Overview
Because the way my mind operates and the fact that I am so horribly desperate for a roleplay, I have decided to give up and shirk my efforts to find more settings I enjoy and instead, once more, forward my own and act as the Game Master. I am not unfamiliar with this task as I have provided this role for years, but it seems I cannot truly escape it. Regardless, below you will find a brief overview of each story I possibly intend to run and may voice your vote for. Once it has been selected, I will provide a topic and we will begin. Do not waste my time with pledging a vote and never investing.
As a Game Master I operate almost exclusively with the premise that I know what my intent is from the start. You as a player are in these dynamic, open, vast worlds, but I know what it is I wish you to accomplish it. If you succeed or fail, that is on you and those that join you - not I. Furthermore, these encounters and events have been done before; they're stories I have told prior and that which characters have ventured out on. While they will never be alike, take comfort in the fact that I do have a plan and direction, even if it is far from obvious or overt. I intentionally do not play my hand as the Game Master and am more than willing to present you with half truths, mislead you or provide you with a path that seems too clean cut... because it is.
I dabble only in savage, realistic, grim and dark settings that at best lean into the supernatural or sword and sorcery archetype. If you are against violence and mature themes, turn away. I will not violate the Guild's policy or delve into excess - as will you not - but I do not pull punches.
Read below and vote for which holds the most interest to you. You may also voice your comments, questions and concerns - which I advocate doing before dedicating to a decision. I am looking for three to five players overall who can post at least twice a week.
Settings
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Mentions
Below are the following persons who wished to be mentioned when this topic would inevitably be posted: