Name: Kokai Hyuga
Alias: Kokai Ekirei (Prefers this to Hyuga)
Age: 13
Gender: Male
Rank: D-Rank Genin
Appearance: Personality: Stemming from a long line of Konohagakure nobles and Shinobi, Ekirei is very loyal to his village and proud of his long heritage in the forest village. He is a staunch defender of the village's ideals, willing to give his life for the continued existence and betterment of his home. As he is so very devoted to his village, he would work to get the upper hand in every battle, negotiation, or treaty as long as Konoha came out stronger. Sometimes, he is willing to even damage the well-being of other villages if it was for Konoha's benefit.
During meetings and other instances where foreign shinobi are involved, Ekirei is the epitome of politeness and professionalism. He always speaks simply and never leaves hidden meaning behind his words and always making his intentions clear. He makes sure to keep his speech and tone respectful, and never condescending. However, when fighting foreign ninja and missing-nin, he is constantly angry and will fight with all of his power he can muster. If an enemy is gaining the upper-hand, he is stubborn in his defense and will continue fighting until the enemy is dead. Ekirei refuses to flee from a minor fight, such as a defecting ninja, or a major fight, like an invasion or coup.
While hungry, Ekirei is an avid lover of breads and meats, usually carrying a satchel of the food around with him. He particularly enjoys the taste of bear and deer from Konoha, going great lengths to get large amounts for himself. When having visitors or visiting others, he often throws or attends large dinners with many guests and lots of food. When near the sea, he enjoys the taste of shellfish as well, eating many lobsters and clams to quell his voracious appetite. With a mighty thirst that is normally associated with active people, Ekirei enjoys the taste of alcohol and the warm, powerful feeling he gets when he has drank much. In more civilized situations, he prefers the taste of sweet or bitter tea, which he prefers to brew himself.
Ekirei enjoys a challenge, whether a spar with his ninja or foreign ninja, or something as simple as a game of chess. He knows when he has lost, and likes the people that can best him in games of skill or strength. He often challenges others to these competitions when he is bored or he has a bit of free time. However, although he knows the difference between friendly games and competitions, he gives his absolute best and even more effort in any event. This leads him to constantly overwork himself.
Village: Konohagakure
History/Background: Born on a rather cold February morning, Ekirei was born into the Hyuuga family by two high-ranking Konohagakure nobles, and members of the Main Hyuuga. A healthy baby, Ekirei was the third child to be birthed, after two sisters. With a large household, a manor filled with his family and numerous servants, Ekirei was exposed to a large variety of people and their backgrounds. Paired to a man-servant/surrogate father, Ekirei spent years with a man that would become a father-figure to him. As his parents were important figures in Konoha politics, he was left in the care of Hitoi, a former shinobi and member of the Branch Hyuuga. A scarred and burned man, Hitoi was considered one of the ugliest men in the village. Assigned as caretaker of Ekirei, the man took to the baby as if they were father and son. From birth, Hitoi would take Ekirei on long treks around the village, carrying him in a sling as he walked the village. Growing up with an ugly father-figure, Ekirei gained the ability to look over appearance and value people on their actions. As he often traveled and met many people with Hitoi, Ekirei came to love the sight of people and became very social.
As he grew up, Ekirei began to see less and less of his family, and more of Hitoi. At age three, Ekirei now couldn't be seen anywhere without Hitoi beside him. As his parents worked to secure even more prestige in politics and his sisters old enough to attend civilian school, Ekire hardly knew of the Hyota besides the name. As Hitoi was a shinobi, he disciplined and nurtured Ekirei in a way a Jounin would with his Genin. While living with Hitoi, Ekirei began to become interested in the life of a ninja, listening as Hitoi would tell fantastic, often exaggerated stories of princesses he saved and evil warlords he slayed. Wanting to live this life for himself, Ekirei began to plead with Hitoi to teach him how to throw kunai and block punches as soon as he could speak in complete sentences.
At age five, Ekirei began to formally train as a shinobi under the tutelage of Hitoi and a set of Hitoi's close comrades. Under Hitoi, Ekirei learned the basics of ninja arts, such as throwing shuriken and kunai, and other techniques others would learn at the academy.
Ekirei's parents, satisfied with their progress on gaining a respected position in the village, began to take an interest in Ekirei's abilities Hitoi had taught him. Ekirei was on a level of fitness and skill most senior Academy students were at, and Ekirei was not even 10 years old. Not noticing, or not caring, they had missed most of Ekirei's childhood, enrolled Ekirei in the Konohagakure Academy to enhance his abilities, while providing him with scrolls and books that detailed the many techniques created by previous Shinobi. They reasoned that if they could have a child that became an important figure in the workings of Konohagakure, they can become even of greater importance not just in the village, but also in the entire Hyuuga clan.
Tools: Fuma Shuriken
Chakra Nature: Fūton (Air), Katon (Fire)
Kekkei Genkai: Dōjutsu: Byakugan/ Taijutsu Hidan: Jūken (Gentle Fist)
Special Traits: As a member of the Hyuga, Ekirei is able to utilize the Gentle Fist, allowing him near-unmatched Taijutsu skills among his peers. Furthermore, in order to use this style, Ekirei holds near pinpoint chakra-control, able to use his techniques with the right amount of chakra needed to decrease fatigue.
Along with the basic 5 E-Ranked jutsu (Bunshin, Substitution, Genjutsu Kai, etc)
Name: Wind Release: Stream (Fūton: Nagare ~ 風遁・流れ)
Rank: D-Rank
Range: 10 meters
Nature: Air
Type: Ninjutsu
Effect: Wind Release: Stream is a movement technique with no offensive application, designed to allow a shinobi to maneuver mid-air. The shinobi exhales a powerful, concentrated stream of wind from their mouth. This stream has enough force to accelerate the user's movement mid-air or allow them them to rapidly change the direction they're going in. Beyond this, however, it has several unintended effects. When blown into the ground, it's force can help dislodge dirt and sand, creating a small smoke-screen effect. Naturally, this requires loose dirt or sand. The stream has enough force to knock lighter projectiles aside, such as kunai and shuriken, as well as to make someone hit by it stagger back a few feet, assuming the caster is 5 metres or less away from the person being hit.
Name: Fire Style: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
Rank: C-Rank
Range: 80 meters
Nature: Fire
Type: Ninjutsu
Effect: The user forms the Tiger hand seal and breathes deep, filling their throat and lungs with chakra. They then exhale this chakra as a massive orb of roaring flames. It can either be fired as a gigantic sphere of flame or used as a flame-thrower style stream of flames. Either way, the released flames will engulf their target, causing second degree burns to all exposed flesh. The ball of flame will be the size of a bus, regardless of which form it is used in. When used as a flame-thrower, the attack will extend 15 metres in-front of the user. When the user stops breathing the stream of flame or a post lapses, the stream will end and the fireball will simply evaporate. When used as a fireball the sphere will travel at 30 mph.
Name: Wind Release: Great Breakthrough (Fūton: Daitoppa ~ 風遁・大突破)
Rank: C-Rank
Range: 40 meters
Nature: Air
Type: Ninjutsu
Effect: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. It does however take a few seconds from willing it to happen to the burst of wind occuring, and the birst of wind is always created around the user's body in such a way that the wind hits them too. For example, if you want the wind to fire in the direction you're facing, it will be created behind you, meaning you will be inside the burst yourself. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it[three times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent.
Name: Wind Release: Vacuum Wave (Fūton: Shinkūha ~ 風遁・真空波)
Rank: B-Rank
Range: 25 meters
Nature: Air
Type: Ninjutsu
Effect: The user takes a deep breath and spins in the direction of their target while exhaling, compressing the released air into a solitary blade of wind that is 6 inches in width. As it moves outward, it expands, covering a substantial area around the user (blade is 5m wide, grows to 15m by the end of the jutsu's radius) due to its circular motion. The resulting sharpened blast is large enough to cause grievous injuries to those at even the outer edges of the jutsu's radius. The wind-blade can sever limbs at point-blank range (<3m), deliver 4-inch-deep cuts at 10m or less, and 3-inch-deep cuts at any further distance.
Name: Fire Style: Flame Bombs (火遁・大炎弾 ~ Katon: Dai Endan)
Rank: B-Rank
Range: 30 meters
Nature: Fire
Type: Ninjutsu
Effect: The user converts their chakra to an oil solution inside their mouth and throat, holding it for a moment before spitting it out. As they spit it, they simultaneously ignite it, causing it to be expelled in a massive fireball. While this fireball doesn't travel as far as others in the family such as Fire Style: Great Fireball, the flames are far more intense, capable of causing third degree burns on contact. In addition, as they are fuel based, the flames will cling to whatever they touch, allowing the user to utilise this technique to block off pathways and block enemies in.
And Ouro, if you ever need help with this rp, feel free to let me help. I used to do considerable moderator work for an entire Naruto forum before I retired, and I know how much trouble it could be.