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Hidden 11 days ago 10 days ago Post by Ryik
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Ryik Wandering Phantasm

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Hidden 8 days ago Post by Bacon
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@Bacon, my submission.





If you could move this into the characters tab for ease of access down the line, I'd appreciate it.
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Additionally, I'd like to ask if there's any other bookkeeping that anyone needs to get out of the way before I type out an introductory post in the IC?
Hidden 8 days ago Post by Ryik
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Katherine/Tiangou and Daniel/Constantine only have one focus, while Amaranthe/Herne's secondary debuffs/status conditions could be split into a secondary and tertiary focus under the new system.

Given Katherine and Daniel both use Persona with a phys focus, working out what distinguishes them from each other might be a good idea.

Other than that, I think we're good, unless you'd like me to write up a proposal for skill acquisition order for each character.
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Hidden 7 days ago Post by meri
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I think that's a good idea! From my understanding, Tiangou is a reckless, tunnel-vision type combatant while Constantine focuses more on strategic plans of attack since he's based off of an emperor. Please correct me if there's a different characterization you were going for, @Letter Bee:)

As for a secondary focus, I can add magic damage to Tiangou if that works. I would recommend buffs for Constantine to add a little inspirational leader/general flavor.
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Hidden 7 days ago Post by Letter Bee
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I think that's a good idea! From my understanding, Tiangou is a reckless, tunnel-vision type combatant while Constantine focuses more on strategic plans of attack since he's based off of an emperor. Please correct me if there's a different characterization you were going for, @Letter Bee:)

As for a secondary focus, I can add magic damage to Tiangou if that works. I would recommend buffs for Constantine to add a little inspirational leader/general flavor.


Constantine is closer to a 'defensive' build, actually. Sort of a 'tank' that takes damage...
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Hidden 6 days ago Post by ctrlsaltdel
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Hm, given the discussion and system so far, I'll switch Herne's focuses--I'm thinking Ailments as primary, Gun as secondary, and Debuffs tertiary. It seems like we have plenty of people with a primary focus in either phys or magic damage, and ailments will probably be more fun to play out that status debuffs.
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I kinda want Constantine XI to Absorb or Null Physical damage. Is that possible, @Bacon?
Hidden 5 days ago 5 days ago Post by Ryik
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I assume that buffs to resistances would be on the table when characters undergo a second awakening.

Alternatively, I did lay out a primary defense focus that would allow you to take a really strong defensive skill (at least eventually) and I'd say null/drain physical would qualify. (I also stole Persona Q's ally guard skills to fill out the role, which would be among the main draws of a going for that focus)

You could probably scale up from a resist phys passive, and doing so would free up Constantine's inherent resistances for something more standard such as resist Light.

In any case, Daniel (and Katherine) still don't have a tertiary focus, so there is a bit of room to add on.

Hm, given the discussion and system so far, I'll switch Herne's focuses--I'm thinking Ailments as primary, Gun as secondary, and Debuffs tertiary. It seems like we have plenty of people with a primary focus in either phys or magic damage, and ailments will probably be more fun to play out that status debuffs.

Eh, we don't actually have gun damage anywhere else, so I wouldn't worry about it, but it's up to you.

In terms of magic damage we only have two people with focuses on it, (including Katherine) though not having a focus on it doesn't stop you from using -dyne skills so it's not that mission critical. So far we have Fire, Ice, Wind, Psychokinesis, and Light, which leaves Electric, Nuke and Dark.

As far as weaknesses go, we have two weaknesses to Dark, one weakness to Fire, Electric, and Psychokinesis, and no weaknesses to Ice, Wind, Nuke, or Light.

As for overall team composition, we have strong debuffing available, a fine selection of primary damage-dealing characters, but no buffer. Radcliff is our resident Mediarahan spammer, (our only one, which is probably fine?) and if Flint dies no one else can revive unless we've got revival beads lying around. We could buff Radcliff and by extension Flint so that both can both heal and revive, or we could have someone pick up tertiary healing for Recarm, or Diarahan for that matter.
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Hidden 4 days ago Post by Bacon
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I assume that buffs to resistances would be on the table when characters undergo a second awakening.


Can confirm.

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Hidden 3 days ago Post by Letter Bee
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@Bacon, does a Persona User get the power to 'buff' his mundane weapons?
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@Bacon, does a Persona User get the power to 'buff' his mundane weapons?


If by 'buff' you mean a mundane weapon in a persona user's hands deals more damage than in a normal person's hands, yes. If this is isn't what you meant, I'm gonna need you to explain.
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Hidden 3 days ago Post by Letter Bee
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<Snipped quote by Letter Bee>

If by 'buff' you mean a mundane weapon in a persona user's hands deals more damage than in a normal person's hands, yes. If this is isn't what you meant, I'm gonna need you to explain.


It's what I meant.
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Hidden 2 days ago Post by Bacon
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Is there any other bookkeeping issues that need to be handled before we get started? I'm going to get started on drafting the IC introduction, but it'll probably be at least a couple days before it's in a state to be posted. In the meantime, if there are any other issues that need to be addressed that haven't been already, speak now.
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Hidden 2 days ago Post by Letter Bee
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@Bacon, not sure.
Hidden 2 days ago Post by ctrlsaltdel
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I'm ready to get started, personally--I don't think there's anything still hanging that can't be resolved in the moment.
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Hidden 2 days ago Post by Letter Bee
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Honestly, I think Daniel's backstory is a bit too dark and edgy, but maybe I should just go with it...
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