Ernest is a sentient spaceship. A very large one at that. He is equipped with a vast array of weaponry (which I'll get to in a second) and has several other components. While he has room for people to walk inside of his hull, he is capable of running his own body completely, although sometimes having crew members helps streamline that process.
Erest is cold and calculated, but not cruel. He strives mostly to benefit himself, but not to the expense of others. Despite being armed to the teeth, he is not particularly hostile, and won't attack first without a good reason.
Ernest is about 2000 feet long (about 609.6 meters), 100 feet tall (30.5 meters), and 150 feet wide. ALmost all of his exterior is shiny a shiny alloy of various strong metals. He has almost no windows, other than a few small but sensors scattered about the ship. It is not built like any ship from any known species, and both Ernest and myself do not know who made him. (I don't plan on revealing his origins BTW)
Ernest Core: A 50ft wide (15ish meters) metal sphere located in the middle, most protected part of the ship. It contains Ernest's "brains", some sensors, a clawed arm, a small engine, some standard plasma weaponry, and the entire blueprint to his body. It is made of an unknown alloy that is nearly (but not entirely) impossible to destroy, so it doubles as an escape pod in case the rest of his body fails. It is the only part of his body he doesn't know how to repair.
Main Engine: His main form of thrust. At maximum power, it can propel Ernest at light speed.
Auxiliary Thrusters: Provide some additional thrust but are mostly used for turning. Do to his incredible mass, turning takes some effort.
Repair Pods: A group of 100 or so robots that repair damage to Ernest. They can also transport materials through Ernest, and have weak blasters in case of intruders. They have recently been upgraded by Fanny May to allow them to be remote controlled by Ernest.
Deck: A room inside of Ernest that keeps his optional crew in. It has a dorm that can hold up to 100 personnel (assuming those are human size personnel) and has hallways leading to other major rooms.
Holding Cells A and B: Two large storage rooms. Cell A is used for spare parts and spare material, and B is used for transporting stuff.
Sensors: They detect stuff.
Armor: An extremely strong alloy known only to Ernest, although it consists mostly of steel. It's not as strong as his core, but its reasonably hard to damage.
Main Engine: His main form of thrust. At maximum power, it can propel Ernest at light speed.
Auxiliary Thrusters: Provide some additional thrust but are mostly used for turning. Do to his incredible mass, turning takes some effort.
Repair Pods: A group of 100 or so robots that repair damage to Ernest. They can also transport materials through Ernest, and have weak blasters in case of intruders. They have recently been upgraded by Fanny May to allow them to be remote controlled by Ernest.
Deck: A room inside of Ernest that keeps his optional crew in. It has a dorm that can hold up to 100 personnel (assuming those are human size personnel) and has hallways leading to other major rooms.
Holding Cells A and B: Two large storage rooms. Cell A is used for spare parts and spare material, and B is used for transporting stuff.
Sensors: They detect stuff.
Armor: An extremely strong alloy known only to Ernest, although it consists mostly of steel. It's not as strong as his core, but its reasonably hard to damage.
Auto Defence: A Group of 8 short ranged (100 or so feet from where each one is situated) turrets scattered around Ernest's exterior. They automatically shoot down missiles and other small targets. Ernest usually has them set to work on their own.
Laser Defence: 8 Weak Laser guns that server the same purpose of as the auto defence, but with longer range. They aren't very good shooting down anything but missiles or such, but they have long enough range that Ernest will use them when desperate.
Plasma Turrets 1 and 2: Two powerful plasma weapons located on Ernest's sides, and Ernest's primary weapons. They rapidly launch powerful balls of plasma-temperature lead that can accurately travel up to 10 miles (about 16 kilometers), after which they cool to the point of not being particularly useful anymore. If you think that range is too long, the Iowa-class battleship, a real life boat I used as part of my research for Ernest, has longer range.
Plasma Turrets 3 through 6: Axillary plasma weapons. They can only travel 7 miles accurately, and can't shoot as rapidly. However, the projectiles themselves are just as dangerous. Controlling both these and turrets 1 and 2 are taxing for Ernest's CPU, and so he usually ignores these unless 1 and 2 are reloading or damaged, or if he has crew members to handle them.
"Enforcer" class Ion Cannons 1 and 2: They shoot two projectiles at a time that can travel up to 30 miles, they are extremely accurate, and they are more powerful than than the Plasma Turrets, but they rotate slower and reload slower, so Ernest only uses them for long ranged battles.
"Photon Shell" class Torpedoes: Ernest's most powerful weapon. The launcher for these things are located in the front of Ernest and can only shoot straight forward, although they have some homing ability. (not much though, they can only turn about 15 degrees off of their initial path) They move very quickly (even by missile standards) and have a range uf up to 40 miles. They can be reloaded quickly, and do enough damage to tear The Ernest Core, which can survive most attacks with ease. With that said, these things are darn expensive to make, so Ernest usually won't use them without a good reason.
Laser Defence: 8 Weak Laser guns that server the same purpose of as the auto defence, but with longer range. They aren't very good shooting down anything but missiles or such, but they have long enough range that Ernest will use them when desperate.
Plasma Turrets 1 and 2: Two powerful plasma weapons located on Ernest's sides, and Ernest's primary weapons. They rapidly launch powerful balls of plasma-temperature lead that can accurately travel up to 10 miles (about 16 kilometers), after which they cool to the point of not being particularly useful anymore. If you think that range is too long, the Iowa-class battleship, a real life boat I used as part of my research for Ernest, has longer range.
Plasma Turrets 3 through 6: Axillary plasma weapons. They can only travel 7 miles accurately, and can't shoot as rapidly. However, the projectiles themselves are just as dangerous. Controlling both these and turrets 1 and 2 are taxing for Ernest's CPU, and so he usually ignores these unless 1 and 2 are reloading or damaged, or if he has crew members to handle them.
"Enforcer" class Ion Cannons 1 and 2: They shoot two projectiles at a time that can travel up to 30 miles, they are extremely accurate, and they are more powerful than than the Plasma Turrets, but they rotate slower and reload slower, so Ernest only uses them for long ranged battles.
"Photon Shell" class Torpedoes: Ernest's most powerful weapon. The launcher for these things are located in the front of Ernest and can only shoot straight forward, although they have some homing ability. (not much though, they can only turn about 15 degrees off of their initial path) They move very quickly (even by missile standards) and have a range uf up to 40 miles. They can be reloaded quickly, and do enough damage to tear The Ernest Core, which can survive most attacks with ease. With that said, these things are darn expensive to make, so Ernest usually won't use them without a good reason.
Hokum, you're not really a God.
The R-Core are a race of mass-produced, sentient robots, living primarily on a giant space station/city called Rodia. They are an industrialized but disorganized people. Despite being robots, they can be very compassionate and emotional, being able to emulate near human-level emotions.
Rodia kinda looks like the Death Star, if the Death Star was about half as big, stopped being built about halfway through, and less intimidating.
R-Core generally stand 7 feet tall (a little over 2 meters), give or take an inch. Their metallic bodies are generally skinny. Their legs tend to be long and thick, with an almost comically thin ball-shaped waist connecting their body to their legs. Their chests are generally in the shape of a triangle, with one or two orb-shaped energy cores in the middle of their chest, and orb-chased shoulders. They have no upper arms: Their forearm and hand hovers freely from their body, held in place by zero-point energy. Their heads consist of half-domes, with the flat end being their "face". Their "faces" are quite bizarre, generally only consisting of a symbol on a translucent surface (that is transparent from the inside), with their "eyes" behind the plate. The average R-Core way 130 Pounds.
R-Core come in three major varieties: R-0, R-1, and R-2. R-0 was the first series, with only two created, originally being used by their creator as translators. There is only one known R-1, which was created with malicious intents, and has more combative abilities. R-2 are the mass-produced variety, and the most common variation. Although mass-produced, each one gets its own unique faceplate; unique pieces of chest, arm, and leg armor; and a unique personality chip. Other than having more uniform proportions, there are no notable differences between them and R-0.
And here's a picture. Far left is Rorod, then an unfinished R-2 core, and then two random, generic R-Core.
R-Core generally stand 7 feet tall (a little over 2 meters), give or take an inch. Their metallic bodies are generally skinny. Their legs tend to be long and thick, with an almost comically thin ball-shaped waist connecting their body to their legs. Their chests are generally in the shape of a triangle, with one or two orb-shaped energy cores in the middle of their chest, and orb-chased shoulders. They have no upper arms: Their forearm and hand hovers freely from their body, held in place by zero-point energy. Their heads consist of half-domes, with the flat end being their "face". Their "faces" are quite bizarre, generally only consisting of a symbol on a translucent surface (that is transparent from the inside), with their "eyes" behind the plate. The average R-Core way 130 Pounds.
R-Core come in three major varieties: R-0, R-1, and R-2. R-0 was the first series, with only two created, originally being used by their creator as translators. There is only one known R-1, which was created with malicious intents, and has more combative abilities. R-2 are the mass-produced variety, and the most common variation. Although mass-produced, each one gets its own unique faceplate; unique pieces of chest, arm, and leg armor; and a unique personality chip. Other than having more uniform proportions, there are no notable differences between them and R-0.
And here's a picture. Far left is Rorod, then an unfinished R-2 core, and then two random, generic R-Core.
R-Cores, being originally created as translators, can understand and speak nearly any language. Despite their generally light build, their strength far exceeds that of a human, being able to easily manipulate, on average, twice their weight before starting to struggle. Their vision sensors can detect a wide range of color including infrared and ultraviolet, but they do not have good version, as it gets significantly blurry after 10 feet and they can not tell any notable detail beyond 100 feet.
R-1 specifically have the ability to learn magic, although they can't cast magic easily without some sort of device to help them.
R-1 specifically have the ability to learn magic, although they can't cast magic easily without some sort of device to help them.
As alluded to earlier, the first R-Core were created by Ramrod to be translators. They were created from technology previously thought to be impossible to understand.
R-2, the mass-produced variant, have only been around for about a Decade, and nobody really knows how they got started. As such, they do not have much culter yet. Their crudely formed city-state in Rodia is a loosely-organized democracy, with conflicts rarally rizing, and a very low crime rate. Their creator and leader, has not been challenged out of office in his time in.
Their primary export is their crops: They have good farmland in their station, but the R-Core do not need to eat. So they sell it. Their primary imports are oil for power and metal for obvious reasons. (They are robots for crying out loud)
All of their ships, including transport, are armed. There aren't many R-Core: If they get into a warm they need EVERYONE to be able to fight
They are primarily monotheistic, worshiping a god that they admit they don't know much about, other than it exists. They know one thing: Hokem is not their god.
R-2, the mass-produced variant, have only been around for about a Decade, and nobody really knows how they got started. As such, they do not have much culter yet. Their crudely formed city-state in Rodia is a loosely-organized democracy, with conflicts rarally rizing, and a very low crime rate. Their creator and leader, has not been challenged out of office in his time in.
Their primary export is their crops: They have good farmland in their station, but the R-Core do not need to eat. So they sell it. Their primary imports are oil for power and metal for obvious reasons. (They are robots for crying out loud)
All of their ships, including transport, are armed. There aren't many R-Core: If they get into a warm they need EVERYONE to be able to fight
They are primarily monotheistic, worshiping a god that they admit they don't know much about, other than it exists. They know one thing: Hokem is not their god.
R-0-0 Ramrough, the first R-Core. Rebelled against Ramrod, eventually getting killed in his pointless rebellion.
R-0-1 Rorod, the second R-Core. Never rebelled Ramrod, eventually respectfully quite his position as translator, only to be re-hired as Ramrod's executive assistant after the R-2 started showing up.
R-1-0 Gamma, the first (and as far as we know, only) series 2 R-Core. He is evil and normally quite powerful, but he has had the chips that allow him to do magic confiscated, and he is currently been imprisoned in Rodia prison. He has recently been set free in exchange for helping save Rodia, and even gotta keep his Resistance Chip. He isn't a citizen, though. Being a genocidal maniac isn't something that's easy to forgive.
R-2-28 Lars, the head ambassador.
R-2-99 Archer, a well-known merchant.
R-2-80 Alexandria, a well-known merchant and engineer.
R-2-149 Mephiles, an Armored-Gunship pilot who sacrificed himself in an attempt to save Rodia.
R-0-1 Rorod, the second R-Core. Never rebelled Ramrod, eventually respectfully quite his position as translator, only to be re-hired as Ramrod's executive assistant after the R-2 started showing up.
R-1-0 Gamma, the first (and as far as we know, only) series 2 R-Core. He is evil and normally quite powerful, but he has had the chips that allow him to do magic confiscated, and he is currently been imprisoned in Rodia prison. He has recently been set free in exchange for helping save Rodia, and even gotta keep his Resistance Chip. He isn't a citizen, though. Being a genocidal maniac isn't something that's easy to forgive.
R-2-28 Lars, the head ambassador.
R-2-99 Archer, a well-known merchant.
R-2-80 Alexandria, a well-known merchant and engineer.
R-2-149 Mephiles, an Armored-Gunship pilot who sacrificed himself in an attempt to save Rodia.
Ramrod is a sentient plush cat. He used to be a normal plush cat. But one day, he just started moving, thinking, and talking. And nobody knows why. Well, I say "talking", he can't speak english. He can only make these odd meows that sound like "Mra-oh". Shortly after mysteriously gaining life, he grew to his current hight.
He managed to invent the R-Core from reverse-engineering lost technology, originally intending the first one to be his translator. When the R-Core rose up and started their own country, he volunteered to lead them and has been voted their leader ever since. In the 10 years of being leader, he has not come up with a good title for the role. Do to his absence and Siren's strong will, he has been unknowingly kicked out of his position.
He managed to invent the R-Core from reverse-engineering lost technology, originally intending the first one to be his translator. When the R-Core rose up and started their own country, he volunteered to lead them and has been voted their leader ever since. In the 10 years of being leader, he has not come up with a good title for the role. Do to his absence and Siren's strong will, he has been unknowingly kicked out of his position.
Ramrod stands a little under 3.3 feet tall, exactly a meter. His body is covered almost entirely by synthetic fur. He has a bulbous body, short limbs (that are floppy), an oversized head, and hands and feet that consist symbol of beanbag-like objects, that are still somehow able to pick stuff up with. He has large, back eyes, and most of his fur is splotchy brown, although his hands and feet are more of a dark orange, and his ear and mouth fer are white.
He is incredibly strong for his small size and lightweight, but his squishiness limits that strength.
Being made primarily out of cloth, he is very light, waying in at three pounds. He's easy to damage, but also easy to heal. For some reason, his fur is highly resistant to fire, despite having to real reason too.
He is incredibly strong for his small size and lightweight, but his squishiness limits that strength.
Being made primarily out of cloth, he is very light, waying in at three pounds. He's easy to damage, but also easy to heal. For some reason, his fur is highly resistant to fire, despite having to real reason too.
Ramrod has a complex combination of many simple character traits. He is silly, goofy, and absent minded. But he is also wise and possesses a great deal of intelligence. He is incredibly caring, friendly, and affectionate. He is not a hard worker, but he almost never has to work hard, even in his leadership.
He is slow to anger. But he knows how to fight pretty well
He also has a strange fondness for most forms of rock'n'roll.
He is slow to anger. But he knows how to fight pretty well
He also has a strange fondness for most forms of rock'n'roll.
Ramrod can, given enough time, reverse engineer just about any technology.
Ramrod has a device called the "Translator .3", a mechanical neck band that allows him to speak english. This device is a prototype and prone to breaking or running out of batteries. Luckily for him, R-Core can understand his Mra-ohs without it.
Ramrod can produce a strange, stringy substance from his front paws/hands at will.. This substance is sticky and shares many traits with spider webs. It is unknown how he produces this substance.
Ramrod has a device called the "Translator .3", a mechanical neck band that allows him to speak english. This device is a prototype and prone to breaking or running out of batteries. Luckily for him, R-Core can understand his Mra-ohs without it.
Ramrod can produce a strange, stringy substance from his front paws/hands at will.. This substance is sticky and shares many traits with spider webs. It is unknown how he produces this substance.
Ramrod can play the piano with his back feet while doing a handstand. In fact, this is the only way he knows how to play the piano.
Ramrod once walked up to Hokum himself and and had Rorod tell him "Hokum, I do not believe you are a god" (yes, this is a joke. you don't have to consider this cannon, Hokum)
Ramrod once walked up to Hokum himself and and had Rorod tell him "Hokum, I do not believe you are a god" (yes, this is a joke. you don't have to consider this cannon, Hokum)
R-?-? (Presumably an R-0-?) Siren is an R-Core. Not much is known about her, and more will be learned as the story continues.
Siren is a bossy, iratebel person. Despite the fact R-Core don't have true gender, her personality and voice are distinctly feminine, which isn't particularly uncommon. However, despite her harsh exterior, she is genuinely concerned for the wellbeing of others, and an admirably dubias sense of "greater good".
Siren, despite being a robot, is not above flirting occatioanally.
Siren, despite being a robot, is not above flirting occatioanally.
Siren stands an incredible 6 and a half feet tall (about 1.8 meters), making her a lot shorter than most of her R-Core piers, but still pretty tall compared to most humans. Her armor is built to be smoother and curvier than most R-Core. Her foot armor are aesthetically built like high-heeled shoes, but mechanically the same as any other R-Core, so she doesn't have trouble walking. Her armor includes some skirt-like plates around her waist, although, being a robot, she doesn't really have anything to hide. Her chest has two energy cores placed side by side. Her arms are mostly devoid of armor, leaving them small and skinny. She weighs about 100 pounds.
Her head is her most notable oddity. She has a speaker where her face plate should be, and two long, metal, decorative cord coming off the back of her head that vaguely resemble ponytails.
While most of her body is grey (being made out of metal and plastic), varius details, specifically her energy cores, her shoulders, most of her feet, and a fair chunk of her "hair" and dark pink.
Her head is her most notable oddity. She has a speaker where her face plate should be, and two long, metal, decorative cord coming off the back of her head that vaguely resemble ponytails.
While most of her body is grey (being made out of metal and plastic), varius details, specifically her energy cores, her shoulders, most of her feet, and a fair chunk of her "hair" and dark pink.
Do to have a speaker as a face, she can talk very loudly. Her speaker can also act as an ear, giving her acute echolocation. However, her vision is even worse than most R-Core.
She has a small fighter spaceship called the "Wave Blaster" That she stole from Gamma when he was arrested. The wave blaster is shaped kinda like an actual Gamma symbol, and has basic but reasonably power plasma weaponry. It's very fast and maneuverable, and can even travel at hyperspeed.
She is much stronger than most R-Core, especially do to a recent upgrade, being able to lift 10 times her weight.
More info will be revealed when necessary.
She has a small fighter spaceship called the "Wave Blaster" That she stole from Gamma when he was arrested. The wave blaster is shaped kinda like an actual Gamma symbol, and has basic but reasonably power plasma weaponry. It's very fast and maneuverable, and can even travel at hyperspeed.
She is much stronger than most R-Core, especially do to a recent upgrade, being able to lift 10 times her weight.
More info will be revealed when necessary.
Siren is Agnostic. She is not sure of there is a god or not. She's pretty sure Hokem isn't a god, though.
Also, Siren's kinda-sorta theme song: https://www.youtube.com/watch?v=gOx4jFWTscY
Also, Siren's kinda-sorta theme song: https://www.youtube.com/watch?v=gOx4jFWTscY