Do you like Zeppelins? Yes, of course you do, everyone likes Zeppelins!
This RP will focus on a group of survivors from an invasion in a low fantasy world who manage to escape a fallen city on an airship. Maybe you're a crew member. Maybe you're a soldier. Maybe you're a random civilian who got lucky.
Will you try to do something to save your nation or will you just sail off into the sunset and hope the enemy doesn't catch up to you? Perhaps you might explore the unknown corners of this world's uncharted continent in search of ancient treasure or powerful artefacts?
The choice will be yours, but first, you'll probably want to choose a Captain.
There will be adventure! Romance! And villains with twirly moustaches!
Low Fantasy Elements
I am describing this setting as low fantasy as it will be set in a made-up world. Magic does exist in this world, though your characters are mundane and probably won't encounter it. Magic is an ancient thing that has faded as the fires of industry have grown.
The only fantasy race that will appear in this setting are the immortal elves who rule a geographically vast but sparsely inhabited Empire in the West of the continent most of the action will take place in.
Technology
The technology level for this RP is, broadly, 1912 with one key exception: airship tech is 20 or so years more advanced than it was in the real world at this time... and most importantly you have helium in your bags rather than hydrogen so you aren't going to go down in a giant fireball of doom if someone lights a cigarette within a kilometer of you.
The reason I have made this decision, simply, so that your airship does not suck! It would rather shorten the RP if you were in an explosive death trap.
Other than that, expect bolt action rifles, very basic biplanes, electricity, poison gas, fancy hats and, potentially, trenches. Not that you need to worry about most of these things as you cruise blissfully over the battles raging below.
A bit on Zeppelins/Rigid Airships
First, yes, I know that Zeppelin is a company that made/makes rigid airships, which is the correct name for the thing we are describing. Most people know them as Zeppelins though, so I'm sticking with that.
If you aren't too familiar with Zeppelins, they are absolutely colossal constructions that dwarf anything in the sky today.
A zeppelin in this RP travels at about 80 miles per hour and can reach heights of about 21,000 feet, though typically they'll cruise much lower than that. Zeppelins can stay aloft for a week or so, which is mostly dictated by how much engine fuel they have onboard. If you run out of that you won't crash immediately, but you will lose all ability to control where you are going.
Planes of the era are only marginally faster, cannot get as high and have nowhere near the range... though obviously they are much cheaper to build. They also haven't developed the interrupter gear that would allow single man fighters to become a thing.
Most of the living space for a zeppelin at this tech level is inside the outer shell. This was done to help keep the temperatures manageable though there are gondolas for things like navigation or as gun platforms. There are also gun platforms on the top of the airship which you can access by a long and frightening ladder. And you can actually walk along the top... though it might be a good idea to make sure you are fastened securely. It is, after all, a long way down!
So you got to the end...
Well, what do you think? Would you be interested in this RP?