Forrest Archer Johnson
Franklin Broadson
Age: 28
History:
Appearance:
Family:
NPCs of Possible Reference:
Notable Items:
- Hunting knife with 16” blade
- Rucksack
- Non-filter cigarettes
- Cigars
- Matchboxes/books
- 2 fold-up tends (singles)
- 2 cocoon sleeping bags
Party:
History:
WIP?
Appearance:
6'6" 260lbs. (1.9812m 117.93kg)
Tanned skin. High muscle/low fat. Mature body/facial hair.
Bold/defined facial structure. Wide brows/nose. Full lips.
Naturally brown wavy-curly hair with some shades of mahogany-red in the right light. Full shortened beard, relatively unkempt.
Size 16 shoe (EU 49)
36 Waist, 38 Inseam. (EU 46/48)
13 Ring, 16 Thumb.
Tanned skin. High muscle/low fat. Mature body/facial hair.
Bold/defined facial structure. Wide brows/nose. Full lips.
Naturally brown wavy-curly hair with some shades of mahogany-red in the right light. Full shortened beard, relatively unkempt.
Size 16 shoe (EU 49)
36 Waist, 38 Inseam. (EU 46/48)
13 Ring, 16 Thumb.
Family:
Jeanne Holt – Wife (26)
Jerrek Warden – Son (10)
Elizabeth Joy - Daughter (8)
Rowan Edward - Son (6)
Shelynn Raye - Daughter (4)
Herbert Johnson - Father (50)
Barbara Johnson - Mother (46)
Jerrek Warden – Son (10)
Elizabeth Joy - Daughter (8)
Rowan Edward - Son (6)
Shelynn Raye - Daughter (4)
Herbert Johnson - Father (50)
Barbara Johnson - Mother (46)
NPCs of Possible Reference:
Mitchell Honnings – Childhood Friend (28) Caleb Rowes – Maternal Cousin (27) [Deceased] Valoria Johnson – Paternal Cousin (22) Chesley Johnson – Paternal Cousin (20)
He never knew his father and his mother died in labor. He was taken in by his grandmother, Henrette Honnings, and grew up as the Groundkeeper’s Grandson. He and Forrest were around each other since Forrest arrived in Oldale since Mrs. Honnings and the Johnsons seemed to become quick friends. Mit is much like Forrest’s counterbalance. Where Forrest is cold and calculating, Mit is warm and impulsive.
Caleb’s relationship with Forrest is much like Mit’s, but tied through family. Consequently, Forrest, Cal, and Mit become some kind of foolishly unstoppable trio when they get together. Cal has the ruggedness of his cousin but the impulsiveness of his friend. He like to challenge both of them as much as possible to anything and everything. As much as he will talk smack to Forrest and Mit, there has never been a time when he abandoned either of them.
Valoria is known for her crassness and vulgarity. Her mother, Emily Delisle, is frequently attempting to censor and correct her daughter to become more “ladylike.” She is a fierce battler and has beaten Forrest as much as lost to him. They often don’t battle, because of this, and it has become some kind of ceremony should they face each other. As harsh as she is, she is equally honest and genuine. Her emotions are on her sleeve and she can be quite difficult to handle at times.
Chesley is one of the youngest among the Johnson-Herris family. Though he is days apart from two other boys, he’s always been closest to Forrest and, by extension, Caleb. Chesley is relatively meek and suffers from low self-esteem, but still finds a way to be cheerful and upbeat. Though he can quickly grow disheartened, he’s forever the optimist and is often seen as naïve. Forrest and Caleb go out of their way to protect and father Chesley, since his father, Harold, died when he was 14. However, there are times when Chesley has rescued the two from unnecessary situations in which they find themselves.
Notable Items:
- Hunting knife with 16” blade
- Rucksack
- Non-filter cigarettes
- Cigars
- Matchboxes/books
- 2 fold-up tends (singles)
- 2 cocoon sleeping bags
Party:
Shaq'ti (Medicham)
[Telepathy]
Fighting/Psychic
4'00"|60 lbs.
Marionetta (Banette)
[Infiltrator]
Ghost/Dark
3'05"|23 lbs.
Syressa (Milotic)
[Wonder Scale*]
Water/Dragon/Fairy
30'1"|702 lbs.
Halcrow (Cacturne)
[Sand Skin*]
Grass/Dark
4'7"|205 lbs.
Atligon (Flygon)
[Sand Rush]
Ground/Dragon
7'02"|247 lbs.
Kagooroom (Breloom)
[Effect Spore]
Grass/Fighting/Poison
4'04"|107 lbs.
Wickengu (Shiftry)
[Chlorophyll]
Grass/Dark
4'09"|128 lbs.
Damselraed (Masquerain)
[Swift Swim]
Bug/Flying/Water
2'02"|7 lbs.
[Telepathy]
Fighting/Psychic
4'00"|60 lbs.
This was the last Pokemon Forrest obtained. He found a Meditite under some rubble while two Pokemon Trainers were battling nearby. Flygon and Breloom helped save her and she has a stronger connection with them than the others.
Medicham is a surveyor more than anything. Her role is to communicate to her party-mates the current situation at large. Her Psychic and Fighting capabilities aren't proficient enough to cover or cross a field. When she is forced to fight, she takes the defensive and has unbelievable endurance, but her maneuvers are less damaging than the average Medicham.
Medicham is a surveyor more than anything. Her role is to communicate to her party-mates the current situation at large. Her Psychic and Fighting capabilities aren't proficient enough to cover or cross a field. When she is forced to fight, she takes the defensive and has unbelievable endurance, but her maneuvers are less damaging than the average Medicham.
Default Moves:
Meditate | Confusion | Detect | Endure | Calm Mind | Mind Reader | Recover | Light Screen | Reflect | Barrier | Protect | Teleport
Battling Moves:
Zen Headbutt | Force Palm | Reversal | Psyshock | Psychic | Low Sweep | Drain Punch | Psycho Cut
Occasional Moves:
High Jump Kick | Counter | Focus Blast | Dynamic Punch | Focus Punch | Psystrike
Meditate | Confusion | Detect | Endure | Calm Mind | Mind Reader | Recover | Light Screen | Reflect | Barrier | Protect | Teleport
Battling Moves:
Zen Headbutt | Force Palm | Reversal | Psyshock | Psychic | Low Sweep | Drain Punch | Psycho Cut
Occasional Moves:
High Jump Kick | Counter | Focus Blast | Dynamic Punch | Focus Punch | Psystrike
Marionetta (Banette)
[Infiltrator]
Ghost/Dark
3'05"|23 lbs.
Forrest noticed a Shuppet following him while he was ascending Mt. Pyre. It attempted to scare him a couple times, but always seemed to fail. Eventually it got frustrated enough with Forrest's dismissive attitude and instigated a battle. Once she saw how powerful the Trainer's Pokemon were, she couldn't help but see a greater path in life than her current one. It was also the first time someone didn't run away in fear at the sight of her.
She is very aggressive and cocky. Once hit a couple times, she will get serious. But she enjoys attempting to frighten others, whether in a battle or not. But, it often comes off as goofy to the more-experienced. Still, she is physically strong and relatively quick. She always loses races with Shiftry, but can match him in power. She also relies on evasion and surprise more than brute strength.
She is very aggressive and cocky. Once hit a couple times, she will get serious. But she enjoys attempting to frighten others, whether in a battle or not. But, it often comes off as goofy to the more-experienced. Still, she is physically strong and relatively quick. She always loses races with Shiftry, but can match him in power. She also relies on evasion and surprise more than brute strength.
Default Moves:
Screech | Night Shade | Shadow Sneak | Will-o-Wisp | Feint Attack | Snatch | Taunt | Double Team | Theif | Astonish | Confuse Ray | Moonlight
Battling Moves:
Knock Off | Hex | Sucker Punch | Shadow Claw | Ominous Wind | Pursuit
Occasional Moves:
Phantom Force | Teleport | Spite | Shadow Ball | Payback | Foul Play
Sacrificial Moves:
Curse | Grudge | Dark Pulse | Destiny Bond
Screech | Night Shade | Shadow Sneak | Will-o-Wisp | Feint Attack | Snatch | Taunt | Double Team | Theif | Astonish | Confuse Ray | Moonlight
Battling Moves:
Knock Off | Hex | Sucker Punch | Shadow Claw | Ominous Wind | Pursuit
Occasional Moves:
Phantom Force | Teleport | Spite | Shadow Ball | Payback | Foul Play
Sacrificial Moves:
Curse | Grudge | Dark Pulse | Destiny Bond
Syressa (Milotic)
[Wonder Scale*]
Water/Dragon/Fairy
30'1"|702 lbs.
Forrest met a curious Feebas while swimming with Mitchell along Route 119. She was quite smaller than most other Feebas around. It's mother, it seemed, was shunning her as well. Forrest took much pity toward the creature and capture her, knowing she'd find some worth in herself some day.
And Forrest was correct. Milotic rivals Masquerain's contest abilities and has won as many contests as Masquerain. However, unlike Masquerain, Milotic enjoys battling and can easily lose herself in combat. Once she gets riled up enough, which takes much effort, she unleashes all she has and won't even listen to Forrest until she passes out.
Her specialty lies in defense and support, but has wicked offensive capabilities. These offensive tendencies show themselves when she's lost herself and Forrest no longer has control of her, however.
And Forrest was correct. Milotic rivals Masquerain's contest abilities and has won as many contests as Masquerain. However, unlike Masquerain, Milotic enjoys battling and can easily lose herself in combat. Once she gets riled up enough, which takes much effort, she unleashes all she has and won't even listen to Forrest until she passes out.
Her specialty lies in defense and support, but has wicked offensive capabilities. These offensive tendencies show themselves when she's lost herself and Forrest no longer has control of her, however.
Field Moves:
Coil | Attract | Safeguard
Default Moves:
Light Screen | Reflect | Protect | Wide Guard | Lucky Chant | Heal Pulse | Wish | Recover | Aqua Ring | Refresh | Wrap | Disarming Voice | Captivate | Crafty Shield
Battle Moves:
Moonblast | Disarming Voice | Aqua Tail | Dragon Tail | Water Pulse | Dragon Pulse | Rain Dance | Brine | Dragon Dance | Dazzling Gleam | Twister | Draining Kiss
Occasional Moves:
Water Spout | Hydro Pump | Confuse Ray | Hypnosis | Dream Eater | Ice Beam | Scald
Sacrificial Moves:
Psychic | Draco Meteor | Dragon Rush
Coil | Attract | Safeguard
Default Moves:
Light Screen | Reflect | Protect | Wide Guard | Lucky Chant | Heal Pulse | Wish | Recover | Aqua Ring | Refresh | Wrap | Disarming Voice | Captivate | Crafty Shield
Battle Moves:
Moonblast | Disarming Voice | Aqua Tail | Dragon Tail | Water Pulse | Dragon Pulse | Rain Dance | Brine | Dragon Dance | Dazzling Gleam | Twister | Draining Kiss
Occasional Moves:
Water Spout | Hydro Pump | Confuse Ray | Hypnosis | Dream Eater | Ice Beam | Scald
Sacrificial Moves:
Psychic | Draco Meteor | Dragon Rush
Halcrow (Cacturne)
[Sand Skin*]
Grass/Dark
4'7"|205 lbs.
As a Cacnea, he followed Forrest and Mitchell around Central Desert for quite some time. He noticed Forrests reluctance to capture the Trapinch and was just as determined to join the young man's team. Forrest just chuckled and tossed a Pokeball. He and Banette get along great and thoroughly enjoy attempting to frighten passers-by.
Cacturne is Forrest's most versatile Pokemon and relies on unexpected attacks and certain attack combinations to overwhelm or surprise his opponents. He and Flygon have yet to lose a battle when working together. None of his skills are particularly amazing, but he lacks in nothing and can change strategies seamlessly.
Cacturne is Forrest's most versatile Pokemon and relies on unexpected attacks and certain attack combinations to overwhelm or surprise his opponents. He and Flygon have yet to lose a battle when working together. None of his skills are particularly amazing, but he lacks in nothing and can change strategies seamlessly.
Field Moves:
Leer | Growth
Default Moves:
Absorb | Leech Seed | Sand Attack | Ingrain | Spikes
Battle Moves:
Revenge | Poison Dart | Needle Arm | Feint Attack | Spiky Shield | Sucker Punch | Pin Missile | Sandstorm | Drain Punch | Mega Drain | Seed Bomb
Occasional Moves:
Energy Ball | Cotton Spore | Grass Knot | Synthesis
Sacrificial Moves:
Destiny Bond | Payback | Solar Beam | Giga Drain
Leer | Growth
Default Moves:
Absorb | Leech Seed | Sand Attack | Ingrain | Spikes
Battle Moves:
Revenge | Poison Dart | Needle Arm | Feint Attack | Spiky Shield | Sucker Punch | Pin Missile | Sandstorm | Drain Punch | Mega Drain | Seed Bomb
Occasional Moves:
Energy Ball | Cotton Spore | Grass Knot | Synthesis
Sacrificial Moves:
Destiny Bond | Payback | Solar Beam | Giga Drain
Atligon (Flygon)
[Sand Rush]
Ground/Dragon
7'02"|247 lbs.
With Trapinch's Arena Trap, Forrest and Nuzleaf were trapped in a battle with him. He proved to be more diligent and proud than either Forrest or Nuzleaf. When both wished to end the battle and pleaded with Trapinch to allow them to escape, he only shook his head and urged them to continue. Forrest just threw a Pokeball in response.
He will always create a Sandstorm when beginning a battle since he knows to move through it well and attack from any angle where the opponent might be unaware. Outside of a Sandstorm, however, his speed is unremarkable. Like Shiftry and Banette, his forte is physical combat, but he knows how to use special maneuvers when pressed.
He will always create a Sandstorm when beginning a battle since he knows to move through it well and attack from any angle where the opponent might be unaware. Outside of a Sandstorm, however, his speed is unremarkable. Like Shiftry and Banette, his forte is physical combat, but he knows how to use special maneuvers when pressed.
Default Moves:
Sonicboom | Sand-Attack | Sand Tomb | Supersonic | Screech | Sandstorm
Standard Moves:
Earth Power | Dragon Tail | Dragon Breath | Dragon Claw | Dragon Rush | Dragon Pulse | Wing Attack | Aerial Ace
Occasional Moves:
Earthquake | Draco Meteor | Outrage | Boomburst
Sacrificial Moves:
Fissure
Sonicboom | Sand-Attack | Sand Tomb | Supersonic | Screech | Sandstorm
Standard Moves:
Earth Power | Dragon Tail | Dragon Breath | Dragon Claw | Dragon Rush | Dragon Pulse | Wing Attack | Aerial Ace
Occasional Moves:
Earthquake | Draco Meteor | Outrage | Boomburst
Sacrificial Moves:
Fissure
Kagooroom (Breloom)
[Effect Spore]
Grass/Fighting/Poison
4'04"|107 lbs.
While camping in Petalburg Woods, a Shroomish started to rummage through Forrest's stuff. He tried to shoo it away, but it seemed more concerned about stealing than the fact it was stealing from a Pokemon trainer. He sent out Seedot and Surskit to work their Bubble Bide technique. Night after night Forrest would have to deal with this Shroomish until he was fed up enough to catch it.
Breloom is the arguably the best, beside Shiftry, with physical offensive strength and, beside Medicham, physical endurance. He's not known to move quickly during battles, but he can counter almost any attack with one of his own. He's as competitive as Banette, but much more personal and reserved about it. When Forrest is asked to help train someone in physical offense or defense, he uses Breloom as an example. Breloom is too proud to perform any absorbing technique, not only because of his poor Special Attack, but because it compromises his endurance, or he thinks it does.
Breloom is the arguably the best, beside Shiftry, with physical offensive strength and, beside Medicham, physical endurance. He's not known to move quickly during battles, but he can counter almost any attack with one of his own. He's as competitive as Banette, but much more personal and reserved about it. When Forrest is asked to help train someone in physical offense or defense, he uses Breloom as an example. Breloom is too proud to perform any absorbing technique, not only because of his poor Special Attack, but because it compromises his endurance, or he thinks it does.
Field Moves:
Stun Spore | Poison Powder | Sleep Powder
Default Moves:
Headbutt | Mach Punch | Force Palm | Sky Uppercut | Seed Bomb | Smog
Standard Moves:
Poison Jab | Cross Poison | Poison Tail
Occasional Moves:
Absorb | Leech Seed | Mega Drain | Drain Punch | Giga Drain | Synthesis | Ingrain | Venoshock
Sacrificial Moves:
Sludge Bomb
Stun Spore | Poison Powder | Sleep Powder
Default Moves:
Headbutt | Mach Punch | Force Palm | Sky Uppercut | Seed Bomb | Smog
Standard Moves:
Poison Jab | Cross Poison | Poison Tail
Occasional Moves:
Absorb | Leech Seed | Mega Drain | Drain Punch | Giga Drain | Synthesis | Ingrain | Venoshock
Sacrificial Moves:
Sludge Bomb
Wickengu (Shiftry)
[Chlorophyll]
Grass/Dark
4'09"|128 lbs.
After a trainer had defeated a Seedot, Forrest saw it crying while a group of its friend attempted to heal it. He offered it an Oran Berry, which is hastily ate. After that, the Seedot followed him around everywhere until it ended up in a Pokeball.
Shiftry combines his speed and accuracy to perform devastating physical blows. However, he's a glass cannon when it comes to combat. Like Breloom, he despises the idea of using Synthesis, but is much more likely to perform it when a battle begins to turn for the worse. Shiftry is one of Forrest's only Pokemon, other than Masquerain, that will concede before being beaten to a pulp. If he can't win by skill and perseverance, he's not going to martyr himself and become a punching bag.
Shiftry combines his speed and accuracy to perform devastating physical blows. However, he's a glass cannon when it comes to combat. Like Breloom, he despises the idea of using Synthesis, but is much more likely to perform it when a battle begins to turn for the worse. Shiftry is one of Forrest's only Pokemon, other than Masquerain, that will concede before being beaten to a pulp. If he can't win by skill and perseverance, he's not going to martyr himself and become a punching bag.
Field Moves:
Harden | Bide | Flail | Growth
Default Moves:
Fake Out | Feint Attack | Extrasensory | Theif | Fling | Sunny Day | Nasty Plot
Standard Moves:
Leaf Blade | Payback | Foul Play | Razor Leaf | Seed Bomb | Quick Attack
Occasional Moves:
Synthesis | Leaf Tornado | Leaf Storm | Extremespeed
Sacrificial Moves:
Dark Pulse
Harden | Bide | Flail | Growth
Default Moves:
Fake Out | Feint Attack | Extrasensory | Theif | Fling | Sunny Day | Nasty Plot
Standard Moves:
Leaf Blade | Payback | Foul Play | Razor Leaf | Seed Bomb | Quick Attack
Occasional Moves:
Synthesis | Leaf Tornado | Leaf Storm | Extremespeed
Sacrificial Moves:
Dark Pulse
Damselraed (Masquerain)
[Swift Swim]
Bug/Flying/Water
2'02"|7 lbs.
Forrest's mother was teaching a class about catching Pokemon on Route 103. During a lunch break, Forrest wandered into Route 102 without her knowing. He came across a wild Surskit. He snuck up behind it, knowing he didn't have a Pokemon of his own to weaken it, and threw the Pokeball he'd stolen off her desk. Now, they're inseparable.
She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions.
She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions.
Field Moves:
Sweet Scent | Gust | Tackle | Bubble
Default Moves:
Quiver Dance | Whirlwind | Quick Attack | Scary Face | String Shot | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team
Standard Moves:
Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet
Occasional Moves:
Hydro Pump | Glare | Hurricane
Sacrificial Moves:
Water Spout
Sweet Scent | Gust | Tackle | Bubble
Default Moves:
Quiver Dance | Whirlwind | Quick Attack | Scary Face | String Shot | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team
Standard Moves:
Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet
Occasional Moves:
Hydro Pump | Glare | Hurricane
Sacrificial Moves:
Water Spout
Franklin Broadson
Age: 36
History: He has referred to himself as "Broadson" since he made the ranks of the Marine Rangers at the age of 16. However, his parents have always called him "Frankie." None now dare to call him such, and most don't even know his first name. Sergeant Broadson is a man of driven purpose and deep determination. Frankie is a boy who worked as a fisherman's son and who knew joy and freedom.
Franklin Broadson was born during the Wet Season on the island of Dewford. His parents, Martin and Theresa, were subsistence farmers. Martin worked the small dinghies and nets while Theresa perfected her needlework and tailoring. Franklin never had fashionable clothes, but they were always handmade by his mother. They were usually highly practical with helping his father upon the shores catching Remoraid, Finneon, Goldeen, Corphish, Krabby, and Clauncher.
Broadson is the eldest of three. His sister, Asurelia, was born just a year after himself. His youngest sister was born two years later as Melioda. Melioda looked up to Frankie and depended on him for the smallest of tasks. Asurelia was fascinated with the sea and took much more after her father than Broadson even did.
He had little schooling and never pursued training. He believed his place was at home to help provide for his family. They weren't in poverty, managing to trade for what they needed, but they never had the fancy gadgets of the Fairfax Association. There was never any strong envy of others. It was more of a disappointment that his experiences were stunted due to his responsibilities even as a small child.
He was reluctant to leave his family when the Rangers discovered his athleticism and diligence along the shore of Dewford. His parents urged him to pursue something other than what little they could provide for him. They knew he wanted adventure, or just something more than the life of a subsistence farmer.
He was 12 at the time, the youngest the Rangers had recruited at the time. He even trained with the other Marine Rangers, despite only being a student. It was clear his talents were in physical ability rather than mental. They accepted this but pushed him to improve his studies to round out his abilities and immense usefulness to the Rangers as a whole.
At 16, he was promoted to Corporal, skipping the rank of Area Ranger. Though still a cadet in most Rangers' eyes, he was proficient in his training and effective on each mission on which he was dispatched. However, his "successes" didn't come without immense hardship. His body is now literally scarred from these missions that were above his age and experience. The Grand Colonel was eyeing this boy to be his successor, however.
After ten long years of, what seemed to be, trial and error, he was finally promoted to the rank of Sergeant, where he is currently. And though he's always been stationed on Dewford, since that is where the Marine Base resides, Broadson doesn't spend much, if any, time at home. Because he takes his job so seriously, he believes that the work of a Ranger comes before any individual since their aim is to protect the well-being of all.
He usually only gained the cooperation of a Pokemon during missions. A Tirtouga ended up remaining by his side after a particularly difficult mission in Mossdeep City and Shoal Cave. They became inseparable after a bout against Sealeo and Walrein who were destroying the ecosystem of the area.
Appearance:
Carracosta [Solid Rock]
Water/Rock
3'7" | 153 lbs.
Field Moves
Bide | Withdraw
Standard Moves
Water Gun | Rollout | Bite | Protect | Wide Guard | Rain Dance | Sandstorm | Stony Defense* | Rock Throw | Stealth Rock | Bubble | Water Sport
Battling Moves
Ancient Power | Crunch | Brine | Smack Down | Return | Rock Tomb | Scald | Giga Impact | Stone Edge | Body Slam | Water Pulse | Rock Blast | Bubblebeam
Occasional Moves
Aqua Jet | Aqua Tail | Rock Slide | Hydro Pump | Power Gem | Aqua Ring | Muddy Water | Razor Shell | Soak | Water Pledge | Water Spout | Rock Polish
Sacrificial Moves
Shell Smash | Head Smash | Rock Wrecker
*Rock-type equivalent to Spiky Shield.
History: He has referred to himself as "Broadson" since he made the ranks of the Marine Rangers at the age of 16. However, his parents have always called him "Frankie." None now dare to call him such, and most don't even know his first name. Sergeant Broadson is a man of driven purpose and deep determination. Frankie is a boy who worked as a fisherman's son and who knew joy and freedom.
Franklin Broadson was born during the Wet Season on the island of Dewford. His parents, Martin and Theresa, were subsistence farmers. Martin worked the small dinghies and nets while Theresa perfected her needlework and tailoring. Franklin never had fashionable clothes, but they were always handmade by his mother. They were usually highly practical with helping his father upon the shores catching Remoraid, Finneon, Goldeen, Corphish, Krabby, and Clauncher.
Broadson is the eldest of three. His sister, Asurelia, was born just a year after himself. His youngest sister was born two years later as Melioda. Melioda looked up to Frankie and depended on him for the smallest of tasks. Asurelia was fascinated with the sea and took much more after her father than Broadson even did.
He had little schooling and never pursued training. He believed his place was at home to help provide for his family. They weren't in poverty, managing to trade for what they needed, but they never had the fancy gadgets of the Fairfax Association. There was never any strong envy of others. It was more of a disappointment that his experiences were stunted due to his responsibilities even as a small child.
He was reluctant to leave his family when the Rangers discovered his athleticism and diligence along the shore of Dewford. His parents urged him to pursue something other than what little they could provide for him. They knew he wanted adventure, or just something more than the life of a subsistence farmer.
He was 12 at the time, the youngest the Rangers had recruited at the time. He even trained with the other Marine Rangers, despite only being a student. It was clear his talents were in physical ability rather than mental. They accepted this but pushed him to improve his studies to round out his abilities and immense usefulness to the Rangers as a whole.
At 16, he was promoted to Corporal, skipping the rank of Area Ranger. Though still a cadet in most Rangers' eyes, he was proficient in his training and effective on each mission on which he was dispatched. However, his "successes" didn't come without immense hardship. His body is now literally scarred from these missions that were above his age and experience. The Grand Colonel was eyeing this boy to be his successor, however.
After ten long years of, what seemed to be, trial and error, he was finally promoted to the rank of Sergeant, where he is currently. And though he's always been stationed on Dewford, since that is where the Marine Base resides, Broadson doesn't spend much, if any, time at home. Because he takes his job so seriously, he believes that the work of a Ranger comes before any individual since their aim is to protect the well-being of all.
He usually only gained the cooperation of a Pokemon during missions. A Tirtouga ended up remaining by his side after a particularly difficult mission in Mossdeep City and Shoal Cave. They became inseparable after a bout against Sealeo and Walrein who were destroying the ecosystem of the area.
Appearance:
Items:
Carracosta [Solid Rock]
Water/Rock
3'7" | 153 lbs.
Field Moves
Bide | Withdraw
Standard Moves
Water Gun | Rollout | Bite | Protect | Wide Guard | Rain Dance | Sandstorm | Stony Defense* | Rock Throw | Stealth Rock | Bubble | Water Sport
Battling Moves
Ancient Power | Crunch | Brine | Smack Down | Return | Rock Tomb | Scald | Giga Impact | Stone Edge | Body Slam | Water Pulse | Rock Blast | Bubblebeam
Occasional Moves
Aqua Jet | Aqua Tail | Rock Slide | Hydro Pump | Power Gem | Aqua Ring | Muddy Water | Razor Shell | Soak | Water Pledge | Water Spout | Rock Polish
Sacrificial Moves
Shell Smash | Head Smash | Rock Wrecker
*Rock-type equivalent to Spiky Shield.