Link to
Interest Check.
Hey all~
So, if you know me, you know I've run (and am currently running) several D&D 5e games. However, I've never tried my hand at DMing a Pathfinder game. PF is probably too complicated for me to wrap my head around every tiny nuance in a live game, but I am relatively certain with a bit of practice, I could at least handle PbP Pathfinder. And so, I come to you.
I am planning to run a handful of Pathfinder modules. These modules are essentially for me to learn how to DM Pathfinder, and as such, might not be the best fit for a player who is brand new to Pathfinder. I do have some experience playing the system, so I'm not a complete noob, but I may be asking for input from my players on certain situations where I am unsure.
Which leads me to the next point: Players. I am looking for no more than
four PCs to join. This game will NOT be first-come, first-served. Players will start at level four. All Paizo content is accepted, provided you can send me a link (I don't have a book, so no page numbers) from either
Paizo or
D20 PF SRD - but no third party content is allowed (I will make exceptions on a case-by-case basis for Favored Class options ONLY). We will use a 20 point buy. Races are allowed up to a maximum of 12 RP. We will be using two Traits with the option of taking one Drawback for an extra Trait (standard rules apply - can only take one from any particular trait type). If there is an Unchained version of a class, use that instead of the base (we will work out issues with archetypes as needed). Unchained skills are reserved only for Rogues (and any class that can unlock unchained skills like the Rogue can). Emerging Guns rules, but no Mythic content, Leadership feat, or Sacred Geometry. Non-evil alignments only. We will have medium experience advancement and standard PC wealth (9000 XP and 6000 gp at lvl 4).
Myth-weavers has a fairly decent Pathfinder character sheet, but let me know if you know of any better ones that have more space.
I will be looking at the proposed characters and accept four based on the following criteria:
A)
Variety. I want characters that are unique. I don't want characters that are overly optimized or prepackaged. Grab an archetype. Cross class or plan for prestige classes. Find interesting feats. Do something more than the norm. I want to be slightly challenged (but I don't want something completely out of left field... A cleric with 5 WIS won't help anyone). However, I will also be looking to fill specific roles... you won't last long without any healing, after all.
B)
Experience. I will be drawing on my players for knowledge I don't have yet. This isn't to say I will outright reject newbies. In fact, having a person who is new would help me teach the system to someone, thus helping me learn it better. But I don't really want to have to teach people what a d20 is, and I would expect any newcomer to do the basic research on the system themselves (learning CMB/CMD, Saves, Action economy, etc).
C)
Patience. Like I said, I'm new at DMing Pathfinder. I almost definitely will make mistakes. Hold me to the book, but keep in mind that I'm learning too.
D)
Dedication. I will run at least one entire module. I don't want players dropping out. If you are unsure whether you can commit, please do not apply. If you do commit, please plan for at least a few months of RPing. Obviously, life happens, but this should be an extreme case. If you drop a character mid-module, I will find someone else to take your spot or ghost the PC myself until the module's conclusion. We might be able to change characters between modules, however.
As a side note, I am not planning to tell you what module(s) I will be running ahead of time. They should all be set in
Golarion (
Map). Assume your PCs have met and have adventured together since Level 1.