Yeah, I'll get a post up soon. Just wondering if @Xiro Zean is still with us
I exist. Somewhat. I might just disappear with the next gust of winds (read: the swamp of college life and a full time job), so let's see if I can't type out a post before I poof.
@Inkarnate I honestly don't know. I've not been able to get in Elian's head for...months. -.- And I'm really not doing well in general right now. I'm lucky I can write for anything.
Well, it took me a few months, but I finally finished the sheet. I apologize if the benchmarks are dumb/don't work or need to be nerfed, as they were giving me quite the headache trying to think of ones that would work.
E A U D E N I L /// L I L I
"I just wanted to be a hero. That's all."
Personal Dossier
Name
Eaudenil Pelerine
Avatar
Lili Sonnenfeld
Age
Eighteen
Gender
Female
Visage
In some ways, both versions of Eaudenil are almost identical carbon copies.
Both stand at an unassuming 5'3'', with a healthy weight that corresponds to their light frame. Each version of Lili has short brown hair (albeit somewhat messy), and irises of a medium brown akin to the color of a lion or camel. Outside and inside the game Lili's skin seems free of any marking, mainly because she isn't entirely fat or muscular, but also due to that she was lucky to be free of the acne issues that troubles many around her age. Additionally, each Lili tends appear as timid as a mouse, as if she holds herself reserved due to her meek nature regarding others.
However, whilst there are similarities between each copy of Lili, there are also differences. Whereas Lili requires corrective lenses to see in the real world, in Pariah she has no need for them. Likewise, where Lili prefers more casual clothing like hoodies or shorts, the Pariah version of Lili prefers to hide under long clothing, even if she finds herself sweating to death. On top of this, Pariah Lili wears a lengthy green cloak, which is her signature item throughout any game she plays. The cloak has a secret meaning, but so far no one has managed (or bothered) to figure out what connection it might have to Lili.
Personality
Eaudenil is the embodiment of the term "meek."
Whilst Eaudenil holds her own beliefs like any other individual, she is the type to shelve her own motivations if intimidated. Her naivety is a strong factor in her personality, and that her selfless desire to help others makes Eaudenil a prime target for those who seek to rudely take advantage of a good-natured girl. Countless times has Eaudenil been played like a fiddle, only to find out she had been cheated all along at the very end. Still, Eaudenil refuses to hold a grudge against those who've spurned her for a thug–while they may have their differences–happens to still be a human being. Forgive and let go, essentially.
In addition, Eaudenil happens to be quite the sociable character online. She fears being alone (especially whenever or if she finds out the true meaning behind Pariah Online), and greatly prefers the company of others. The thought of being abandoned to die is a concept that frequently appears within her thoughts, pushing Eaudenil to deliberately seek out party members. After all, playing solo won't help Eaudenil be the hero she wants to be and allow her to help everyone she possibly can. All that matters is trying to find a party that is willing to accept such a naive girl into their fold.
Background
The story of Eaudenil had begun eighteen years ago during the year of 2094 CE.
Born within the city of Hamburg, Germany, Lili lived an rather uneventful childhood. Though Lili's father had worked in one of the many banks in Hamburg, the Sonnenfelds often struggled to make due. They were natives to the city, but were of a lower economic class than most, and therefore Lili was never up to speed with the latest fashion trends or fads that had taken over the youth of Hamburg. Still, Lili wasn't worried because her family was technically considered poor, for she still loved her parents. They did what they could for her and their family, and that was all Lili wanted.
However, by the time Lili was five, tragedy would strike against the Sonnenfeld family. Lili's father would go to work, just as he had done for years, when a group of thugs sought to rob the bank he worked at. Attempts at negotiations would eventually crumble, and the bandits would fire upon the civilians inside with illegally purchased weaponry. It was said that Lili's father was a heroic man, who threw himself over one of his co-workers, shielding her from the rain of bullets at the cost of his life. Being just a child at her father's untimely death, Lili struggled to come to terms with his sudden departure, but she saw her father as a hero, and proceeded to look up to him.
Nevertheless, the incident continued to affect Lili for better or worse. Lili and her mother moved in with her grandparents, yet Lili chose to shelter herself in her room with fantasy books and games that could run on a potato of a computer. She would imagine herself as a legendary hero within her fairy tales, and enjoyed when fellow players would gleefully accept Lili's assistance whenever they required it. This was Lili's way of interaction; imagining herself as the great Eaudenil, aiding adventurers who were probably fat greasy old guys playing as girls. Once again, Lili didn't mind, for her adventures let her be a hero just like her father was.
Eventually, Lili would come across an advertisement for VR and a game called "Pariah Online." Defined as an experimental rejection of the status quo, Pariah was a world that Lili was enthralled by. Lili desired to play it, yet the only obstacle in her path was her economic status. Therefore, Lili began to save what money she could, from the odd job she worked to money she would receive as a present. Soon enough, Lili had earned the money to buy the game alongside new hardware. Logging in under her usual namesake, Lili unknowingly had set herself down a path that might just be the death of her should she not have the wit and cold steel to survive this new world.
Reputation
Depending on who you ask, Eaudenil is either useful or worthless.
There are those that view Eaudenil as an easy target to further their schemes. She is willing to go with anything with just a little prodding, being able to use her nature-based magic in battle or as support. Eaudenil is someone you could sweet talk into giving you her fair share of the loot, and she wouldn't blink an eye at the suggestion. Additionally, if anything goes on an unexpected path, Eaudenil can be and has been used as bait for your getaway. Sure, Eaudenil is afraid of dying, and would have to fork the repair bill, but who would expect someone so easily pushed around to stand up for themselves?
Those on the other side of the spectrum (being elitists) see Eaudenil as nothing more than a piece of garbage. They spend hours upon hours grinding for their gear and experience, yet Eaudenil is nowhere near their level. Her tendency to give away items that she could potentially use directly affects Eaudenil's ability to preform, creating a whole category of players that are clearly stronger than herself. Who would want a casual in uncommon gear when you can have a powerhouse decked out in legendary artifacts gathered from various bosses? Nobody needs a "goody two shoes" on the battlefield; they need an experienced player with high level gear.
Attributes & Additional Information
Role
Warden - Regardless of what one might think of Eaudenil, she still sees herself as a defender of nature. She primarily functions as an utility/support hybrid, focusing on nature-related spells such as healing wounds with rejuvenating mists or entrapping opponents within plant roots commanded to lock the target in place.
Affiliation
Drox
Profession
Florist - Eaudenil has taken to the care of many a flower. If asked why, Eaudenil would respond that she finds the aspect of flower care rather calming. A flower doesn't have to worry over trivial matters; no, all a flower does is continue to look beautiful as it shifts in the path of a gentle breeze.
Barkskin - In the world of Pariah Online, lost limbs in combat can be deadly if one does not have immediate access to a healer. If the amputee is willing, Eaudenil can use her blessings to forge a prosthetic for them, though this is usually painful as the plant life ingrains itself into the flesh and bone. Additionally, this benchmark allows Eaudenil to create wooden armor notable for its toughness, but much like the prosthetic, it remains highly flammable.
Earthwarden - With shield in hand, Eaudenil seeks to defend nature against those that dare to harm it. Having honed her craft during her time in Pariah, Eaudenil is able to focus her magic into her shield made of ancient wood, which itself is magically imbued in order to act as a catalyst. In turn, Eaudenil can force her shield to temporarily grow thorns, or lash out to entrap an enemy's weapon after a successful parry. However, Eaudenil is only able to choose one or the other, and by doing so, she is unable to cast any magic until she stops focusing magic into her shield.
Entangling Roots - Being a knight of the green, Eaudenil has formed a close bond with nature throughout the virtual world. The pact forged between Eaudenil and nature itself has blessed the warden with the ability to commune with elemental spirits, beckoning them to her call to ensnare and trap her opponents momentarily. Still, this form of crowd control isn't entirely foolproof, as someone strong enough can break free with enough effort. Someone could also burn (though living plants are harder to burn due to the water inside) or hack away the vegetation, though they risk torching the individual with the former and dulling their blade with the latter.
Grass Whistle - This ability was something Eaudenil developed after watching a group of bards preform a concert. Using a blade of grass, Eaudenil can temporarily lure one or more creatures to sleep with a peaceful melody for a short period of time, provided they aren't immune to sleep (like undead). If the target(s) take any damage after falling asleep, the effect automatically fades.
Recon Spores - Eaudenil's constant upkeep of flowers has melded into her pact with nature. Using her magic, Eaudenil can force flowers (such as dandelions) to release their spores to scout the road ahead as they float away through the air. While this allows Eaudenil to know how many creatures are ahead, it does not tell her what type of creature they are.
Benchmarks (Mental)
Demon Beastiary - Various demons can blight the land with their magic, killing the vegetation in hellish ways. To gain an upper hand in her endless struggle to defend nature, Eaudenil has scoured libraries to learn the weaknesses of several types of demonic creatures, though she isn't necessarily as skilled in such manners as a cleric or paladin would be.
Herbalism - What sort of greencloak would Eaudenil be if she was a stranger to to the study of botany? Eaudenil can identify edible plant life from poisonous plants, and she can also mill various plants into medical salves and pastes should healing magic be not available for whatever reason.
Kusanagi - Whenever leafy vegetation is cut or chewed on, the plant releases an odor into the air created from a rush of chemicals in a desperate attempt to heal the injury inflicted upon itself. The pact between Eaudenil and nature allows this chemical odor to trigger a signal within the warden, who can track down the source of the smell if it lies in an extreme, such as rampant deforestation or unholy energies spreading throughout the land.
Photosynthesis - Like a plant, Eaudenil's magical power depends on the sunlight. The longer Eaudenil stays in the sun, the stronger her magic is. The opposite is just as true; the longer that Eaudenil spends in darkness, the weaker her magical output is.
Undead Bestiary - In order to better protect nature, Eaudenil has studied the foulest of them all: the undead. From ghouls to skeletons, Eaudenil has taken the time to learn the weaknesses of her opponents, yet whether or not she will be able to apply her knowledge to real world experience is unknown.
I feel like we should wrap up this battle as quickly as we can and do a timely scene transition so we can start bringing new players in and get out of this dungeon for the time being. What do the veteran members think the best approach here is? When we transition should we do a fresh thread (for the second time)? With as many drops as we've had (and bumps, I guess) I think this might be a wise idea, though I can understand the hesitation to do so.
I'd personally be onboard with moving things forward in a timely manner, yeah. We could do with a fresh coat of paint and some new blood; it might even help kick us back into gear and actually moving on the regular.