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Hidden 11 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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Replaced 'Threat Level' to 'Military Value' for the sake of delicious flavor.
Hidden 11 yrs ago Post by Little_ninja
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Hahaha.
I would like to say 100% approved, but I am only a Co-GM. I will wait for Garrison's input on that. But I don't see anything wrong with it.
Hidden 11 yrs ago Post by drewccapp
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I'm totally interested in this.

Name: Aeris LaFrond
Alias: Wither
Age: 19

Her uniform within the prison is not very revealing and barely altered from its normal design except for some ruffled sleeves and legs from her feral-ness due to her capture. The other alterations make it as easy as possible to move without revealing too much skin or damaging the outfit.

Personality: She is generally misanthropic due to several betrayals that ended up with her captured and imprisoned. She has a cynical attitude most of the time and will make harsh and very dry jokes if she feels it's warranted. She is unafraid to take action, but does like to know what she's getting herself into before acting if she can. Those she actually considers friends she will do much to protect and would never betray. Those who betray her should worry for their safety as she will not stop hunting them until she feels she has given equal suffering to the betrayer. She avoids talking about her past. She is completely unfazed by blood or death. She has excellent control over her emotions.

History: On the outside people would think that Aeris was raised in a high class family and sent to a prestigious school for business to continue the family business, which isn't wrong. However, she was trained from a very early age as an assassin. Her high class family was high class simply by the success they had in their assignments. Her prestigious school was the greatest training ground for assassins. Her natural talent allowed her to shoot up the ranks. During her rise, she made several friends and several of them ended up working together in an attempt to bring her down. She caught this betrayal and acted appropriately to avoid disaster, which was successful, but the only time she safely avoided betrayal.

One person maintained a seemingly true friendship with Aeris throughout the betrayals. Unfortunately, this was also another false friendship as one break her friend stayed over Aeris' home and in the night killed mother and father and set the building on fire to escape. Aeris spent that entire break hunting her down and repaying that betrayal in full. For the loss that was suffered by Aeris, she used her ability to cripple her ex-friend before slitting her throat with a dagger. The sudden aging of a 18 year old girl caught the attention of the government.

She spent a year staying one step ahead of the government and doing everything it took for her to survive. Unfortunately, their persistent tracking caught her in the night before she was able to gather herself enough to escape with everything she needed. In the struggle to escape capture, she managed to pierce the neck armor of one of the men and kill him with an ice pick. Her early days imprisoned she behaved in a completely feral fashion raging at everything, and eventually calmed down to bide her time to escape. With the suppression bracelets blinding her she knew she had to rely completely on her training to find an opening. She eventually decided she could use the other Evols that were captured here in that escape.

Skills: Stealth - Aeris is really good at sneaking from her training.

Marial Arts - Aeris is familiar with many different types of martial arts those designed for weapon use specifically.

Acting Training - Aeris is an excellent actor as it was necessary for her to be able to fit the part for assignments.

Power: She has the power to channel negative energy into an object, living or dead, and cause it to rapidly age and deteriorate. She much be within and arm's reach but does not need to touch to use this ability although contact does make focusing easier.
Threat Level: 5
Hidden 11 yrs ago Post by Garrison
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Garrison Legendary Swordsman

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SillyGoy is 100% approved, the value idea is pretty cool.

Drewccap, you'll have to wait for me or the other GM's to take a look at yours. I'm afraid I have to be getting to bed very soon as I have to be up at 0430 :(
I did glance at your power, as it is the first thing I look at with any CS. Your power seems to entail more than it seems. Hyper senses, no matter how focused, don't allow someone to read someones thoughts. That's a totally different power all together. Projecting your senses through materials poses problems because you simply, no matter how Hyper your senses, can't taste something through a plaxy glass cell on the other side of the room. Also, it's important to know that for a realistic use of that power, such as hearing someone upstairs whispering, through your cell. Would still be incredibly hard because of the bracelets affecting all of us. It seems that you wouldn't really be of significant aid until much later once the degradation of the bracelets is severe enough. My final point here, is that you have mixed up some powers into one, please correct it to be realistic. I know this is fantasy but if Hyper Senses is your power, than it needs to fit that realm of abilities.
Hidden 11 yrs ago Post by Toaw
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Name: Victor Vazquez

Alias: The Bull

Age: 26

Appearance:
Jumpsuit slightly tattered, and torn with 3 holes large enough to notice, on the bottom half right half of his leg, on the left side of his chest, and on his left shoulder

Personality: Victor is a hot headed individual who loves to fight. He is often optimistic about defeating opponents, and feels that those who can't fight are a waste of space, and will constantly looks for those who are stronger than him to one day defeat them as well.

History: Victor lived in the slums of a fairly large city, not really knowing who his family was, or whether or not they were dead or alive, all he knew was how to live on the streets, and this caused him to get involved with many gangs. When he was fourteen he got involved with a group of people called the Salamanders, who ran an underground fighting arena where two people where pitted against each other, and often fought to the death. One day though due to a fighter suddenly going "missing" they lacked a proper amount of fighters to run the show, and being to cowardly and greedy to find a different competitor decided to have Victor fight instead. This is when they realized that Victor wasn't an ordinary kid, and in fact was a Evol who had an extraordinarily tough skin.

This caused victor to be able to fight ruthlessly through the years, and was often pitted against people with knives, and swords not fearing death by that of a blade. His strength grew, and so did his infamy in the underground fighting league up until the age of twenty. This is when he was bribed by the salamanders to lose the fight, and give the opponent the victory, since a high up drug lord was put a lot of money on him, but being the kind of person he was Victor refused saying that a man doesn't give a fight. When he turned around a huge amount of men burst through the door spraying a nerve gas, knocking him out cold only to wake up in a cell with a suppressor bracelet on.

Skills:
-Skilled street fighter
-Has many contacts with underground organizations, and gangs
-Often a great meat shield (if you can deal with the odor...)

Power: Iron Skin: This ability gives both an increase to Victors strength, and durability. His skin is considered to be as tough has steel, and so swords, knifes, weaker guns (pistols), and automatic weapons can penetrate his skin. His strength improves due to his skin not allowing him to feel as much pain allowing him to exert more force, than a normal human would be able to.

Threat Level: 3
Hidden 11 yrs ago Post by drewccapp
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Garrison said
SillyGoy is 100% approved, the value idea is pretty cool. Drewccap, you'll have to wait for me or the other GM's to take a look at yours. I'm afraid I have to be getting to bed very soon as I have to be up at 0430 :( I did glance at your power, as it is the first thing I look at with any CS. Your power seems to entail more than it seems. Hyper senses, no matter how focused, don't allow someone to read someones thoughts. That's a totally different power all together. Projecting your senses through materials poses problems because you simply, no matter how Hyper your senses, can't taste something through a plaxy glass cell on the other side of the room. Also, it's important to know that for a realistic use of that power, such as hearing someone upstairs whispering, through your cell. Would still be incredibly hard because of the bracelets affecting all of us. It seems that you wouldn't really be of significant aid until much later once the degradation of the bracelets is severe enough. My final point here, is that you have mixed up some powers into one, please correct it to be realistic. I know this is fantasy but if Hyper Senses is your power, than it needs to fit that realm of abilities.


Alright, I'll edit that a bit then. I'll do some work to put it within the realm of reality, and I do understand that the bracelets will strongly restrict the distance until they deteriorate enough.
Hidden 11 yrs ago Post by Little_ninja
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Hello drewccap,

I also agree with Garrison's view on your ability/power. It just entails more than it implies.

Most of the rest seems fine but a little bit in your history.

drewccay said
It was at this point she caught the attention of the government as they noticed that it would have taken someone with some extraordinary abilities to hunt down someone that from extensive background checks was a trained assassin.


I believe, especially from her being of a high level family of assassins, she would have a good knowledge in tracking your target and etc. I do not really see this kind of ability to hunt someone down, even though also an assassin, as requiring an ability to track down and warrant government attention in that way. I think the way to warrant the government's attention should be something more evident. Unless, to say, she tracked someone else who had some sort of ability too, and killed them, hence the government's attention.
Most of your CS is good, just a few small things to fix.

Now then Toaw, I don't see anything really wrong with your cs, but, he doesn't bring much to our escape. Also your "skills", I am uncertain about contacts from underground gangs and such. In Purgatory, you wouldn't have access to contact people outside, maybe some of the people from underground gangs and such were also Evols in Purgatory too, but you wouldn't really be able to use that to much of an advantage.
Hidden 11 yrs ago Post by Toaw
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Little_ninja said
Now then Toaw, I don't see anything really wrong with your cs, but, he doesn't bring much to our escape. Also your "skills", I am uncertain about contacts from underground gangs and such. In Purgatory, you wouldn't have access to contact people outside, maybe some of the people from underground gangs and such were also Evols in Purgatory too, but you wouldn't really be able to use that to much of an advantage.

Now I disagree having someone who can take a few hits, and help fight his way out is always good with an escape plan, and as for the whole contacts with underground gangs thing, I was assuming that there was going to a bit of RP after escaping, and needing a place to lay low is a good idea, if I'm wrong on this please let me know, but I think my character has more uses than you are leading on :)
Hidden 11 yrs ago Post by PoisonLilies
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He could be the human shield when we escape. I am hiding behind Victor.
Hidden 11 yrs ago Post by PoisonLilies
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Toaw said
Now I disagree having someone who can take a few hits, and help fight his way out is always good with an escape plan, and as for the whole contacts with underground gangs thing, I was assuming that there was going to a bit of RP after escaping, and needing a place to lay low is a good idea, if I'm wrong on this please let me know, but I think my character has more uses than you are leading on :)


No we will be RPing once we have escaped they will need a place to go after words. I think that is a great idea.
Hidden 11 yrs ago Post by drewccapp
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Little_ninja said
Most of the rest seems fine but a little bit in your history.I believe, especially from her being of a high level family of assassins, she would have a good knowledge in tracking your target and etc. I do not really see this kind of ability to hunt someone down, even though also an assassin, as requiring an ability to track down and warrant government attention in that way. I think the way to warrant the government's attention should be something more evident. Unless, to say, she tracked someone else who had some sort of ability too, and killed them, hence the government's attention.Most of your CS is good, just a few small things to fix.


Fair enough... it usually is the small things that I get caught on. I'll put some thought into it and make amends. I am actually going to put more thought into her ability as while I'm quite a fan of the "passive" type of abilities that don't take much effort to use and can even be used thoughtlessly it also makes it super hard for the government to even realize she has a power to begin with because it is a completely sensory power and won't easily attract attention.
Hidden 11 yrs ago Post by PoisonLilies
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Just read the new character sheets I have to say I really like SillyGoy's sheet. Can't wait to see what will unfold in the RP now.

Drewccapp I liked that you changed you power. Not only does it help in the escape (I hope I am not the only one to see that) but it gives you a better assassin feel.

I already said I liked Victor so yep.

Glad you guys joined I was getting sad.
Hidden 11 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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I'll get to posting immediately once Garrison gives the green light.

Also, these words of praise are making my ego bloat unhealthily.

Hidden 11 yrs ago Post by PoisonLilies
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I hope he gives it soon. I hope at lest one or two more join.

Have you read the IC yet. (Just so you know were everyone is) Well more like me, little_ninja, and G is. I think we are the only ones left T.T

It sucked that they did we only just begun.
Hidden 11 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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I've read a bit. It's a real shame that all those people left. I think this RP's concept is very interesting, and immediately jumped on the chance to be a prison guard just to take an active role in urinating all over the Evol's plans.
Hidden 11 yrs ago Post by PoisonLilies
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Yeah it is. I thought so too. Tell you the truth the thought of someone being a prison guard never crossed my mind. I think it will be good to have a main guard instead of just ones everybody controls. Also I am very curious if you will be the main guard who looks for us after we have escaped or if you turn to our aid.

Well it is 2 a.m I should really get to bed. Night!
Hidden 11 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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Goodnight. I look forward to interacting with Serenity IC soon.
Hidden 11 yrs ago Post by Little_ninja
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Well, I was unaware of the RPing after escape. But, his ability is a little lacking, the guards won't be using weaker guns, I don't think. They will use more firepower, if they were to, or use stun guns and electric batons to suppress us. We already have fighters, and I think plenty. Not that more would be bad. Just a tweak of the character and he will be fine. I do like the character, but, just think a little lacking. Because of the setting, in terms of a human shield, lacking, but buffing it would probably work, and probably another skill set that doesn't really overlap would be good. Well, his underground contacts to keep us hidden is nice and all, but, my character, Xerox, can erase memories of people they pass by, unless they escape quite early, I doubt there will be a problem with erasing memories at that point in the RP. Well, I have had my share to say. I will let Garrison, the GM, not me a Co-GM, decide what to do with your character. Not any major problem in your character, just tweaks would be fine. In my mind the tweaks should be buff the ability and add an unique skill set. Otherwise, his fine.

Drewccap, your new ability, I like it, different and interesting. Don't see any problems with it. I think it will be approved by Garrison.
Hidden 11 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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green light when?

impatience overload

too much wait

ahh
Hidden 11 yrs ago Post by Toaw
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Little_ninja said
Well, I was unaware of the RPing after escape. But, his ability is a little lacking, the guards won't be using weaker guns, I don't think. They will use more firepower, if they were to, or use stun guns and electric batons to suppress us. We already have fighters, and I think plenty. Not that more would be bad. Just a tweak of the character and he will be fine. I do like the character, but, just think a little lacking. Because of the setting, in terms of a meat shield, lacking, but buffing it would probably work, and probably another skill set that doesn't really overlap would be good. Well, his underground contacts to keep us hidden is nice and all, but, my character, Xerox, can erase memories of people they pass by, unless they escape quite early, I doubt there will be a problem with erasing memories at that point in the RP. Well, I have had my share to say. I will let Garrison, the GM, not me a Co-GM, decide what to do with your character. Not any major problem in your character, just tweaks would be fine. In my mind the tweaks should be buff the ability and add an unique skill set. Otherwise, his fine.Drewccap, your new ability, I like it, different and interesting. Don't see any problems with it. I think it will be approved by Garrison.


Ok I see were you are coming from I will buff him slightly. The reason why I didn't want to say that he could deflect bullets from more powerful guns is because I didn't know if that would be a bit overpowered. I will tweak my character to buff him slightly.
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