NAME
Frankie 'The Friendly Super Mutant'
AGE
25 (He randomly picked the number, not really sure how old he is himself)
GENDER
Male
SPECIES
Super Mutant
HOMETOWN
Jamortown, formerly Camden Arkansas.
FACTION
Current: N/A
Formerly: Jamor's Warband- A Super Mutant group hellbent on eradicating all inferior races and conquering the southern half of Arkansas. Eradicated by the BoS years ago.
Frankie 'The Friendly Super Mutant'
AGE
25 (He randomly picked the number, not really sure how old he is himself)
GENDER
Male
SPECIES
Super Mutant
HOMETOWN
Jamortown, formerly Camden Arkansas.
FACTION
Current: N/A
Formerly: Jamor's Warband- A Super Mutant group hellbent on eradicating all inferior races and conquering the southern half of Arkansas. Eradicated by the BoS years ago.
Standing at a hulking 10ft 8in (3.25m) tall (straight backed), with muscles that would put the most dedicated of body builders to shame, and a face that scares small children, Frankie looks terrifying to all but the more seasoned adventurers and soldiers. It isn't until someone gets closer that they see how hunched over he keeps himself(bringing his height down to around seven feet), as if ashamed of himself, how his hands are constantly fiddling with something, and how he can't quite bring himself to meet your eyes (his own pale white ones darting away), as if he's afraid of what he might see in them. As if he needed more help being off-putting, he can often be found muttering to himself or into his personal recorder, talking about notes and theories.
He puts effort into making himself look as non-threatening and quiet as possible, with his back hunched and shoulders slumped. His eyes are almost constantly darting around, studying one thing and the other. They light up like beacons when something interesting or exciting catches his attention. He moves with great care and gentleness, even when excitedly hurrying towards something, careful not to accidentally break or hurt something. His dark green skin usually has peach colored paint on it, carefully applied to cover as much of the characteristic green as possible, giving him an odd and distinctive appearance. On the rare occasion he is without his armor, he wears a kilt made from leather and nothing else. It is simply for everyone else's decency and propriety, and has little to no protection value.
He puts effort into making himself look as non-threatening and quiet as possible, with his back hunched and shoulders slumped. His eyes are almost constantly darting around, studying one thing and the other. They light up like beacons when something interesting or exciting catches his attention. He moves with great care and gentleness, even when excitedly hurrying towards something, careful not to accidentally break or hurt something. His dark green skin usually has peach colored paint on it, carefully applied to cover as much of the characteristic green as possible, giving him an odd and distinctive appearance. On the rare occasion he is without his armor, he wears a kilt made from leather and nothing else. It is simply for everyone else's decency and propriety, and has little to no protection value.
TYPE INTJ-A (Architect)
SPECTATOR'S REACTION If he wasn't a super mutant, Frankie would be a perfect researcher. He certainly demonstrates all the traits of a stereotypical absentminded scientist or doctor. He gets lost in his thoughts, he seems completely oblivious of all social cues and norms, and will singlemindedly pursue his goals to an almost obsessive degree. Due to his condition, however, interesting quirks have appeared. In spite of, or perhaps because of, what he is Frankie genuinely seeks to make connections with everyone he meets. He seems to crave even the most basic of politeness, even from people who make it clear they'd rather kill him than understand him. On the subject of mental illness, the mere idea terrifies him. He's desperate to prevent himself from losing his mind like so many other super mutants, to a degree that he hinders himself excessively, restraining his natural urges and power.
SPECTATOR'S REACTION If he wasn't a super mutant, Frankie would be a perfect researcher. He certainly demonstrates all the traits of a stereotypical absentminded scientist or doctor. He gets lost in his thoughts, he seems completely oblivious of all social cues and norms, and will singlemindedly pursue his goals to an almost obsessive degree. Due to his condition, however, interesting quirks have appeared. In spite of, or perhaps because of, what he is Frankie genuinely seeks to make connections with everyone he meets. He seems to crave even the most basic of politeness, even from people who make it clear they'd rather kill him than understand him. On the subject of mental illness, the mere idea terrifies him. He's desperate to prevent himself from losing his mind like so many other super mutants, to a degree that he hinders himself excessively, restraining his natural urges and power.
8 4 10 1 9 3 5
TRAIT
Wild Swampland
You’ve somehow managed to summon the weird around you. Things will get odd quicker than they get normal.
SKILLS
Active Skill(s)
First Aid
General healing skill. Used to heal small cuts, abrasions and other minor ills. Can’t handle surgery, bone fixing, or paralysis/coma.
Science
Covers a variety of hi-technology skills, such as computers, biology, physics and geology.
PERK
Put Your Perk Here
STRENGTHS
- Strong Like Bull: Due to his Super Mutant biology, Frankie is immensely strong, capable of feats of strength far beyond natural human capabilities.
- Tough as Steel: Once again due to his biology, Frankie is ridiculously tough to take down. He's immune to the effects of radiation and diseases, his skin and bones can take an immense amount of punishment, and he possesses an enhanced regenerative factor that allows him to heal from wounds faster than normal.
- Obsessive Learner: Frankie is obsessed with knowledge. He believes that learning and complex problems keep his mind sharp, keeping him from descending into the frothing madness his brothers live in. He regularly explores or breaks into libraries and read all of the information he can find, particularly on anatomy and the healing arts. He has become an excellent doctor and medic, provided you trust and allow him to work on you. Frankie has always possessed a talent for retaining and understanding information, and almost never has trouble remembering what he has learned. As such he's got a huge amount of information stored away, sorted and organized neatly in his mind.
WEAKNESSES
- Almost Pacifist: Frankie doesn't like to fight and kill. Mostly because it gets his blood up, and encourages him to act like his brothers. He's spent a long enough time on the Wasteland, however, to know that it is inevitable. If he absolutely must fight (when refusing to fight will result in either his death or the death of someone else), Frankie attempts to use his great strength and resilience to neutralize whatever is attacking, non-lethally if he can. He's also constantly holding himself back, keeping his urges and power in check. This results in him seemingly being weaker than he should be, and seems like he's unused to a fight the vast majority of the time. Should he ever be pushed to the (very far) point to give into his urges, Frankie is more than capable of demonstrating why his species is feared across the wastes.
- Oblivious: Frankie isn't really the most aware person, of himself or his surroundings. Being a Super Mutant, he has never really needed to be concerned with or aware of dangers. He regularly just wanders into incredibly dangerous areas without a care in the world, and seems to be completely ignorant of the fact that his stature, appearance, and manner of speaking all make it all but impossible for him to convince anybody to do anything.
- Nimble as A Falling Brick: Frankie isn't agile or nimble. If he dodges something its because he had way to much time too, or pure luck.
WEAPONS
None
ARMOR
Frankie's custom Armor: A conglomeration of thick pieces of metal, rubber tires, and bits and pieces of junk Frankie has attached to himself in a typical Super Mutant fashion. Metal beat into, surprisingly careful, shape covers his torso, arms, and legs. The shoulders are large pieces of tire, likely stripped from an old tractor or semi-truck. Chains serve to keep the armor on his body, and for a helmet Frankie has a piece of steel shaped like a welding mask without the glass. The helmet has a yellow smiley faced painted over it, and his armor has peach colored paint slathered all over it.
CHEMICALS
3 Stimpaks (Not for himself)
MISCELLANEOUS
Frankie's Bag: A large travel bag that Frankie uses to store his various boxes and knickknacks.
Frankie's Box of Mind Challengers: Frankie has a large box that is filled with puzzles and books of logic or math problems. The puzzles are typically small things that can be easily held in the hands, designed to distract and challenge the mind.
Frankie's Recorder: A recorder that plays and copies onto holodisks, Frankie uses it for taking notes when studying something.
First aid box: A box filled with medicine, poultices, bandages, alcohol, and other general first aid supplies.
Mysterious Vial: A vial of grey liquid, carefully wrapped and hidden in Frankie's bag. He is extremely protective of it.
None
ARMOR
Frankie's custom Armor: A conglomeration of thick pieces of metal, rubber tires, and bits and pieces of junk Frankie has attached to himself in a typical Super Mutant fashion. Metal beat into, surprisingly careful, shape covers his torso, arms, and legs. The shoulders are large pieces of tire, likely stripped from an old tractor or semi-truck. Chains serve to keep the armor on his body, and for a helmet Frankie has a piece of steel shaped like a welding mask without the glass. The helmet has a yellow smiley faced painted over it, and his armor has peach colored paint slathered all over it.
CHEMICALS
3 Stimpaks (Not for himself)
MISCELLANEOUS
Frankie's Bag: A large travel bag that Frankie uses to store his various boxes and knickknacks.
Frankie's Box of Mind Challengers: Frankie has a large box that is filled with puzzles and books of logic or math problems. The puzzles are typically small things that can be easily held in the hands, designed to distract and challenge the mind.
Frankie's Recorder: A recorder that plays and copies onto holodisks, Frankie uses it for taking notes when studying something.
First aid box: A box filled with medicine, poultices, bandages, alcohol, and other general first aid supplies.
Mysterious Vial: A vial of grey liquid, carefully wrapped and hidden in Frankie's bag. He is extremely protective of it.
"Excuse me, but I have heard that the Governor is looking for adventurers for a mission. Can you point me in the right direction to him?" Frankie spoke softly, or as softly as his massive frame and rough voice could, his hands held in the air. He had taken to doing that while approaching unknown humans, as it at the very least confused them long enough for him to explain himself so they didn't shoot him on sight. The man looked up at the rough voice and jumped back from the wall he had been leaning against with a shout of alarm, hand reaching for his pistol. Frankie took a step back, hands lifted higher. "I mean you no harm. My name is Frankie. I am looking to be in the Governor's employ." He hoped that what was coming across was soothing, rather than menacing. He had trouble sending across the proper messages at times.
The man paused, looking over Frankie's peach colored armor and skin, squinting. "Are you that 'Friendly Super Mutant' wandering around trying to help people?" Frankie nodded eagerly, stopping himself from smiling. That scared people. "That's me. Could you please point me in the direction of the Governor? I'd like to offer my services to him." The man paused, clearly thinking over the wisdom of leading a super mutant to the Governor of the Northern Province, Friendly or no. Frankie didn't blame him. He wouldn't have trusted himself in the man's shoes either. "I suppose the Governor could use someone like yourself on his special job. Wait here. I'll bring the Governor's men. Frankie nodded, saying his thanks, and settled down to wait as the man walked off. He hoped that a posse wasn't being rounded up to kill him again. It would be bothersome to run away and walk back in later, and he might miss his chance to explore the rest of the state in relative safety. The man came back with a dozen of the Governor's men, all armed and wary. Frankie didn't blame them. A super mutant was dangerous, especially if it wanted to meet the Governor. What happened next was a tense interrogation. Well, tense on the part of the Governor's men. Frankie himself was rather relaxed, sure he could escape these men if they tried to kill him. It was all the usual questions. No, he wasn't interested in hurting the governor. Yes, he really was just interested in helping. Yes, he really did detest violence. Yes, he could actually help. No, he didn't have any super mutant friends waiting outside of the city. Yes, he would obey all commands. No, he didn't have any weapons.
Finally, satisfied that Frankie at least didn't plan to murder them immediately, the leader waved a hand."At the very least you would be a good distraction in the event of an attack. Lets go, we'll see if the Governor even wants to see you." Frankie nodded eagerly again, passing his last cap to the man who had helped him "Thank you, friend. May the rest of your days be blessed." The man watched as the towering Super Mutant walked away, shaking his head in wonder and pocketing the cap. A strange incident. One that he hoped he never repeated.
The man paused, looking over Frankie's peach colored armor and skin, squinting. "Are you that 'Friendly Super Mutant' wandering around trying to help people?" Frankie nodded eagerly, stopping himself from smiling. That scared people. "That's me. Could you please point me in the direction of the Governor? I'd like to offer my services to him." The man paused, clearly thinking over the wisdom of leading a super mutant to the Governor of the Northern Province, Friendly or no. Frankie didn't blame him. He wouldn't have trusted himself in the man's shoes either. "I suppose the Governor could use someone like yourself on his special job. Wait here. I'll bring the Governor's men. Frankie nodded, saying his thanks, and settled down to wait as the man walked off. He hoped that a posse wasn't being rounded up to kill him again. It would be bothersome to run away and walk back in later, and he might miss his chance to explore the rest of the state in relative safety. The man came back with a dozen of the Governor's men, all armed and wary. Frankie didn't blame them. A super mutant was dangerous, especially if it wanted to meet the Governor. What happened next was a tense interrogation. Well, tense on the part of the Governor's men. Frankie himself was rather relaxed, sure he could escape these men if they tried to kill him. It was all the usual questions. No, he wasn't interested in hurting the governor. Yes, he really was just interested in helping. Yes, he really did detest violence. Yes, he could actually help. No, he didn't have any super mutant friends waiting outside of the city. Yes, he would obey all commands. No, he didn't have any weapons.
Finally, satisfied that Frankie at least didn't plan to murder them immediately, the leader waved a hand."At the very least you would be a good distraction in the event of an attack. Lets go, we'll see if the Governor even wants to see you." Frankie nodded eagerly again, passing his last cap to the man who had helped him "Thank you, friend. May the rest of your days be blessed." The man watched as the towering Super Mutant walked away, shaking his head in wonder and pocketing the cap. A strange incident. One that he hoped he never repeated.