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Anya redo 3.0 except I changed her fourth lux type with permission
@Punished GN Most of the new stuff is under the living dream with a few other adjustments. I think the current weaknesses can / should stay since they're mostly for dream weaving, and you can give me some more for the new summoning stuff?Paranormal-Abilities
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"How naive to think you’re safe from your dreams."TYPE ⫻ Adept
ABSTRACTION ⫻ Pink, Purple, Orange & Gold Lux Channeler: a silver fountain pen
ABSTRACTION DESCRIPTION ⫻ Anya’s main speciality comes with the ability to manipulate dreams. She sees dreams as a way into someone’s soul - to find out information they wouldn’t otherwise divulge, to manipulate their opinions and to ultimately control them. It took her a while to come to this conclusion, and discover her affinity.Dream Weaving ⫻ Anya's main spell discipline, Dream Weaving is the art of entering and manipulating dreams. It's a unique combination of Anya's purple and pink lux, allowing her to physically enter dreams. She essentially teleports into the dream. The target must be asleep and dreaming for her to enter their dream world.Dream Visit ⫻ The primary spell to Anya's Dream Weaving discipline, allowing Anya to enter a specific person's dream. This hinges on two conditions. First, the person must be asleep and dreaming. Second, she must have met them before. Once these conditions are met she can enter someone's dream. This takes both time and concentration, and she then teleports into their dream world - her physical body is in there, so her body isn't left behind. Entering a specific dream takes a lot of energy, so she can generally only visit two before she need to rest (either a minimum four hour sleep, or ten hours outside of the dream world). She can exit the dream at will, either to her previous physical location (where she entered the dream) or to another dream.
Dream Walking ⫻ A more dangerous variety of Dream Entry, where Anya can walk through the dreams of anyone. It’s much like walking down a dark path - she doesn’t know where she’ll end up, and can only pick a direction. She can move from dream to dream like this, not being limited in the number she goes to as it doesn't take as much energy as entering a specific dream, but it's risky. It's much easier for her to get trapped doing this or to walk into a dangerous dream and get hurt. She can exit this in the same way she does dream entry.
Dream Manipulation ⫻ Anya's primary and strongest spell, this allows her to change the dream she's currently in. It's possible for her to change any element of the dream. She can shift the dream to an entirely new location, or bring in a specific "person" (a dream version). She can manipulate the narrative of the dream, change the events going on. Each change takes time, and the amount of time is dependent on how large the change is. She can only change one aspect at a time - she can't change the environment while also removing the presence of something. She needs to layer them change by change, with each one taking energy and time. It's easier to manipulate a dream to something similar to what it already is. However, she's very adept at this spell and it's one of her best. She's been working on it for ten years to get faster and more efficient at manipulating it, to the point she can fully change a dream during the hours she's in it.
Dream Interaction ⫻ A passive spell that comes by virtue of Anya physically being within a dream, rather than accessing it with just pink lux. Anya can physically interact with the dream and the dreamer, just as it can interact back with her. This means she can move things in the dream, interact as if they were real ect. She can talk to and interact with the dreamer. But it also means that if anything in the dream hurts Anya, it's hurting her physical body. If she dies in the dream she's properly dead.
Dream Damage ⫻ A more advanced version of Dream Interaction, which allows Anya to interact with and damage the dreamers physical form through hurting them in her dreams. Any wound she inflicts on the dreamer will appear on their body. With active concentration, this will be damage caused by her or anything she holds. With more concentration and energy she can allow the dream itself to interact and damage the dreamer. In the case of the blind, it would be possible for the dream to kill them. She has never tried this before.
Subliminal Messaging ⫻ Based on pink lux knowledge Greyson Devola passed on to her, this is essentially Anya's version of dream 'More Than a Feeling.' This is unaffected by emotional fields, as she's already essentially infiltrated. This works by leaving subtle suggestions via the dreams, directly influencing the dreamer to wake up feeling inclined to follow the suggestion. These are typically simple messages, pushing people to return to her shop and purchase more of her wares. Or for them to wake up feeling content. Given enough time, she can paint much more intricate subliminal messages through the dream imagery in combination with her dream manipulation. This is quite energy and time consuming, compared to more simple suggestions. This is heavily based on the dreams themselves, and how likely the target is to follow through on a suggestion - as dreams often reflect their moods, and anything to jarringly different won't be followed.
Dream Exit ⫻ A spell that Anya is currently working on, but hasn't made any progress on. The aim is for it to allow her to exit the dream at the location of the dreamer, rather than from where she entered which is the 'default'. She wants to be able to choose which of the two to exit from. So far her attempts have been unsuccessful.
Dream Companion ⫻ Another spell Anya is working on, which would allow her to bring another person or physical object into a dream with her. Right now she is practicing with objects. She's been able to bring up to something as big as a tennis ball, but nothing larger. She tried a teddy bear recently, and the results weren't pretty.
Dream Boost ⫻ The third spell of her dream weaving Anya is working on, born from her own selfishness. She wants to be able to boost her own abstraction using the dream itself. This would essentially allow her to drain part of the dream to strengthen herself, thus allowing her to be more powerful within the dream itself and be able to manipulate it better. She is yet to succeed at any attempts of this spell.
Dream Inducement ⫻ This spell that Anya can use in the waking world to induce dreams in someone, rather than waiting for it to happen naturally. Anya either has to touch the person to induce dreams, or have something “anchoring her to them”. Specifically, they must have an object with a specific dreamer locator spell on it. When Anya induces a dream she can choose the general type of the dream - whether it's a good dream, or a nightmare. She can’t choose anything beyond that, it's otherwise the same as a normal, natural dream.Dream Devices ⫻ Anya's second discipline, focusing primarily on using her orange lux to infuse objects with the aid of her other lux to enhance her dream weaving use, along with objects to manipulate dreams in her place.Dream Inducer ⫻ A spell to infuse a small object with a dream inducer spell. This induces dreams in someone when they're asleep but not dreaming. This object needs to be close to them, at least within a metre. For example, put on a bedside table. Its useless if its too far away. This infusion lasts for approximately a week.
Nightmare Ward ⫻ Anya infuses a small object with a weak nightmare ward spell. If kept close enough this will reduce the number of nightmares someone has. Like the dream locator, it must be placed within a metre of the user. It only reduces nightmares. It doesn't keep away other bad dreams, such as stress dreams, nor does it guarantee good dreams.
Nightmare Inducer ⫻ The opposite of Nightmare Ward, Anya infuses a small object with a spell that increases the number of nightmares someone has. It has a slightly larger range, just having to be in the same room as someone (unless it's a really big room).
Dream Encapsulation ⫻ The main spell that Anya is working on, which would allow her to store a specific dream within an object. It is essentially her dream manipulation spell infused into an object, with specific dream "settings" chosen upon infusion. At the moment, she can infuse a tiny dream influence into an object - something like a plant appearing. The aim is for her to have three different types of Dream Encapsulation infusions, as follows:Generic Dreams ⫻ The simplest type, which she is currently working towards. This would allow her to create objects with a basic dream stored in them. This object would then influence the dreams of a nearby dreamer, like Anya would within their dreams, to turn it into the stored dream. This would be generic scenarios without any person specifics - such as a nice picnic in a field, going to a beach, or a space adventure.
Specialised Dreams ⫻ A more complicated type, this infusion would include more complicated and tailor made dreams. This would include elements that only a specific person could have in their dream - people they know, for example. It could also be an incredibly specific scenario: for example, going on a date with a specific person at their favourite restaurant, with the music from a specific band playing. She hasn't made any progress on this part.
Variable Dreams ⫻ The most complicated type, combining white lux with the dream manipulation infusion. This would allow her to infuse a stone with a variable dream manipulation spell, with pink lux reading the users mind to tell what they want to dream about and then manipulating their dreams to follow their wishes that night. This is her ultimate aim, so that she no longer has to manipulate every dream herself. Currently she's very far away from making it happen.
Dual-Teleporter ⫻: Another spell Anya has been working on, but has no success with. It's technically unrelated to dreams but will allow her to return to a specific location after using dream exit to step out at a dreamer's location. The aim is to infuse two objects, with one acting as a location and the other an entry point. She would then use the entry point, on her person, to teleport to the location object. This would allow her to use basic teleportation where she otherwise can't. So far, she's been unsuccessful with it.A Living Dream ⫻ Anya's third and final discipline, she has primarily focused her efforts on developing this over the last ten years. It taps into the gold lux she was unable to use during the battle against the Stygian Snake, much to her frustration. Her first success with a summoning spell was eight years ago. This discipline allows Anya to create creatures from her own dreams, nightmares she visited or a target's dream in the waking world.Dream Creation Control ⫻ A key spell to Anya's living dreams, using her gold lux with a small amount of pink lux to allow Anya to fully control and manipulate her creations. She can give them commands telepathically, and they will follow them to the best of their ability. She can give any kind of command, but the creation won't neccesarily be able to follow them.
"Your Worst Nightmare Brought To Life" ⫻ Anya's primary summoning spell, she can create a creature from or based off one of the last two nightmares she visited. It's easiest to directly create something that was in the nightmare, such as creating a werewolf that she saw in the last nightmare she visited. She can form more abstract nightmares into a living nightmare - such as a nightmare about fire, allowing her to create some kind of monster made of fire. This takes more effort and concentration compared to directly creating what already existed. Anya can only summon one living nightmare, but is relatively unlimited by size. The larger it is the more difficult the spell is to cast and the longer it will take. A small to medium sized living nightmare would take a minute, and larger could take up to five. These living nightmares are completely solid, able to interact with the real world and fight like a creature of that type would. However they're also limited by the real world and have no emotional fields. Technically Anya could manipulate nightmares to include creatures she wanted to summon, but nightmares are incredibly dangerous environments for her and the risk would generally be too high.
"My Dreams Are Reality" ⫻ Anya's secondary summoning spell, which is both more potent and limited. It allows her to create something from her last dream. Now, Anya can easily manipulate her own dreams (within reason) just as she would anyone else's. She can manipulate her dreams to include a dream creature that she know's she'll need, and then summoning it when awake. However she can only summon from her own dream for up to two hours after waking up. This severely limits her, to the point that she can rarely use the spell efficiently. She can summon one large creature from her dreams, or multiple smaller ones - which is often her main use to help her tidy up her shop in the morning. Otherwise, it works like her living nightmare spell.
"Show Me Your Dreams" ⫻ A spell that Anya is still working on, this allows her to create a living dream directly from a target's last dream. This uses her pink lux to read the target's last dream from their mind, and then create something based off of that. She has to be able to see whoever she's targetting however emotional fields don't block it, as she's barely intruding. At the moment she can only use this to create a small minion, and she can't choose what it will be - it's completely random based off the dream.From the time of her kindling event at age ten, until she went through her rebellious phase at sixteen and subsequently joined the coven, Anya primarily learned spells from her older siblings and parents - struggling to create her own. She has lower affinity for most of these spells, and basically doesn’t use them anymore due to them being weaker and having more limits.Illusion Creation ⫻ A spell that would allow the caster to create a full illusion, Anya can only create a tiny and very subtle illusion. For example, the sound of something falling, or the illusion of a fly. She learned this from Nisha.
Portal Creation ⫻ Learnt from her mum, Anya can created a portal to somewhere else. To where, you ask? Well, Anya doesn’t know until she steps through the portal.
Telekinesis ⫻ Learnt from Kiran, Anya has a very rudimentary telekinesis spell. She can use telekinesis on an object up to 20g of weight.
Sharpen Object ⫻ A very basic version of a spell her dad could use, Anya can make an object sharper. The object has to already be sharp, though, or it doesn’t do much.
LIMITS ⫻Dream Weaving ⫻ There are some general limits to Anya's dream weaving spells. She can only be in any dreams that aren't her own for five hours, and one specific dream for up to three hours. To enter a dream, the target must be asleep and dreaming. If they wake up she's forcefully teleported out. Since Anya is physically in a dream, she can be hurt by it. She could be hurt enough to get killed. While Emotional-Field’s generally don’t affect her spells (being non offensive in nature), Paranormals can sense something’s off with their dream. It's possible for them to even notice her presence, realise she’s not part of the dream or actively seek her out in their dream.Dream Visit ⫻ Anya needs to have met whoever's dream she's entering. She can only enter two in a night before she needs four hours minimum of sleep, or ten hours outside of dreams.
Dream Walking ⫻ Anya can enter about ten dreams during dream walking, before she needs four hours minimum of sleep, or ten hours outside of dreams. Anya can't choose where she's going, only the direction she's walking in. The dreams she walks into are completely random, and she could walk into a dangerous situation.
Dream Manipulation ⫻ Dream manipulation takes time and energy. The bigger a change, the longer it will take. Adding in a new element will take seconds for something small, to minutes for something large. Bringing in a dream person could take up to ten minutes. Changing the entire dream, such as a peaceful dream to a warzone, would take an hour or two in total for all the elements to be changed. There's a risk of "overloading" the dream if she adds too many conflicting elements, which could rebound and hurt her. The dream doesn't pause during the manipulation. Changes also take energy, and the larger changes she makes the more likely she is to exhaust herself and have to leave a dream early.
Dream Interaction ⫻ Anya is physically limited by how she can interact with a dream. She can't interact with something that's outside of her reach. She can't do anything she couldn't do in the real world if she's not using her dream manipulation spell.
Dream Damage ⫻ Using this spell is incredibly taxing on Anya. Hurting someone through a dream is difficult, and will exhaust her enough that she'll likely have to leave the dream immediately afterwards. It requires complete concentration. Emotional-fields protect against it, she can't just kill someone with them in their dream.
Subliminal Messaging ⫻ Anya can only leave one subliminal message, and it can't be anything too complicated. If the suggestion conflicts with what the person would normally do or their personality, it's likely it won't be followed through. Something jarringly different from the rest of the dream will also be ignored. These suggestions or emotion changes need to be done through dream imagery, which can be time consuming for anything more complicated.
Dream Companion ⫻ Currently, Anya can't bring anything bigger than a tennis ball and she hasn't tried it with anything sentient. It's more exhausting to bring something into a dream with her.
Dream Boost ⫻ The boost will directly correlate to the amount Anya drains from a dream, and eventually she will run out of elements to take. It takes time to draw the energy from them. At the moment, she can't use this spell.Dream Devices ⫻ Anya can currently infuse about five a day of her first three dream objects. The rest she can't properly do yet, but will be slower when she can.Dream Inducer ⫻ This infusion last approximately a week. The object needs to be within a metre of the person for it to work.
Nightmare Ward & Nightmare Inducer ⫻ The object needs to be kept within two metres to be effective. The infusion only lasts for two weeks. It only increases or decreases nightmares, it doesn't guarantee a major change in dreams.
Dream Encapsulation ⫻ Anya currently can't really use this spell, and it takes a lot of energy to use. She can only infuse an object so that it makes very minor, near neglible, manipulations to dreams. It needs to be within a metre to be effective.
Dream Exit ⫻ Currently can't use this spell.A Living Dream ⫻ There are a few general limits to her living dreams. She can only have only have a living dream summon from one dream - so if she creates from her own dream and then wants to do something from a nightmare, she must dispell the one from her dream. Her creations only last for up to thirty minutes, but anything past fifteen starts to physically drain her to the point she could pass out. The larger her living dream the more energy she will have to use to create it, and control it. She has to be able to see her creation to be able to control it. Her creations don't have emotional fields, making them weak to magical attacks. They can be killed / destroyed just like a human could, though they might be stronger or more durable depending on what they are."Your Worst Nightmare Brought To Life" ⫻ Anya can only create one living nightmare. A small one, about half her size, would take a minute to create. One of her size a couple of minutes, and anything larger up to five. While these living nightmares generally recognise their creator and won't hurt her even if she isn't controlling them, that isn't guaranteed. The larger, the more unstable. Abstract nightmares made into creatures double the time taken and use more energy, compared to a direct creation.
"My Dreams Are Reality" ⫻ This can only be used within two hours of her dream, making it severely limited. She can create multiple small, identical creatures, or one larger one. She can only use this once, before she needs to sleep and dream again. It takes about two minutes to cast.
"Show Me Your Dreams" ⫻ This spell is quite limited at the moment. She can only create a small minion based on the dream she read, and doesn't choose what it is from the dream - instead it's relatively random. She has to see the person she's reading a dream of. It's quite a risky spell as she doesn't really know what she'll get until it exists.Anya is pretty shit at most of these spells to the point they are practically useless.Illusion Creation ⫻ She can only create really small illusions, three times a day, which last for up to five minutes.
Portal Creation ⫻ Anya can’t choose the location of the exit portal. It’s two ways, but only lasts for five minutes. She can only do it once a day.
Telekinesis ⫻ Anya can only levitate an object of up to 20g of weight. It's blocked by emotional fields, but she couldn’t use it on any person anyway.
Sharpen Object ⫻ A non sharp object won’t be affected by this spell. It can only make objects such as knives cut a bit better. Emotional fields completely block it, so she can’t sharpen a table knife and then kill a paranormal with it.
WEAKNESSES ⫻Attempting to exert excessive control or make too many changes within a dream could destabilize the dream environment. Anya's manipulation may introduce conflicting elements or disrupt the natural flow of the dream, leading to instability within the dream realm and possibly collapse - ending the dream then and there and forcing her back to the real world. Anya's attempts to manipulate dreams may provoke resistance or backlash from the dreamer's subconscious. If the dreamer's subconscious rejects Anya's alterations or perceives her presence as a threat, hostile anomalies within the dream could manifest and force her out of it. Overloading the dream environment with excessive changes or manipulations can lead to unintended consequences or unforeseen outcomes. Anya's alterations may also create unexpected scenarios that escalate out of control, leading to the collapse of a dream. The more Anya interacts with nightmares, the greater the risk of succumbing to their malevolent influences. Prolonged exposure to nightmares can corrupt her thoughts, emotions, and perceptions, blurring the line between reality and illusion. She may struggle to distinguish between dreams and waking life, experiencing hallucinations or delusions that threaten her grasp of reality. If Anya is injured in a dream, the injuries transfer to the real world, and if she is killed in someone's dreams, then she dies in real life.
Also, there is a chance that Anya may randomly enter the Dreams of the dreaded Trevor Obott. The more dreams Anya enters a night, the more likely she'll accidentally enter his dreams. Even if Shimmer's Trevor is dead, due to magic bullshit I won't explain; she'll just enter the dreams of an alternate Trevor. And every one of them is just as terrible as Shimmer's Trevor.
Summoning creatures from dreams can be mentally taxing, especially if Anya attempts to summon complex or large entities. After prolonged use, she may experience mental fatigue, headaches, or even lose control over her creations. In addition, Living Nightmares drains Anya's stamina and energy reserves rapidly. Extended use of this spell can leave her exhausted and vulnerable to subsequent threats. Maintaining telepathic control over her creations requires intense concentration and cognitive focus. Anya's control may falter if she becomes overwhelmed, potentially leading to her creations acting unpredictably. They may behave erratically or even turn against Anya if they perceive her as a threat, posing a danger to friends and foes alike.