Laharl making people eat candy to the point of suffering is just absolutely some petty shit he'd do. I love it.
@Lugubrious Would it be more appropriate to discuss my level up power, via PM I mean as it won't clutter the OOC.
I went with the dimensional shift because I imagined he was in the middle of changing locations when the Super Paper Mario multiverse got attacked. I can change it.
As for the "seen from the front" due to him being a 3D being rather than 2D sprite in a 3D map I was picturing his dimensional shift making him look like a line at all angles like when you look at a billboarded sprite and see the same exact flat image at every rotation.
One of the giveaways I was thinking of was that his shadow would still look normal in spite of him having a less visible form. Another was that seeing him from above or below gives him away.
Good to hear that the sheet's almost ready to go!
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I think I've gotten the picture, although it's still a little confusing. I do think that simply being able to make himself two-dimensional would be a very useful Power in and of itself, without any extra confusion. Is able to become just a line in his game?
So in theory he could just be turning into a line because going from 3D to 2D would have a weird visual effect. Or following the displayed effect in the game he'd be "turning into a line" because of the way dimensional perspective is warping around him. In the end its the same kind of result but it has different connotations in my head that I'm having a tricky time spitting out.
I see. In theory it would still be possibly to have the same effect of invisibility in a limited sense by turning 2D and then directly toward whoever he doesn't want to see him, but of course since this is 3D it would be trickier to manage. I was more or less confused because I was assuming we were going for translating the move itself into the new context rather than the outcome of the move, which is stealth. We may be able to compromise (and also not make up new abilities characters don't canonically have, which I'd rather not do) by saying that he can flatten into a 2D being in 3D space but be able to rotate himself to stay facing whatever target he focuses on, thus maintaining practical invisibility. The limitation would then transition from being shadow-projection to him being able to be seen from the side if there are multiple enemies. Plus, this would still allow him to do things like slip through tiny cracks and hug walls. Would that be alright?
and also not make up new abilities characters don't canonically have, which I'd rather not do
@Lugubrious That would be Trento.