<Snipped quote by ArenaSnow>
sorry, most recent death was my fault. i think rpgn just... doesnt work anymore. there isnt anything to report on except the contests, and they were on hiatus by the time it came around to writing the second issue. not to mention, despite several pushes, community interaction was a little on the thin side. it was a generally bad time for me motivation-wise, then i drifted away from the site altogether... all in all it was a bad decision on my part, so i take full responsibility for this one. especially for just ghosting out like that. have you tried applying for it again? i think me just completely leaving rpg was a good enough sign that there needed to be someone else to take the reins.
I've never been particularly good at applying for things. Truth be told, I'd only do it now if poked, as I more or less passed up when I asked about it and heard that control was already given. That was at a time when my schedule was much more open, although if someone wanted me to, I could try to cut the appropriate time now. But, in any case.
I think a key problem is that RPGN keeps trying to become what it was, rather than evolving from the issues of its past iterations. It has been attempting the same things again and again, rather than shifting to the appropriate gear for the new steep hills. For example, I think it would be considerably more sustainable if it was set up on a monthly basis, something where the obligation would be more widely distributed while still occurring at a faster rate than once or twice per year. I'd also say that perhaps it is less a matter of waiting for people to apply, and more a matter of approaching people who have a will to contribute. Sometimes I find even inviting new members of the community - carefully, of course - can help a community engagement keep afloat. There is more to the guild and roleplay than simply contests. Simply a matter of looking. But, of course, that takes someone who wishes to look.
Dunno if such a person will come around. Really, it's the sort of thing that requires a unique directive, and clearly, that directive hasn't been around for a long while.