trouble, partying, and having adventures on their daddy's dime. Things were great... until their newest little brother, Jaska, was thrown through the window. While Daddy Valos was known for sleeping around, Jaska had wings! Alongside another secret, magic was real, a factoid they were made well aware of when Jaska transformed into a hulking monstrosity when a trigger phrase was mentioned around him. Jaska went on a rampage throughout the Valos Mansion, causing Jake and Gabe to undergo their Kindling Events, but Daddy Valos came in to restrain Jaska long enough to transform back to normal. Naturally, the Valos twins were confused... but now they had magic to elevate their hi-jinks! Such as fighting the Stygian Snake! As one faithful summer, darkness overcame St. Portwell, the Stygian Snake. Jake and Gabe were at a party with the "commoners" that was attacked by a monstrous brute known as Scott Reese. They survived and fought him off using their magic, but one of the people they partied with, Claire O'Sullivan, roped them into the Coven to fight the Stygian Snake. And the Valos were never ones to miss out on an adventure. They saw it all... met friends that died the same day, fought against a demi-God, and more! Usually, they stuck to their clique, which eventually ended up being the rich kids (Except Sloane; all of them hated Sloane). However, as the battle with the Stygian Snake intensified, they did something drastic: Roped Jaska in. He was a powerful force but a difficult-to-control one similar to Vashti and her Leviathan. With the help of Pink Lux, they managed to temper Jaska's Outer-Devil and help defeat the Stygian Snake! However, they were harshly criticized by the other members of the Coven for their decision to use a nine-year-old as a superweapon. With the Old Coven also becoming a clusterfuck as various secrets came to light, the Valos twins decided to step out and move on with their lives simply. Jake was built up to be the successor for his father's empire in the coming years, and he got into a relationship with his fellow Coven-mate, Lin. Life was good... until the murders started, and he felt like he was on the chopping block. He rejected Auri's invitation, however, as he wanted nothing to do with Sycamore anymore. That phase of his life was over. Abstraction: Adept - Red Lux. Channeler: Gold Pocketwatch. Photomancy: Jake's primary spell, one that he had been practicing since the battle with the Stygian Snake. He can create durable constructs made of light and illusions that he used to fool the Stygian Snake's minions. Aquamancy: Jake can manipulate water in a wide radius and throw a tidal wave the size of a one-story house. Pyromancy: A spell group taught to him by Gabe that he's not that good at because pyromancy was the exact opposite of his personality. He can create little fireballs, but nothing spectacular... he rarely uses it anyway. |
'Gabe'.Valos | |
27 | Gabriela Mya Valos Jr | She/Her "Give me a reason, and I'll burn your urethra shut!" | Description: Where her twin-brother, Jake, is a calm and reasonable person... Gabe is the exact fucking opposite. She is very firey and passionate and will fight tooth and nail for the people she cares about (which was the wealthy clique in the Old Coven). Gabe is known for being practically glued to her twin brother and was by his side during all their major life events. She was there for Jaska's first rampage through the Valos mansion, for the fight against the Stygian Snake, and when Jake proposed to Lin. Let's take it back to the fight with the Stygian Snake: Gabe wasn't precisely a well-liked member; in fact, she was an asshole. However, they could not argue with the fact that Gabe was a powerhouse that managed to stagger the Stygian Snake at some point. She was the primary enforcer and protector in the Rich Clique and protected the softer members, such as Lin, Sage, and her brother, from assholes like George Nelson and Emily G. Reed. However, she and Jake made the conscious decision to drag their little brother, Jaska, into the Old Coven, and their already shitty reputation in the Old Coven somehow got worse. Having enough of these annoying dumbasses, Gabe and Jake left the Old Coven. While Jake was built up to be the next ruler of the Valos Enterprise, Gabe decided to spend her life partying! She parted from her brother, who had gotten with fellow Old Coven member Lin and spent the next leg of her life partying, traveling the world. While they were known for being joined by the hip, her brother was busy training to become the next big tycoon and eating out his girlfriend. However, while Gabe was out partying, something felt off... this wasn't her true calling, and she felt like she needed to go home after this many years of doing nothing of value with her life. The murders began, Auri extended the invitation to her, and she told Auri to eat her ass. Abstraction: Adept - Red Lux. Channeler: Laser Beam Emission: Much like her brother, her primary spell has something to do with light. Unlike her brother, it focused more on raw power... She could gather the light around her and project it as a deadly beam that moves at the speed of light that burns the air around her. This laser beam was hot to say the least. She can control the size of the laser - the wider the beam, the larger the radius, but the smaller the beam, the more focused it becomes. This spell, when boosted, was powerful enough to damage the Stygian Snake enough to force it to retreat in one instance, but otherwise, it allowed her to cleave through the Stygian Snake's minions. Superheating: Gabe could heat a part of her body, or an object she touches, up so much that it glows orange. With this ability, she is the hot knife that cuts through people like butter, and she can heat metal enough so that it melts. Over-Friction: Gabe can enhance the friction she creates to the point where it creates fire. She can create fire by manipulating air friction to enhance her strikes through this spell. Flammable Liquid Manipulation: Gabe can manipulate flammable liquids such as gasoline, alcohol, oil, and other volatile liquids and cause them to combust at will... these flames will be far hotter but somehow burn much, much, slower. |
Lin.Liu | |
26 | Linda Adelle Liu | "What in the world did Mika get us into...?" | Description: Known as Lin. A wealthy member of the Old Coven was the second (known) daughter of the magnanimous Jiao-Long Liu. The Liu family comes from money from Hong Kong, and Linda was fortunate enough that her father was a genius who owned the Liu Biomedical Company. He was a successful company with the resources to shower Lin in everything she wanted. However, she grew up sheltered, and in addition to her social skills, the girl was always timid, never having the backbone to stand up for herself as someone typically did for her. That someone was usually her older sister, Mika, but she was working on herself through therapy. However, even from high up on her tower, Lin could feel the darkness cast over the city by the Stygian Snake. Over the summer, her parents went on vacation while Lin elected to stay home and noticed a suspicious amount of people turning up dead in the news due to a "natural disaster." That natural disaster turned up on her front door as it was the Stygian Snake, and it famously flattened the Liu Estate in which Lin stayed. It caused her Kindling-Event, and she would have been killed if it wasn't for her peer, Sage Pimm. Sage roped her into the Old Coven, and she felt like an alien - the Old Coven was a wild beast primarily comprised of people she wasn't used to dealing with normal teenagers. So, Lin stayed in the little clique of affluent peers that valiantly offered to fight the Stygian Snake, which were the Valos twins, Jaska, Sylvia, Sage, and Trisha. Lin didn't branch out beyond that; she was otherwise just a footsoldier in the war against the Stygian Snake. She was close to Jake Valos, and it fostered a friendship between them that eventually blossomed into a relationship. However, once the Stygian Snake was defeated, Lin wanted nothing to do with magic and was among the first to hit the door - serving herself afterward. Lin was pretty content living the rest of her life in her father's shadow and being Jake Valos's girlfriend. However, as she grew as a person and became more than just the timid, wealthy daughter of Jiao-Long, she regretted her choice to live without magic. She wished she had kept it, but there wasn't much she could do about it now that she was severed. Recently, Jake proposed to her, and now they are getting married! And she is getting her chance of regaining magic... The murders began, and suddenly, Lin found herself regressing. She got an invitation back to the Coven from Auri, but unlike Trisha, she gave Auri a polite "no" and kept it moving. Her father's security detail would do more for her than the Coven ever would. Lin is a pureblooded Chinese woman who stands at five-seven and is very bony and nerdy-looking. She is very unassuming and unthreatening. Abstraction: Lin was originally a Red Adept and used fire and light magic during the fight with the Stygian Snake. After it was defeated, she decided she wanted nothing to do with magic and severed herself, one of her vast regrets. |
_______________________________________________ Kenshiro "Gamaken" Murakin He/Him/Himself | 28 | Japanese | 5'9" | 153lbs _______________________________________________ Hunting _______________________________________________ Skills & Talents "The movies always make Samurai look glamorous. It's dirt work." ___________________________________ Wild Upbringing ⫻ Ken's upbringing was, like many Adept Legacies, fraught with danger and violence to which he was purposefully exposed. As such, Ken is always expecting trouble just around the corner, is unsurprised when it appears, and well prepared to deal with it. Son of Gama ⫻ Ken was born to a clan responsible for defending certain temples and artifacts located deep in the Kanto mountains, where it's said the honored spirits of Shimmer's natural environment are free to roam and come for veneration. He has spent almost all his life involved with or surrounded by Apparitions, and he has a wide knowledge of the different spirits and mystical creatures found living in or passing through the Shimmer. Trained in the Arts ⫻ Like a member of any other Palette Clan, Ken was trained from the moment he was able in order to defend his home and the legacy of the Gama clan. To such an end, he's studied the Hundred Scrolls of Master Kai, memorized and mastered the Gama Pact, and is a direct student of the famed "Ten Ton" Takedo, whose signature technique consists of the weaving of Purple Lux not only into one's blows, but to their weapons as well. Toad Sage ⫻ Ken has a close relationship with his branch's Patron Apparition; a mountain spirit known as the Emperor Toad, whose wisdom and patience are matched only by the grandeur of his rotund form. When it comes to the Gama Pact and its association with the Kin Clan, Ken has been taught things in desperation that the Emperor certainly wishes he hadn't disclosed. This gives Ken an uncanny mastery over the clan's Gold Summoning techniques. The Last Samurai ⫻ When Ken's branch was eliminated, he was unprepared and barely managed to escape with his life. Now, all that he has left is the Emperor Toad, whom he smuggled out of his nearly destroyed village and brought back to St. Portwell It's there that the Emperor is kept, in an isolated lake somewhere outside the city limits. Ken's property is a small boathouse permanently docked there, and he serves as the Emperor's last and most distinguished guard. Strange Survivor ⫻ With all the strange bullshit that he's gone through in his life, Ken has an uncanny knack for pushing himself beyond his own limits. Struggle, hardship, these are things he's simply used to; and his mind is hardened to his own suffering. Its left him with a clear head and equally clear goals, and a near superhuman level of bodily willpower in order to meet those ends that he craves. | Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "I'm pretty good at blocking my face." Ken doesn't exactly have any particular sense of style or impression of himself as a fashionable man. While he's made some headway in living like a normal Blind, with a job and a place to live that he can go back to safely and stash magical shit beneath the floorboards, he's not particularly concerned with appearance overall. As far as his physical form, Ken's interdimensional traveling has left his body in something of a suspension since the time of his clan's decimation. As such, his appearance is something close to a twenty-three year old version of himself. Clean shaven, with a long and thick mane of dark brown hair that hides his ears, Ken's face has a bit of a triangular shape with a slightly pronounced inward slope of the chin and forehead. Accompanying, his nose is somewhat flat though not overly wide, and sits perched above a slightly small mouth. His time in America has introduced him to things like tattoos where he had been isolated from them before, and he's since gotten several both in commemoration of his abilities and his lost Family. Prime among them is a back mural depicting a mountainside, wilderness, amphibians; especially these, of which thirty can be found living among the piece. In speaking of his body, it was always expected of him to maintain peak physical condition; which he has managed to do without the esoteric old school torture exercises his Father and Uncles regularly put their kids through. Clothes are usually comfortable things for him, having spent his childhood basically in Fundoshi and sandals and upgrading to robes when he became a Kindled Adept. Nothing overly tight or form-fitting unless it's able to stretch. As such, catching him alone on his property or on the rare occasions he's in town will see him in simple t-shirts and sweatpants, usually in open toed sandals or flip flops no matter how cold it gets. He has managed to gather up something of a wardrobe from different realms he's visited, and often incorporates similar methodology when acquiring said garments. This leads to having a unique and somewhat exotic look despite him neither caring about coordination, nor about general sense overall. Often times a Blind will ask him what brand his shirt is, or what store he buys from, and he always tells them he shops "Out of State". |
Not Petty Patty being hated by Adora. Lol. Georgie's not the only one to think she's awful.