Mankind had long left the boundaries of Earth, spreading amongst the stars into hundreds of colonies. The blossom of civilization had open from the womb of Gaia and entrenched several nearby galaxies. With the power and progress of further technology ships and stations began to sustain actual societies in the cold depths of space. Planets were irrelevant for living anymore yet just as desired. A dream come true, the end goal come to task and with it a freedom of ideas and foundations could begin anew in a infinity of space.
The only downfalls is that what Earth released wasn't human. The message was loud and clear, the people were suffering due to things of outside of their fault. If people were to be independent they must be biologically capable of doing so. The oppressive hegemony of Earth had been imprinted on their minds and those who weren't oppressed were stepped on by fighting factions and civil wars.
The new transhumanist generation begun, heeding stories of alien creatures and horrific designs. It was a generation meant to keep people human while wiping out the weaknesses of their birth: Genetic defects, fatigue, atrophy, dementia, cancer, ineffective immune system. All of these issues and more were slowly phased out. Line by line. This is another end of an era, on this day. The first of a final line of human is released.
The EPOCH human wakes up in odd times. Aliens, cyborgs, radical geneticists, Earth left for dead and the dead come back to life. Former lines, whom had grown outside of the Purity Project Union branch of the government look upon you with Envy. Not human, yet obsolete. What will they do now that the EPOCH is here?
Humans dominate the galaxy, controlling 340 planets directly from the Galactic Border Retention Branch of the government. Above Stratosphere war capable planets are only listed, meaning. Those that can mount a space navy of 35 . Outside of this registry many, many human colonies ranging from the thousands litter the galaxy. Unnoticed by the Border Retention or fitting small colonies and alternate life styles.
The effort to keep this many different civilizations under control is minimal. Although the Terran Unity is the most resourceful and territory powerful, it is well aware that if it were to anger people it would be swept away quickly by the many powers inside and out. In essence. it is a minarchy (minimal government), despite its bulky military and police power, regulatory it exists in a "sheriff of the town" basis in star systems and states/colonies expected to handle their own problems planet side.
It provides relief, acts a medium for duties (such as creating the next human line and raising them) and defends the human drawn borders. Most of its power is cluttered in the SOL system and around, it military is divided to meager squads for patrol away from that.
Humans themselves exists in lines of genetic alteration. The idea of this transhumanism is to retain central human qualities while removing flaws: Retaining overall design, not "adding" things but rather assuring what's there functions better. This line exist from 1 to 9
1 being pure human and 9 being the latest batch, the EPOCH human who is consider the end game of this line. Each line of human are capable of resisting more, lasting longer without basic nutrition and exercise. Enduring emotional and mental stress. The EPOCH human is never hungry, never thirsty, can run/walk indefinitely. They require only a few hours of sleep a month in total. Genetic flaws such as blindness and brain damage are purged entirely.
All lines are made and raised in the government care till 20-with some being shipped off to some factions in order to diversify perspective-after that, each generation after is a by product of line and interline breeding. The issue of interline breeding is one of great debate and some, from both sides. Consider it immoral: The supremacist who see it as backpedaling work and Conservatives who see things closer to original humans as sacred.
Cyborg:
Genetic alteration wasn't the only means of transhumanism and decades before that augmentation and mechanical implements were a faster, more understood way of changing the human condition. Cyborgs are almost entirely robotic besides the brain that is placed within the standard issue body they are given. How people become cyborgs is varied, many do willing arrange their transformation while others are forcefully converted.
Despite the fears that transhumanist (the term now used only for cyborgs as line humans are seen as "real" humans) will take and transform people like an old doctor who episode of the Cybermen. The reality is that only 2 of the 7 planets owned by transhumanist have mandated conversion and even then this isn't applied beyond their own citizens. Many are converted by alien and human pirates, to be sold as labor slaves. Controlled augmentation being a favorite method of assured control, other times minor renegade ideologues will try to force members into conversion and of course, transmitting a human brain to a cyborg and making the corpse vanish is a good way crooked medical companies get easy organ market material.
Cyborgs exist in a digital utopia on their own home planet. The actual surface is almost entirely consumed with generators, production equipment and various massive data banks and defense modules. In terms of population and territory, the transhumanist threat is considered small although these planets are productive, military powerhouses. Capable of defending themselves against focused multi-factioned attacks.
Cyborgs who come from them leave of their own accord. Taking the standard issue, state provided copm41 unit. The same unit used for work both military and public outside the digital.
Clone:
Clones, typically of the line 2-6 are mass produced. Unethical labor for the powers that be. While outlawed in many civilizations, primarily the Border Retention the use of them are still heavy in some areas. Primarily in the People Dominion( communist sector of 12 planets) where clones make up almost the entirety of the labor force. Living without pay and in many cases forced to work in hazardous jobs that break many human rights. Many clones die on the plantation in grizzly ways or are executed by the on site security team that looms overall clone job sites.
The apartments they live in are glorified closest in many cases and the story of their abuse is ignored by the media outside and actively suppressed and hidden inside the People's Dominion sector. Clones who escape the Dominion find they are not overly welcome by the outside world either who are uncomfortable with the idea of replicating people but are granted political asylum and normally benefit of many charities who label them as refugees.
Clones have the first name of their origin "John" but their number after "John045" those that aren't slave labor are made purely to experiment and test on, normally with highly illegal practices. There is almost no life for a clone unless they escape from the Dominion, upon which they are regarded as hit targets for spreading the truth to the outside world about their treatment.
Alien:
Aliens do exist, but are marginally out numbered by humans. A threat so looming over them that most of the alien species from all ages of civilizations have grouped up to a small unity called the Collision. The Collision territory is still vastly out powered by most of the bigger factions of the human world, many of them buying technology and products from human stations and worlds around them. Only a handful of these species were actually space ready when the humans met them, uplifting as many none humans from tribes, medieval and Victorian worlds in a desperate attempt to protect what little possible potential allies outside of humans they could get.
There are a total of 47 races in this galactic project, a super state that over rides their own histories and cultures. There is no specific one race flag and theme anymore. Just the Collision, aliens that don't join are usually left lagging behind technologically and can only buy meager booms from humans. The united aliens politically and economically cripple and cap said independents until they join. Opinions on humans by those in this sphere is normally skewed to racism and a favoritism to non humans, many feeling that humanity has taken away their birthright of expanding to the stars by getting "greedy" although a large part of this is a constant stream of censored and tailored media designed to propagandize them for a potential alien on human conflict that the political leaders are paranoid about.
Aliens come in many shapes, many sizes, many abilities, many cultures and many conditions but ultimately their fear and resentment of humans could understood as they are behind them in almost all ways. Barely keeping up with space ships and most of the time arming themselves with human goods. Defectors however are not uncommon but hidden in the crowd, readily hunted by media who regard them as helping potential "oppressors and supremacists"
human opinion on aliens is one of sway, they don't regard them as a heavy threat but do get tired of being made a villain. Stations near these territories feel the sting of alien gangs, random mobs and alien only areas that harass human to get out to the point of violence, even though they are on "human" stations. Said stations, not always actually lead by humans anymore.
Making aliens races will be up to players. Although the rules will be they are behind humans in genetic and augmented items. No telepathy for "supernatural powers" for each benefit physically (acid spit. hardened shells ectr) they will have to adopt one counter, negative trait. Personal alien history is one to be explored in character although sending key lore bits to me like conflicts with humans or the collision is encouraged.
Revived
Necromancers exist, well. In parody. They are called necromancers now but before that they were a league of engineers who did research into the concept of the soul, when they found out that the soul actually existed such knowledge was used in order to store it. Calling back long dead people from up to a 100 years ago in sensitive, expensive equipment. Much like cyborgs, the Revived are mechanical with bits of their remains still visible and integrated into the device. This, according to the Necromancers gives the soul a stronger "orbit" although Revived with no remains have exist in rarity.
At the moment the oldest Revived is 100 years dead but technology is being pushed to roll back the time even more. Revived come from all backgrounds and scenarios, however many do not remember what happened after they died but universally the topics is one of great trauma, many having vague dreams about that leap from strange, ethereal tales of the future and the past to rotting hellscapes and blissful worlds to the pure unfathomable. Some are forcefully returned to life as a part of bigger, colony based idea to try and rebuild the population with skilled labor.
Some purely believe in bringing whoever they can back to life, seeing it as "saving" someone in the same manner a doctor would. Sometimes people are bought back for dubious means or by family or even themselves who arrange it ahead of time. The procedure is highly expensive and even leave rich man near bankrupt in many cases. The laws regarding the dead is sketchy, many cases crooked and greedy states take what flesh they can from the dead in the form of money and goods if they don't have a legally binding will, even if it is written that such person will be revived.
Unlike cyborgs. Revived are very vulnerable, while made of metal their components are sensitive. Normally relying on their high experience and already known skills to make up for their physical weakness. This race identity and law is vague, flip flopping from having to sign up as a new person due to being technically dead. Other times they are not welcome at all or simply don't care.
Basically what this means is that in the RP universe. This will occur in episodes. Time skips will happen but only at the "pause" or end of an event. In this case how your character ages will effect you and sometimes your character may die from old age unless you take actions such as augmentation or go into stasis. If you're character dies via old age you may create a decedent from them or a new one.
Every time you get past an episode, save someone, pass a specific challenge. You get a point. This point can be used, if you like. To state things you've done between then and now. Points make up notable things you've done. Such as get your own ship, then another for upgrading it. Buying augmentations or even forming a group. Points are worth more for the time skip breaks however, such points can be used normally.
to buy goods or increase certain aspects of your character like a normal RPG. Although their value is GREATLY reduced but you can spend them immediately.
EG: in time skip, you could use 2 points to buy a middle class ship, then 1 to learn to drive it.
In RP this all together could cost 10.
CREDITS: points are interchangeable for market goods and talents. CREDITS however can only be used for market goods and services. You gain credits your way. Some past back stories may grant you more credits by reason such as (being a long term criminal or drug seller) but could cause more issues like being on certain hit lists. Unliked by factions of association. Having enemies before you even start.
In terms of abilities. You won't be as defined by your learned stats than by your race and things you can buy.
You can't arbitrarily increase your "intelligence" score, although this will happen rarely on its own.
You can buy augments, equipment and tools that may aid you in completing task and computing them however.
Combat will be more about what you prepare and equip and how you use it. Your stats will play a part but not as big.
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There are many factions. But this is a taster. Let me, motherfucking. slide the slottery machine and her what you guys got the beepers for. I'll open up an OOC with all the info on everything.
Shit, man. This is all open. I am about, to motherfucking. write a faction update right now and some more explanation on stuff. Tomorow I'll make the OOC or something.
Officially the Terran Unity is the throne of all human authority and power, it solely has the right to declare war. Introduce mass, intergalactic regulation and employ united navies on in defense, although in practice the Terran Unity is simple another seat in a court of kings. In theory it is the most powerful when it comes to the SOL system. Despite Earth being ravaged by the theocratic war of 2120 it still houses an immense cultural importance. Mars is a dominated, third world slave hole with first world production.
It's planets however are small, many are dying, reached their expansive potential or not possible to land on and make use of. In essence, the Terran unity is using a treasure with no new income. Many of its ships while massive and capable of dealing with most known threats are reaching their age. As a result in the last 70 years mercenaries and recruited pirates have come an...unofficial practice. Although these inmates typically serve time and are heavily interviewed for this offer, many considering a privilege.
Politically at risk of being eaten inside out and scramble by logistical issues of space travel to properly supply planets. The Border Retention Branch is the only thing they will see of the Terran Unity outside of some radio and TV news networks. The Branch normally have a small outposts at many sectors. Simply reinforcing big stations already owned by other communities at key areas.
The great army is so spread apart by its policing duties that it can only offer squads of 2-5 small ships and meager refugee defense in unlisted sectors...which are many. Listed sectors do receive a bit more protection but many cases take the brunt of many undesired regulations for it.
The opinion on the branch is in many places. It gets harassed and praised constantly. While acting official, the branch workers routinely hire mercenaries, bribe civilians and do many things against Terran standard due to the sheer level of attack they find themselves under and lack of proper supplies. The Branch however is nearly monstrous in the border areas, being worthy of full on scale multi-galatic navy war in these key lines.
Evolutionists:
With the line of genetics being almost mastered by mankind there are many who feel that to simply make mankind more refined and not overall more supreme over the universe is a waste of the tremendous technology that they have. Those who don't value the EPOCH, seeing him as the sign of petty minded fear and self preservation over the pursuit of overall ideals. Evolutionists range from many, existing as a total sector of politics with many different names. The overall attitude though is one of changing humanity from something not human at all or creating a new life form.
Many evolutionists are pirates, terrorists and renegades. Going against many laws and general beliefs of the public who settle for the compromise of the standard human refinement. While peaceful variations of this group exist, they have an extensive list of groups who actively aren't. Many creating viruses, plants, animals and even other sentient bio weapons for the purpose of infecting a planet and taking it over. Most of them, due to numbers being inhabited by humans. Stations and ships are also attacked, everything and everyone is a test of their latest creations or their own modifications mettle.
Evolutionists have extensive resources. Years of combat, media hunting, law enforcement scouting for them be they peaceful or violent have made them form vast networks of intelligence and methods of getting things done. Evolutionists have a dislike of the EPOCH specifically but dislike pure humans more.
Transhumanists:
The Transhumanists is the bulk of the cyborg community, while traditionally the title was all things that deviate from humans in the late 2040's the robotic and augmentation revolution across the world under the banner of transhumanists cemented the image and vision of such a party under the homo-mechanicus. Most transhumanists are augmented to a large degree, having a complex relationship with sentient machines who marginally desire to stay on their own world.
Cyborgs as a whole are accepted although stories still pass around colonies and isolated stations about metal men beaming aboard and taking their children. Their part in the first 2 human wars where the fate of mankind genetic future would be decided have stayed with them for their cruel nature and uncaring attitude. A time where human empathy and emotions were not properly understood by sentient machines and not properly expressed or "felt" in primitive cyborg bodies. The fact there are powerful, uncontrolled transhumanists worlds don't help this fear either.
People who are transhumanist try to promote alternatives to humanity, not wanting to stick to one specific label. They are more care free about what importance line purity have and lean towards individuals specialization and not collective uniform changes to genetics. Although this isn't true for all planets. Many believing that to reject transhumanism to create an inevitable conflict of organic and synthetic life forms.
The Triangle Society:
The Triangle Society is a in space continuation of the socialist(left wing party) hidden as an overall group of charities and relief programs designated to help people. It is true that such a groups does help people, sending delegates, forming unions, aiding groups with their own military of ships and people. But it's all headed with an overall anti-capitalists and stronger authority slant. Make no mistake, they generally dislike the Terran Unity and when they say authority they mean one that leans their way.
The Triangle community is a volunteer organisations that is made up of many sects. Despite being what people would call left wing today, people of the EPOCH ERA don't view politics in a dichotomy of left and right anymore. Only hearing of this class of political labeling in history books. The Society has its claws in many worlds as a political powers, movements, charities and even on site militia. While political motivated many of its people have good intentions and do charity work as they are supposedly meant to do, unaware exactly how much they are simple solders for a cause.
Not evil, but it hides it agenda on the top levels and falls into ideology on both high and low positions of management. This group wears a green body guard over itself for solders and a felt red uniform for navy and paper management. After the war on the Grave-world, the Triangle Society hates the population there and has generally lost a large amount of its political creditability but still is a functional power
The Intergalactic Market Movement:
If the Triangle Community is the ghost of the socialist left, roaming the stars then Intergalactic Market Movement is the wandering capitalistic counterpart to it. Naturally they are against one another in all things. The Triangle Society tries to constantly dirty the Market Movement as oppressive and slander it, under the guise of charities fighting against human right violations. The Market Movement however can be just as ideologically driven although, unlike the Triangle movement it's desire to set up mercantile roots everywhere tends to attract more pragmatic business men and wandering out of ship sellers than activists.
On the surface, the Market Movement could seem more rational but in truth it is simply less passionate as a whole. Business is business and they have an entire market to open up between many sectors of many planets. They do fund their own army and navy power, which has been used in the past in the corner those who don't wish the join the overall trade market into a back breaking tariffs. Like the Triangle Society, the Market Movement left the Grave-world war just as sullied.
Planets that have market protection and Triangle Society find themselves living in a proxy collaborative political system whom their own state no longer matters, it's all about which of the two of these powers get the upper hand. Made up of the same bickering they had on Earth.
Conservationists:
A general belief of people that genetic refining of humans takes away the ability to understand the human culture that got them to this technological point. Many feel that the threat of wars, powers and new states are a result of fracturing human identity. Especially with the destruction of Earth many generations ago and with a lot of the important cultural texts being lost they seek to preserve it by imitation, this isn't literal...some of the time. Seeking to live off the land and form, local, small communities by colonizing planets or by living in simple means on a station.
Some of the strongest Conservationists try to build up their own societies on old human cultures and new ideas or foundations. In rare cases you may find very tiny, almost mythical pockets of pure humans living together who rejected the line project and sought to retain their own isolated peace. Most of these places hide from the wider galaxy, to the point of imprisoning those who land as pseudo citizens so they can't inform anyone else.
Scribes:
A small group of crippled religions that survived the Theocratic War on Earth. When humanity left their own home planet in mass in the pioneering era. Earth was the most holy place in the universe, as naturally all tales of all religious happenings occurred on it and not anywhere else. Lines were drawn by many religions on whom should be actually permitted to enter this planet, flamed by many none religious political and national issues with one another. A war...or crusade broke out on Earth, many of whom were strongly supported by many movements and ideas at the time that had nothing to do with religion.
45 years of this constant battle caused ripples across the galaxy, Earth was paradise and it had been destroyed. It's racial and religious anger had now spread out of sol, making stations get into civil wars who wanted certain faiths pushed out, even other skin colors in some case and lines. Earning the ire of many movements, transhumanists, planets and evolutionists a new crusade began on Earth. An atheist one that involved the near destruction of all known religion that lasted for 20 years.
In this period texts, history and many culturally important areas were glassed or burned. Resulting in thousands of years of religious texts to be lost. Some religions even becoming extinct. Until now, the hate from that frenzy still existed causing a small community to go into hiding in order to continue to survive.
The scribes seek old world artifacts and texts especially pertaining to theology of any kind. They regard pure humans as the last living remnants of Earth which was pulverized and destroyed outside of hubs of factories and cities. Slightly more accepted today, they have limited knowledge of their own religion compared to the 2000's.
Simple things like what group crucified Jesus. What were the names of the many christian/catholic splinters called. What were all the angles of gods roles and so on were lost.
-Islam doesn't exist. It was destroyed. The east being the first orbital target for attack. This lead to Israel being destroyed too. Jews exist in very, very tiny numbers. Some escaping in space flight.
-Christianity exist but in a highly reduced form of itself. The same as Buddhism.
Shinto survived. As most religions that didn't have extremely strong or extensive structure to their religion such as druidism and paganism.
Prison Community(general slang): A colony of people who live in prison like conditions but exist officially as a free society. They may live in a village or big complex, but ultimately they all live in uniform prison like standards. They may all wear the same clothes and have wardens invading their privacy constantly. They will have scheduled food and scheduled labor. Prison communities normally but their colonies but do attract strong authoritarian movements too.
They exist more as baron like institutes although each community is unique and may have pragmatic, greedy, individual, health or ideological reasons for this society path.
Mercenaries: This is pretty self explanatory. As are pirates. I'll add these later on in the ooc as smaller factions.
((I'm gonna some...motherfucking. more factions and shooters and shit. But right now I got mad lethargy and sweating more than a virgin at prom.
To come: The Coalition (aliens)
Grave Worlders (The Victims of a reignited ideological war)
Just to let my, motherfucking. globe covered brothers know. The only reason I'm so silent is because I've been more sick than a back flip wheelie on a harley. I keep getting dizzy and falling asleep alot.
I'm gonan try to get up the OOC soon but like. This shit is fucking with my head harder than a semantic tumblr debate.
This has my interest, I'd like to put a race submission
Name: Gorgas
Average Mature size: 9-18 feet in height, and 805-1345 lbs.
Distinction between sexes: None
They have six limbs, a pair of legs, and two arms with the back pair of arms modified as large wings. They have tails that are twice as long as the torso, barbed with a spear-like tip. Individuals have a vast variety or lack of horns, frills, spines, and color of eyes and scales. Eye and scale color ranges between red, yellow, blue, green, white, and black.
While they have a potentially indefinite life-span, since they do not show any sign of hindrance with age, it takes a long time for juveniles to mature. The average span for a hatchling to become an adult takes about 100 years or more. Like most other reptiles Gorgas' do not stop growing technically, however as they mature their growth starts to slow down until it becomes obsolete. The older the Gorgas, the stronger and wiser they are considered by culture.
They have extremely durable scales and bones, that are as durable as iron with a pseudo metallic texture despite its organic nature. However the scales of their chest and underside of their body are soft and vulnerable. They are still rather sturdy beasts, and have a very primeval and monstrous demeanor. This is also reflected on their strange ideology.
Another unique trait of the Gorgas, as well as many other reptilian species of their home world, is that they have an undefined heat resistance. So much so that even in the most extreme temperatures from radiation, plasma, molten rock, and other sources have had any direct affect on them in terms of burning or otherwise damaging by heat alone. However explosive forces and other factors with heat-based weaponry aside from the heat itself can still damage a Gorgas. Because of their cold blooded nature and biologically adapted to extremely hot environments, Gorgas's cannot tolerate cold temperatures. Even at room temperature a Gorgas will be uncomfortable and 'chilly', essentially being less active and effective in such a condition. Anything lower then room temperature however, is fatal to a Gorgas, as they can easily freeze to death without protection.
They are extremely well adapted for physical superiority. In strength alone the average of Gorgas can lift over 2/3's of a ton, with records of even being able to lift over a single ton of weight. Most Gorgas's can sprint up to 25 mph and can continue to run for over 3 miles. However in flight takes up more endurance, with the average maximum flight being as fast as 15 mph and a half of a mile before having to rest. Despite being heavy creatures, The Gorgas are capable of biological flight thanks to their powerful wings. It isn't uncommon to see a large Gorgas tear through weak metal walls such as those made of cheaper iron.
Despite having an abundance of biological weaponry their tech level is low, the only way many of their species were able to traverse space is through the aid of ships from other races. It doesn't help that their hands are too big for the conventional weaponry of other races, limiting them to their primitive tools and bio-weapons unless one were to spend great deals of currency for 'custom engineering' sub-par equipment.
Additionally, while sentient they are not the most intelligent creatures out there. Their IQ is fairly low, and while they can speak well enough and some can be considered very wise, they have difficulty understanding more advanced concepts such as algebra and literary details. Their minds are unsurprisingly adapted for a more primitive and violent lifestyle.
Their most remarkable trait however, is the ability to breathe fire. An organ within their throat can build up flammable biologically developed gas from waste products and leftover oxygen, which can be released to stream out of their exhaling mouths. Their forked tongues and the line of their jaws are laced with a hard carbon bio-structure that when they strike against each other, creates sparks in a similar fashion to flint and steel. Combining these two factors can allow a Gorgas to breath jets of flames up to 9 meters in length, and as hot as a welding torch. However it takes a few minutes to build back up the chemical gas in their organ before using it again, and after using a fire breathe they are temporarily vulnerable as they need a few moments to catch their breathe, as they essentially can't breathe while breathing fire.
The Gorgas are native to the planet Reijar, the only planet in its solar system, that mostly consists of tropical jungles and two separate oceans. However the southern pole of the planet is a volcanic region that would be inhabitable for most lifeforms due to its intense heat and abundance of lava. The border between this volcanic region and the jungles of the planet is a rim of a desert that is the homeland of most of the Gorgas, as they are most comfortable in the volcanic region, but they also require water and prey items from the cooler jungles. It isn't a surprise that before their contact with extraterrestrials, the Gorgas were a primitive and tribal race, using makeshift weapons from bones, primitive metals such as copper and stone.
They were able to ascend to the stars but only in minorities that have agreed to leave their planet with the aid of other alien species. The planet even now is divided among many tribes and the majority of the population remains primitive despite offers of technological advancements. They are a minority, especially in any faction on earth, compared to other aliens. Those that have left their home world are either those that seek adventure, mercenary work, religious pilgrimage, or they were simply raised by other Gorgas' that have taken to space.
Their culture is mixed between both that of savages and honorable warriors. They have no moral qualms with murder, cannibalism, and even genocide. In fact many consider to eat their fallen opponents as a respectful way, they do not only eat others of their own species, but their have been cases were they have eaten other aliens as well. Their are also plenty of cases where one tribe would genocide an other tribe into extinction, killing all members of its population including infants and unhatched eggs. Yet their moral code goes against acts of deception. It is inexcusable for a Gorgas to lie, steal or take what isn't theirs without earning it properly, betraying a promise or comrade, perform underhanded tactics and other means of deception. It is customary to accept death then instead rather resort to defiling one's honor. So long as one is both true with one's self and the rest of the world, it isn't so much as a sin to kill. Though they still demand reason for action. They are firm believers in a 'karma justice' type of law, or an eye for an eye. In fact it is one of the greatest of their honors to achieve revenge. Their ideals of mercy varies, some will spare others as an insult, while others will spare opponents for giving them the chance to take vengeance and fight them again or simply because they wish not to kill their opponent for whatever personal reason. They are otherwise though, unflinching to kill a stranger or fallen foe.
Hey there my wicked wikipedia warriors. I just wanna, motherfucking. let you lot know that my ooc will be up tonight. I'm all sore and solemn about the long ass wait you brothers went through but my head was more sick than a skaters montage video.
I was writing alot of this while my house was all getting the same cold. So, it might need a little fixing that I didn't catch when I post it.
Oh and @dragonmancer
The race is mostly fine. He can't live indefinitely though. Because the only things that do so are EPOCH humans. Revived and cyborgs do too but that cost money and energy cells.
He might also need a few more draw backs for his skills. I got a full race thing in the ooc coming up tonight along with a default race example. I'll walk it through with you if you like when the times comes and all that jazzmanic.